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path: root/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/UpdateDataHeader.cs
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namespace Ryujinx.HLE.HOS.Services.Aud.AudioRenderer
{
    struct UpdateDataHeader
    {
        public int Revision;
        public int BehaviorSize;
        public int MemoryPoolSize;
        public int VoiceSize;
        public int VoiceResourceSize;
        public int EffectSize;
        public int MixeSize;
        public int SinkSize;
        public int PerformanceManagerSize;
        public int Unknown24;
        public int Unknown28;
        public int Unknown2C;
        public int Unknown30;
        public int Unknown34;
        public int Unknown38;
        public int TotalSize;
    }
}