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mirror/ryujinx
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An experimental Nintendo Switch Emulator written in C#
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path:
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Ryujinx.Ava
/
Ui
/
Controls
Mode
Name
Size
-rw-r--r--
ApplicationOpenedEventArgs.cs
418
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AvaloniaGlxContext.cs
401
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AvaloniaWglContext.cs
403
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BitmapArrayValueConverter.cs
938
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ContentDialogHelper.cs
12428
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GameGridView.axaml
10179
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GameGridView.axaml.cs
3053
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GameListView.axaml
11154
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-rw-r--r--
GameListView.axaml.cs
3053
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-rw-r--r--
Glyph.cs
122
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-rw-r--r--
GlyphValueConverter.cs
1351
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-rw-r--r--
HotKeyControl.cs
1742
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-rw-r--r--
IGlContextExtension.cs
641
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-rw-r--r--
InputDialog.axaml
1033
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-rw-r--r--
InputDialog.axaml.cs
2145
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-rw-r--r--
KeyValueConverter.cs
1296
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-rw-r--r--
MiniCommand.cs
1969
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-rw-r--r--
OffscreenTextBox.cs
925
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-rw-r--r--
OpenToolkitBindingsContext.cs
471
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-rw-r--r--
RenderTimer.cs
2269
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-rw-r--r--
RendererControl.cs
8117
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-rw-r--r--
SPBOpenGLContext.cs
1370
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-rw-r--r--
UpdateWaitWindow.axaml
1377
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-rw-r--r--
UpdateWaitWindow.axaml.cs
981
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-rw-r--r--
UserErrorDialog.cs
3700
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-rw-r--r--
UserResult.cs
158
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