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using System; using System.Collections.Generic; using System.Text; namespace Ryujinx.Graphics.GAL { public struct HardwareInfo { public string GpuVendor { get; } public string GpuModel { get; } public HardwareInfo(string gpuVendor, string gpuModel) { GpuVendor = gpuVendor; GpuModel = gpuModel; } } }