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using System;
namespace Ryujinx.Cpu.LightningJit.Arm32
{
readonly struct InstInfo
{
public readonly uint Encoding;
public readonly InstName Name;
public readonly Action<CodeGenContext, uint> EmitFunc;
public readonly InstFlags Flags;
public InstInfo(uint encoding, InstName name, Action<CodeGenContext, uint> emitFunc, InstFlags flags)
{
Encoding = encoding;
Name = name;
EmitFunc = emitFunc;
Flags = flags;
}
}
}
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