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An experimental Nintendo Switch Emulator written in C#
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Ryujinx.Graphics
Mode
Name
Size
-rw-r--r--
DmaPusher.cs
4973
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plain
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Gal
1877
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-rw-r--r--
GpuMethodCall.cs
666
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-rw-r--r--
GpuResourceManager.cs
4176
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-rw-r--r--
GraphicsConfig.cs
84
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-rw-r--r--
INvGpuEngine.cs
198
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-rw-r--r--
MacroInterpreter.cs
11211
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d---------
Memory
83
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-rw-r--r--
NvGpu.cs
1070
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-rw-r--r--
NvGpuBufferType.cs
157
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-rw-r--r--
NvGpuEngine.cs
192
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-rw-r--r--
NvGpuEngine2d.cs
5353
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-rw-r--r--
NvGpuEngine2dReg.cs
1235
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-rw-r--r--
NvGpuEngine3d.cs
37078
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-rw-r--r--
NvGpuEngine3dReg.cs
4019
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-rw-r--r--
NvGpuEngineM2mf.cs
6295
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-rw-r--r--
NvGpuEngineM2mfReg.cs
601
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-rw-r--r--
NvGpuEngineP2mf.cs
4563
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-rw-r--r--
NvGpuEngineP2mfReg.cs
388
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-rw-r--r--
NvGpuFifo.cs
5072
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-rw-r--r--
NvGpuFifoMeth.cs
251
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-rw-r--r--
NvGpuMethod.cs
131
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-rw-r--r--
QuadHelper.cs
2323
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-rw-r--r--
Ryujinx.Graphics.csproj
779
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d---------
Texture
479
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-rw-r--r--
ValueRange.cs
386
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-rw-r--r--
ValueRangeSet.cs
6457
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