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mirror/ryujinx
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An experimental Nintendo Switch Emulator written in C#
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path:
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Ryujinx.Graphics
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Gal
/
Shader
Mode
Name
Size
-rw-r--r--
GlslDecl.cs
13817
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plain
blame
-rw-r--r--
GlslDecompiler.cs
47154
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-rw-r--r--
GlslProgram.cs
621
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plain
blame
-rw-r--r--
ShaderDecodeAlu.cs
38911
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plain
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-rw-r--r--
ShaderDecodeFlow.cs
1890
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plain
blame
-rw-r--r--
ShaderDecodeFunc.cs
125
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plain
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-rw-r--r--
ShaderDecodeHelper.cs
2630
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plain
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-rw-r--r--
ShaderDecodeMem.cs
8998
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plain
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-rw-r--r--
ShaderDecodeMove.cs
13019
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plain
blame
-rw-r--r--
ShaderDecodeOpCode.cs
7464
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plain
blame
-rw-r--r--
ShaderDecodeSpecial.cs
748
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plain
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-rw-r--r--
ShaderDecoder.cs
6998
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plain
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-rw-r--r--
ShaderHeader.cs
5516
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plain
blame
-rw-r--r--
ShaderIpaMode.cs
166
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plain
blame
-rw-r--r--
ShaderIrAsg.cs
322
log
plain
blame
-rw-r--r--
ShaderIrBlock.cs
1023
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plain
blame
-rw-r--r--
ShaderIrCmnt.cs
244
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plain
blame
-rw-r--r--
ShaderIrCond.cs
425
log
plain
blame
-rw-r--r--
ShaderIrInst.cs
1219
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plain
blame
-rw-r--r--
ShaderIrMeta.cs
68
log
plain
blame
-rw-r--r--
ShaderIrMetaIpa.cs
255
log
plain
blame
-rw-r--r--
ShaderIrMetaTex.cs
232
log
plain
blame
-rw-r--r--
ShaderIrMetaTexq.cs
343
log
plain
blame
-rw-r--r--
ShaderIrNode.cs
68
log
plain
blame
-rw-r--r--
ShaderIrOp.cs
785
log
plain
blame
-rw-r--r--
ShaderIrOperAbuf.cs
349
log
plain
blame
-rw-r--r--
ShaderIrOperCbuf.cs
429
log
plain
blame
-rw-r--r--
ShaderIrOperGpr.cs
523
log
plain
blame
-rw-r--r--
ShaderIrOperImm.cs
236
log
plain
blame
-rw-r--r--
ShaderIrOperImmf.cs
242
log
plain
blame
-rw-r--r--
ShaderIrOperPred.cs
375
log
plain
blame
-rw-r--r--
ShaderOpCodeTable.cs
7672
log
plain
blame
-rw-r--r--
ShaderOper.cs
135
log
plain
blame
-rw-r--r--
ShaderTexqInfo.cs
255
log
plain
blame