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namespace Ryujinx.Graphics.Gal.Shader { class ShaderIrOperAbuf : ShaderIrNode { public int Offs { get; private set; } public ShaderIrNode Vertex { get; private set; } public ShaderIrOperAbuf(int Offs, ShaderIrNode Vertex) { this.Offs = Offs; this.Vertex = Vertex; } } }