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namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
{
    struct InstInfo
    {
        public InstType Type { get; }

        public string OpName { get; }

        public int Precedence { get; }

        public InstInfo(InstType type, string opName, int precedence)
        {
            Type       = type;
            OpName     = opName;
            Precedence = precedence;
        }
    }
}