using Avalonia; using Avalonia.Controls; using Avalonia.Controls.ApplicationLifetimes; using Avalonia.Input; using Avalonia.Media; using Avalonia.Platform.Storage; using Avalonia.Threading; using DynamicData; using DynamicData.Binding; using LibHac.Common; using Ryujinx.Ava.Common; using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Input; using Ryujinx.Ava.UI.Controls; using Ryujinx.Ava.UI.Helpers; using Ryujinx.Ava.UI.Models; using Ryujinx.Ava.UI.Models.Generic; using Ryujinx.Ava.UI.Renderer; using Ryujinx.Ava.UI.Windows; using Ryujinx.Common; using Ryujinx.Common.Configuration; using Ryujinx.Common.Logging; using Ryujinx.Cpu; using Ryujinx.HLE; using Ryujinx.HLE.FileSystem; using Ryujinx.HLE.HOS; using Ryujinx.HLE.HOS.Services.Account.Acc; using Ryujinx.HLE.UI; using Ryujinx.Input.HLE; using Ryujinx.Modules; using Ryujinx.UI.App.Common; using Ryujinx.UI.Common; using Ryujinx.UI.Common.Configuration; using Ryujinx.UI.Common.Helper; using SixLabors.ImageSharp.PixelFormats; using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Globalization; using System.IO; using System.Threading; using System.Threading.Tasks; using Image = SixLabors.ImageSharp.Image; using Key = Ryujinx.Input.Key; using MissingKeyException = LibHac.Common.Keys.MissingKeyException; using ShaderCacheLoadingState = Ryujinx.Graphics.Gpu.Shader.ShaderCacheState; namespace Ryujinx.Ava.UI.ViewModels { public class MainWindowViewModel : BaseModel { private const int HotKeyPressDelayMs = 500; private ObservableCollection _applications; private string _aspectStatusText; private string _loadHeading; private string _cacheLoadStatus; private string _searchText; private Timer _searchTimer; private string _dockedStatusText; private string _fifoStatusText; private string _gameStatusText; private string _volumeStatusText; private string _gpuStatusText; private bool _isAmiiboRequested; private bool _isGameRunning; private bool _isFullScreen; private int _progressMaximum; private int _progressValue; private long _lastFullscreenToggle = Environment.TickCount64; private bool _showLoadProgress; private bool _showMenuAndStatusBar = true; private bool _showStatusSeparator; private Brush _progressBarForegroundColor; private Brush _progressBarBackgroundColor; private Brush _vsyncColor; private byte[] _selectedIcon; private bool _isAppletMenuActive; private int _statusBarProgressMaximum; private int _statusBarProgressValue; private bool _isPaused; private bool _showContent = true; private bool _isLoadingIndeterminate = true; private bool _showAll; private string _lastScannedAmiiboId; private bool _statusBarVisible; private ReadOnlyObservableCollection _appsObservableList; private string _showUiKey = "F4"; private string _pauseKey = "F5"; private string _screenshotKey = "F8"; private float _volume; private float _volumeBeforeMute; private string _backendText; private bool _canUpdate = true; private Cursor _cursor; private string _title; private string _currentEmulatedGamePath; private readonly AutoResetEvent _rendererWaitEvent; private WindowState _windowState; private double _windowWidth; private double _windowHeight; private bool _isActive; private bool _isSubMenuOpen; public ApplicationData ListSelectedApplication; public ApplicationData GridSelectedApplication; private string TitleName { get; set; } internal AppHost AppHost { get; set; } public MainWindowViewModel() { Applications = new ObservableCollection(); Applications.ToObservableChangeSet() .Filter(Filter) .Sort(GetComparer()) .Bind(out _appsObservableList).AsObservableList(); _rendererWaitEvent = new AutoResetEvent(false); if (Program.PreviewerDetached) { LoadConfigurableHotKeys(); Volume = ConfigurationState.Instance.System.AudioVolume; } } public void Initialize( ContentManager contentManager, IStorageProvider storageProvider, ApplicationLibrary applicationLibrary, VirtualFileSystem virtualFileSystem, AccountManager accountManager, InputManager inputManager, UserChannelPersistence userChannelPersistence, LibHacHorizonManager libHacHorizonManager, IHostUIHandler uiHandler, Action showLoading, Action switchToGameControl, Action setMainContent, TopLevel topLevel) { ContentManager = contentManager; StorageProvider = storageProvider; ApplicationLibrary = applicationLibrary; VirtualFileSystem = virtualFileSystem; AccountManager = accountManager; InputManager = inputManager; UserChannelPersistence = userChannelPersistence; LibHacHorizonManager = libHacHorizonManager; UiHandler = uiHandler; ShowLoading = showLoading; SwitchToGameControl = switchToGameControl; SetMainContent = setMainContent; TopLevel = topLevel; } #region Properties public string SearchText { get => _searchText; set { _searchText = value; _searchTimer?.Dispose(); _searchTimer = new Timer(TimerCallback, null, 1000, 0); } } private void TimerCallback(object obj) { RefreshView(); _searchTimer.Dispose(); _searchTimer = null; } public bool CanUpdate { get => _canUpdate && EnableNonGameRunningControls && Updater.CanUpdate(false); set { _canUpdate = value; OnPropertyChanged(); } } public Cursor Cursor { get => _cursor; set { _cursor = value; OnPropertyChanged(); } } public ReadOnlyObservableCollection AppsObservableList { get => _appsObservableList; set { _appsObservableList = value; OnPropertyChanged(); } } public bool IsPaused { get => _isPaused; set { _isPaused = value; OnPropertyChanged(); } } public long LastFullscreenToggle { get => _lastFullscreenToggle; set { _lastFullscreenToggle = value; OnPropertyChanged(); } } public bool StatusBarVisible { get => _statusBarVisible && EnableNonGameRunningControls; set { _statusBarVisible = value; OnPropertyChanged(); } } public bool EnableNonGameRunningControls => !IsGameRunning; public bool ShowFirmwareStatus => !ShowLoadProgress; public bool IsGameRunning { get => _isGameRunning; set { _isGameRunning = value; if (!value) { ShowMenuAndStatusBar = false; } OnPropertyChanged(); OnPropertyChanged(nameof(EnableNonGameRunningControls)); OnPropertyChanged(nameof(IsAppletMenuActive)); OnPropertyChanged(nameof(StatusBarVisible)); OnPropertyChanged(nameof(ShowFirmwareStatus)); } } public bool IsAmiiboRequested { get => _isAmiiboRequested && _isGameRunning; set { _isAmiiboRequested = value; OnPropertyChanged(); } } public bool ShowLoadProgress { get => _showLoadProgress; set { _showLoadProgress = value; OnPropertyChanged(); OnPropertyChanged(nameof(ShowFirmwareStatus)); } } public string GameStatusText { get => _gameStatusText; set { _gameStatusText = value; OnPropertyChanged(); } } public bool IsFullScreen { get => _isFullScreen; set { _isFullScreen = value; OnPropertyChanged(); } } public bool IsSubMenuOpen { get => _isSubMenuOpen; set { _isSubMenuOpen = value; OnPropertyChanged(); } } public bool ShowAll { get => _showAll; set { _showAll = value; OnPropertyChanged(); } } public string LastScannedAmiiboId { get => _lastScannedAmiiboId; set { _lastScannedAmiiboId = value; OnPropertyChanged(); } } public ApplicationData SelectedApplication { get { return Glyph switch { Glyph.List => ListSelectedApplication, Glyph.Grid => GridSelectedApplication, _ => null, }; } } public bool OpenUserSaveDirectoryEnabled => !SelectedApplication.ControlHolder.ByteSpan.IsZeros() && SelectedApplication.ControlHolder.Value.UserAccountSaveDataSize > 0; public bool OpenDeviceSaveDirectoryEnabled => !SelectedApplication.ControlHolder.ByteSpan.IsZeros() && SelectedApplication.ControlHolder.Value.DeviceSaveDataSize > 0; public bool OpenBcatSaveDirectoryEnabled => !SelectedApplication.ControlHolder.ByteSpan.IsZeros() && SelectedApplication.ControlHolder.Value.BcatDeliveryCacheStorageSize > 0; public bool CreateShortcutEnabled => !ReleaseInformation.IsFlatHubBuild; public string LoadHeading { get => _loadHeading; set { _loadHeading = value; OnPropertyChanged(); } } public string CacheLoadStatus { get => _cacheLoadStatus; set { _cacheLoadStatus = value; OnPropertyChanged(); } } public Brush ProgressBarBackgroundColor { get => _progressBarBackgroundColor; set { _progressBarBackgroundColor = value; OnPropertyChanged(); } } public Brush ProgressBarForegroundColor { get => _progressBarForegroundColor; set { _progressBarForegroundColor = value; OnPropertyChanged(); } } public Brush VsyncColor { get => _vsyncColor; set { _vsyncColor = value; OnPropertyChanged(); } } public byte[] SelectedIcon { get => _selectedIcon; set { _selectedIcon = value; OnPropertyChanged(); } } public int ProgressMaximum { get => _progressMaximum; set { _progressMaximum = value; OnPropertyChanged(); } } public int ProgressValue { get => _progressValue; set { _progressValue = value; OnPropertyChanged(); } } public int StatusBarProgressMaximum { get => _statusBarProgressMaximum; set { _statusBarProgressMaximum = value; OnPropertyChanged(); } } public int StatusBarProgressValue { get => _statusBarProgressValue; set { _statusBarProgressValue = value; OnPropertyChanged(); } } public string FifoStatusText { get => _fifoStatusText; set { _fifoStatusText = value; OnPropertyChanged(); } } public string GpuNameText { get => _gpuStatusText; set { _gpuStatusText = value; OnPropertyChanged(); } } public string BackendText { get => _backendText; set { _backendText = value; OnPropertyChanged(); } } public string DockedStatusText { get => _dockedStatusText; set { _dockedStatusText = value; OnPropertyChanged(); } } public string AspectRatioStatusText { get => _aspectStatusText; set { _aspectStatusText = value; OnPropertyChanged(); } } public string VolumeStatusText { get => _volumeStatusText; set { _volumeStatusText = value; OnPropertyChanged(); } } public bool VolumeMuted => _volume == 0; public float Volume { get => _volume; set { _volume = value; if (_isGameRunning) { AppHost.Device.SetVolume(_volume); } OnPropertyChanged(nameof(VolumeStatusText)); OnPropertyChanged(nameof(VolumeMuted)); OnPropertyChanged(); } } public float VolumeBeforeMute { get => _volumeBeforeMute; set { _volumeBeforeMute = value; OnPropertyChanged(); } } public bool ShowStatusSeparator { get => _showStatusSeparator; set { _showStatusSeparator = value; OnPropertyChanged(); } } public bool ShowMenuAndStatusBar { get => _showMenuAndStatusBar; set { _showMenuAndStatusBar = value; OnPropertyChanged(); } } public bool IsLoadingIndeterminate { get => _isLoadingIndeterminate; set { _isLoadingIndeterminate = value; OnPropertyChanged(); } } public bool IsActive { get => _isActive; set { _isActive = value; OnPropertyChanged(); } } public bool ShowContent { get => _showContent; set { _showContent = value; OnPropertyChanged(); } } public bool IsAppletMenuActive { get => _isAppletMenuActive && EnableNonGameRunningControls; set { _isAppletMenuActive = value; OnPropertyChanged(); } } public WindowState WindowState { get => _windowState; internal set { _windowState = value; OnPropertyChanged(); } } public double WindowWidth { get => _windowWidth; set { _windowWidth = value; OnPropertyChanged(); } } public double WindowHeight { get => _windowHeight; set { _windowHeight = value; OnPropertyChanged(); } } public bool IsGrid => Glyph == Glyph.Grid; public bool IsList => Glyph == Glyph.List; internal void Sort(bool isAscending) { IsAscending = isAscending; RefreshView(); } internal void Sort(ApplicationSort sort) { SortMode = sort; RefreshView(); } public bool StartGamesInFullscreen { get => ConfigurationState.Instance.UI.StartFullscreen; set { ConfigurationState.Instance.UI.StartFullscreen.Value = value; ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath); OnPropertyChanged(); } } public bool ShowConsole { get => ConfigurationState.Instance.UI.ShowConsole; set { ConfigurationState.Instance.UI.ShowConsole.Value = value; ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath); OnPropertyChanged(); } } public string Title { get => _title; set { _title = value; OnPropertyChanged(); } } public bool ShowConsoleVisible { get => ConsoleHelper.SetConsoleWindowStateSupported; } public bool ManageFileTypesVisible { get => FileAssociationHelper.IsTypeAssociationSupported; } public ObservableCollection Applications { get => _applications; set { _applications = value; OnPropertyChanged(); } } public Glyph Glyph { get => (Glyph)ConfigurationState.Instance.UI.GameListViewMode.Value; set { ConfigurationState.Instance.UI.GameListViewMode.Value = (int)value; OnPropertyChanged(); OnPropertyChanged(nameof(IsGrid)); OnPropertyChanged(nameof(IsList)); ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath); } } public bool ShowNames { get => ConfigurationState.Instance.UI.ShowNames && ConfigurationState.Instance.UI.GridSize > 1; set { ConfigurationState.Instance.UI.ShowNames.Value = value; OnPropertyChanged(); OnPropertyChanged(nameof(GridSizeScale)); OnPropertyChanged(nameof(GridItemSelectorSize)); ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath); } } internal ApplicationSort SortMode { get => (ApplicationSort)ConfigurationState.Instance.UI.ApplicationSort.Value; private set { ConfigurationState.Instance.UI.ApplicationSort.Value = (int)value; OnPropertyChanged(); OnPropertyChanged(nameof(SortName)); ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath); } } public int ListItemSelectorSize { get { return ConfigurationState.Instance.UI.GridSize.Value switch { 1 => 78, 2 => 100, 3 => 120, 4 => 140, _ => 16, }; } } public int GridItemSelectorSize { get { return ConfigurationState.Instance.UI.GridSize.Value switch { 1 => 120, 2 => ShowNames ? 210 : 150, 3 => ShowNames ? 240 : 180, 4 => ShowNames ? 280 : 220, _ => 16, }; } } public int GridSizeScale { get => ConfigurationState.Instance.UI.GridSize; set { ConfigurationState.Instance.UI.GridSize.Value = value; if (value < 2) { ShowNames = false; } OnPropertyChanged(); OnPropertyChanged(nameof(IsGridSmall)); OnPropertyChanged(nameof(IsGridMedium)); OnPropertyChanged(nameof(IsGridLarge)); OnPropertyChanged(nameof(IsGridHuge)); OnPropertyChanged(nameof(ListItemSelectorSize)); OnPropertyChanged(nameof(GridItemSelectorSize)); OnPropertyChanged(nameof(ShowNames)); ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath); } } public string SortName { get { return SortMode switch { ApplicationSort.Title => LocaleManager.Instance[LocaleKeys.GameListHeaderApplication], ApplicationSort.Developer => LocaleManager.Instance[LocaleKeys.GameListHeaderDeveloper], ApplicationSort.LastPlayed => LocaleManager.Instance[LocaleKeys.GameListHeaderLastPlayed], ApplicationSort.TotalTimePlayed => LocaleManager.Instance[LocaleKeys.GameListHeaderTimePlayed], ApplicationSort.FileType => LocaleManager.Instance[LocaleKeys.GameListHeaderFileExtension], ApplicationSort.FileSize => LocaleManager.Instance[LocaleKeys.GameListHeaderFileSize], ApplicationSort.Path => LocaleManager.Instance[LocaleKeys.GameListHeaderPath], ApplicationSort.Favorite => LocaleManager.Instance[LocaleKeys.CommonFavorite], _ => string.Empty, }; } } public bool IsAscending { get => ConfigurationState.Instance.UI.IsAscendingOrder; private set { ConfigurationState.Instance.UI.IsAscendingOrder.Value = value; OnPropertyChanged(); OnPropertyChanged(nameof(SortMode)); OnPropertyChanged(nameof(SortName)); ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath); } } public KeyGesture ShowUiKey { get => KeyGesture.Parse(_showUiKey); set { _showUiKey = value.ToString(); OnPropertyChanged(); } } public KeyGesture ScreenshotKey { get => KeyGesture.Parse(_screenshotKey); set { _screenshotKey = value.ToString(); OnPropertyChanged(); } } public KeyGesture PauseKey { get => KeyGesture.Parse(_pauseKey); set { _pauseKey = value.ToString(); OnPropertyChanged(); } } public ContentManager ContentManager { get; private set; } public IStorageProvider StorageProvider { get; private set; } public ApplicationLibrary ApplicationLibrary { get; private set; } public VirtualFileSystem VirtualFileSystem { get; private set; } public AccountManager AccountManager { get; private set; } public InputManager InputManager { get; private set; } public UserChannelPersistence UserChannelPersistence { get; private set; } public Action ShowLoading { get; private set; } public Action SwitchToGameControl { get; private set; } public Action SetMainContent { get; private set; } public TopLevel TopLevel { get; private set; } public RendererHost RendererHostControl { get; private set; } public bool IsClosing { get; set; } public LibHacHorizonManager LibHacHorizonManager { get; internal set; } public IHostUIHandler UiHandler { get; internal set; } public bool IsSortedByFavorite => SortMode == ApplicationSort.Favorite; public bool IsSortedByTitle => SortMode == ApplicationSort.Title; public bool IsSortedByDeveloper => SortMode == ApplicationSort.Developer; public bool IsSortedByLastPlayed => SortMode == ApplicationSort.LastPlayed; public bool IsSortedByTimePlayed => SortMode == ApplicationSort.TotalTimePlayed; public bool IsSortedByType => SortMode == ApplicationSort.FileType; public bool IsSortedBySize => SortMode == ApplicationSort.FileSize; public bool IsSortedByPath => SortMode == ApplicationSort.Path; public bool IsGridSmall => ConfigurationState.Instance.UI.GridSize == 1; public bool IsGridMedium => ConfigurationState.Instance.UI.GridSize == 2; public bool IsGridLarge => ConfigurationState.Instance.UI.GridSize == 3; public bool IsGridHuge => ConfigurationState.Instance.UI.GridSize == 4; #endregion #region PrivateMethods private IComparer GetComparer() { return SortMode switch { #pragma warning disable IDE0055 // Disable formatting ApplicationSort.Title => IsAscending ? SortExpressionComparer.Ascending(app => app.TitleName) : SortExpressionComparer.Descending(app => app.TitleName), ApplicationSort.Developer => IsAscending ? SortExpressionComparer.Ascending(app => app.Developer) : SortExpressionComparer.Descending(app => app.Developer), ApplicationSort.LastPlayed => new LastPlayedSortComparer(IsAscending), ApplicationSort.TotalTimePlayed => new TimePlayedSortComparer(IsAscending), ApplicationSort.FileType => IsAscending ? SortExpressionComparer.Ascending(app => app.FileExtension) : SortExpressionComparer.Descending(app => app.FileExtension), ApplicationSort.FileSize => IsAscending ? SortExpressionComparer.Ascending(app => app.FileSize) : SortExpressionComparer.Descending(app => app.FileSize), ApplicationSort.Path => IsAscending ? SortExpressionComparer.Ascending(app => app.Path) : SortExpressionComparer.Descending(app => app.Path), ApplicationSort.Favorite => !IsAscending ? SortExpressionComparer.Ascending(app => app.Favorite) : SortExpressionComparer.Descending(app => app.Favorite), _ => null, #pragma warning restore IDE0055 }; } public void RefreshView() { RefreshGrid(); } private void RefreshGrid() { Applications.ToObservableChangeSet() .Filter(Filter) .Sort(GetComparer()) .Bind(out _appsObservableList).AsObservableList(); OnPropertyChanged(nameof(AppsObservableList)); } private bool Filter(object arg) { if (arg is ApplicationData app) { if (string.IsNullOrWhiteSpace(_searchText)) { return true; } CompareInfo compareInfo = CultureInfo.CurrentCulture.CompareInfo; return compareInfo.IndexOf(app.TitleName, _searchText, CompareOptions.IgnoreCase | CompareOptions.IgnoreNonSpace) >= 0; } return false; } private async Task HandleFirmwareInstallation(string filename) { try { SystemVersion firmwareVersion = ContentManager.VerifyFirmwarePackage(filename); if (firmwareVersion == null) { await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogFirmwareInstallerFirmwareNotFoundErrorMessage, filename)); return; } string dialogTitle = LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogFirmwareInstallerFirmwareInstallTitle, firmwareVersion.VersionString); string dialogMessage = LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogFirmwareInstallerFirmwareInstallMessage, firmwareVersion.VersionString); SystemVersion currentVersion = ContentManager.GetCurrentFirmwareVersion(); if (currentVersion != null) { dialogMessage += LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogFirmwareInstallerFirmwareInstallSubMessage, currentVersion.VersionString); } dialogMessage += LocaleManager.Instance[LocaleKeys.DialogFirmwareInstallerFirmwareInstallConfirmMessage]; UserResult result = await ContentDialogHelper.CreateConfirmationDialog( dialogTitle, dialogMessage, LocaleManager.Instance[LocaleKeys.InputDialogYes], LocaleManager.Instance[LocaleKeys.InputDialogNo], LocaleManager.Instance[LocaleKeys.RyujinxConfirm]); UpdateWaitWindow waitingDialog = new(dialogTitle, LocaleManager.Instance[LocaleKeys.DialogFirmwareInstallerFirmwareInstallWaitMessage]); if (result == UserResult.Yes) { Logger.Info?.Print(LogClass.Application, $"Installing firmware {firmwareVersion.VersionString}"); Thread thread = new(() => { Dispatcher.UIThread.InvokeAsync(delegate { waitingDialog.Show(); }); try { ContentManager.InstallFirmware(filename); Dispatcher.UIThread.InvokeAsync(async delegate { waitingDialog.Close(); string message = LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogFirmwareInstallerFirmwareInstallSuccessMessage, firmwareVersion.VersionString); await ContentDialogHelper.CreateInfoDialog(dialogTitle, message, LocaleManager.Instance[LocaleKeys.InputDialogOk], "", LocaleManager.Instance[LocaleKeys.RyujinxInfo]); Logger.Info?.Print(LogClass.Application, message); // Purge Applet Cache. DirectoryInfo miiEditorCacheFolder = new(Path.Combine(AppDataManager.GamesDirPath, "0100000000001009", "cache")); if (miiEditorCacheFolder.Exists) { miiEditorCacheFolder.Delete(true); } }); } catch (Exception ex) { Dispatcher.UIThread.InvokeAsync(async () => { waitingDialog.Close(); await ContentDialogHelper.CreateErrorDialog(ex.Message); }); } finally { RefreshFirmwareStatus(); } }) { Name = "GUI.FirmwareInstallerThread", }; thread.Start(); } } catch (MissingKeyException ex) { if (Application.Current.ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop) { Logger.Error?.Print(LogClass.Application, ex.ToString()); await UserErrorDialog.ShowUserErrorDialog(UserError.NoKeys); } } catch (Exception ex) { await ContentDialogHelper.CreateErrorDialog(ex.Message); } } private void ProgressHandler(T state, int current, int total) where T : Enum { Dispatcher.UIThread.Post((() => { ProgressMaximum = total; ProgressValue = current; switch (state) { case LoadState ptcState: CacheLoadStatus = $"{current} / {total}"; switch (ptcState) { case LoadState.Unloaded: case LoadState.Loading: LoadHeading = LocaleManager.Instance[LocaleKeys.CompilingPPTC]; IsLoadingIndeterminate = false; break; case LoadState.Loaded: LoadHeading = LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.LoadingHeading, TitleName); IsLoadingIndeterminate = true; CacheLoadStatus = ""; break; } break; case ShaderCacheLoadingState shaderCacheState: CacheLoadStatus = $"{current} / {total}"; switch (shaderCacheState) { case ShaderCacheLoadingState.Start: case ShaderCacheLoadingState.Loading: LoadHeading = LocaleManager.Instance[LocaleKeys.CompilingShaders]; IsLoadingIndeterminate = false; break; case ShaderCacheLoadingState.Packaging: LoadHeading = LocaleManager.Instance[LocaleKeys.PackagingShaders]; IsLoadingIndeterminate = false; break; case ShaderCacheLoadingState.Loaded: LoadHeading = LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.LoadingHeading, TitleName); IsLoadingIndeterminate = true; CacheLoadStatus = ""; break; } break; default: throw new ArgumentException($"Unknown Progress Handler type {typeof(T)}"); } })); } private void PrepareLoadScreen() { using MemoryStream stream = new(SelectedIcon); using var gameIconBmp = Image.Load(stream); var dominantColor = IconColorPicker.GetFilteredColor(gameIconBmp).ToPixel(); const float ColorMultiple = 0.5f; Color progressFgColor = Color.FromRgb(dominantColor.R, dominantColor.G, dominantColor.B); Color progressBgColor = Color.FromRgb( (byte)(dominantColor.R * ColorMultiple), (byte)(dominantColor.G * ColorMultiple), (byte)(dominantColor.B * ColorMultiple)); ProgressBarForegroundColor = new SolidColorBrush(progressFgColor); ProgressBarBackgroundColor = new SolidColorBrush(progressBgColor); } private void InitializeGame() { RendererHostControl.WindowCreated += RendererHost_Created; AppHost.StatusInitEvent += Init_StatusBar; AppHost.StatusUpdatedEvent += Update_StatusBar; AppHost.AppExit += AppHost_AppExit; _rendererWaitEvent.WaitOne(); AppHost?.Start(); AppHost?.DisposeContext(); } private async Task HandleRelaunch() { if (UserChannelPersistence.PreviousIndex != -1 && UserChannelPersistence.ShouldRestart) { UserChannelPersistence.ShouldRestart = false; await LoadApplication(_currentEmulatedGamePath); } else { // Otherwise, clear state. UserChannelPersistence = new UserChannelPersistence(); _currentEmulatedGamePath = null; } } private void Init_StatusBar(object sender, StatusInitEventArgs args) { if (ShowMenuAndStatusBar && !ShowLoadProgress) { Dispatcher.UIThread.InvokeAsync(() => { GpuNameText = args.GpuName; BackendText = args.GpuBackend; }); } } private void Update_StatusBar(object sender, StatusUpdatedEventArgs args) { if (ShowMenuAndStatusBar && !ShowLoadProgress) { Dispatcher.UIThread.InvokeAsync(() => { Application.Current.Styles.TryGetResource(args.VSyncEnabled ? "VsyncEnabled" : "VsyncDisabled", Application.Current.ActualThemeVariant, out object color); if (color is not null) { VsyncColor = new SolidColorBrush((Color)color); } DockedStatusText = args.DockedMode; AspectRatioStatusText = args.AspectRatio; GameStatusText = args.GameStatus; VolumeStatusText = args.VolumeStatus; FifoStatusText = args.FifoStatus; ShowStatusSeparator = true; }); } } private void RendererHost_Created(object sender, EventArgs e) { ShowLoading(false); _rendererWaitEvent.Set(); } #endregion #region PublicMethods public void SetUiProgressHandlers(Switch emulationContext) { if (emulationContext.Processes.ActiveApplication.DiskCacheLoadState != null) { emulationContext.Processes.ActiveApplication.DiskCacheLoadState.StateChanged -= ProgressHandler; emulationContext.Processes.ActiveApplication.DiskCacheLoadState.StateChanged += ProgressHandler; } emulationContext.Gpu.ShaderCacheStateChanged -= ProgressHandler; emulationContext.Gpu.ShaderCacheStateChanged += ProgressHandler; } public void LoadConfigurableHotKeys() { if (AvaloniaKeyboardMappingHelper.TryGetAvaKey((Key)ConfigurationState.Instance.Hid.Hotkeys.Value.ShowUI, out var showUiKey)) { ShowUiKey = new KeyGesture(showUiKey); } if (AvaloniaKeyboardMappingHelper.TryGetAvaKey((Key)ConfigurationState.Instance.Hid.Hotkeys.Value.Screenshot, out var screenshotKey)) { ScreenshotKey = new KeyGesture(screenshotKey); } if (AvaloniaKeyboardMappingHelper.TryGetAvaKey((Key)ConfigurationState.Instance.Hid.Hotkeys.Value.Pause, out var pauseKey)) { PauseKey = new KeyGesture(pauseKey); } } public void TakeScreenshot() { AppHost.ScreenshotRequested = true; } public void HideUi() { ShowMenuAndStatusBar = false; } public void ToggleStartGamesInFullscreen() { StartGamesInFullscreen = !StartGamesInFullscreen; } public void ToggleShowConsole() { ShowConsole = !ShowConsole; } public void SetListMode() { Glyph = Glyph.List; } public void SetGridMode() { Glyph = Glyph.Grid; } public void SetAspectRatio(AspectRatio aspectRatio) { ConfigurationState.Instance.Graphics.AspectRatio.Value = aspectRatio; } public async Task InstallFirmwareFromFile() { var result = await StorageProvider.OpenFilePickerAsync(new FilePickerOpenOptions { AllowMultiple = false, FileTypeFilter = new List { new(LocaleManager.Instance[LocaleKeys.FileDialogAllTypes]) { Patterns = new[] { "*.xci", "*.zip" }, AppleUniformTypeIdentifiers = new[] { "com.ryujinx.xci", "public.zip-archive" }, MimeTypes = new[] { "application/x-nx-xci", "application/zip" }, }, new("XCI") { Patterns = new[] { "*.xci" }, AppleUniformTypeIdentifiers = new[] { "com.ryujinx.xci" }, MimeTypes = new[] { "application/x-nx-xci" }, }, new("ZIP") { Patterns = new[] { "*.zip" }, AppleUniformTypeIdentifiers = new[] { "public.zip-archive" }, MimeTypes = new[] { "application/zip" }, }, }, }); if (result.Count > 0) { await HandleFirmwareInstallation(result[0].Path.LocalPath); } } public async Task InstallFirmwareFromFolder() { var result = await StorageProvider.OpenFolderPickerAsync(new FolderPickerOpenOptions { AllowMultiple = false, }); if (result.Count > 0) { await HandleFirmwareInstallation(result[0].Path.LocalPath); } } public void OpenRyujinxFolder() { OpenHelper.OpenFolder(AppDataManager.BaseDirPath); } public void OpenLogsFolder() { string logPath = AppDataManager.GetOrCreateLogsDir(); if (!string.IsNullOrEmpty(logPath)) { OpenHelper.OpenFolder(logPath); } } public void ToggleDockMode() { if (IsGameRunning) { ConfigurationState.Instance.System.EnableDockedMode.Value = !ConfigurationState.Instance.System.EnableDockedMode.Value; } } public async Task ExitCurrentState() { if (WindowState == WindowState.FullScreen) { ToggleFullscreen(); } else if (IsGameRunning) { await Task.Delay(100); AppHost?.ShowExitPrompt(); } } public static void ChangeLanguage(object languageCode) { LocaleManager.Instance.LoadLanguage((string)languageCode); if (Program.PreviewerDetached) { ConfigurationState.Instance.UI.LanguageCode.Value = (string)languageCode; ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath); } } public async Task ManageProfiles() { await NavigationDialogHost.Show(AccountManager, ContentManager, VirtualFileSystem, LibHacHorizonManager.RyujinxClient); } public void SimulateWakeUpMessage() { AppHost.Device.System.SimulateWakeUpMessage(); } public async Task OpenFile() { var result = await StorageProvider.OpenFilePickerAsync(new FilePickerOpenOptions { Title = LocaleManager.Instance[LocaleKeys.OpenFileDialogTitle], AllowMultiple = false, FileTypeFilter = new List { new(LocaleManager.Instance[LocaleKeys.AllSupportedFormats]) { Patterns = new[] { "*.nsp", "*.xci", "*.nca", "*.nro", "*.nso" }, AppleUniformTypeIdentifiers = new[] { "com.ryujinx.nsp", "com.ryujinx.xci", "com.ryujinx.nca", "com.ryujinx.nro", "com.ryujinx.nso", }, MimeTypes = new[] { "application/x-nx-nsp", "application/x-nx-xci", "application/x-nx-nca", "application/x-nx-nro", "application/x-nx-nso", }, }, new("NSP") { Patterns = new[] { "*.nsp" }, AppleUniformTypeIdentifiers = new[] { "com.ryujinx.nsp" }, MimeTypes = new[] { "application/x-nx-nsp" }, }, new("XCI") { Patterns = new[] { "*.xci" }, AppleUniformTypeIdentifiers = new[] { "com.ryujinx.xci" }, MimeTypes = new[] { "application/x-nx-xci" }, }, new("NCA") { Patterns = new[] { "*.nca" }, AppleUniformTypeIdentifiers = new[] { "com.ryujinx.nca" }, MimeTypes = new[] { "application/x-nx-nca" }, }, new("NRO") { Patterns = new[] { "*.nro" }, AppleUniformTypeIdentifiers = new[] { "com.ryujinx.nro" }, MimeTypes = new[] { "application/x-nx-nro" }, }, new("NSO") { Patterns = new[] { "*.nso" }, AppleUniformTypeIdentifiers = new[] { "com.ryujinx.nso" }, MimeTypes = new[] { "application/x-nx-nso" }, }, }, }); if (result.Count > 0) { await LoadApplication(result[0].Path.LocalPath); } } public async Task OpenFolder() { var result = await StorageProvider.OpenFolderPickerAsync(new FolderPickerOpenOptions { Title = LocaleManager.Instance[LocaleKeys.OpenFolderDialogTitle], AllowMultiple = false, }); if (result.Count > 0) { await LoadApplication(result[0].Path.LocalPath); } } public async Task LoadApplication(string path, bool startFullscreen = false, string titleName = "") { if (AppHost != null) { await ContentDialogHelper.CreateInfoDialog( LocaleManager.Instance[LocaleKeys.DialogLoadAppGameAlreadyLoadedMessage], LocaleManager.Instance[LocaleKeys.DialogLoadAppGameAlreadyLoadedSubMessage], LocaleManager.Instance[LocaleKeys.InputDialogOk], "", LocaleManager.Instance[LocaleKeys.RyujinxInfo]); return; } #if RELEASE await PerformanceCheck(); #endif Logger.RestartTime(); SelectedIcon ??= ApplicationLibrary.GetApplicationIcon(path, ConfigurationState.Instance.System.Language); PrepareLoadScreen(); RendererHostControl = new RendererHost(); AppHost = new AppHost( RendererHostControl, InputManager, path, VirtualFileSystem, ContentManager, AccountManager, UserChannelPersistence, this, TopLevel); if (!await AppHost.LoadGuestApplication()) { AppHost.DisposeContext(); AppHost = null; return; } CanUpdate = false; LoadHeading = TitleName = titleName; if (string.IsNullOrWhiteSpace(titleName)) { LoadHeading = LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.LoadingHeading, AppHost.Device.Processes.ActiveApplication.Name); TitleName = AppHost.Device.Processes.ActiveApplication.Name; } SwitchToRenderer(startFullscreen); _currentEmulatedGamePath = path; Thread gameThread = new(InitializeGame) { Name = "GUI.WindowThread" }; gameThread.Start(); } public void SwitchToRenderer(bool startFullscreen) { Dispatcher.UIThread.Post(() => { SwitchToGameControl(startFullscreen); SetMainContent(RendererHostControl); RendererHostControl.Focus(); }); } public static void UpdateGameMetadata(string titleId) { ApplicationLibrary.LoadAndSaveMetaData(titleId, appMetadata => { appMetadata.UpdatePostGame(); }); } public void RefreshFirmwareStatus() { SystemVersion version = null; try { version = ContentManager.GetCurrentFirmwareVersion(); } catch (Exception) { } bool hasApplet = false; if (version != null) { LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.StatusBarSystemVersion, version.VersionString); hasApplet = version.Major > 3; } else { LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.StatusBarSystemVersion, "0.0"); } IsAppletMenuActive = hasApplet; } public void AppHost_AppExit(object sender, EventArgs e) { if (IsClosing) { return; } IsGameRunning = false; Dispatcher.UIThread.InvokeAsync(async () => { ShowMenuAndStatusBar = true; ShowContent = true; ShowLoadProgress = false; IsLoadingIndeterminate = false; CanUpdate = true; Cursor = Cursor.Default; SetMainContent(null); AppHost = null; await HandleRelaunch(); }); RendererHostControl.WindowCreated -= RendererHost_Created; RendererHostControl = null; SelectedIcon = null; Dispatcher.UIThread.InvokeAsync(() => { Title = $"Ryujinx {Program.Version}"; }); } public void ToggleFullscreen() { if (Environment.TickCount64 - LastFullscreenToggle < HotKeyPressDelayMs) { return; } LastFullscreenToggle = Environment.TickCount64; if (WindowState == WindowState.FullScreen) { WindowState = WindowState.Normal; if (IsGameRunning) { ShowMenuAndStatusBar = true; } } else { WindowState = WindowState.FullScreen; if (IsGameRunning) { ShowMenuAndStatusBar = false; } } IsFullScreen = WindowState == WindowState.FullScreen; } public static void SaveConfig() { ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath); } public static async Task PerformanceCheck() { if (ConfigurationState.Instance.Logger.EnableTrace.Value) { string mainMessage = LocaleManager.Instance[LocaleKeys.DialogPerformanceCheckLoggingEnabledMessage]; string secondaryMessage = LocaleManager.Instance[LocaleKeys.DialogPerformanceCheckLoggingEnabledConfirmMessage]; UserResult result = await ContentDialogHelper.CreateConfirmationDialog( mainMessage, secondaryMessage, LocaleManager.Instance[LocaleKeys.InputDialogYes], LocaleManager.Instance[LocaleKeys.InputDialogNo], LocaleManager.Instance[LocaleKeys.RyujinxConfirm]); if (result == UserResult.Yes) { ConfigurationState.Instance.Logger.EnableTrace.Value = false; SaveConfig(); } } if (!string.IsNullOrWhiteSpace(ConfigurationState.Instance.Graphics.ShadersDumpPath.Value)) { string mainMessage = LocaleManager.Instance[LocaleKeys.DialogPerformanceCheckShaderDumpEnabledMessage]; string secondaryMessage = LocaleManager.Instance[LocaleKeys.DialogPerformanceCheckShaderDumpEnabledConfirmMessage]; UserResult result = await ContentDialogHelper.CreateConfirmationDialog( mainMessage, secondaryMessage, LocaleManager.Instance[LocaleKeys.InputDialogYes], LocaleManager.Instance[LocaleKeys.InputDialogNo], LocaleManager.Instance[LocaleKeys.RyujinxConfirm]); if (result == UserResult.Yes) { ConfigurationState.Instance.Graphics.ShadersDumpPath.Value = ""; SaveConfig(); } } } #endregion } }