{
  "Language": "繁體中文 (台灣)",
  "MenuBarFileOpenApplet": "開啟小程式",
  "MenuBarFileOpenAppletOpenMiiAppletToolTip": "在獨立模式下開啟 Mii 編輯器小程式",
  "SettingsTabInputDirectMouseAccess": "滑鼠直接存取",
  "SettingsTabSystemMemoryManagerMode": "記憶體管理員模式:",
  "SettingsTabSystemMemoryManagerModeSoftware": "軟體模式",
  "SettingsTabSystemMemoryManagerModeHost": "主體模式 (快速)",
  "SettingsTabSystemMemoryManagerModeHostUnchecked": "主體略過檢查模式 (最快,不安全)",
  "SettingsTabSystemUseHypervisor": "使用 Hypervisor",
  "MenuBarFile": "檔案(_F)",
  "MenuBarFileOpenFromFile": "從檔案載入應用程式(_L)",
  "MenuBarFileOpenUnpacked": "載入未封裝的遊戲(_U)",
  "MenuBarFileOpenEmuFolder": "開啟 Ryujinx 資料夾",
  "MenuBarFileOpenLogsFolder": "開啟日誌資料夾",
  "MenuBarFileExit": "結束(_E)",
  "MenuBarOptions": "選項(_O)",
  "MenuBarOptionsToggleFullscreen": "切換全螢幕模式",
  "MenuBarOptionsStartGamesInFullscreen": "使用全螢幕模式啟動遊戲",
  "MenuBarOptionsStopEmulation": "停止模擬",
  "MenuBarOptionsSettings": "設定(_S)",
  "MenuBarOptionsManageUserProfiles": "管理使用者設定檔(_M)",
  "MenuBarActions": "動作(_A)",
  "MenuBarOptionsSimulateWakeUpMessage": "模擬喚醒訊息",
  "MenuBarActionsScanAmiibo": "掃描 Amiibo",
  "MenuBarTools": "工具(_T)",
  "MenuBarToolsInstallFirmware": "安裝韌體",
  "MenuBarFileToolsInstallFirmwareFromFile": "從 XCI 或 ZIP 安裝韌體",
  "MenuBarFileToolsInstallFirmwareFromDirectory": "從資料夾安裝韌體",
  "MenuBarToolsManageFileTypes": "管理檔案類型",
  "MenuBarToolsInstallFileTypes": "安裝檔案類型",
  "MenuBarToolsUninstallFileTypes": "移除檔案類型",
  "MenuBarView": "檢視(_V)",
  "MenuBarViewWindow": "視窗大小",
  "MenuBarViewWindow720": "720p",
  "MenuBarViewWindow1080": "1080p",
  "MenuBarHelp": "說明(_H)",
  "MenuBarHelpCheckForUpdates": "檢查更新",
  "MenuBarHelpAbout": "關於",
  "MenuSearch": "搜尋...",
  "GameListHeaderFavorite": "我的最愛",
  "GameListHeaderIcon": "圖示",
  "GameListHeaderApplication": "名稱",
  "GameListHeaderDeveloper": "開發者",
  "GameListHeaderVersion": "版本",
  "GameListHeaderTimePlayed": "遊玩時數",
  "GameListHeaderLastPlayed": "最近遊玩",
  "GameListHeaderFileExtension": "副檔名",
  "GameListHeaderFileSize": "檔案大小",
  "GameListHeaderPath": "路徑",
  "GameListContextMenuOpenUserSaveDirectory": "開啟使用者存檔資料夾",
  "GameListContextMenuOpenUserSaveDirectoryToolTip": "開啟此應用程式的使用者存檔資料夾",
  "GameListContextMenuOpenDeviceSaveDirectory": "開啟裝置存檔資料夾",
  "GameListContextMenuOpenDeviceSaveDirectoryToolTip": "開啟此應用程式的裝置存檔資料夾",
  "GameListContextMenuOpenBcatSaveDirectory": "開啟 BCAT 存檔資料夾",
  "GameListContextMenuOpenBcatSaveDirectoryToolTip": "開啟此應用程式的 BCAT 存檔資料夾",
  "GameListContextMenuManageTitleUpdates": "管理遊戲更新",
  "GameListContextMenuManageTitleUpdatesToolTip": "開啟遊戲更新管理視窗",
  "GameListContextMenuManageDlc": "管理 DLC",
  "GameListContextMenuManageDlcToolTip": "開啟 DLC 管理視窗",
  "GameListContextMenuCacheManagement": "快取管理",
  "GameListContextMenuCacheManagementPurgePptc": "佇列 PPTC 重建",
  "GameListContextMenuCacheManagementPurgePptcToolTip": "下一次啟動遊戲時,觸發 PPTC 進行重建",
  "GameListContextMenuCacheManagementPurgeShaderCache": "清除著色器快取",
  "GameListContextMenuCacheManagementPurgeShaderCacheToolTip": "刪除應用程式的著色器快取",
  "GameListContextMenuCacheManagementOpenPptcDirectory": "開啟 PPTC 資料夾",
  "GameListContextMenuCacheManagementOpenPptcDirectoryToolTip": "開啟此應用程式的 PPTC 快取資料夾",
  "GameListContextMenuCacheManagementOpenShaderCacheDirectory": "開啟著色器快取資料夾",
  "GameListContextMenuCacheManagementOpenShaderCacheDirectoryToolTip": "開啟此應用程式的著色器快取資料夾",
  "GameListContextMenuExtractData": "提取資料",
  "GameListContextMenuExtractDataExeFS": "ExeFS",
  "GameListContextMenuExtractDataExeFSToolTip": "從應用程式的目前配置中提取 ExeFS 分區 (包含更新)",
  "GameListContextMenuExtractDataRomFS": "RomFS",
  "GameListContextMenuExtractDataRomFSToolTip": "從應用程式的目前配置中提取 RomFS 分區 (包含更新)",
  "GameListContextMenuExtractDataLogo": "Logo",
  "GameListContextMenuExtractDataLogoToolTip": "從應用程式的目前配置中提取 Logo 分區 (包含更新)",
  "GameListContextMenuCreateShortcut": "建立應用程式捷徑",
  "GameListContextMenuCreateShortcutToolTip": "建立桌面捷徑,啟動選取的應用程式",
  "GameListContextMenuCreateShortcutToolTipMacOS": "在 macOS 的應用程式資料夾中建立捷徑,啟動選取的應用程式",
  "GameListContextMenuOpenModsDirectory": "開啟模組資料夾",
  "GameListContextMenuOpenModsDirectoryToolTip": "開啟此應用程式模組的資料夾",
  "GameListContextMenuOpenSdModsDirectory": "開啟 Atmosphere 模組資料夾",
  "GameListContextMenuOpenSdModsDirectoryToolTip": "開啟此應用程式模組的另一個 SD 卡 Atmosphere 資料夾。適用於為真實硬體封裝的模組。",
  "StatusBarGamesLoaded": "{0}/{1} 遊戲已載入",
  "StatusBarSystemVersion": "系統版本: {0}",
  "LinuxVmMaxMapCountDialogTitle": "檢測到記憶體映射的低限值",
  "LinuxVmMaxMapCountDialogTextPrimary": "您是否要將 vm.max_map_count 的數值增至 {0}?",
  "LinuxVmMaxMapCountDialogTextSecondary": "某些遊戲可能會嘗試建立超過目前允許的記憶體映射。一旦超過此限制,Ryujinx 就會崩潰。",
  "LinuxVmMaxMapCountDialogButtonUntilRestart": "是的,直到下次重新啟動",
  "LinuxVmMaxMapCountDialogButtonPersistent": "是的,永久設定",
  "LinuxVmMaxMapCountWarningTextPrimary": "記憶體映射的最大值低於建議值。",
  "LinuxVmMaxMapCountWarningTextSecondary": "目前 vm.max_map_count ({0}) 的數值小於 {1}。某些遊戲可能會嘗試建立比目前允許值更多的記憶體映射。一旦超過此限制,Ryujinx 就會崩潰。\n\n您可能需要手動提高上限,或者安裝 pkexec,讓 Ryujinx 協助提高上限。",
  "Settings": "設定",
  "SettingsTabGeneral": "使用者介面",
  "SettingsTabGeneralGeneral": "一般",
  "SettingsTabGeneralEnableDiscordRichPresence": "啟用 Discord 動態狀態展示",
  "SettingsTabGeneralCheckUpdatesOnLaunch": "啟動時檢查更新",
  "SettingsTabGeneralShowConfirmExitDialog": "顯示「確認結束」對話方塊",
  "SettingsTabGeneralRememberWindowState": "記住視窗大小/位置",
  "SettingsTabGeneralHideCursor": "隱藏滑鼠游標:",
  "SettingsTabGeneralHideCursorNever": "從不",
  "SettingsTabGeneralHideCursorOnIdle": "閒置時",
  "SettingsTabGeneralHideCursorAlways": "總是",
  "SettingsTabGeneralGameDirectories": "遊戲資料夾",
  "SettingsTabGeneralAdd": "新增",
  "SettingsTabGeneralRemove": "刪除",
  "SettingsTabSystem": "系統",
  "SettingsTabSystemCore": "核心",
  "SettingsTabSystemSystemRegion": "系統區域:",
  "SettingsTabSystemSystemRegionJapan": "日本",
  "SettingsTabSystemSystemRegionUSA": "美國",
  "SettingsTabSystemSystemRegionEurope": "歐洲",
  "SettingsTabSystemSystemRegionAustralia": "澳洲",
  "SettingsTabSystemSystemRegionChina": "中國",
  "SettingsTabSystemSystemRegionKorea": "韓國",
  "SettingsTabSystemSystemRegionTaiwan": "台灣 (中華民國)",
  "SettingsTabSystemSystemLanguage": "系統語言:",
  "SettingsTabSystemSystemLanguageJapanese": "日文",
  "SettingsTabSystemSystemLanguageAmericanEnglish": "英文 (美國)",
  "SettingsTabSystemSystemLanguageFrench": "法文",
  "SettingsTabSystemSystemLanguageGerman": "德文",
  "SettingsTabSystemSystemLanguageItalian": "義大利文",
  "SettingsTabSystemSystemLanguageSpanish": "西班牙文",
  "SettingsTabSystemSystemLanguageChinese": "中文 (中國)",
  "SettingsTabSystemSystemLanguageKorean": "韓文",
  "SettingsTabSystemSystemLanguageDutch": "荷蘭文",
  "SettingsTabSystemSystemLanguagePortuguese": "葡萄牙文",
  "SettingsTabSystemSystemLanguageRussian": "俄文",
  "SettingsTabSystemSystemLanguageTaiwanese": "中文 (台灣)",
  "SettingsTabSystemSystemLanguageBritishEnglish": "英文 (英國)",
  "SettingsTabSystemSystemLanguageCanadianFrench": "加拿大法文",
  "SettingsTabSystemSystemLanguageLatinAmericanSpanish": "美洲西班牙文",
  "SettingsTabSystemSystemLanguageSimplifiedChinese": "簡體中文",
  "SettingsTabSystemSystemLanguageTraditionalChinese": "正體中文 (建議)",
  "SettingsTabSystemSystemTimeZone": "系統時區:",
  "SettingsTabSystemSystemTime": "系統時鐘:",
  "SettingsTabSystemEnableVsync": "垂直同步",
  "SettingsTabSystemEnablePptc": "PPTC (剖析式持久轉譯快取, Profiled Persistent Translation Cache)",
  "SettingsTabSystemEnableFsIntegrityChecks": "檔案系統完整性檢查",
  "SettingsTabSystemAudioBackend": "音效後端:",
  "SettingsTabSystemAudioBackendDummy": "虛設 (Dummy)",
  "SettingsTabSystemAudioBackendOpenAL": "OpenAL",
  "SettingsTabSystemAudioBackendSoundIO": "SoundIO",
  "SettingsTabSystemAudioBackendSDL2": "SDL2",
  "SettingsTabSystemHacks": "補釘修正",
  "SettingsTabSystemHacksNote": "可能導致模擬器不穩定",
  "SettingsTabSystemExpandDramSize": "使用替代的記憶體配置 (開發者專用)",
  "SettingsTabSystemIgnoreMissingServices": "忽略缺少的模擬器功能",
  "SettingsTabGraphics": "圖形",
  "SettingsTabGraphicsAPI": "圖形 API",
  "SettingsTabGraphicsEnableShaderCache": "啟用著色器快取",
  "SettingsTabGraphicsAnisotropicFiltering": "各向異性過濾:",
  "SettingsTabGraphicsAnisotropicFilteringAuto": "自動",
  "SettingsTabGraphicsAnisotropicFiltering2x": "2 倍",
  "SettingsTabGraphicsAnisotropicFiltering4x": "4 倍",
  "SettingsTabGraphicsAnisotropicFiltering8x": "8 倍",
  "SettingsTabGraphicsAnisotropicFiltering16x": "16 倍",
  "SettingsTabGraphicsResolutionScale": "解析度比例:",
  "SettingsTabGraphicsResolutionScaleCustom": "自訂 (不建議使用)",
  "SettingsTabGraphicsResolutionScaleNative": "原生 (720p/1080p)",
  "SettingsTabGraphicsResolutionScale2x": "2 倍 (1440p/2160p)",
  "SettingsTabGraphicsResolutionScale3x": "3 倍 (2160p/3240p)",
  "SettingsTabGraphicsResolutionScale4x": "4 倍 (2880p/4320p) (不建議使用)",
  "SettingsTabGraphicsAspectRatio": "顯示長寬比例:",
  "SettingsTabGraphicsAspectRatio4x3": "4:3",
  "SettingsTabGraphicsAspectRatio16x9": "16:9",
  "SettingsTabGraphicsAspectRatio16x10": "16:10",
  "SettingsTabGraphicsAspectRatio21x9": "21:9",
  "SettingsTabGraphicsAspectRatio32x9": "32:9",
  "SettingsTabGraphicsAspectRatioStretch": "拉伸以適應視窗",
  "SettingsTabGraphicsDeveloperOptions": "開發者選項",
  "SettingsTabGraphicsShaderDumpPath": "圖形著色器傾印路徑:",
  "SettingsTabLogging": "日誌",
  "SettingsTabLoggingLogging": "日誌",
  "SettingsTabLoggingEnableLoggingToFile": "啟用日誌到檔案",
  "SettingsTabLoggingEnableStubLogs": "啟用 Stub 日誌",
  "SettingsTabLoggingEnableInfoLogs": "啟用資訊日誌",
  "SettingsTabLoggingEnableWarningLogs": "啟用警告日誌",
  "SettingsTabLoggingEnableErrorLogs": "啟用錯誤日誌",
  "SettingsTabLoggingEnableTraceLogs": "啟用追蹤日誌",
  "SettingsTabLoggingEnableGuestLogs": "啟用客體日誌",
  "SettingsTabLoggingEnableFsAccessLogs": "啟用檔案系統存取日誌",
  "SettingsTabLoggingFsGlobalAccessLogMode": "檔案系統全域存取日誌模式:",
  "SettingsTabLoggingDeveloperOptions": "開發者選項",
  "SettingsTabLoggingDeveloperOptionsNote": "警告: 會降低效能",
  "SettingsTabLoggingGraphicsBackendLogLevel": "圖形後端日誌等級:",
  "SettingsTabLoggingGraphicsBackendLogLevelNone": "無",
  "SettingsTabLoggingGraphicsBackendLogLevelError": "錯誤",
  "SettingsTabLoggingGraphicsBackendLogLevelPerformance": "減速",
  "SettingsTabLoggingGraphicsBackendLogLevelAll": "全部",
  "SettingsTabLoggingEnableDebugLogs": "啟用偵錯日誌",
  "SettingsTabInput": "輸入",
  "SettingsTabInputEnableDockedMode": "底座模式",
  "SettingsTabInputDirectKeyboardAccess": "鍵盤直接存取",
  "SettingsButtonSave": "儲存",
  "SettingsButtonClose": "關閉",
  "SettingsButtonOk": "確定",
  "SettingsButtonCancel": "取消",
  "SettingsButtonApply": "套用",
  "ControllerSettingsPlayer": "玩家",
  "ControllerSettingsPlayer1": "玩家 1",
  "ControllerSettingsPlayer2": "玩家 2",
  "ControllerSettingsPlayer3": "玩家 3",
  "ControllerSettingsPlayer4": "玩家 4",
  "ControllerSettingsPlayer5": "玩家 5",
  "ControllerSettingsPlayer6": "玩家 6",
  "ControllerSettingsPlayer7": "玩家 7",
  "ControllerSettingsPlayer8": "玩家 8",
  "ControllerSettingsHandheld": "手提模式",
  "ControllerSettingsInputDevice": "輸入裝置",
  "ControllerSettingsRefresh": "重新整理",
  "ControllerSettingsDeviceDisabled": "已停用",
  "ControllerSettingsControllerType": "控制器類型",
  "ControllerSettingsControllerTypeHandheld": "手提模式",
  "ControllerSettingsControllerTypeProController": "Pro 控制器",
  "ControllerSettingsControllerTypeJoyConPair": "雙 JoyCon",
  "ControllerSettingsControllerTypeJoyConLeft": "左 JoyCon",
  "ControllerSettingsControllerTypeJoyConRight": "右 JoyCon",
  "ControllerSettingsProfile": "設定檔",
  "ControllerSettingsProfileDefault": "預設",
  "ControllerSettingsLoad": "載入",
  "ControllerSettingsAdd": "新增",
  "ControllerSettingsRemove": "刪除",
  "ControllerSettingsButtons": "按鍵",
  "ControllerSettingsButtonA": "A",
  "ControllerSettingsButtonB": "B",
  "ControllerSettingsButtonX": "X",
  "ControllerSettingsButtonY": "Y",
  "ControllerSettingsButtonPlus": "+",
  "ControllerSettingsButtonMinus": "-",
  "ControllerSettingsDPad": "方向鍵",
  "ControllerSettingsDPadUp": "上",
  "ControllerSettingsDPadDown": "下",
  "ControllerSettingsDPadLeft": "左",
  "ControllerSettingsDPadRight": "右",
  "ControllerSettingsStickButton": "按鍵",
  "ControllerSettingsStickUp": "上",
  "ControllerSettingsStickDown": "下",
  "ControllerSettingsStickLeft": "左",
  "ControllerSettingsStickRight": "右",
  "ControllerSettingsStickStick": "搖桿",
  "ControllerSettingsStickInvertXAxis": "搖桿左右反向",
  "ControllerSettingsStickInvertYAxis": "搖桿上下反向",
  "ControllerSettingsStickDeadzone": "無感帶:",
  "ControllerSettingsLStick": "左搖桿",
  "ControllerSettingsRStick": "右搖桿",
  "ControllerSettingsTriggersLeft": "左扳機",
  "ControllerSettingsTriggersRight": "右扳機",
  "ControllerSettingsTriggersButtonsLeft": "左扳機鍵",
  "ControllerSettingsTriggersButtonsRight": "右扳機鍵",
  "ControllerSettingsTriggers": "板機",
  "ControllerSettingsTriggerL": "L",
  "ControllerSettingsTriggerR": "R",
  "ControllerSettingsTriggerZL": "ZL",
  "ControllerSettingsTriggerZR": "ZR",
  "ControllerSettingsLeftSL": "SL",
  "ControllerSettingsLeftSR": "SR",
  "ControllerSettingsRightSL": "SL",
  "ControllerSettingsRightSR": "SR",
  "ControllerSettingsExtraButtonsLeft": "左背鍵",
  "ControllerSettingsExtraButtonsRight": "右背鍵",
  "ControllerSettingsMisc": "其他",
  "ControllerSettingsTriggerThreshold": "扳機閾值:",
  "ControllerSettingsMotion": "體感",
  "ControllerSettingsMotionUseCemuhookCompatibleMotion": "使用與 CemuHook 相容的體感",
  "ControllerSettingsMotionControllerSlot": "控制器插槽:",
  "ControllerSettingsMotionMirrorInput": "鏡像輸入",
  "ControllerSettingsMotionRightJoyConSlot": "右 JoyCon 插槽:",
  "ControllerSettingsMotionServerHost": "伺服器主機位址:",
  "ControllerSettingsMotionGyroSensitivity": "陀螺儀靈敏度:",
  "ControllerSettingsMotionGyroDeadzone": "陀螺儀無感帶:",
  "ControllerSettingsSave": "儲存",
  "ControllerSettingsClose": "關閉",
  "KeyUnknown": "未知",
  "KeyShiftLeft": "左 Shift",
  "KeyShiftRight": "右 Shift",
  "KeyControlLeft": "左 Ctrl",
  "KeyMacControlLeft": "左 ⌃",
  "KeyControlRight": "右 Ctrl",
  "KeyMacControlRight": "右 ⌃",
  "KeyAltLeft": "左 Alt",
  "KeyMacAltLeft": "左 ⌥",
  "KeyAltRight": "右 Alt",
  "KeyMacAltRight": "右 ⌥",
  "KeyWinLeft": "左 ⊞",
  "KeyMacWinLeft": "左 ⌘",
  "KeyWinRight": "右 ⊞",
  "KeyMacWinRight": "右 ⌘",
  "KeyMenu": "功能表",
  "KeyUp": "上",
  "KeyDown": "下",
  "KeyLeft": "左",
  "KeyRight": "右",
  "KeyEnter": "Enter 鍵",
  "KeyEscape": "Esc 鍵",
  "KeySpace": "空白鍵",
  "KeyTab": "Tab 鍵",
  "KeyBackSpace": "Backspace 鍵",
  "KeyInsert": "Insert 鍵",
  "KeyDelete": "Delete 鍵",
  "KeyPageUp": "向上捲頁鍵",
  "KeyPageDown": "向下捲頁鍵",
  "KeyHome": "Home 鍵",
  "KeyEnd": "End 鍵",
  "KeyCapsLock": "Caps Lock 鍵",
  "KeyScrollLock": "Scroll Lock 鍵",
  "KeyPrintScreen": "Print Screen 鍵",
  "KeyPause": "Pause 鍵",
  "KeyNumLock": "Num Lock 鍵",
  "KeyClear": "清除",
  "KeyKeypad0": "數字鍵 0",
  "KeyKeypad1": "數字鍵 1",
  "KeyKeypad2": "數字鍵 2",
  "KeyKeypad3": "數字鍵 3",
  "KeyKeypad4": "數字鍵 4",
  "KeyKeypad5": "數字鍵 5",
  "KeyKeypad6": "數字鍵 6",
  "KeyKeypad7": "數字鍵 7",
  "KeyKeypad8": "數字鍵 8",
  "KeyKeypad9": "數字鍵 9",
  "KeyKeypadDivide": "數字鍵除號",
  "KeyKeypadMultiply": "數字鍵乘號",
  "KeyKeypadSubtract": "數字鍵減號",
  "KeyKeypadAdd": "數字鍵加號",
  "KeyKeypadDecimal": "數字鍵小數點",
  "KeyKeypadEnter": "數字鍵 Enter",
  "KeyNumber0": "0",
  "KeyNumber1": "1",
  "KeyNumber2": "2",
  "KeyNumber3": "3",
  "KeyNumber4": "4",
  "KeyNumber5": "5",
  "KeyNumber6": "6",
  "KeyNumber7": "7",
  "KeyNumber8": "8",
  "KeyNumber9": "9",
  "KeyTilde": "~",
  "KeyGrave": "`",
  "KeyMinus": "-",
  "KeyPlus": "+",
  "KeyBracketLeft": "[",
  "KeyBracketRight": "]",
  "KeySemicolon": ";",
  "KeyQuote": "\"",
  "KeyComma": ",",
  "KeyPeriod": ".",
  "KeySlash": "/",
  "KeyBackSlash": "\\",
  "KeyUnbound": "未分配",
  "GamepadLeftStick": "左搖桿按鍵",
  "GamepadRightStick": "右搖桿按鍵",
  "GamepadLeftShoulder": "左肩鍵",
  "GamepadRightShoulder": "右肩鍵",
  "GamepadLeftTrigger": "左扳機",
  "GamepadRightTrigger": "右扳機",
  "GamepadDpadUp": "上",
  "GamepadDpadDown": "下",
  "GamepadDpadLeft": "左",
  "GamepadDpadRight": "右",
  "GamepadMinus": "-",
  "GamepadPlus": "+",
  "GamepadGuide": "快顯功能表鍵",
  "GamepadMisc1": "其他按鍵",
  "GamepadPaddle1": "其他按鍵 1",
  "GamepadPaddle2": "其他按鍵 2",
  "GamepadPaddle3": "其他按鍵 3",
  "GamepadPaddle4": "其他按鍵 4",
  "GamepadTouchpad": "觸控板",
  "GamepadSingleLeftTrigger0": "左扳機 0",
  "GamepadSingleRightTrigger0": "右扳機 0",
  "GamepadSingleLeftTrigger1": "左扳機 1",
  "GamepadSingleRightTrigger1": "右扳機 1",
  "StickLeft": "左搖桿",
  "StickRight": "右搖桿",
  "UserProfilesSelectedUserProfile": "選取的使用者設定檔:",
  "UserProfilesSaveProfileName": "儲存設定檔名稱",
  "UserProfilesChangeProfileImage": "變更設定檔圖像",
  "UserProfilesAvailableUserProfiles": "可用的使用者設定檔:",
  "UserProfilesAddNewProfile": "建立設定檔",
  "UserProfilesDelete": "刪除",
  "UserProfilesClose": "關閉",
  "ProfileNameSelectionWatermark": "選擇暱稱",
  "ProfileImageSelectionTitle": "設定檔圖像選取",
  "ProfileImageSelectionHeader": "選擇設定檔圖像",
  "ProfileImageSelectionNote": "您可以匯入自訂的設定檔圖像,或從系統韌體中選取大頭貼。",
  "ProfileImageSelectionImportImage": "匯入圖像檔案",
  "ProfileImageSelectionSelectAvatar": "選取韌體大頭貼",
  "InputDialogTitle": "輸入對話方塊",
  "InputDialogOk": "確定",
  "InputDialogCancel": "取消",
  "InputDialogAddNewProfileTitle": "選擇設定檔名稱",
  "InputDialogAddNewProfileHeader": "請輸入設定檔名稱",
  "InputDialogAddNewProfileSubtext": "(最大長度: {0})",
  "AvatarChoose": "選擇大頭貼",
  "AvatarSetBackgroundColor": "設定背景顏色",
  "AvatarClose": "關閉",
  "ControllerSettingsLoadProfileToolTip": "載入設定檔",
  "ControllerSettingsAddProfileToolTip": "新增設定檔",
  "ControllerSettingsRemoveProfileToolTip": "刪除設定檔",
  "ControllerSettingsSaveProfileToolTip": "儲存設定檔",
  "MenuBarFileToolsTakeScreenshot": "儲存擷取畫面",
  "MenuBarFileToolsHideUi": "隱藏 UI",
  "GameListContextMenuRunApplication": "執行應用程式",
  "GameListContextMenuToggleFavorite": "加入/移除為我的最愛",
  "GameListContextMenuToggleFavoriteToolTip": "切換遊戲的我的最愛狀態",
  "SettingsTabGeneralTheme": "佈景主題:",
  "SettingsTabGeneralThemeDark": "深色",
  "SettingsTabGeneralThemeLight": "淺色",
  "ControllerSettingsConfigureGeneral": "配置",
  "ControllerSettingsRumble": "震動",
  "ControllerSettingsRumbleStrongMultiplier": "強震動調節",
  "ControllerSettingsRumbleWeakMultiplier": "弱震動調節",
  "DialogMessageSaveNotAvailableMessage": "沒有 {0} [{1:x16}] 的存檔",
  "DialogMessageSaveNotAvailableCreateSaveMessage": "您想為這款遊戲建立存檔嗎?",
  "DialogConfirmationTitle": "Ryujinx - 確認",
  "DialogUpdaterTitle": "Ryujinx - 更新程式",
  "DialogErrorTitle": "Ryujinx - 錯誤",
  "DialogWarningTitle": "Ryujinx - 警告",
  "DialogExitTitle": "Ryujinx - 結束",
  "DialogErrorMessage": "Ryujinx 遇到了錯誤",
  "DialogExitMessage": "您確定要關閉 Ryujinx 嗎?",
  "DialogExitSubMessage": "所有未儲存的資料將會遺失!",
  "DialogMessageCreateSaveErrorMessage": "建立指定的存檔時出現錯誤: {0}",
  "DialogMessageFindSaveErrorMessage": "尋找指定的存檔時出現錯誤: {0}",
  "FolderDialogExtractTitle": "選擇要解壓到的資料夾",
  "DialogNcaExtractionMessage": "從 {1} 提取 {0} 分區...",
  "DialogNcaExtractionTitle": "Ryujinx - NCA 分區提取器",
  "DialogNcaExtractionMainNcaNotFoundErrorMessage": "提取失敗。所選檔案中不存在主 NCA 檔案。",
  "DialogNcaExtractionCheckLogErrorMessage": "提取失敗。請閱讀日誌檔案了解更多資訊。",
  "DialogNcaExtractionSuccessMessage": "提取成功。",
  "DialogUpdaterConvertFailedMessage": "無法轉換目前的 Ryujinx 版本。",
  "DialogUpdaterCancelUpdateMessage": "取消更新!",
  "DialogUpdaterAlreadyOnLatestVersionMessage": "您已經在使用最新版本的 Ryujinx!",
  "DialogUpdaterFailedToGetVersionMessage": "嘗試從 GitHub Release 取得發布資訊時發生錯誤。如果 GitHub Actions 正在編譯新版本,則可能會出現這種情況。請幾分鐘後再試一次。",
  "DialogUpdaterConvertFailedGithubMessage": "無法轉換從 Github Release 接收到的 Ryujinx 版本。",
  "DialogUpdaterDownloadingMessage": "正在下載更新...",
  "DialogUpdaterExtractionMessage": "正在提取更新...",
  "DialogUpdaterRenamingMessage": "重新命名更新...",
  "DialogUpdaterAddingFilesMessage": "加入新更新...",
  "DialogUpdaterCompleteMessage": "更新成功!",
  "DialogUpdaterRestartMessage": "您現在要重新啟動 Ryujinx 嗎?",
  "DialogUpdaterNoInternetMessage": "您沒有連線到網際網路!",
  "DialogUpdaterNoInternetSubMessage": "請確認您的網際網路連線正常!",
  "DialogUpdaterDirtyBuildMessage": "您無法更新非官方版本的 Ryujinx!",
  "DialogUpdaterDirtyBuildSubMessage": "如果您正在尋找受官方支援的版本,請從 https://ryujinx.org/ 下載 Ryujinx。",
  "DialogRestartRequiredMessage": "需要重新啟動",
  "DialogThemeRestartMessage": "佈景主題設定已儲存。需要重新啟動才能套用主題。",
  "DialogThemeRestartSubMessage": "您要重新啟動嗎",
  "DialogFirmwareInstallEmbeddedMessage": "您想安裝遊戲內建的韌體嗎? (韌體 {0})",
  "DialogFirmwareInstallEmbeddedSuccessMessage": "未找到已安裝的韌體,但 Ryujinx 可以從現有的遊戲安裝韌體{0}。\n模擬器現在可以執行。",
  "DialogFirmwareNoFirmwareInstalledMessage": "未安裝韌體",
  "DialogFirmwareInstalledMessage": "已安裝韌體{0}",
  "DialogInstallFileTypesSuccessMessage": "成功安裝檔案類型!",
  "DialogInstallFileTypesErrorMessage": "無法安裝檔案類型。",
  "DialogUninstallFileTypesSuccessMessage": "成功移除檔案類型!",
  "DialogUninstallFileTypesErrorMessage": "無法移除檔案類型。",
  "DialogOpenSettingsWindowLabel": "開啟設定視窗",
  "DialogControllerAppletTitle": "控制器小程式",
  "DialogMessageDialogErrorExceptionMessage": "顯示訊息對話方塊時出現錯誤: {0}",
  "DialogSoftwareKeyboardErrorExceptionMessage": "顯示軟體鍵盤時出現錯誤: {0}",
  "DialogErrorAppletErrorExceptionMessage": "顯示錯誤對話方塊時出現錯誤: {0}",
  "DialogUserErrorDialogMessage": "{0}: {1}",
  "DialogUserErrorDialogInfoMessage": "\n有關如何修復此錯誤的更多資訊,請參閱我們的設定指南。",
  "DialogUserErrorDialogTitle": "Ryujinx 錯誤 ({0})",
  "DialogAmiiboApiTitle": "Amiibo API",
  "DialogAmiiboApiFailFetchMessage": "從 API 取得資訊時出現錯誤。",
  "DialogAmiiboApiConnectErrorMessage": "無法連接 Amiibo API 伺服器。服務可能已停機,或者您可能需要確認網際網路連線是否在線上。",
  "DialogProfileInvalidProfileErrorMessage": "設定檔 {0} 與目前輸入配置系統不相容。",
  "DialogProfileDefaultProfileOverwriteErrorMessage": "無法覆蓋預設設定檔",
  "DialogProfileDeleteProfileTitle": "刪除設定檔",
  "DialogProfileDeleteProfileMessage": "此動作不可復原,您確定要繼續嗎?",
  "DialogWarning": "警告",
  "DialogPPTCDeletionMessage": "您將在下一次啟動時佇列重建以下遊戲的 PPTC:\n\n{0}\n\n您確定要繼續嗎?",
  "DialogPPTCDeletionErrorMessage": "在 {0} 清除 PPTC 快取時出錯: {1}",
  "DialogShaderDeletionMessage": "您將刪除以下遊戲的著色器快取:\n\n{0}\n\n您確定要繼續嗎?",
  "DialogShaderDeletionErrorMessage": "在 {0} 清除著色器快取時出錯: {1}",
  "DialogRyujinxErrorMessage": "Ryujinx 遇到錯誤",
  "DialogInvalidTitleIdErrorMessage": "UI 錯誤: 所選遊戲沒有有效的遊戲 ID",
  "DialogFirmwareInstallerFirmwareNotFoundErrorMessage": "在 {0} 中未發現有效的系統韌體。",
  "DialogFirmwareInstallerFirmwareInstallTitle": "安裝韌體 {0}",
  "DialogFirmwareInstallerFirmwareInstallMessage": "將安裝系統版本 {0}。",
  "DialogFirmwareInstallerFirmwareInstallSubMessage": "\n\n這將取代目前的系統版本 {0}。",
  "DialogFirmwareInstallerFirmwareInstallConfirmMessage": "\n\n您確定要繼續嗎?",
  "DialogFirmwareInstallerFirmwareInstallWaitMessage": "正在安裝韌體...",
  "DialogFirmwareInstallerFirmwareInstallSuccessMessage": "成功安裝系統版本 {0}。",
  "DialogUserProfileDeletionWarningMessage": "如果刪除選取的設定檔,將無法開啟其他設定檔",
  "DialogUserProfileDeletionConfirmMessage": "您是否要刪除所選設定檔",
  "DialogUserProfileUnsavedChangesTitle": "警告 - 未儲存的變更",
  "DialogUserProfileUnsavedChangesMessage": "您對該使用者設定檔所做的變更尚未儲存。",
  "DialogUserProfileUnsavedChangesSubMessage": "您確定要放棄變更嗎?",
  "DialogControllerSettingsModifiedConfirmMessage": "目前控制器設定已更新。",
  "DialogControllerSettingsModifiedConfirmSubMessage": "您想要儲存嗎?",
  "DialogLoadFileErrorMessage": "{0}。出錯檔案: {1}",
  "DialogModAlreadyExistsMessage": "模組已經存在",
  "DialogModInvalidMessage": "指定資料夾不包含模組!",
  "DialogModDeleteNoParentMessage": "刪除失敗: 無法找到模組「{0}」的父資料夾!",
  "DialogDlcNoDlcErrorMessage": "指定檔案不包含所選遊戲的 DLC!",
  "DialogPerformanceCheckLoggingEnabledMessage": "您已啟用追蹤日誌,該功能僅供開發者使用。",
  "DialogPerformanceCheckLoggingEnabledConfirmMessage": "為獲得最佳效能,建議停用追蹤日誌。您是否要立即停用追蹤日誌嗎?",
  "DialogPerformanceCheckShaderDumpEnabledMessage": "您已啟用著色器傾印,該功能僅供開發者使用。",
  "DialogPerformanceCheckShaderDumpEnabledConfirmMessage": "為獲得最佳效能,建議停用著色器傾印。您是否要立即停用著色器傾印嗎?",
  "DialogLoadAppGameAlreadyLoadedMessage": "已載入此遊戲",
  "DialogLoadAppGameAlreadyLoadedSubMessage": "請停止模擬或關閉模擬器,然後再啟動另一款遊戲。",
  "DialogUpdateAddUpdateErrorMessage": "指定檔案不包含所選遊戲的更新!",
  "DialogSettingsBackendThreadingWarningTitle": "警告 - 後端執行緒處理中",
  "DialogSettingsBackendThreadingWarningMessage": "變更此選項後,必須重新啟動 Ryujinx 才能完全生效。使用 Ryujinx 的多執行緒功能時,可能需要手動停用驅動程式本身的多執行緒功能,這取決於您的平台。",
  "DialogModManagerDeletionWarningMessage": "您將刪除模組: {0}\n\n您確定要繼續嗎?",
  "DialogModManagerDeletionAllWarningMessage": "您即將刪除此遊戲的所有模組。\n\n您確定要繼續嗎?",
  "SettingsTabGraphicsFeaturesOptions": "功能",
  "SettingsTabGraphicsBackendMultithreading": "圖形後端多執行緒:",
  "CommonAuto": "自動",
  "CommonOff": "關閉",
  "CommonOn": "開啟",
  "InputDialogYes": "是",
  "InputDialogNo": "否",
  "DialogProfileInvalidProfileNameErrorMessage": "檔案名稱包含無效字元。請重試。",
  "MenuBarOptionsPauseEmulation": "暫停",
  "MenuBarOptionsResumeEmulation": "繼續",
  "AboutUrlTooltipMessage": "在預設瀏覽器中開啟 Ryujinx 網站。",
  "AboutDisclaimerMessage": "Ryujinx 和 Nintendo™\n或其任何合作夥伴完全沒有關聯。",
  "AboutAmiiboDisclaimerMessage": "我們在 Amiibo 模擬中\n使用了 AmiiboAPI (www.amiiboapi.com)。",
  "AboutPatreonUrlTooltipMessage": "在預設瀏覽器中開啟 Ryujinx 的 Patreon 網頁。",
  "AboutGithubUrlTooltipMessage": "在預設瀏覽器中開啟 Ryujinx 的 GitHub 網頁。",
  "AboutDiscordUrlTooltipMessage": "在預設瀏覽器中開啟 Ryujinx 的 Discord 邀請連結。",
  "AboutTwitterUrlTooltipMessage": "在預設瀏覽器中開啟 Ryujinx 的 Twitter 網頁。",
  "AboutRyujinxAboutTitle": "關於:",
  "AboutRyujinxAboutContent": "Ryujinx 是一款 Nintendo Switch™ 模擬器。\n請在 Patreon 上支持我們。\n關注我們的 Twitter 或 Discord 取得所有最新消息。\n對於有興趣貢獻的開發者,可以在我們的 GitHub 或 Discord 上了解更多資訊。",
  "AboutRyujinxMaintainersTitle": "維護者:",
  "AboutRyujinxMaintainersContentTooltipMessage": "在預設瀏覽器中開啟貢獻者的網頁",
  "AboutRyujinxSupprtersTitle": "Patreon 支持者:",
  "AmiiboSeriesLabel": "Amiibo 系列",
  "AmiiboCharacterLabel": "角色",
  "AmiiboScanButtonLabel": "掃描",
  "AmiiboOptionsShowAllLabel": "顯示所有 Amiibo",
  "AmiiboOptionsUsRandomTagLabel": "補釘修正:使用隨機標記的 Uuid",
  "DlcManagerTableHeadingEnabledLabel": "已啟用",
  "DlcManagerTableHeadingTitleIdLabel": "遊戲 ID",
  "DlcManagerTableHeadingContainerPathLabel": "容器路徑",
  "DlcManagerTableHeadingFullPathLabel": "完整路徑",
  "DlcManagerRemoveAllButton": "全部刪除",
  "DlcManagerEnableAllButton": "全部啟用",
  "DlcManagerDisableAllButton": "全部停用",
  "ModManagerDeleteAllButton": "全部刪除",
  "MenuBarOptionsChangeLanguage": "變更語言",
  "MenuBarShowFileTypes": "顯示檔案類型",
  "CommonSort": "排序",
  "CommonShowNames": "顯示名稱",
  "CommonFavorite": "我的最愛",
  "OrderAscending": "從小到大",
  "OrderDescending": "從大到小",
  "SettingsTabGraphicsFeatures": "功能與改進",
  "ErrorWindowTitle": "錯誤視窗",
  "ToggleDiscordTooltip": "啟用或關閉 Discord 動態狀態展示",
  "AddGameDirBoxTooltip": "輸入要新增到清單中的遊戲資料夾",
  "AddGameDirTooltip": "新增遊戲資料夾到清單中",
  "RemoveGameDirTooltip": "移除選取的遊戲資料夾",
  "CustomThemeCheckTooltip": "為圖形使用者介面使用自訂 Avalonia 佈景主題,變更模擬器功能表的外觀",
  "CustomThemePathTooltip": "自訂 GUI 佈景主題的路徑",
  "CustomThemeBrowseTooltip": "瀏覽自訂 GUI 佈景主題",
  "DockModeToggleTooltip": "底座模式可使模擬系統表現為底座的 Nintendo Switch。這可以提高大多數遊戲的圖形保真度。反之,停用該模式將使模擬系統表現為手提模式的 Nintendo Switch,從而降低圖形品質。\n\n如果計劃使用底座模式,請配置玩家 1 控制;如果計劃使用手提模式,請配置手提控制。\n\n如果不確定,請保持開啟狀態。",
  "DirectKeyboardTooltip": "支援直接鍵盤存取 (HID)。遊戲可將鍵盤作為文字輸入裝置。\n\n僅適用於在 Switch 硬體上原生支援使用鍵盤的遊戲。\n\n如果不確定,請保持關閉狀態。",
  "DirectMouseTooltip": "支援滑鼠直接存取 (HID)。遊戲可將滑鼠作為指向裝置使用。\n\n僅適用於在 Switch 硬體上原生支援滑鼠控制的遊戲,這類遊戲很少。\n\n啟用後,觸控螢幕功能可能無法使用。\n\n如果不確定,請保持關閉狀態。",
  "RegionTooltip": "變更系統區域",
  "LanguageTooltip": "變更系統語言",
  "TimezoneTooltip": "變更系統時區",
  "TimeTooltip": "變更系統時鐘",
  "VSyncToggleTooltip": "模擬遊戲機的垂直同步。對大多數遊戲來說,它本質上是一個幀率限制器;停用它可能會導致遊戲以更高的速度執行,或使載入畫面耗時更長或卡住。\n\n可以在遊戲中使用快速鍵進行切換 (預設為 F1)。如果您打算停用,我們建議您這樣做。\n\n如果不確定,請保持開啟狀態。",
  "PptcToggleTooltip": "儲存已轉譯的 JIT 函數,這樣每次載入遊戲時就無需再轉譯這些函數。\n\n減少遊戲首次啟動後的卡頓現象,並大大加快啟動時間。\n\n如果不確定,請保持開啟狀態。",
  "FsIntegrityToggleTooltip": "在啟動遊戲時檢查損壞的檔案,如果檢測到損壞的檔案,則在日誌中顯示雜湊值錯誤。\n\n對效能沒有影響,旨在幫助排除故障。\n\n如果不確定,請保持開啟狀態。",
  "AudioBackendTooltip": "變更用於繪製音訊的後端。\n\nSDL2 是首選,而 OpenAL 和 SoundIO 則作為備用。虛設 (Dummy) 將沒有聲音。\n\n如果不確定,請設定為 SDL2。",
  "MemoryManagerTooltip": "變更客體記憶體的映射和存取方式。這會極大地影響模擬 CPU 效能。\n\n如果不確定,請設定為主體略過檢查模式。",
  "MemoryManagerSoftwareTooltip": "使用軟體分頁表進行位址轉換。精度最高,但效能最差。",
  "MemoryManagerHostTooltip": "直接映射主體位址空間中的記憶體。更快的 JIT 編譯和執行速度。",
  "MemoryManagerUnsafeTooltip": "直接映射記憶體,但在存取前不封鎖客體位址空間內的位址。速度更快,但相對不安全。訪客應用程式可以從 Ryujinx 中的任何地方存取記憶體,因此只能使用該模式執行您信任的程式。",
  "UseHypervisorTooltip": "使用 Hypervisor 取代 JIT。使用時可大幅提高效能,但在目前狀態下可能不穩定。",
  "DRamTooltip": "利用另一種 MemoryMode 配置來模仿 Switch 開發模式。\n\n這僅對高解析度紋理套件或 4K 解析度模組有用。不會提高效能。\n\n如果不確定,請保持關閉狀態。",
  "IgnoreMissingServicesTooltip": "忽略未實現的 Horizon OS 服務。這可能有助於在啟動某些遊戲時避免崩潰。\n\n如果不確定,請保持關閉狀態。",
  "GraphicsBackendThreadingTooltip": "在第二個執行緒上執行圖形後端指令。\n\n在本身不支援多執行緒的 GPU 驅動程式上,可加快著色器編譯、減少卡頓並提高效能。在支援多執行緒的驅動程式上效能略有提升。\n\n如果不確定,請設定為自動。",
  "GalThreadingTooltip": "在第二個執行緒上執行圖形後端指令。\n\n在本身不支援多執行緒的 GPU 驅動程式上,可加快著色器編譯、減少卡頓並提高效能。在支援多執行緒的驅動程式上效能略有提升。\n\n如果不確定,請設定為自動。",
  "ShaderCacheToggleTooltip": "儲存磁碟著色器快取,減少後續執行時的卡頓。\n\n如果不確定,請保持開啟狀態。",
  "ResolutionScaleTooltip": "使用倍數提升遊戲的繪製解析度。\n\n少數遊戲可能無法使用此功能,即使提高解析度也會顯得像素化;對於這些遊戲,您可能需要找到去除反鋸齒或提高內部繪製解析度的模組。對於後者,您可能需要選擇原生。\n\n此選項可在遊戲執行時透過點選下方的「套用」進行變更;您只需將設定視窗移到一旁,然後進行試驗,直到找到您喜歡的遊戲效果。\n\n請記住,4 倍幾乎對任何設定都是過度的。",
  "ResolutionScaleEntryTooltip": "浮點解析度刻度,如 1.5。非整數刻度更容易出現問題或崩潰。",
  "AnisotropyTooltip": "各向異性過濾等級。設定為自動可使用遊戲要求的值。",
  "AspectRatioTooltip": "套用於繪製器視窗的長寬比。\n\n只有在遊戲中使用長寬比模組時才可變更,否則圖形會被拉伸。\n\n如果不確定,請保持 16:9 狀態。",
  "ShaderDumpPathTooltip": "圖形著色器傾印路徑",
  "FileLogTooltip": "將控制台日誌儲存到磁碟上的日誌檔案中。不會影響效能。",
  "StubLogTooltip": "在控制台中輸出日誌訊息。不會影響效能。",
  "InfoLogTooltip": "在控制台中輸出資訊日誌訊息。不會影響效能。",
  "WarnLogTooltip": "在控制台中輸出警告日誌訊息。不會影響效能。",
  "ErrorLogTooltip": "在控制台中輸出錯誤日誌訊息。不會影響效能。",
  "TraceLogTooltip": "在控制台中輸出追蹤日誌訊息。不會影響效能。",
  "GuestLogTooltip": "在控制台中輸出客體日誌訊息。不會影響效能。",
  "FileAccessLogTooltip": "在控制台中輸出檔案存取日誌訊息。",
  "FSAccessLogModeTooltip": "啟用檔案系統存取日誌輸出到控制台中。可能的模式為 0 到 3",
  "DeveloperOptionTooltip": "謹慎使用",
  "OpenGlLogLevel": "需要啟用適當的日誌等級",
  "DebugLogTooltip": "在控制台中輸出偵錯日誌訊息。\n\n只有在人員特別指示的情況下才能使用,因為這會導致日誌難以閱讀,並降低模擬器效能。",
  "LoadApplicationFileTooltip": "開啟檔案總管,選擇與 Switch 相容的檔案來載入",
  "LoadApplicationFolderTooltip": "開啟檔案總管,選擇與 Switch 相容且未封裝的應用程式來載入",
  "OpenRyujinxFolderTooltip": "開啟 Ryujinx 檔案系統資料夾",
  "OpenRyujinxLogsTooltip": "開啟日誌被寫入的資料夾",
  "ExitTooltip": "結束 Ryujinx",
  "OpenSettingsTooltip": "開啟設定視窗",
  "OpenProfileManagerTooltip": "開啟使用者設定檔管理員視窗",
  "StopEmulationTooltip": "停止模擬目前遊戲,返回遊戲選擇介面",
  "CheckUpdatesTooltip": "檢查 Ryujinx 的更新",
  "OpenAboutTooltip": "開啟關於視窗",
  "GridSize": "網格尺寸",
  "GridSizeTooltip": "調整網格的大小",
  "SettingsTabSystemSystemLanguageBrazilianPortuguese": "巴西葡萄牙文",
  "AboutRyujinxContributorsButtonHeader": "查看所有貢獻者",
  "SettingsTabSystemAudioVolume": "音量:",
  "AudioVolumeTooltip": "調節音量",
  "SettingsTabSystemEnableInternetAccess": "訪客網際網路存取/區域網路模式",
  "EnableInternetAccessTooltip": "允許模擬應用程式連線網際網路。\n\n當啟用此功能且系統連線到同一接入點時,具有區域網路模式的遊戲可相互連線。這也包括真正的遊戲機。\n\n不允許連接 Nintendo 伺服器。可能會導致某些嘗試連線網際網路的遊戲崩潰。\n\n如果不確定,請保持關閉狀態。",
  "GameListContextMenuManageCheatToolTip": "管理密技",
  "GameListContextMenuManageCheat": "管理密技",
  "GameListContextMenuManageModToolTip": "管理模組",
  "GameListContextMenuManageMod": "管理模組",
  "ControllerSettingsStickRange": "範圍:",
  "DialogStopEmulationTitle": "Ryujinx - 停止模擬",
  "DialogStopEmulationMessage": "您確定要停止模擬嗎?",
  "SettingsTabCpu": "CPU",
  "SettingsTabAudio": "音訊",
  "SettingsTabNetwork": "網路",
  "SettingsTabNetworkConnection": "網路連線",
  "SettingsTabCpuCache": "CPU 快取",
  "SettingsTabCpuMemory": "CPU 模式",
  "DialogUpdaterFlatpakNotSupportedMessage": "請透過 Flathub 更新 Ryujinx。",
  "UpdaterDisabledWarningTitle": "更新已停用!",
  "ControllerSettingsRotate90": "順時針旋轉 90°",
  "IconSize": "圖示大小",
  "IconSizeTooltip": "變更遊戲圖示的大小",
  "MenuBarOptionsShowConsole": "顯示控制台",
  "ShaderCachePurgeError": "在 {0} 清除著色器快取時出錯: {1}",
  "UserErrorNoKeys": "找不到金鑰",
  "UserErrorNoFirmware": "找不到韌體",
  "UserErrorFirmwareParsingFailed": "韌體解析錯誤",
  "UserErrorApplicationNotFound": "找不到應用程式",
  "UserErrorUnknown": "未知錯誤",
  "UserErrorUndefined": "未定義錯誤",
  "UserErrorNoKeysDescription": "Ryujinx 無法找到您的「prod.keys」檔案",
  "UserErrorNoFirmwareDescription": "Ryujinx 無法找到已安裝的任何韌體",
  "UserErrorFirmwareParsingFailedDescription": "Ryujinx 無法解析所提供的韌體。這通常是由於金鑰過時造成的。",
  "UserErrorApplicationNotFoundDescription": "Ryujinx 無法在指定路徑下找到有效的應用程式。",
  "UserErrorUnknownDescription": "發生未知錯誤!",
  "UserErrorUndefinedDescription": "發生未定義錯誤! 這種情況不應該發生,請聯絡開發人員!",
  "OpenSetupGuideMessage": "開啟設定指南",
  "NoUpdate": "沒有更新",
  "TitleUpdateVersionLabel": "版本 {0}",
  "RyujinxInfo": "Ryujinx - 資訊",
  "RyujinxConfirm": "Ryujinx - 確認",
  "FileDialogAllTypes": "全部類型",
  "Never": "從不",
  "SwkbdMinCharacters": "長度必須至少為 {0} 個字元",
  "SwkbdMinRangeCharacters": "長度必須為 {0} 到 {1} 個字元",
  "SoftwareKeyboard": "軟體鍵盤",
  "SoftwareKeyboardModeNumeric": "必須是 0 到 9 或「.」",
  "SoftwareKeyboardModeAlphabet": "必須是「非中日韓字元」 (non CJK)",
  "SoftwareKeyboardModeASCII": "必須是 ASCII 文字",
  "ControllerAppletControllers": "支援的控制器:",
  "ControllerAppletPlayers": "玩家:",
  "ControllerAppletDescription": "您目前的配置無效。開啟設定並重新配置輸入。",
  "ControllerAppletDocked": "已設定底座模式。手提控制應該停用。",
  "UpdaterRenaming": "正在重新命名舊檔案...",
  "UpdaterRenameFailed": "更新程式無法重新命名檔案: {0}",
  "UpdaterAddingFiles": "正在加入新檔案...",
  "UpdaterExtracting": "正在提取更新...",
  "UpdaterDownloading": "正在下載更新...",
  "Game": "遊戲",
  "Docked": "底座模式",
  "Handheld": "手提模式",
  "ConnectionError": "連線錯誤。",
  "AboutPageDeveloperListMore": "{0} 等人...",
  "ApiError": "API 錯誤。",
  "LoadingHeading": "正在載入 {0}",
  "CompilingPPTC": "正在編譯 PTC",
  "CompilingShaders": "正在編譯著色器",
  "AllKeyboards": "所有鍵盤",
  "OpenFileDialogTitle": "選取支援的檔案格式",
  "OpenFolderDialogTitle": "選取未封裝遊戲的資料夾",
  "AllSupportedFormats": "所有支援的格式",
  "RyujinxUpdater": "Ryujinx 更新程式",
  "SettingsTabHotkeys": "鍵盤快速鍵",
  "SettingsTabHotkeysHotkeys": "鍵盤快捷鍵",
  "SettingsTabHotkeysToggleVsyncHotkey": "切換垂直同步:",
  "SettingsTabHotkeysScreenshotHotkey": "擷取畫面:",
  "SettingsTabHotkeysShowUiHotkey": "顯示 UI:",
  "SettingsTabHotkeysPauseHotkey": "暫停:",
  "SettingsTabHotkeysToggleMuteHotkey": "靜音:",
  "ControllerMotionTitle": "體感控制設定",
  "ControllerRumbleTitle": "震動設定",
  "SettingsSelectThemeFileDialogTitle": "選取佈景主題檔案",
  "SettingsXamlThemeFile": "Xaml 佈景主題檔案",
  "AvatarWindowTitle": "管理帳戶 - 大頭貼",
  "Amiibo": "Amiibo",
  "Unknown": "未知",
  "Usage": "用途",
  "Writable": "可寫入",
  "SelectDlcDialogTitle": "選取 DLC 檔案",
  "SelectUpdateDialogTitle": "選取更新檔",
  "SelectModDialogTitle": "選取模組資料夾",
  "UserProfileWindowTitle": "使用者設定檔管理員",
  "CheatWindowTitle": "密技管理員",
  "DlcWindowTitle": "管理 {0} 的可下載內容 ({1})",
  "ModWindowTitle": "管理 {0} 的模組 ({1})",
  "UpdateWindowTitle": "遊戲更新管理員",
  "CheatWindowHeading": "可用於 {0} [{1}] 的密技",
  "BuildId": "組建識別碼:",
  "DlcWindowHeading": "{0} 個可下載內容",
  "ModWindowHeading": "{0} 模組",
  "UserProfilesEditProfile": "編輯所選",
  "Cancel": "取消",
  "Save": "儲存",
  "Discard": "放棄變更",
  "Paused": "暫停",
  "UserProfilesSetProfileImage": "設定設定檔圖像",
  "UserProfileEmptyNameError": "名稱為必填",
  "UserProfileNoImageError": "必須設定設定檔圖像",
  "GameUpdateWindowHeading": "管理 {0} 的更新 ({1})",
  "SettingsTabHotkeysResScaleUpHotkey": "提高解析度:",
  "SettingsTabHotkeysResScaleDownHotkey": "降低解析度:",
  "UserProfilesName": "名稱:",
  "UserProfilesUserId": "使用者 ID:",
  "SettingsTabGraphicsBackend": "圖形後端",
  "SettingsTabGraphicsBackendTooltip": "選擇模擬器將使用的圖形後端。\n\n只要驅動程式是最新的,Vulkan 對所有現代顯示卡來說都更好用。Vulkan 還能在所有 GPU 廠商上實現更快的著色器編譯 (減少卡頓)。\n\nOpenGL 在舊式 Nvidia GPU、Linux 上的舊式 AMD GPU 或 VRAM 較低的 GPU 上可能會取得更好的效果,不過著色器編譯的卡頓會更嚴重。\n\n如果不確定,請設定為 Vulkan。如果您的 GPU 使用最新的圖形驅動程式也不支援 Vulkan,請設定為 OpenGL。",
  "SettingsEnableTextureRecompression": "開啟材質重新壓縮",
  "SettingsEnableTextureRecompressionTooltip": "壓縮 ASTC 紋理,以減少 VRAM 占用。\n\n使用這種紋理格式的遊戲包括 Astral Chain、Bayonetta 3、Fire Emblem Engage、Metroid Prime Remastered、Super Mario Bros. Wonder 和 The Legend of Zelda: Tears of the Kingdom。\n\n使用 4GB 或更低 VRAM 的顯示卡在執行這些遊戲時可能會崩潰。\n\n只有在上述遊戲的 VRAM 即將耗盡時才啟用。如果不確定,請保持關閉狀態。",
  "SettingsTabGraphicsPreferredGpu": "優先選取的 GPU",
  "SettingsTabGraphicsPreferredGpuTooltip": "選擇將與 Vulkan 圖形後端一起使用的顯示卡。\n\n不會影響 OpenGL 將使用的 GPU。\n\n如果不確定,請設定為標記為「dGPU」的 GPU。如果沒有,則保持原狀。",
  "SettingsAppRequiredRestartMessage": "需要重新啟動 Ryujinx",
  "SettingsGpuBackendRestartMessage": "圖形後端或 GPU 設定已修改。這需要重新啟動才能套用。",
  "SettingsGpuBackendRestartSubMessage": "您現在要重新啟動嗎?",
  "RyujinxUpdaterMessage": "您想將 Ryujinx 升級到最新版本嗎?",
  "SettingsTabHotkeysVolumeUpHotkey": "提高音量:",
  "SettingsTabHotkeysVolumeDownHotkey": "降低音量:",
  "SettingsEnableMacroHLE": "啟用 Macro HLE",
  "SettingsEnableMacroHLETooltip": "GPU 巨集程式碼的進階模擬。\n\n可提高效能,但在某些遊戲中可能會導致圖形閃爍。\n\n如果不確定,請保持開啟狀態。",
  "SettingsEnableColorSpacePassthrough": "色彩空間直通",
  "SettingsEnableColorSpacePassthroughTooltip": "指示 Vulkan 後端在不指定色彩空間的情況下傳遞色彩資訊。對於使用廣色域顯示器的使用者來說,這可能會帶來更鮮艷的色彩,但代價是犧牲色彩的正確性。",
  "VolumeShort": "音量",
  "UserProfilesManageSaves": "管理存檔",
  "DeleteUserSave": "您想刪除此遊戲的使用者存檔嗎?",
  "IrreversibleActionNote": "此動作將無法復原。",
  "SaveManagerHeading": "管理 {0} 的存檔 ({1})",
  "SaveManagerTitle": "存檔管理員",
  "Name": "名稱",
  "Size": "大小",
  "Search": "搜尋",
  "UserProfilesRecoverLostAccounts": "復原遺失的帳戶",
  "Recover": "復原",
  "UserProfilesRecoverHeading": "發現下列帳戶有一些存檔",
  "UserProfilesRecoverEmptyList": "無設定檔可復原",
  "GraphicsAATooltip": "對遊戲繪製進行反鋸齒處理。\n\nFXAA 會模糊大部分圖像,而 SMAA 則會嘗試找出鋸齒邊緣並將其平滑化。\n\n不建議與 FSR 縮放濾鏡一起使用。\n\n此選項可在遊戲執行時透過點選下方的「套用」進行變更;您只需將設定視窗移到一旁,然後進行試驗,直到找到您喜歡的遊戲效果。\n\n如果不確定,請選擇無狀態。",
  "GraphicsAALabel": "反鋸齒:",
  "GraphicsScalingFilterLabel": "縮放過濾器:",
  "GraphicsScalingFilterTooltip": "選擇使用解析度縮放時套用的縮放過濾器。\n\n雙線性 (Bilinear) 濾鏡適用於 3D 遊戲,是一個安全的預設選項。\n\n建議像素美術遊戲使用近鄰性 (Nearest) 濾鏡。\n\nFSR 1.0 只是一個銳化濾鏡,不建議與 FXAA 或 SMAA 一起使用。\n\n此選項可在遊戲執行時透過點選下方的「套用」進行變更;您只需將設定視窗移到一旁,然後進行試驗,直到找到您喜歡的遊戲效果。\n\n如果不確定,請保持雙線性 (Bilinear) 狀態。",
  "GraphicsScalingFilterBilinear": "雙線性 (Bilinear)",
  "GraphicsScalingFilterNearest": "近鄰性 (Nearest)",
  "GraphicsScalingFilterFsr": "FSR",
  "GraphicsScalingFilterLevelLabel": "日誌等級",
  "GraphicsScalingFilterLevelTooltip": "設定 FSR 1.0 銳化等級。越高越清晰。",
  "SmaaLow": "低階 SMAA",
  "SmaaMedium": "中階 SMAA",
  "SmaaHigh": "高階 SMAA",
  "SmaaUltra": "超高階 SMAA",
  "UserEditorTitle": "編輯使用者",
  "UserEditorTitleCreate": "建立使用者",
  "SettingsTabNetworkInterface": "網路介面:",
  "NetworkInterfaceTooltip": "用於 LAN/LDN 功能的網路介面。\n\n與 VPN 或 XLink Kai 以及支援區域網路的遊戲配合使用,可用於在網路上偽造同網際網路連線。\n\n如果不確定,請保持預設狀態。",
  "NetworkInterfaceDefault": "預設",
  "PackagingShaders": "封裝著色器",
  "AboutChangelogButton": "在 GitHub 上檢視更新日誌",
  "AboutChangelogButtonTooltipMessage": "在預設瀏覽器中開啟此版本的更新日誌。",
  "SettingsTabNetworkMultiplayer": "多人遊戲",
  "MultiplayerMode": "模式:",
  "MultiplayerModeTooltip": "變更 LDN 多人遊戲模式。\n\nLdnMitm 將修改遊戲中的本機無線/本機遊戲功能,使其如同區域網路一樣執行,允許與其他安裝了 ldn_mitm 模組的 Ryujinx 實例和已破解的 Nintendo Switch 遊戲機進行本機同網路連線。\n\n多人遊戲要求所有玩家使用相同的遊戲版本 (例如,Super Smash Bros. Ultimate v13.0.1 無法連接 v13.0.0)。\n\n如果不確定,請保持 Disabled (停用) 狀態。",
  "MultiplayerModeDisabled": "已停用",
  "MultiplayerModeLdnMitm": "ldn_mitm"
}