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using Ryujinx.Graphics.Shader.Decoders;
using Ryujinx.Graphics.Shader.Translation;
using static Ryujinx.Graphics.Shader.Instructions.InstEmitHelper;
namespace Ryujinx.Graphics.Shader.Instructions
{
static partial class InstEmit
{
public static void Vmad(EmitterContext context)
{
InstVmad op = context.GetOp<InstVmad>();
// TODO: Implement properly.
context.Copy(GetDest(op.Dest), GetSrcReg(context, op.SrcC));
}
}
}
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