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path: root/Ryujinx.Audio/Native/libsoundio/SoundIOFormat.cs
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using System;
namespace SoundIOSharp
{
	public enum SoundIOFormat
	{
		Invalid = 0,
		S8 = 1,
		U8 = 2,
		S16LE = 3,
		S16BE = 4,
		U16LE = 5,
		U16BE = 6,
		S24LE = 7,
		S24BE = 8,
		U24LE = 9,
		U24BE = 10,
		S32LE = 11,
		S32BE = 12,
		U32LE = 13,
		U32BE = 14,
		Float32LE = 15,
		Float32BE = 16,
		Float64LE = 17,
		Float64BE = 18,
	}
}