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An experimental Nintendo Switch Emulator written in C#
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Ryujinx.Graphics.OpenGL
Mode
Name
Size
-rw-r--r--
BackgroundContextWorker.cs
2196
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Buffer.cs
3330
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Constants.cs
325
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-rw-r--r--
Debugger.cs
4076
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-rw-r--r--
DrawTextureEmulation.cs
3667
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EnumConversion.cs
20752
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FormatInfo.cs
1489
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FormatTable.cs
25875
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Framebuffer.cs
4186
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Handle.cs
571
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d---------
Helper
80
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-rw-r--r--
HwCapabilities.cs
6794
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IOpenGLContext.cs
649
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d---------
Image
296
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PersistentBuffers.cs
4363
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Pipeline.cs
49696
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Program.cs
3986
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d---------
Queries
174
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-rw-r--r--
Renderer.cs
7656
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-rw-r--r--
ResourcePool.cs
3934
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-rw-r--r--
Ryujinx.Graphics.OpenGL.csproj
560
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-rw-r--r--
Shader.cs
1238
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-rw-r--r--
Sync.cs
3990
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-rw-r--r--
VertexArray.cs
6697
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-rw-r--r--
VertexBuffer.cs
401
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Window.cs
6281
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