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using ARMeilleure.Common;
using ARMeilleure.Memory;
using Ryujinx.Cpu.LightningJit.CodeGen;
using Ryujinx.Cpu.LightningJit.CodeGen.Arm64;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Numerics;
namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64
{
static class Compiler
{
public const uint UsableGprsMask = 0x7fff;
public const uint UsableFpSimdMask = 0xffff;
public const uint UsablePStateMask = 0xf0000000;
private const int Encodable26BitsOffsetLimit = 0x2000000;
private readonly struct Context
{
public readonly CodeWriter Writer;
public readonly RegisterAllocator RegisterAllocator;
public readonly MemoryManagerType MemoryManagerType;
public readonly TailMerger TailMerger;
public readonly AddressTable<ulong> FuncTable;
public readonly IntPtr DispatchStubPointer;
private readonly RegisterSaveRestore _registerSaveRestore;
private readonly IntPtr _pageTablePointer;
public Context(
CodeWriter writer,
RegisterAllocator registerAllocator,
MemoryManagerType mmType,
TailMerger tailMerger,
AddressTable<ulong> funcTable,
RegisterSaveRestore registerSaveRestore,
IntPtr dispatchStubPointer,
IntPtr pageTablePointer)
{
Writer = writer;
RegisterAllocator = registerAllocator;
MemoryManagerType = mmType;
TailMerger = tailMerger;
FuncTable = funcTable;
_registerSaveRestore = registerSaveRestore;
DispatchStubPointer = dispatchStubPointer;
_pageTablePointer = pageTablePointer;
}
public readonly int GetReservedStackOffset()
{
return _registerSaveRestore.GetReservedStackOffset();
}
public readonly void WritePrologueAt(int instructionPointer)
{
CodeWriter writer = new();
Assembler asm = new(writer);
_registerSaveRestore.WritePrologue(ref asm);
// If needed, set up the fixed registers with the pointers we will use.
// First one is the context pointer (passed as first argument),
// second one is the page table or address space base, it is at a fixed memory location and considered constant.
if (RegisterAllocator.FixedContextRegister != 0)
{
asm.Mov(Register(RegisterAllocator.FixedContextRegister), Register(0));
}
asm.Mov(Register(RegisterAllocator.FixedPageTableRegister), (ulong)_pageTablePointer);
LoadFromContext(ref asm);
// Write the prologue at the specified position in our writer.
Writer.WriteInstructionsAt(instructionPointer, writer);
}
public readonly void WriteEpilogueWithoutContext()
{
Assembler asm = new(Writer);
_registerSaveRestore.WriteEpilogue(ref asm);
}
public void LoadFromContext()
{
Assembler asm = new(Writer);
LoadFromContext(ref asm);
}
private void LoadFromContext(ref Assembler asm)
{
LoadGprFromContext(ref asm, RegisterAllocator.UsedGprsMask & UsableGprsMask, NativeContextOffsets.GprBaseOffset);
LoadFpSimdFromContext(ref asm, RegisterAllocator.UsedFpSimdMask & UsableFpSimdMask, NativeContextOffsets.FpSimdBaseOffset);
LoadPStateFromContext(ref asm, UsablePStateMask, NativeContextOffsets.FlagsBaseOffset);
}
public void StoreToContext()
{
Assembler asm = new(Writer);
StoreToContext(ref asm);
}
private void StoreToContext(ref Assembler asm)
{
StoreGprToContext(ref asm, RegisterAllocator.UsedGprsMask & UsableGprsMask, NativeContextOffsets.GprBaseOffset);
StoreFpSimdToContext(ref asm, RegisterAllocator.UsedFpSimdMask & UsableFpSimdMask, NativeContextOffsets.FpSimdBaseOffset);
StorePStateToContext(ref asm, UsablePStateMask, NativeContextOffsets.FlagsBaseOffset);
}
private void LoadGprFromContext(ref Assembler asm, uint mask, int baseOffset)
{
Operand contextPtr = Register(RegisterAllocator.FixedContextRegister);
while (mask != 0)
{
int reg = BitOperations.TrailingZeroCount(mask);
int offset = baseOffset + reg * 8;
if (reg < 31 && (mask & (2u << reg)) != 0 && offset < RegisterSaveRestore.Encodable9BitsOffsetLimit)
{
mask &= ~(3u << reg);
asm.LdpRiUn(Register(reg), Register(reg + 1), contextPtr, offset);
}
else
{
mask &= ~(1u << reg);
asm.LdrRiUn(Register(reg), contextPtr, offset);
}
}
}
private void LoadFpSimdFromContext(ref Assembler asm, uint mask, int baseOffset)
{
Operand contextPtr = Register(RegisterAllocator.FixedContextRegister);
while (mask != 0)
{
int reg = BitOperations.TrailingZeroCount(mask);
int offset = baseOffset + reg * 16;
mask &= ~(1u << reg);
asm.LdrRiUn(Register(reg, OperandType.V128), contextPtr, offset);
}
}
private void LoadPStateFromContext(ref Assembler asm, uint mask, int baseOffset)
{
if (mask == 0)
{
return;
}
Operand contextPtr = Register(RegisterAllocator.FixedContextRegister);
using ScopedRegister tempRegister = RegisterAllocator.AllocateTempGprRegisterScoped();
asm.LdrRiUn(tempRegister.Operand, contextPtr, baseOffset);
asm.MsrNzcv(tempRegister.Operand);
}
private void StoreGprToContext(ref Assembler asm, uint mask, int baseOffset)
{
Operand contextPtr = Register(RegisterAllocator.FixedContextRegister);
while (mask != 0)
{
int reg = BitOperations.TrailingZeroCount(mask);
int offset = baseOffset + reg * 8;
if (reg < 31 && (mask & (2u << reg)) != 0 && offset < RegisterSaveRestore.Encodable9BitsOffsetLimit)
{
mask &= ~(3u << reg);
asm.StpRiUn(Register(reg), Register(reg + 1), contextPtr, offset);
}
else
{
mask &= ~(1u << reg);
asm.StrRiUn(Register(reg), contextPtr, offset);
}
}
}
private void StoreFpSimdToContext(ref Assembler asm, uint mask, int baseOffset)
{
Operand contextPtr = Register(RegisterAllocator.FixedContextRegister);
while (mask != 0)
{
int reg = BitOperations.TrailingZeroCount(mask);
int offset = baseOffset + reg * 16;
mask &= ~(1u << reg);
asm.StrRiUn(Register(reg, OperandType.V128), contextPtr, offset);
}
}
private void StorePStateToContext(ref Assembler asm, uint mask, int baseOffset)
{
if (mask == 0)
{
return;
}
Operand contextPtr = Register(RegisterAllocator.FixedContextRegister);
using ScopedRegister tempRegister = RegisterAllocator.AllocateTempGprRegisterScoped();
using ScopedRegister tempRegister2 = RegisterAllocator.AllocateTempGprRegisterScoped();
asm.LdrRiUn(tempRegister.Operand, contextPtr, baseOffset);
asm.MrsNzcv(tempRegister2.Operand);
asm.And(tempRegister.Operand, tempRegister.Operand, InstEmitCommon.Const(0xfffffff));
asm.Orr(tempRegister.Operand, tempRegister.Operand, tempRegister2.Operand);
asm.StrRiUn(tempRegister.Operand, contextPtr, baseOffset);
}
}
public static CompiledFunction Compile(CpuPreset cpuPreset, IMemoryManager memoryManager, ulong address, AddressTable<ulong> funcTable, IntPtr dispatchStubPtr, bool isThumb)
{
MultiBlock multiBlock = Decoder<InstEmit>.DecodeMulti(cpuPreset, memoryManager, address, isThumb);
Dictionary<ulong, int> targets = new();
CodeWriter writer = new();
RegisterAllocator regAlloc = new();
Assembler asm = new(writer);
CodeGenContext cgContext = new(writer, asm, regAlloc, memoryManager.Type, isThumb);
ArmCondition lastCondition = ArmCondition.Al;
int lastConditionIp = 0;
// Required for load/store to context.
regAlloc.EnsureTempGprRegisters(2);
ulong pc = address;
for (int blockIndex = 0; blockIndex < multiBlock.Blocks.Count; blockIndex++)
{
Block block = multiBlock.Blocks[blockIndex];
Debug.Assert(block.Address == pc);
targets.Add(pc, writer.InstructionPointer);
for (int index = 0; index < block.Instructions.Count; index++)
{
InstInfo instInfo = block.Instructions[index];
if (index < block.Instructions.Count - 1)
{
cgContext.SetNextInstruction(block.Instructions[index + 1]);
}
else
{
cgContext.SetNextInstruction(default);
}
SetConditionalStart(cgContext, ref lastCondition, ref lastConditionIp, instInfo.Name, instInfo.Flags, instInfo.Encoding);
if (block.IsLoopEnd && index == block.Instructions.Count - 1)
{
// If this is a loop, the code might run for a long time uninterrupted.
// We insert a "sync point" here to ensure the loop can be interrupted if needed.
cgContext.AddPendingSyncPoint();
asm.B(0);
}
cgContext.SetPc((uint)pc);
instInfo.EmitFunc(cgContext, instInfo.Encoding);
if (cgContext.ConsumeNzcvModified())
{
ForceConditionalEnd(cgContext, ref lastCondition, lastConditionIp);
}
cgContext.UpdateItState();
pc += instInfo.Flags.HasFlag(InstFlags.Thumb16) ? 2UL : 4UL;
}
if (Decoder<InstEmit>.WritesToPC(block.Instructions[^1].Encoding, block.Instructions[^1].Name, block.Instructions[^1].Flags, block.IsThumb))
{
// If the block ends with a PC register write, then we have a branch from register.
InstEmitCommon.SetThumbFlag(cgContext, regAlloc.RemapGprRegister(RegisterUtils.PcRegister));
cgContext.AddPendingIndirectBranch(block.Instructions[^1].Name, RegisterUtils.PcRegister);
asm.B(0);
}
ForceConditionalEnd(cgContext, ref lastCondition, lastConditionIp);
}
int reservedStackSize = 0;
if (multiBlock.HasHostCall)
{
reservedStackSize = CalculateStackSizeForCallSpill(regAlloc.UsedGprsMask, regAlloc.UsedFpSimdMask, UsablePStateMask);
}
else if (multiBlock.HasHostCallSkipContext)
{
reservedStackSize = 2 * sizeof(ulong); // Context and page table pointers.
}
RegisterSaveRestore rsr = new(
regAlloc.UsedGprsMask & AbiConstants.GprCalleeSavedRegsMask,
regAlloc.UsedFpSimdMask & AbiConstants.FpSimdCalleeSavedRegsMask,
OperandType.FP64,
multiBlock.HasHostCall || multiBlock.HasHostCallSkipContext,
reservedStackSize);
TailMerger tailMerger = new();
Context context = new(writer, regAlloc, memoryManager.Type, tailMerger, funcTable, rsr, dispatchStubPtr, memoryManager.PageTablePointer);
InstInfo lastInstruction = multiBlock.Blocks[^1].Instructions[^1];
bool lastInstIsConditional = GetCondition(lastInstruction, isThumb) != ArmCondition.Al;
if (multiBlock.IsTruncated || lastInstIsConditional || lastInstruction.Name.IsCall() || IsConditionalBranch(lastInstruction))
{
WriteTailCallConstant(context, ref asm, (uint)pc);
}
IEnumerable<PendingBranch> pendingBranches = cgContext.GetPendingBranches();
foreach (PendingBranch pendingBranch in pendingBranches)
{
RewriteBranchInstructionWithTarget(context, pendingBranch, targets);
}
tailMerger.WriteReturn(writer, context.WriteEpilogueWithoutContext);
context.WritePrologueAt(0);
return new(writer.AsByteSpan(), (int)(pc - address));
}
private static int CalculateStackSizeForCallSpill(uint gprUseMask, uint fpSimdUseMask, uint pStateUseMask)
{
// Note that we don't discard callee saved FP/SIMD register because only the lower 64 bits is callee saved,
// so if the function is using the full register, that won't be enough.
// We could do better, but it's likely not worth it since this case happens very rarely in practice.
return BitOperations.PopCount(gprUseMask & ~AbiConstants.GprCalleeSavedRegsMask) * 8 +
BitOperations.PopCount(fpSimdUseMask) * 16 +
(pStateUseMask != 0 ? 8 : 0);
}
private static void SetConditionalStart(
CodeGenContext context,
ref ArmCondition condition,
ref int instructionPointer,
InstName name,
InstFlags flags,
uint encoding)
{
if (!context.ConsumeItCondition(out ArmCondition currentCond))
{
currentCond = GetCondition(name, flags, encoding, context.IsThumb);
}
if (currentCond != condition)
{
WriteConditionalEnd(context, condition, instructionPointer);
condition = currentCond;
if (currentCond != ArmCondition.Al)
{
instructionPointer = context.CodeWriter.InstructionPointer;
context.Arm64Assembler.B(currentCond.Invert(), 0);
}
}
}
private static bool IsConditionalBranch(in InstInfo instInfo)
{
return instInfo.Name == InstName.B && (ArmCondition)(instInfo.Encoding >> 28) != ArmCondition.Al;
}
private static ArmCondition GetCondition(in InstInfo instInfo, bool isThumb)
{
return GetCondition(instInfo.Name, instInfo.Flags, instInfo.Encoding, isThumb);
}
private static ArmCondition GetCondition(InstName name, InstFlags flags, uint encoding, bool isThumb)
{
// For branch, we handle conditional execution on the instruction itself.
bool hasCond = flags.HasFlag(InstFlags.Cond) && !CanHandleConditionalInstruction(name, encoding, isThumb);
return hasCond ? (ArmCondition)(encoding >> 28) : ArmCondition.Al;
}
private static bool CanHandleConditionalInstruction(InstName name, uint encoding, bool isThumb)
{
if (name == InstName.B)
{
return true;
}
// We can use CSEL for conditional MOV from registers, as long the instruction is not setting flags.
// We don't handle thumb right now because the condition comes from the IT block which would be more complicated to handle.
if (name == InstName.MovR && !isThumb && (encoding & (1u << 20)) == 0)
{
return true;
}
return false;
}
private static void ForceConditionalEnd(CodeGenContext context, ref ArmCondition condition, int instructionPointer)
{
WriteConditionalEnd(context, condition, instructionPointer);
condition = ArmCondition.Al;
}
private static void WriteConditionalEnd(CodeGenContext context, ArmCondition condition, int instructionPointer)
{
if (condition != ArmCondition.Al)
{
int delta = context.CodeWriter.InstructionPointer - instructionPointer;
uint branchInst = context.CodeWriter.ReadInstructionAt(instructionPointer) | (((uint)delta & 0x7ffff) << 5);
Debug.Assert((int)((branchInst & ~0x1fu) << 8) >> 11 == delta * 4);
context.CodeWriter.WriteInstructionAt(instructionPointer, branchInst);
}
}
private static void RewriteBranchInstructionWithTarget(in Context context, in PendingBranch pendingBranch, Dictionary<ulong, int> targets)
{
switch (pendingBranch.BranchType)
{
case BranchType.Branch:
RewriteBranchInstructionWithTarget(context, pendingBranch.Name, pendingBranch.TargetAddress, pendingBranch.WriterPointer, targets);
break;
case BranchType.Call:
RewriteCallInstructionWithTarget(context, pendingBranch.TargetAddress, pendingBranch.NextAddress, pendingBranch.WriterPointer);
break;
case BranchType.IndirectBranch:
RewriteIndirectBranchInstructionWithTarget(context, pendingBranch.Name, pendingBranch.TargetAddress, pendingBranch.WriterPointer);
break;
case BranchType.TableBranchByte:
case BranchType.TableBranchHalfword:
RewriteTableBranchInstructionWithTarget(
context,
pendingBranch.BranchType == BranchType.TableBranchHalfword,
pendingBranch.TargetAddress,
pendingBranch.NextAddress,
pendingBranch.WriterPointer);
break;
case BranchType.IndirectCall:
RewriteIndirectCallInstructionWithTarget(context, pendingBranch.TargetAddress, pendingBranch.NextAddress, pendingBranch.WriterPointer);
break;
case BranchType.SyncPoint:
case BranchType.SoftwareInterrupt:
case BranchType.ReadCntpct:
RewriteHostCall(context, pendingBranch.Name, pendingBranch.BranchType, pendingBranch.TargetAddress, pendingBranch.NextAddress, pendingBranch.WriterPointer);
break;
default:
Debug.Fail($"Invalid branch type '{pendingBranch.BranchType}'");
break;
}
}
private static void RewriteBranchInstructionWithTarget(in Context context, InstName name, uint targetAddress, int branchIndex, Dictionary<ulong, int> targets)
{
CodeWriter writer = context.Writer;
Assembler asm = new(writer);
int delta;
int targetIndex;
uint encoding = writer.ReadInstructionAt(branchIndex);
if (encoding == 0x14000000)
{
// Unconditional branch.
if (targets.TryGetValue(targetAddress, out targetIndex))
{
delta = targetIndex - branchIndex;
if (delta >= -Encodable26BitsOffsetLimit && delta < Encodable26BitsOffsetLimit)
{
writer.WriteInstructionAt(branchIndex, encoding | (uint)(delta & 0x3ffffff));
return;
}
}
targetIndex = writer.InstructionPointer;
delta = targetIndex - branchIndex;
writer.WriteInstructionAt(branchIndex, encoding | (uint)(delta & 0x3ffffff));
WriteTailCallConstant(context, ref asm, targetAddress);
}
else
{
// Conditional branch.
uint branchMask = 0x7ffff;
int branchMax = (int)(branchMask + 1) / 2;
if (targets.TryGetValue(targetAddress, out targetIndex))
{
delta = targetIndex - branchIndex;
if (delta >= -branchMax && delta < branchMax)
{
writer.WriteInstructionAt(branchIndex, encoding | (uint)((delta & branchMask) << 5));
return;
}
}
targetIndex = writer.InstructionPointer;
delta = targetIndex - branchIndex;
if (delta >= -branchMax && delta < branchMax)
{
writer.WriteInstructionAt(branchIndex, encoding | (uint)((delta & branchMask) << 5));
WriteTailCallConstant(context, ref asm, targetAddress);
}
else
{
// If the branch target is too far away, we use a regular unconditional branch
// instruction instead which has a much higher range.
// We branch directly to the end of the function, where we put the conditional branch,
// and then branch back to the next instruction or return the branch target depending
// on the branch being taken or not.
uint branchInst = 0x14000000u | ((uint)delta & 0x3ffffff);
Debug.Assert((int)(branchInst << 6) >> 4 == delta * 4);
writer.WriteInstructionAt(branchIndex, branchInst);
int movedBranchIndex = writer.InstructionPointer;
writer.WriteInstruction(0u); // Placeholder
asm.B((branchIndex + 1 - writer.InstructionPointer) * 4);
delta = writer.InstructionPointer - movedBranchIndex;
writer.WriteInstructionAt(movedBranchIndex, encoding | (uint)((delta & branchMask) << 5));
WriteTailCallConstant(context, ref asm, targetAddress);
}
}
Debug.Assert(name == InstName.B || name == InstName.Cbnz, $"Unknown branch instruction \"{name}\".");
}
private static void RewriteCallInstructionWithTarget(in Context context, uint targetAddress, uint nextAddress, int branchIndex)
{
CodeWriter writer = context.Writer;
Assembler asm = new(writer);
WriteBranchToCurrentPosition(context, branchIndex);
asm.Mov(context.RegisterAllocator.RemapGprRegister(RegisterUtils.LrRegister), nextAddress);
context.StoreToContext();
InstEmitFlow.WriteCallWithGuestAddress(
writer,
ref asm,
context.RegisterAllocator,
context.TailMerger,
context.WriteEpilogueWithoutContext,
context.FuncTable,
context.DispatchStubPointer,
context.GetReservedStackOffset(),
nextAddress,
InstEmitCommon.Const((int)targetAddress));
context.LoadFromContext();
// Branch back to the next instruction (after the call).
asm.B((branchIndex + 1 - writer.InstructionPointer) * 4);
}
private static void RewriteIndirectBranchInstructionWithTarget(in Context context, InstName name, uint targetRegister, int branchIndex)
{
CodeWriter writer = context.Writer;
Assembler asm = new(writer);
WriteBranchToCurrentPosition(context, branchIndex);
using ScopedRegister target = context.RegisterAllocator.AllocateTempGprRegisterScoped();
asm.And(target.Operand, context.RegisterAllocator.RemapGprRegister((int)targetRegister), InstEmitCommon.Const(~1));
context.StoreToContext();
if ((name == InstName.Bx && targetRegister == RegisterUtils.LrRegister) ||
name == InstName.Ldm ||
name == InstName.Ldmda ||
name == InstName.Ldmdb ||
name == InstName.Ldmib ||
name == InstName.Pop)
{
// Arm32 does not have a return instruction, instead returns are implemented
// either using BX LR (for leaf functions), or POP { ... PC }.
asm.Mov(Register(0), target.Operand);
context.TailMerger.AddUnconditionalReturn(writer, asm);
}
else
{
InstEmitFlow.WriteCallWithGuestAddress(
writer,
ref asm,
context.RegisterAllocator,
context.TailMerger,
context.WriteEpilogueWithoutContext,
context.FuncTable,
context.DispatchStubPointer,
context.GetReservedStackOffset(),
0u,
target.Operand,
isTail: true);
}
}
private static void RewriteTableBranchInstructionWithTarget(in Context context, bool halfword, uint rn, uint rm, int branchIndex)
{
CodeWriter writer = context.Writer;
Assembler asm = new(writer);
WriteBranchToCurrentPosition(context, branchIndex);
using ScopedRegister target = context.RegisterAllocator.AllocateTempGprRegisterScoped();
asm.Add(
target.Operand,
context.RegisterAllocator.RemapGprRegister((int)rn),
context.RegisterAllocator.RemapGprRegister((int)rm),
ArmShiftType.Lsl,
halfword ? 1 : 0);
InstEmitMemory.WriteAddressTranslation(context.MemoryManagerType, context.RegisterAllocator, asm, target.Operand, target.Operand);
if (halfword)
{
asm.LdrhRiUn(target.Operand, target.Operand, 0);
}
else
{
asm.LdrbRiUn(target.Operand, target.Operand, 0);
}
asm.Add(target.Operand, context.RegisterAllocator.RemapGprRegister(RegisterUtils.PcRegister), target.Operand, ArmShiftType.Lsl, 1);
context.StoreToContext();
InstEmitFlow.WriteCallWithGuestAddress(
writer,
ref asm,
context.RegisterAllocator,
context.TailMerger,
context.WriteEpilogueWithoutContext,
context.FuncTable,
context.DispatchStubPointer,
context.GetReservedStackOffset(),
0u,
target.Operand,
isTail: true);
}
private static void RewriteIndirectCallInstructionWithTarget(in Context context, uint targetRegister, uint nextAddress, int branchIndex)
{
CodeWriter writer = context.Writer;
Assembler asm = new(writer);
WriteBranchToCurrentPosition(context, branchIndex);
using ScopedRegister target = context.RegisterAllocator.AllocateTempGprRegisterScoped();
asm.And(target.Operand, context.RegisterAllocator.RemapGprRegister((int)targetRegister), InstEmitCommon.Const(~1));
asm.Mov(context.RegisterAllocator.RemapGprRegister(RegisterUtils.LrRegister), nextAddress);
context.StoreToContext();
InstEmitFlow.WriteCallWithGuestAddress(
writer,
ref asm,
context.RegisterAllocator,
context.TailMerger,
context.WriteEpilogueWithoutContext,
context.FuncTable,
context.DispatchStubPointer,
context.GetReservedStackOffset(),
nextAddress & ~1u,
target.Operand);
context.LoadFromContext();
// Branch back to the next instruction (after the call).
asm.B((branchIndex + 1 - writer.InstructionPointer) * 4);
}
private static void RewriteHostCall(in Context context, InstName name, BranchType type, uint imm, uint pc, int branchIndex)
{
CodeWriter writer = context.Writer;
Assembler asm = new(writer);
uint encoding = writer.ReadInstructionAt(branchIndex);
int targetIndex = writer.InstructionPointer;
int delta = targetIndex - branchIndex;
writer.WriteInstructionAt(branchIndex, encoding | (uint)(delta & 0x3ffffff));
switch (type)
{
case BranchType.SyncPoint:
InstEmitSystem.WriteSyncPoint(
context.Writer,
ref asm,
context.RegisterAllocator,
context.TailMerger,
context.GetReservedStackOffset(),
context.StoreToContext,
context.LoadFromContext);
break;
case BranchType.SoftwareInterrupt:
context.StoreToContext();
switch (name)
{
case InstName.Bkpt:
InstEmitSystem.WriteBkpt(context.Writer, context.RegisterAllocator, context.TailMerger, context.GetReservedStackOffset(), pc, imm);
break;
case InstName.Svc:
InstEmitSystem.WriteSvc(context.Writer, context.RegisterAllocator, context.TailMerger, context.GetReservedStackOffset(), pc, imm);
break;
case InstName.Udf:
InstEmitSystem.WriteUdf(context.Writer, context.RegisterAllocator, context.TailMerger, context.GetReservedStackOffset(), pc, imm);
break;
}
context.LoadFromContext();
break;
case BranchType.ReadCntpct:
InstEmitSystem.WriteReadCntpct(context.Writer, context.RegisterAllocator, context.GetReservedStackOffset(), (int)imm, (int)pc);
break;
default:
Debug.Fail($"Invalid branch type '{type}'");
break;
}
// Branch back to the next instruction.
asm.B((branchIndex + 1 - writer.InstructionPointer) * 4);
}
private static void WriteBranchToCurrentPosition(in Context context, int branchIndex)
{
CodeWriter writer = context.Writer;
int targetIndex = writer.InstructionPointer;
if (branchIndex + 1 == targetIndex)
{
writer.RemoveLastInstruction();
}
else
{
uint encoding = writer.ReadInstructionAt(branchIndex);
int delta = targetIndex - branchIndex;
writer.WriteInstructionAt(branchIndex, encoding | (uint)(delta & 0x3ffffff));
}
}
private static void WriteTailCallConstant(in Context context, ref Assembler asm, uint address)
{
context.StoreToContext();
InstEmitFlow.WriteCallWithGuestAddress(
context.Writer,
ref asm,
context.RegisterAllocator,
context.TailMerger,
context.WriteEpilogueWithoutContext,
context.FuncTable,
context.DispatchStubPointer,
context.GetReservedStackOffset(),
0u,
InstEmitCommon.Const((int)address),
isTail: true);
}
private static Operand Register(int register, OperandType type = OperandType.I64)
{
return new Operand(register, RegisterType.Integer, type);
}
public static void PrintStats()
{
}
}
}
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