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using System.Threading;
namespace Ryujinx.HLE.HOS.Kernel.Common
{
class KAutoObject
{
protected Horizon System;
private int _referenceCount;
public KAutoObject(Horizon system)
{
System = system;
_referenceCount = 1;
}
public virtual KernelResult SetName(string name)
{
if (!System.AutoObjectNames.TryAdd(name, this))
{
return KernelResult.InvalidState;
}
return KernelResult.Success;
}
public static KernelResult RemoveName(Horizon system, string name)
{
if (!system.AutoObjectNames.TryRemove(name, out _))
{
return KernelResult.NotFound;
}
return KernelResult.Success;
}
public static KAutoObject FindNamedObject(Horizon system, string name)
{
if (system.AutoObjectNames.TryGetValue(name, out KAutoObject obj))
{
return obj;
}
return null;
}
public void IncrementReferenceCount()
{
Interlocked.Increment(ref _referenceCount);
}
public void DecrementReferenceCount()
{
if (Interlocked.Decrement(ref _referenceCount) == 0)
{
Destroy();
}
}
protected virtual void Destroy() { }
}
}
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