blob: b0b46021d22a6245c62e915b54756f16d561eda4 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
|
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
struct TextureBarrierCommand : IGALCommand
{
public CommandType CommandType => CommandType.TextureBarrier;
public static void Run(ref TextureBarrierCommand command, ThreadedRenderer threaded, IRenderer renderer)
{
renderer.Pipeline.TextureBarrier();
}
}
}
|