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path: root/Ryujinx.Graphics/Gal/Shader/ShaderIrCond.cs
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namespace Ryujinx.Graphics.Gal.Shader
{
    class ShaderIrCond : ShaderIrNode
    {
        public ShaderIrNode Pred  { get; set; }
        public ShaderIrNode Child { get; set; }

        public bool Not { get; private set; }

        public ShaderIrCond(ShaderIrNode Pred, ShaderIrNode Child, bool Not)
        {
            this.Pred  = Pred;
            this.Child = Child;
            this.Not   = Not;
        }
    }
}