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path: root/Ryujinx.Graphics/Shader/Decoders/RoundingMode.cs
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namespace Ryujinx.Graphics.Shader.Decoders
{
    enum RoundingMode
    {
        ToNearest               = 0,
        TowardsNegativeInfinity = 1,
        TowardsPositiveInfinity = 2,
        TowardsZero             = 3
    }
}