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An experimental Nintendo Switch Emulator written in C#
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Ryujinx.Graphics
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Gal
Mode
Name
Size
-rw-r--r--
EmbeddedResource.cs
472
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GalBlendEquation.cs
444
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GalBlendFactor.cs
1586
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GalClearBufferFlags.cs
282
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GalColorF.cs
539
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GalComparisonOp.cs
269
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GalCullFace.cs
167
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GalFrontFace.cs
119
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GalImage.cs
1960
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GalImageFormat.cs
1134
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GalIndexFormat.cs
133
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GalMemoryLayout.cs
127
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GalPipelineState.cs
4191
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GalPrimitiveType.cs
648
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GalShaderType.cs
215
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GalStencilOp.cs
269
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GalSurfaceFormat.cs
2375
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GalTextureFilter.cs
120
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GalTextureFormat.cs
1192
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GalTextureMipFilter.cs
144
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GalTextureSampler.cs
1175
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-rw-r--r--
GalTextureSource.cs
232
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GalTextureType.cs
232
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GalTextureWrap.cs
340
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GalVertexAttrib.cs
1029
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GalVertexAttribSize.cs
480
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GalVertexAttribType.cs
228
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-rw-r--r--
GalVertexBinding.cs
351
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-rw-r--r--
GalZetaFormat.cs
418
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-rw-r--r--
IGalConstBuffer.cs
352
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IGalMemory.cs
123
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IGalPipeline.cs
198
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IGalRasterizer.cs
980
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IGalRenderTarget.cs
896
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-rw-r--r--
IGalRenderer.cs
415
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IGalShader.cs
499
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IGalTexture.cs
419
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d---------
OpenGL
663
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d---------
Shader
1582
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ShaderDeclInfo.cs
826
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ShaderDumper.cs
3943
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ShaderException.cs
213
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