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An experimental Nintendo Switch Emulator written in C#
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Ryujinx.Graphics.Shader
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Translation
Mode
Name
Size
-rw-r--r--
AggregateType.cs
270
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plain
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-rw-r--r--
AttributeConsts.cs
4498
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-rw-r--r--
AttributeInfo.cs
11848
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-rw-r--r--
ControlFlowGraph.cs
5235
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-rw-r--r--
Dominance.cs
3021
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-rw-r--r--
EmitterContext.cs
17626
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-rw-r--r--
EmitterContextInsts.cs
27953
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-rw-r--r--
FeatureFlags.cs
657
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-rw-r--r--
FunctionMatch.cs
31114
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-rw-r--r--
GlobalMemory.cs
2067
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d---------
Optimizations
404
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-rw-r--r--
RegisterUsage.cs
17018
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-rw-r--r--
Rewriter.cs
19415
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-rw-r--r--
ShaderConfig.cs
23741
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-rw-r--r--
ShaderHeader.cs
4378
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-rw-r--r--
Ssa.cs
11591
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-rw-r--r--
TargetApi.cs
119
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-rw-r--r--
TargetLanguage.cs
134
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-rw-r--r--
TranslationFlags.cs
223
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-rw-r--r--
TranslationOptions.cs
482
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-rw-r--r--
Translator.cs
11977
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-rw-r--r--
TranslatorContext.cs
5087
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-rw-r--r--
UInt128.cs
2786
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