blob: cf0d225e87232587a2a3cdc9fba34e6268a74277 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
|
using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.Gpu.Image;
namespace Ryujinx.Graphics.Gpu.Memory
{
/// <summary>
/// A buffer binding to apply to a buffer texture.
/// </summary>
struct BufferTextureBinding
{
/// <summary>
/// The buffer texture.
/// </summary>
public ITexture Texture { get; }
/// <summary>
/// The base address of the buffer binding.
/// </summary>
public ulong Address { get; }
/// <summary>
/// The size of the buffer binding in bytes.
/// </summary>
public ulong Size { get; }
/// <summary>
/// The image or sampler binding info for the buffer texture.
/// </summary>
public TextureBindingInfo BindingInfo { get; }
/// <summary>
/// The image format for the binding.
/// </summary>
public Format Format { get; }
/// <summary>
/// Whether the binding is for an image or a sampler.
/// </summary>
public bool IsImage { get; }
/// <summary>
/// Create a new buffer texture binding.
/// </summary>
/// <param name="texture">Buffer texture</param>
/// <param name="address">Base address</param>
/// <param name="size">Size in bytes</param>
/// <param name="bindingInfo">Binding info</param>
/// <param name="format">Binding format</param>
/// <param name="isImage">Whether the binding is for an image or a sampler</param>
public BufferTextureBinding(ITexture texture, ulong address, ulong size, TextureBindingInfo bindingInfo, Format format, bool isImage)
{
Texture = texture;
Address = address;
Size = size;
BindingInfo = bindingInfo;
Format = format;
IsImage = isImage;
}
}
}
|