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using ARMeilleure.Memory;
using Ryujinx.Memory;
using System;
namespace Ryujinx.Cpu
{
class JitMemoryBlock : IJitMemoryBlock
{
private readonly MemoryBlock _impl;
public IntPtr Pointer => _impl.Pointer;
public JitMemoryBlock(ulong size, MemoryAllocationFlags flags)
{
_impl = new MemoryBlock(size, flags);
}
public bool Commit(ulong offset, ulong size) => _impl.Commit(offset, size);
public void MapAsRx(ulong offset, ulong size) => _impl.Reprotect(offset, size, MemoryPermission.ReadAndExecute);
public void MapAsRwx(ulong offset, ulong size) => _impl.Reprotect(offset, size, MemoryPermission.ReadWriteExecute);
public void Dispose() => _impl.Dispose();
}
}
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