{ "Language": "繁體中文 (台灣)", "MenuBarFileOpenApplet": "開啟小程式", "MenuBarFileOpenAppletOpenMiiAppletToolTip": "在獨立模式下開啟 Mii 編輯器小程式", "SettingsTabInputDirectMouseAccess": "滑鼠直接存取", "SettingsTabSystemMemoryManagerMode": "記憶體管理員模式:", "SettingsTabSystemMemoryManagerModeSoftware": "軟體模式", "SettingsTabSystemMemoryManagerModeHost": "主體模式 (快速)", "SettingsTabSystemMemoryManagerModeHostUnchecked": "主體略過檢查模式 (最快,不安全)", "SettingsTabSystemUseHypervisor": "使用 Hypervisor", "MenuBarFile": "檔案(_F)", "MenuBarFileOpenFromFile": "從檔案載入應用程式(_L)", "MenuBarFileOpenUnpacked": "載入解開封裝的遊戲(_U)", "MenuBarFileOpenEmuFolder": "開啟 Ryujinx 資料夾", "MenuBarFileOpenLogsFolder": "開啟日誌資料夾", "MenuBarFileExit": "結束(_E)", "MenuBarOptions": "選項(_O)", "MenuBarOptionsToggleFullscreen": "切換全螢幕模式", "MenuBarOptionsStartGamesInFullscreen": "使用全螢幕模式啟動遊戲", "MenuBarOptionsStopEmulation": "停止模擬", "MenuBarOptionsSettings": "設定(_S)", "MenuBarOptionsManageUserProfiles": "管理使用者設定檔(_M)", "MenuBarActions": "動作(_A)", "MenuBarOptionsSimulateWakeUpMessage": "模擬喚醒訊息", "MenuBarActionsScanAmiibo": "掃描 Amiibo", "MenuBarTools": "工具(_T)", "MenuBarToolsInstallFirmware": "安裝韌體", "MenuBarFileToolsInstallFirmwareFromFile": "從 XCI 或 ZIP 安裝韌體", "MenuBarFileToolsInstallFirmwareFromDirectory": "從資料夾安裝韌體", "MenuBarToolsManageFileTypes": "管理檔案類型", "MenuBarToolsInstallFileTypes": "安裝檔案類型", "MenuBarToolsUninstallFileTypes": "移除檔案類型", "MenuBarHelp": "說明(_H)", "MenuBarHelpCheckForUpdates": "檢查更新", "MenuBarHelpAbout": "關於", "MenuSearch": "搜尋...", "GameListHeaderFavorite": "我的最愛", "GameListHeaderIcon": "圖示", "GameListHeaderApplication": "名稱", "GameListHeaderDeveloper": "開發者", "GameListHeaderVersion": "版本", "GameListHeaderTimePlayed": "遊玩時數", "GameListHeaderLastPlayed": "最近遊玩", "GameListHeaderFileExtension": "副檔名", "GameListHeaderFileSize": "檔案大小", "GameListHeaderPath": "路徑", "GameListContextMenuOpenUserSaveDirectory": "開啟使用者存檔資料夾", "GameListContextMenuOpenUserSaveDirectoryToolTip": "開啟此應用程式的使用者存檔資料夾", "GameListContextMenuOpenDeviceSaveDirectory": "開啟裝置存檔資料夾", "GameListContextMenuOpenDeviceSaveDirectoryToolTip": "開啟此應用程式的裝置存檔資料夾", "GameListContextMenuOpenBcatSaveDirectory": "開啟 BCAT 存檔資料夾", "GameListContextMenuOpenBcatSaveDirectoryToolTip": "開啟此應用程式的 BCAT 存檔資料夾", "GameListContextMenuManageTitleUpdates": "管理遊戲更新", "GameListContextMenuManageTitleUpdatesToolTip": "開啟遊戲更新管理視窗", "GameListContextMenuManageDlc": "管理 DLC", "GameListContextMenuManageDlcToolTip": "開啟 DLC 管理視窗", "GameListContextMenuCacheManagement": "快取管理", "GameListContextMenuCacheManagementPurgePptc": "佇列 PPTC 重建", "GameListContextMenuCacheManagementPurgePptcToolTip": "下一次啟動遊戲時,觸發 PPTC 進行重建", "GameListContextMenuCacheManagementPurgeShaderCache": "清除著色器快取", "GameListContextMenuCacheManagementPurgeShaderCacheToolTip": "刪除應用程式的著色器快取", "GameListContextMenuCacheManagementOpenPptcDirectory": "開啟 PPTC 資料夾", "GameListContextMenuCacheManagementOpenPptcDirectoryToolTip": "開啟此應用程式的 PPTC 快取資料夾", "GameListContextMenuCacheManagementOpenShaderCacheDirectory": "開啟著色器快取資料夾", "GameListContextMenuCacheManagementOpenShaderCacheDirectoryToolTip": "開啟此應用程式的著色器快取資料夾", "GameListContextMenuExtractData": "提取資料", "GameListContextMenuExtractDataExeFS": "ExeFS", "GameListContextMenuExtractDataExeFSToolTip": "從應用程式的目前配置中提取 ExeFS 分區 (包含更新)", "GameListContextMenuExtractDataRomFS": "RomFS", "GameListContextMenuExtractDataRomFSToolTip": "從應用程式的目前配置中提取 RomFS 分區 (包含更新)", "GameListContextMenuExtractDataLogo": "Logo", "GameListContextMenuExtractDataLogoToolTip": "從應用程式的目前配置中提取 Logo 分區 (包含更新)", "GameListContextMenuCreateShortcut": "建立應用程式捷徑", "GameListContextMenuCreateShortcutToolTip": "建立桌面捷徑,啟動選取的應用程式", "GameListContextMenuCreateShortcutToolTipMacOS": "在 macOS 的應用程式資料夾中建立捷徑,啟動選取的應用程式", "GameListContextMenuOpenModsDirectory": "開啟模組資料夾", "GameListContextMenuOpenModsDirectoryToolTip": "開啟此應用程式模組的資料夾", "GameListContextMenuOpenSdModsDirectory": "開啟 Atmosphere 模組資料夾", "GameListContextMenuOpenSdModsDirectoryToolTip": "開啟此應用程式模組的另一個 SD 卡 Atmosphere 資料夾。適用於為真實硬體封裝的模組。", "StatusBarGamesLoaded": "{0}/{1} 遊戲已載入", "StatusBarSystemVersion": "系統版本: {0}", "LinuxVmMaxMapCountDialogTitle": "檢測到記憶體映射的低限值", "LinuxVmMaxMapCountDialogTextPrimary": "您是否要將 vm.max_map_count 的數值增至 {0}?", "LinuxVmMaxMapCountDialogTextSecondary": "某些遊戲可能會嘗試建立超過目前允許的記憶體映射。一旦超過此限制,Ryujinx 就會崩潰。", "LinuxVmMaxMapCountDialogButtonUntilRestart": "是的,直到下次重新啟動", "LinuxVmMaxMapCountDialogButtonPersistent": "是的,永久設定", "LinuxVmMaxMapCountWarningTextPrimary": "記憶體映射的最大值低於建議值。", "LinuxVmMaxMapCountWarningTextSecondary": "目前 vm.max_map_count ({0}) 的數值小於 {1}。某些遊戲可能會嘗試建立比目前允許值更多的記憶體映射。一旦超過此限制,Ryujinx 就會崩潰。\n\n您可能需要手動提高上限,或者安裝 pkexec,讓 Ryujinx 協助提高上限。", "Settings": "設定", "SettingsTabGeneral": "使用者介面", "SettingsTabGeneralGeneral": "一般", "SettingsTabGeneralEnableDiscordRichPresence": "啟用 Discord 動態狀態展示", "SettingsTabGeneralCheckUpdatesOnLaunch": "啟動時檢查更新", "SettingsTabGeneralShowConfirmExitDialog": "顯示「確認結束」對話方塊", "SettingsTabGeneralHideCursor": "隱藏滑鼠游標:", "SettingsTabGeneralHideCursorNever": "從不", "SettingsTabGeneralHideCursorOnIdle": "閒置時", "SettingsTabGeneralHideCursorAlways": "總是", "SettingsTabGeneralGameDirectories": "遊戲資料夾", "SettingsTabGeneralAdd": "新增", "SettingsTabGeneralRemove": "刪除", "SettingsTabSystem": "系統", "SettingsTabSystemCore": "核心", "SettingsTabSystemSystemRegion": "系統區域:", "SettingsTabSystemSystemRegionJapan": "日本", "SettingsTabSystemSystemRegionUSA": "美國", "SettingsTabSystemSystemRegionEurope": "歐洲", "SettingsTabSystemSystemRegionAustralia": "澳洲", "SettingsTabSystemSystemRegionChina": "中國", "SettingsTabSystemSystemRegionKorea": "韓國", "SettingsTabSystemSystemRegionTaiwan": "台灣 (中華民國)", "SettingsTabSystemSystemLanguage": "系統語言:", "SettingsTabSystemSystemLanguageJapanese": "日文", "SettingsTabSystemSystemLanguageAmericanEnglish": "英文 (美國)", "SettingsTabSystemSystemLanguageFrench": "法文", "SettingsTabSystemSystemLanguageGerman": "德文", "SettingsTabSystemSystemLanguageItalian": "義大利文", "SettingsTabSystemSystemLanguageSpanish": "西班牙文", "SettingsTabSystemSystemLanguageChinese": "中文 (中國)", "SettingsTabSystemSystemLanguageKorean": "韓文", "SettingsTabSystemSystemLanguageDutch": "荷蘭文", "SettingsTabSystemSystemLanguagePortuguese": "葡萄牙文", "SettingsTabSystemSystemLanguageRussian": "俄文", "SettingsTabSystemSystemLanguageTaiwanese": "中文 (台灣)", "SettingsTabSystemSystemLanguageBritishEnglish": "英文 (英國)", "SettingsTabSystemSystemLanguageCanadianFrench": "加拿大法文", "SettingsTabSystemSystemLanguageLatinAmericanSpanish": "美洲西班牙文", "SettingsTabSystemSystemLanguageSimplifiedChinese": "簡體中文", "SettingsTabSystemSystemLanguageTraditionalChinese": "正體中文 (建議)", "SettingsTabSystemSystemTimeZone": "系統時區:", "SettingsTabSystemSystemTime": "系統時鐘:", "SettingsTabSystemEnableVsync": "垂直同步", "SettingsTabSystemEnablePptc": "PPTC (剖析式持久轉譯快取, Profiled Persistent Translation Cache)", "SettingsTabSystemEnableFsIntegrityChecks": "檔案系統完整性檢查", "SettingsTabSystemAudioBackend": "音效後端:", "SettingsTabSystemAudioBackendDummy": "虛設 (Dummy)", "SettingsTabSystemAudioBackendOpenAL": "OpenAL", "SettingsTabSystemAudioBackendSoundIO": "SoundIO", "SettingsTabSystemAudioBackendSDL2": "SDL2", "SettingsTabSystemHacks": "補釘修正", "SettingsTabSystemHacksNote": "可能導致模擬器不穩定", "SettingsTabSystemExpandDramSize": "使用替代的記憶體配置 (開發者專用)", "SettingsTabSystemIgnoreMissingServices": "忽略缺少的模擬器功能", "SettingsTabGraphics": "圖形", "SettingsTabGraphicsAPI": "圖形 API", "SettingsTabGraphicsEnableShaderCache": "啟用著色器快取", "SettingsTabGraphicsAnisotropicFiltering": "各向異性過濾:", "SettingsTabGraphicsAnisotropicFilteringAuto": "自動", "SettingsTabGraphicsAnisotropicFiltering2x": "2 倍", "SettingsTabGraphicsAnisotropicFiltering4x": "4 倍", "SettingsTabGraphicsAnisotropicFiltering8x": "8 倍", "SettingsTabGraphicsAnisotropicFiltering16x": "16 倍", "SettingsTabGraphicsResolutionScale": "解析度比例:", "SettingsTabGraphicsResolutionScaleCustom": "自訂 (不建議使用)", "SettingsTabGraphicsResolutionScaleNative": "原生 (720p/1080p)", "SettingsTabGraphicsResolutionScale2x": "2 倍 (1440p/2160p)", "SettingsTabGraphicsResolutionScale3x": "3 倍 (2160p/3240p)", "SettingsTabGraphicsResolutionScale4x": "4 倍 (2880p/4320p) (不建議使用)", "SettingsTabGraphicsAspectRatio": "顯示長寬比例:", "SettingsTabGraphicsAspectRatio4x3": "4:3", "SettingsTabGraphicsAspectRatio16x9": "16:9", "SettingsTabGraphicsAspectRatio16x10": "16:10", "SettingsTabGraphicsAspectRatio21x9": "21:9", "SettingsTabGraphicsAspectRatio32x9": "32:9", "SettingsTabGraphicsAspectRatioStretch": "拉伸以適應視窗", "SettingsTabGraphicsDeveloperOptions": "開發者選項", "SettingsTabGraphicsShaderDumpPath": "圖形著色器傾印路徑:", "SettingsTabLogging": "日誌", "SettingsTabLoggingLogging": "日誌", "SettingsTabLoggingEnableLoggingToFile": "啟用日誌到檔案", "SettingsTabLoggingEnableStubLogs": "啟用 Stub 日誌", "SettingsTabLoggingEnableInfoLogs": "啟用資訊日誌", "SettingsTabLoggingEnableWarningLogs": "啟用警告日誌", "SettingsTabLoggingEnableErrorLogs": "啟用錯誤日誌", "SettingsTabLoggingEnableTraceLogs": "啟用追蹤日誌", "SettingsTabLoggingEnableGuestLogs": "啟用客體日誌", "SettingsTabLoggingEnableFsAccessLogs": "啟用檔案系統存取日誌", "SettingsTabLoggingFsGlobalAccessLogMode": "檔案系統全域存取日誌模式:", "SettingsTabLoggingDeveloperOptions": "開發者選項", "SettingsTabLoggingDeveloperOptionsNote": "警告: 會降低效能", "SettingsTabLoggingGraphicsBackendLogLevel": "圖形後端日誌等級:", "SettingsTabLoggingGraphicsBackendLogLevelNone": "無", "SettingsTabLoggingGraphicsBackendLogLevelError": "錯誤", "SettingsTabLoggingGraphicsBackendLogLevelPerformance": "減速", "SettingsTabLoggingGraphicsBackendLogLevelAll": "全部", "SettingsTabLoggingEnableDebugLogs": "啟用偵錯日誌", "SettingsTabInput": "輸入", "SettingsTabInputEnableDockedMode": "底座模式", "SettingsTabInputDirectKeyboardAccess": "鍵盤直接存取", "SettingsButtonSave": "儲存", "SettingsButtonClose": "關閉", "SettingsButtonOk": "確定", "SettingsButtonCancel": "取消", "SettingsButtonApply": "套用", "ControllerSettingsPlayer": "玩家", "ControllerSettingsPlayer1": "玩家 1", "ControllerSettingsPlayer2": "玩家 2", "ControllerSettingsPlayer3": "玩家 3", "ControllerSettingsPlayer4": "玩家 4", "ControllerSettingsPlayer5": "玩家 5", "ControllerSettingsPlayer6": "玩家 6", "ControllerSettingsPlayer7": "玩家 7", "ControllerSettingsPlayer8": "玩家 8", "ControllerSettingsHandheld": "手提模式", "ControllerSettingsInputDevice": "輸入裝置", "ControllerSettingsRefresh": "重新整理", "ControllerSettingsDeviceDisabled": "已停用", "ControllerSettingsControllerType": "控制器類型", "ControllerSettingsControllerTypeHandheld": "手提模式", "ControllerSettingsControllerTypeProController": "Pro 控制器", "ControllerSettingsControllerTypeJoyConPair": "雙 JoyCon", "ControllerSettingsControllerTypeJoyConLeft": "左 JoyCon", "ControllerSettingsControllerTypeJoyConRight": "右 JoyCon", "ControllerSettingsProfile": "設定檔", "ControllerSettingsProfileDefault": "預設", "ControllerSettingsLoad": "載入", "ControllerSettingsAdd": "新增", "ControllerSettingsRemove": "刪除", "ControllerSettingsButtons": "按鍵", "ControllerSettingsButtonA": "A", "ControllerSettingsButtonB": "B", "ControllerSettingsButtonX": "X", "ControllerSettingsButtonY": "Y", "ControllerSettingsButtonPlus": "+", "ControllerSettingsButtonMinus": "-", "ControllerSettingsDPad": "方向鍵", "ControllerSettingsDPadUp": "上", "ControllerSettingsDPadDown": "下", "ControllerSettingsDPadLeft": "左", "ControllerSettingsDPadRight": "右", "ControllerSettingsStickButton": "按鍵", "ControllerSettingsStickUp": "上", "ControllerSettingsStickDown": "下", "ControllerSettingsStickLeft": "左", "ControllerSettingsStickRight": "右", "ControllerSettingsStickStick": "搖桿", "ControllerSettingsStickInvertXAxis": "搖桿左右反向", "ControllerSettingsStickInvertYAxis": "搖桿上下反向", "ControllerSettingsStickDeadzone": "無感帶:", "ControllerSettingsLStick": "左搖桿", "ControllerSettingsRStick": "右搖桿", "ControllerSettingsTriggersLeft": "左扳機", "ControllerSettingsTriggersRight": "右扳機", "ControllerSettingsTriggersButtonsLeft": "左扳機鍵", "ControllerSettingsTriggersButtonsRight": "右扳機鍵", "ControllerSettingsTriggers": "板機", "ControllerSettingsTriggerL": "L", "ControllerSettingsTriggerR": "R", "ControllerSettingsTriggerZL": "ZL", "ControllerSettingsTriggerZR": "ZR", "ControllerSettingsLeftSL": "SL", "ControllerSettingsLeftSR": "SR", "ControllerSettingsRightSL": "SL", "ControllerSettingsRightSR": "SR", "ControllerSettingsExtraButtonsLeft": "左按鍵", "ControllerSettingsExtraButtonsRight": "右按鍵", "ControllerSettingsMisc": "其他", "ControllerSettingsTriggerThreshold": "扳機閾值:", "ControllerSettingsMotion": "體感", "ControllerSettingsMotionUseCemuhookCompatibleMotion": "使用與 CemuHook 相容的體感", "ControllerSettingsMotionControllerSlot": "控制器插槽:", "ControllerSettingsMotionMirrorInput": "鏡像輸入", "ControllerSettingsMotionRightJoyConSlot": "右 JoyCon 插槽:", "ControllerSettingsMotionServerHost": "伺服器主機位址:", "ControllerSettingsMotionGyroSensitivity": "陀螺儀靈敏度:", "ControllerSettingsMotionGyroDeadzone": "陀螺儀無感帶:", "ControllerSettingsSave": "儲存", "ControllerSettingsClose": "關閉", "UserProfilesSelectedUserProfile": "選取的使用者設定檔:", "UserProfilesSaveProfileName": "儲存設定檔名稱", "UserProfilesChangeProfileImage": "變更設定檔圖像", "UserProfilesAvailableUserProfiles": "可用的使用者設定檔:", "UserProfilesAddNewProfile": "建立設定檔", "UserProfilesDelete": "刪除", "UserProfilesClose": "關閉", "ProfileNameSelectionWatermark": "選擇暱稱", "ProfileImageSelectionTitle": "設定檔圖像選取", "ProfileImageSelectionHeader": "選擇設定檔圖像", "ProfileImageSelectionNote": "您可以匯入自訂的設定檔圖像,或從系統韌體中選取大頭貼。", "ProfileImageSelectionImportImage": "匯入圖像檔案", "ProfileImageSelectionSelectAvatar": "選取韌體大頭貼", "InputDialogTitle": "輸入對話方塊", "InputDialogOk": "確定", "InputDialogCancel": "取消", "InputDialogAddNewProfileTitle": "選擇設定檔名稱", "InputDialogAddNewProfileHeader": "請輸入設定檔名稱", "InputDialogAddNewProfileSubtext": "(最大長度: {0})", "AvatarChoose": "選擇大頭貼", "AvatarSetBackgroundColor": "設定背景顏色", "AvatarClose": "關閉", "ControllerSettingsLoadProfileToolTip": "載入設定檔", "ControllerSettingsAddProfileToolTip": "新增設定檔", "ControllerSettingsRemoveProfileToolTip": "刪除設定檔", "ControllerSettingsSaveProfileToolTip": "儲存設定檔", "MenuBarFileToolsTakeScreenshot": "儲存擷取畫面", "MenuBarFileToolsHideUi": "隱藏 UI", "GameListContextMenuRunApplication": "執行應用程式", "GameListContextMenuToggleFavorite": "加入/移除為我的最愛", "GameListContextMenuToggleFavoriteToolTip": "切換遊戲的我的最愛狀態", "SettingsTabGeneralTheme": "佈景主題:", "SettingsTabGeneralThemeDark": "深色", "SettingsTabGeneralThemeLight": "淺色", "ControllerSettingsConfigureGeneral": "配置", "ControllerSettingsRumble": "震動", "ControllerSettingsRumbleStrongMultiplier": "強震動調節", "ControllerSettingsRumbleWeakMultiplier": "弱震動調節", "DialogMessageSaveNotAvailableMessage": "沒有 {0} [{1:x16}] 的存檔", "DialogMessageSaveNotAvailableCreateSaveMessage": "您想為這款遊戲建立存檔嗎?", "DialogConfirmationTitle": "Ryujinx - 確認", "DialogUpdaterTitle": "Ryujinx - 更新程式", "DialogErrorTitle": "Ryujinx - 錯誤", "DialogWarningTitle": "Ryujinx - 警告", "DialogExitTitle": "Ryujinx - 結束", "DialogErrorMessage": "Ryujinx 遇到了錯誤", "DialogExitMessage": "您確定要關閉 Ryujinx 嗎?", "DialogExitSubMessage": "所有未儲存的資料將會遺失!", "DialogMessageCreateSaveErrorMessage": "建立指定的存檔時出現錯誤: {0}", "DialogMessageFindSaveErrorMessage": "尋找指定的存檔時出現錯誤: {0}", "FolderDialogExtractTitle": "選擇要解壓到的資料夾", "DialogNcaExtractionMessage": "從 {1} 提取 {0} 分區...", "DialogNcaExtractionTitle": "Ryujinx - NCA 分區提取器", "DialogNcaExtractionMainNcaNotFoundErrorMessage": "提取失敗。所選檔案中不存在主 NCA 檔案。", "DialogNcaExtractionCheckLogErrorMessage": "提取失敗。請閱讀日誌檔案了解更多資訊。", "DialogNcaExtractionSuccessMessage": "提取成功。", "DialogUpdaterConvertFailedMessage": "無法轉換目前的 Ryujinx 版本。", "DialogUpdaterCancelUpdateMessage": "取消更新!", "DialogUpdaterAlreadyOnLatestVersionMessage": "您已經在使用最新版本的 Ryujinx!", "DialogUpdaterFailedToGetVersionMessage": "嘗試從 GitHub Release 取得發布資訊時發生錯誤。如果 GitHub Actions 正在編譯新版本,則可能會出現這種情況。請幾分鐘後再試一次。", "DialogUpdaterConvertFailedGithubMessage": "無法轉換從 Github Release 接收到的 Ryujinx 版本。", "DialogUpdaterDownloadingMessage": "正在下載更新...", "DialogUpdaterExtractionMessage": "正在提取更新...", "DialogUpdaterRenamingMessage": "重新命名更新...", "DialogUpdaterAddingFilesMessage": "加入新更新...", "DialogUpdaterCompleteMessage": "更新成功!", "DialogUpdaterRestartMessage": "您現在要重新啟動 Ryujinx 嗎?", "DialogUpdaterNoInternetMessage": "您沒有連線到網際網路!", "DialogUpdaterNoInternetSubMessage": "請確認您的網際網路連線正常!", "DialogUpdaterDirtyBuildMessage": "您無法更新非官方版本的 Ryujinx!", "DialogUpdaterDirtyBuildSubMessage": "如果您正在尋找受官方支援的版本,請從 https://ryujinx.org/ 下載 Ryujinx。", "DialogRestartRequiredMessage": "需要重新啟動", "DialogThemeRestartMessage": "佈景主題設定已儲存。需要重新啟動才能套用主題。", "DialogThemeRestartSubMessage": "您要重新啟動嗎", "DialogFirmwareInstallEmbeddedMessage": "您想安裝遊戲內建的韌體嗎? (韌體 {0})", "DialogFirmwareInstallEmbeddedSuccessMessage": "未找到已安裝的韌體,但 Ryujinx 可以從現有的遊戲安裝韌體{0}。\n模擬器現在可以執行。", "DialogFirmwareNoFirmwareInstalledMessage": "未安裝韌體", "DialogFirmwareInstalledMessage": "已安裝韌體{0}", "DialogInstallFileTypesSuccessMessage": "成功安裝檔案類型!", "DialogInstallFileTypesErrorMessage": "無法安裝檔案類型。", "DialogUninstallFileTypesSuccessMessage": "成功移除檔案類型!", "DialogUninstallFileTypesErrorMessage": "無法移除檔案類型。", "DialogOpenSettingsWindowLabel": "開啟設定視窗", "DialogControllerAppletTitle": "控制器小程式", "DialogMessageDialogErrorExceptionMessage": "顯示訊息對話方塊時出現錯誤: {0}", "DialogSoftwareKeyboardErrorExceptionMessage": "顯示軟體鍵盤時出現錯誤: {0}", "DialogErrorAppletErrorExceptionMessage": "顯示錯誤對話方塊時出現錯誤: {0}", "DialogUserErrorDialogMessage": "{0}: {1}", "DialogUserErrorDialogInfoMessage": "\n有關如何修復此錯誤的更多資訊,請參閱我們的設定指南。", "DialogUserErrorDialogTitle": "Ryujinx 錯誤 ({0})", "DialogAmiiboApiTitle": "Amiibo API", "DialogAmiiboApiFailFetchMessage": "從 API 取得資訊時出現錯誤。", "DialogAmiiboApiConnectErrorMessage": "無法連接 Amiibo API 伺服器。服務可能已停機,或者您可能需要確認網際網路連線是否在線上。", "DialogProfileInvalidProfileErrorMessage": "設定檔 {0} 與目前輸入配置系統不相容。", "DialogProfileDefaultProfileOverwriteErrorMessage": "無法覆蓋預設設定檔", "DialogProfileDeleteProfileTitle": "刪除設定檔", "DialogProfileDeleteProfileMessage": "此動作不可復原,您確定要繼續嗎?", "DialogWarning": "警告", "DialogPPTCDeletionMessage": "您將在下一次啟動時佇列重建以下遊戲的 PPTC:\n\n{0}\n\n您確定要繼續嗎?", "DialogPPTCDeletionErrorMessage": "在 {0} 清除 PPTC 快取時出錯: {1}", "DialogShaderDeletionMessage": "您將刪除以下遊戲的著色器快取:\n\n{0}\n\n您確定要繼續嗎?", "DialogShaderDeletionErrorMessage": "在 {0} 清除著色器快取時出錯: {1}", "DialogRyujinxErrorMessage": "Ryujinx 遇到錯誤", "DialogInvalidTitleIdErrorMessage": "UI 錯誤: 所選遊戲沒有有效的遊戲 ID", "DialogFirmwareInstallerFirmwareNotFoundErrorMessage": "在 {0} 中未發現有效的系統韌體。", "DialogFirmwareInstallerFirmwareInstallTitle": "安裝韌體 {0}", "DialogFirmwareInstallerFirmwareInstallMessage": "將安裝系統版本 {0}。", "DialogFirmwareInstallerFirmwareInstallSubMessage": "\n\n這將取代目前的系統版本 {0}。", "DialogFirmwareInstallerFirmwareInstallConfirmMessage": "\n\n您確定要繼續嗎?", "DialogFirmwareInstallerFirmwareInstallWaitMessage": "正在安裝韌體...", "DialogFirmwareInstallerFirmwareInstallSuccessMessage": "成功安裝系統版本 {0}。", "DialogUserProfileDeletionWarningMessage": "如果刪除選取的設定檔,將無法開啟其他設定檔", "DialogUserProfileDeletionConfirmMessage": "您是否要刪除所選設定檔", "DialogUserProfileUnsavedChangesTitle": "警告 - 未儲存的變更", "DialogUserProfileUnsavedChangesMessage": "您對該使用者設定檔所做的變更尚未儲存。", "DialogUserProfileUnsavedChangesSubMessage": "您確定要放棄變更嗎?", "DialogControllerSettingsModifiedConfirmMessage": "目前控制器設定已更新。", "DialogControllerSettingsModifiedConfirmSubMessage": "您想要儲存嗎?", "DialogLoadFileErrorMessage": "{0}。出錯檔案: {1}", "DialogModAlreadyExistsMessage": "模組已經存在", "DialogModInvalidMessage": "指定資料夾不包含模組!", "DialogModDeleteNoParentMessage": "刪除失敗: 無法找到模組「{0}」的父資料夾!", "DialogDlcNoDlcErrorMessage": "指定檔案不包含所選遊戲的 DLC!", "DialogPerformanceCheckLoggingEnabledMessage": "您已啟用追蹤日誌,該功能僅供開發者使用。", "DialogPerformanceCheckLoggingEnabledConfirmMessage": "為獲得最佳效能,建議停用追蹤日誌。您是否要立即停用追蹤日誌嗎?", "DialogPerformanceCheckShaderDumpEnabledMessage": "您已啟用著色器傾印,該功能僅供開發者使用。", "DialogPerformanceCheckShaderDumpEnabledConfirmMessage": "為獲得最佳效能,建議停用著色器傾印。您是否要立即停用著色器傾印嗎?", "DialogLoadAppGameAlreadyLoadedMessage": "已載入此遊戲", "DialogLoadAppGameAlreadyLoadedSubMessage": "請停止模擬或關閉模擬器,然後再啟動另一款遊戲。", "DialogUpdateAddUpdateErrorMessage": "指定檔案不包含所選遊戲的更新!", "DialogSettingsBackendThreadingWarningTitle": "警告 - 後端執行緒處理中", "DialogSettingsBackendThreadingWarningMessage": "變更此選項後,必須重新啟動 Ryujinx 才能完全生效。使用 Ryujinx 的多執行緒功能時,可能需要手動停用驅動程式本身的多執行緒功能,這取決於您的平台。", "DialogModManagerDeletionWarningMessage": "您將刪除模組: {0}\n\n您確定要繼續嗎?", "DialogModManagerDeletionAllWarningMessage": "您即將刪除此遊戲的所有模組。\n\n您確定要繼續嗎?", "SettingsTabGraphicsFeaturesOptions": "功能", "SettingsTabGraphicsBackendMultithreading": "圖形後端多執行緒:", "CommonAuto": "自動", "CommonOff": "關閉", "CommonOn": "開啟", "InputDialogYes": "是", "InputDialogNo": "否", "DialogProfileInvalidProfileNameErrorMessage": "檔案名稱包含無效字元。請重試。", "MenuBarOptionsPauseEmulation": "暫停", "MenuBarOptionsResumeEmulation": "繼續", "AboutUrlTooltipMessage": "在預設瀏覽器中開啟 Ryujinx 網站。", "AboutDisclaimerMessage": "Ryujinx 和 Nintendo™\n或其任何合作夥伴完全沒有關聯。", "AboutAmiiboDisclaimerMessage": "我們在 Amiibo 模擬中\n使用了 AmiiboAPI (www.amiiboapi.com)。", "AboutPatreonUrlTooltipMessage": "在預設瀏覽器中開啟 Ryujinx 的 Patreon 網頁。", "AboutGithubUrlTooltipMessage": "在預設瀏覽器中開啟 Ryujinx 的 GitHub 網頁。", "AboutDiscordUrlTooltipMessage": "在預設瀏覽器中開啟 Ryujinx 的 Discord 邀請連結。", "AboutTwitterUrlTooltipMessage": "在預設瀏覽器中開啟 Ryujinx 的 Twitter 網頁。", "AboutRyujinxAboutTitle": "關於:", "AboutRyujinxAboutContent": "Ryujinx 是一款 Nintendo Switch™ 模擬器。\n請在 Patreon 上支持我們。\n關注我們的 Twitter 或 Discord 取得所有最新消息。\n對於有興趣貢獻的開發者,可以在我們的 GitHub 或 Discord 上了解更多資訊。", "AboutRyujinxMaintainersTitle": "維護者:", "AboutRyujinxMaintainersContentTooltipMessage": "在預設瀏覽器中開啟貢獻者的網頁", "AboutRyujinxSupprtersTitle": "Patreon 支持者:", "AmiiboSeriesLabel": "Amiibo 系列", "AmiiboCharacterLabel": "角色", "AmiiboScanButtonLabel": "掃描", "AmiiboOptionsShowAllLabel": "顯示所有 Amiibo", "AmiiboOptionsUsRandomTagLabel": "補釘修正:使用隨機標記的 Uuid", "DlcManagerTableHeadingEnabledLabel": "已啟用", "DlcManagerTableHeadingTitleIdLabel": "遊戲 ID", "DlcManagerTableHeadingContainerPathLabel": "容器路徑", "DlcManagerTableHeadingFullPathLabel": "完整路徑", "DlcManagerRemoveAllButton": "全部刪除", "DlcManagerEnableAllButton": "全部啟用", "DlcManagerDisableAllButton": "全部停用", "ModManagerDeleteAllButton": "全部刪除", "MenuBarOptionsChangeLanguage": "變更語言", "MenuBarShowFileTypes": "顯示檔案類型", "CommonSort": "排序", "CommonShowNames": "顯示名稱", "CommonFavorite": "我的最愛", "OrderAscending": "從小到大", "OrderDescending": "從大到小", "SettingsTabGraphicsFeatures": "功能與改進", "ErrorWindowTitle": "錯誤視窗", "ToggleDiscordTooltip": "啟用或關閉 Discord 動態狀態展示", "AddGameDirBoxTooltip": "輸入要新增到清單中的遊戲資料夾", "AddGameDirTooltip": "新增遊戲資料夾到清單中", "RemoveGameDirTooltip": "移除選取的遊戲資料夾", "CustomThemeCheckTooltip": "為圖形使用者介面使用自訂 Avalonia 佈景主題,變更模擬器功能表的外觀", "CustomThemePathTooltip": "自訂 GUI 佈景主題的路徑", "CustomThemeBrowseTooltip": "瀏覽自訂 GUI 佈景主題", "DockModeToggleTooltip": "底座模式可使模擬系統表現為底座的 Nintendo Switch。這可以提高大多數遊戲的圖形保真度。反之,停用該模式將使模擬系統表現為手提模式的 Nintendo Switch,從而降低圖形品質。\n\n如果計劃使用底座模式,請配置玩家 1 控制;如果計劃使用手提模式,請配置手提控制。\n\n如果不確定,請保持開啟狀態。", "DirectKeyboardTooltip": "支援直接鍵盤存取 (HID)。遊戲可將鍵盤作為文字輸入裝置。\n\n僅適用於在 Switch 硬體上原生支援使用鍵盤的遊戲。\n\n如果不確定,請保持關閉狀態。", "DirectMouseTooltip": "支援滑鼠直接存取 (HID)。遊戲可將滑鼠作為指向裝置使用。\n\n僅適用於在 Switch 硬體上原生支援滑鼠控制的遊戲,這類遊戲很少。\n\n啟用後,觸控螢幕功能可能無法使用。\n\n如果不確定,請保持關閉狀態。", "RegionTooltip": "變更系統區域", "LanguageTooltip": "變更系統語言", "TimezoneTooltip": "變更系統時區", "TimeTooltip": "變更系統時鐘", "VSyncToggleTooltip": "模擬遊戲機的垂直同步。對大多數遊戲來說,它本質上是一個幀率限制器;停用它可能會導致遊戲以更高的速度執行,或使載入畫面耗時更長或卡住。\n\n可以在遊戲中使用快速鍵進行切換 (預設為 F1)。如果您打算停用,我們建議您這樣做。\n\n如果不確定,請保持開啟狀態。", "PptcToggleTooltip": "儲存已轉譯的 JIT 函數,這樣每次載入遊戲時就無需再轉譯這些函數。\n\n減少遊戲首次啟動後的卡頓現象,並大大加快啟動時間。\n\n如果不確定,請保持開啟狀態。", "FsIntegrityToggleTooltip": "在啟動遊戲時檢查損壞的檔案,如果檢測到損壞的檔案,則在日誌中顯示雜湊值錯誤。\n\n對效能沒有影響,旨在幫助排除故障。\n\n如果不確定,請保持開啟狀態。", "AudioBackendTooltip": "變更用於繪製音訊的後端。\n\nSDL2 是首選,而 OpenAL 和 SoundIO 則作為備用。虛設 (Dummy) 將沒有聲音。\n\n如果不確定,請設定為 SDL2。", "MemoryManagerTooltip": "變更客體記憶體的映射和存取方式。這會極大地影響模擬 CPU 效能。\n\n如果不確定,請設定為主體略過檢查模式。", "MemoryManagerSoftwareTooltip": "使用軟體分頁表進行位址轉換。精度最高,但效能最差。", "MemoryManagerHostTooltip": "直接映射主體位址空間中的記憶體。更快的 JIT 編譯和執行速度。", "MemoryManagerUnsafeTooltip": "直接映射記憶體,但在存取前不封鎖客體位址空間內的位址。速度更快,但相對不安全。訪客應用程式可以從 Ryujinx 中的任何地方存取記憶體,因此只能使用該模式執行您信任的程式。", "UseHypervisorTooltip": "使用 Hypervisor 取代 JIT。使用時可大幅提高效能,但在目前狀態下可能不穩定。", "DRamTooltip": "利用另一種 MemoryMode 配置來模仿 Switch 開發模式。\n\n這僅對高解析度紋理套件或 4K 解析度模組有用。不會提高效能。\n\n如果不確定,請保持關閉狀態。", "IgnoreMissingServicesTooltip": "忽略未實現的 Horizon OS 服務。這可能有助於在啟動某些遊戲時避免崩潰。\n\n如果不確定,請保持關閉狀態。", "GraphicsBackendThreadingTooltip": "在第二個執行緒上執行圖形後端指令。\n\n在本身不支援多執行緒的 GPU 驅動程式上,可加快著色器編譯、減少卡頓並提高效能。在支援多執行緒的驅動程式上效能略有提升。\n\n如果不確定,請設定為自動。", "GalThreadingTooltip": "在第二個執行緒上執行圖形後端指令。\n\n在本身不支援多執行緒的 GPU 驅動程式上,可加快著色器編譯、減少卡頓並提高效能。在支援多執行緒的驅動程式上效能略有提升。\n\n如果不確定,請設定為自動。", "ShaderCacheToggleTooltip": "儲存磁碟著色器快取,減少後續執行時的卡頓。\n\n如果不確定,請保持開啟狀態。", "ResolutionScaleTooltip": "使用倍數提升遊戲的繪製解析度。\n\n少數遊戲可能無法使用此功能,即使提高解析度也會顯得像素化;對於這些遊戲,您可能需要找到去除反鋸齒或提高內部繪製解析度的模組。對於後者,您可能需要選擇原生。\n\n此選項可在遊戲執行時透過點選下方的「套用」進行變更;您只需將設定視窗移到一旁,然後進行試驗,直到找到您喜歡的遊戲效果。\n\n請記住,4 倍幾乎對任何設定都是過度的。", "ResolutionScaleEntryTooltip": "浮點解析度刻度,如 1.5。非整數刻度更容易出現問題或崩潰。", "AnisotropyTooltip": "各向異性過濾等級。設定為自動可使用遊戲要求的值。", "AspectRatioTooltip": "套用於繪製器視窗的長寬比。\n\n只有在遊戲中使用長寬比模組時才可變更,否則圖形會被拉伸。\n\n如果不確定,請保持 16:9 狀態。", "ShaderDumpPathTooltip": "圖形著色器傾印路徑", "FileLogTooltip": "將控制台日誌儲存到磁碟上的日誌檔案中。不會影響效能。", "StubLogTooltip": "在控制台中輸出日誌訊息。不會影響效能。", "InfoLogTooltip": "在控制台中輸出資訊日誌訊息。不會影響效能。", "WarnLogTooltip": "在控制台中輸出警告日誌訊息。不會影響效能。", "ErrorLogTooltip": "在控制台中輸出錯誤日誌訊息。不會影響效能。", "TraceLogTooltip": "在控制台中輸出追蹤日誌訊息。不會影響效能。", "GuestLogTooltip": "在控制台中輸出客體日誌訊息。不會影響效能。", "FileAccessLogTooltip": "在控制台中輸出檔案存取日誌訊息。", "FSAccessLogModeTooltip": "啟用檔案系統存取日誌輸出到控制台中。可能的模式為 0 到 3", "DeveloperOptionTooltip": "謹慎使用", "OpenGlLogLevel": "需要啟用適當的日誌等級", "DebugLogTooltip": "在控制台中輸出偵錯日誌訊息。\n\n只有在人員特別指示的情況下才能使用,因為這會導致日誌難以閱讀,並降低模擬器效能。", "LoadApplicationFileTooltip": "開啟檔案總管,選擇與 Switch 相容的檔案來載入", "LoadApplicationFolderTooltip": "開啟檔案總管,選擇與 Switch 相容且解開封裝的應用程式來載入", "OpenRyujinxFolderTooltip": "開啟 Ryujinx 檔案系統資料夾", "OpenRyujinxLogsTooltip": "開啟日誌被寫入的資料夾", "ExitTooltip": "結束 Ryujinx", "OpenSettingsTooltip": "開啟設定視窗", "OpenProfileManagerTooltip": "開啟使用者設定檔管理員視窗", "StopEmulationTooltip": "停止模擬目前遊戲,返回遊戲選擇介面", "CheckUpdatesTooltip": "檢查 Ryujinx 的更新", "OpenAboutTooltip": "開啟關於視窗", "GridSize": "網格尺寸", "GridSizeTooltip": "調整網格的大小", "SettingsTabSystemSystemLanguageBrazilianPortuguese": "巴西葡萄牙文", "AboutRyujinxContributorsButtonHeader": "查看所有貢獻者", "SettingsTabSystemAudioVolume": "音量:", "AudioVolumeTooltip": "調節音量", "SettingsTabSystemEnableInternetAccess": "訪客網際網路存取/區域網路模式", "EnableInternetAccessTooltip": "允許模擬應用程式連線網際網路。\n\n當啟用此功能且系統連線到同一接入點時,具有區域網路模式的遊戲可相互連線。這也包括真正的遊戲機。\n\n不允許連接 Nintendo 伺服器。可能會導致某些嘗試連線網際網路的遊戲崩潰。\n\n如果不確定,請保持關閉狀態。", "GameListContextMenuManageCheatToolTip": "管理密技", "GameListContextMenuManageCheat": "管理密技", "GameListContextMenuManageModToolTip": "管理模組", "GameListContextMenuManageMod": "管理模組", "ControllerSettingsStickRange": "範圍:", "DialogStopEmulationTitle": "Ryujinx - 停止模擬", "DialogStopEmulationMessage": "您確定要停止模擬嗎?", "SettingsTabCpu": "CPU", "SettingsTabAudio": "音訊", "SettingsTabNetwork": "網路", "SettingsTabNetworkConnection": "網路連線", "SettingsTabCpuCache": "CPU 快取", "SettingsTabCpuMemory": "CPU 模式", "DialogUpdaterFlatpakNotSupportedMessage": "請透過 Flathub 更新 Ryujinx。", "UpdaterDisabledWarningTitle": "更新已停用!", "ControllerSettingsRotate90": "順時針旋轉 90°", "IconSize": "圖示大小", "IconSizeTooltip": "變更遊戲圖示的大小", "MenuBarOptionsShowConsole": "顯示控制台", "ShaderCachePurgeError": "在 {0} 清除著色器快取時出錯: {1}", "UserErrorNoKeys": "找不到金鑰", "UserErrorNoFirmware": "找不到韌體", "UserErrorFirmwareParsingFailed": "韌體解析錯誤", "UserErrorApplicationNotFound": "找不到應用程式", "UserErrorUnknown": "未知錯誤", "UserErrorUndefined": "未定義錯誤", "UserErrorNoKeysDescription": "Ryujinx 無法找到您的「prod.keys」檔案", "UserErrorNoFirmwareDescription": "Ryujinx 無法找到已安裝的任何韌體", "UserErrorFirmwareParsingFailedDescription": "Ryujinx 無法解析所提供的韌體。這通常是由於金鑰過時造成的。", "UserErrorApplicationNotFoundDescription": "Ryujinx 無法在指定路徑下找到有效的應用程式。", "UserErrorUnknownDescription": "發生未知錯誤!", "UserErrorUndefinedDescription": "發生未定義錯誤! 這種情況不應該發生,請聯絡開發人員!", "OpenSetupGuideMessage": "開啟設定指南", "NoUpdate": "沒有更新", "TitleUpdateVersionLabel": "版本 {0}", "RyujinxInfo": "Ryujinx - 資訊", "RyujinxConfirm": "Ryujinx - 確認", "FileDialogAllTypes": "全部類型", "Never": "從不", "SwkbdMinCharacters": "長度必須至少為 {0} 個字元", "SwkbdMinRangeCharacters": "長度必須為 {0} 到 {1} 個字元", "SoftwareKeyboard": "軟體鍵盤", "SoftwareKeyboardModeNumeric": "必須是 0 到 9 或「.」", "SoftwareKeyboardModeAlphabet": "必須是非「中日韓字元」 (non CJK)", "SoftwareKeyboardModeASCII": "必須是 ASCII 文字", "ControllerAppletControllers": "支援的控制器:", "ControllerAppletPlayers": "玩家:", "ControllerAppletDescription": "您目前的配置無效。開啟設定並重新配置輸入。", "ControllerAppletDocked": "已設定底座模式。手提控制應該停用。", "UpdaterRenaming": "正在重新命名舊檔案...", "UpdaterRenameFailed": "更新程式無法重新命名檔案: {0}", "UpdaterAddingFiles": "正在加入新檔案...", "UpdaterExtracting": "正在提取更新...", "UpdaterDownloading": "正在下載更新...", "Game": "遊戲", "Docked": "底座模式", "Handheld": "手提模式", "ConnectionError": "連線錯誤。", "AboutPageDeveloperListMore": "{0} 等人...", "ApiError": "API 錯誤。", "LoadingHeading": "正在載入 {0}", "CompilingPPTC": "正在編譯 PTC", "CompilingShaders": "正在編譯著色器", "AllKeyboards": "所有鍵盤", "OpenFileDialogTitle": "選取支援的檔案格式", "OpenFolderDialogTitle": "選取解開封裝遊戲的資料夾", "AllSupportedFormats": "所有支援的格式", "RyujinxUpdater": "Ryujinx 更新程式", "SettingsTabHotkeys": "鍵盤快速鍵", "SettingsTabHotkeysHotkeys": "鍵盤快捷鍵", "SettingsTabHotkeysToggleVsyncHotkey": "切換垂直同步:", "SettingsTabHotkeysScreenshotHotkey": "擷取畫面:", "SettingsTabHotkeysShowUiHotkey": "顯示 UI:", "SettingsTabHotkeysPauseHotkey": "暫停:", "SettingsTabHotkeysToggleMuteHotkey": "靜音:", "ControllerMotionTitle": "體感控制設定", "ControllerRumbleTitle": "震動設定", "SettingsSelectThemeFileDialogTitle": "選取佈景主題檔案", "SettingsXamlThemeFile": "Xaml 佈景主題檔案", "AvatarWindowTitle": "管理帳戶 - 大頭貼", "Amiibo": "Amiibo", "Unknown": "未知", "Usage": "用途", "Writable": "可寫入", "SelectDlcDialogTitle": "選取 DLC 檔案", "SelectUpdateDialogTitle": "選取更新檔", "SelectModDialogTitle": "選取模組資料夾", "UserProfileWindowTitle": "使用者設定檔管理員", "CheatWindowTitle": "密技管理員", "DlcWindowTitle": "管理 {0} 的可下載內容 ({1})", "UpdateWindowTitle": "遊戲更新管理員", "CheatWindowHeading": "可用於 {0} [{1}] 的密技", "BuildId": "組建識別碼:", "DlcWindowHeading": "{0} 個可下載內容", "ModWindowHeading": "{0} 模組", "UserProfilesEditProfile": "編輯所選", "Cancel": "取消", "Save": "儲存", "Discard": "放棄變更", "Paused": "暫停", "UserProfilesSetProfileImage": "設定設定檔圖像", "UserProfileEmptyNameError": "名稱為必填", "UserProfileNoImageError": "必須設定設定檔圖像", "GameUpdateWindowHeading": "可用於 {0} ({1}) 的更新", "SettingsTabHotkeysResScaleUpHotkey": "提高解析度:", "SettingsTabHotkeysResScaleDownHotkey": "降低解析度:", "UserProfilesName": "名稱:", "UserProfilesUserId": "使用者 ID:", "SettingsTabGraphicsBackend": "圖形後端", "SettingsTabGraphicsBackendTooltip": "選擇模擬器將使用的圖形後端。\n\n只要驅動程式是最新的,Vulkan 對所有現代顯示卡來說都更好用。Vulkan 還能在所有 GPU 廠商上實現更快的著色器編譯 (減少卡頓)。\n\nOpenGL 在舊式 Nvidia GPU、Linux 上的舊式 AMD GPU 或 VRAM 較低的 GPU 上可能會取得更好的效果,不過著色器編譯的卡頓會更嚴重。\n\n如果不確定,請設定為 Vulkan。如果您的 GPU 使用最新的圖形驅動程式也不支援 Vulkan,請設定為 OpenGL。", "SettingsEnableTextureRecompression": "開啟材質重新壓縮", "SettingsEnableTextureRecompressionTooltip": "壓縮 ASTC 紋理,以減少 VRAM 占用。\n\n使用這種紋理格式的遊戲包括 Astral Chain、Bayonetta 3、Fire Emblem Engage、Metroid Prime Remastered、Super Mario Bros. Wonder 和 The Legend of Zelda: Tears of the Kingdom。\n\n使用 4GB 或更低 VRAM 的顯示卡在執行這些遊戲時可能會崩潰。\n\n只有在上述遊戲的 VRAM 即將耗盡時才啟用。如果不確定,請保持關閉狀態。", "SettingsTabGraphicsPreferredGpu": "優先選取的 GPU", "SettingsTabGraphicsPreferredGpuTooltip": "選擇將與 Vulkan 圖形後端一起使用的顯示卡。\n\n不會影響 OpenGL 將使用的 GPU。\n\n如果不確定,請設定為標記為「dGPU」的 GPU。如果沒有,則保持原狀。", "SettingsAppRequiredRestartMessage": "需要重新啟動 Ryujinx", "SettingsGpuBackendRestartMessage": "圖形後端或 GPU 設定已修改。這需要重新啟動才能套用。", "SettingsGpuBackendRestartSubMessage": "您現在要重新啟動嗎?", "RyujinxUpdaterMessage": "您想將 Ryujinx 升級到最新版本嗎?", "SettingsTabHotkeysVolumeUpHotkey": "提高音量:", "SettingsTabHotkeysVolumeDownHotkey": "降低音量:", "SettingsEnableMacroHLE": "啟用 Macro HLE", "SettingsEnableMacroHLETooltip": "GPU 巨集程式碼的進階模擬。\n\n可提高效能,但在某些遊戲中可能會導致圖形閃爍。\n\n如果不確定,請保持開啟狀態。", "SettingsEnableColorSpacePassthrough": "色彩空間直通", "SettingsEnableColorSpacePassthroughTooltip": "指示 Vulkan 後端在不指定色彩空間的情況下傳遞色彩資訊。對於使用廣色域顯示器的使用者來說,這可能會帶來更鮮艷的色彩,但代價是犧牲色彩的正確性。", "VolumeShort": "音量", "UserProfilesManageSaves": "管理存檔", "DeleteUserSave": "您想刪除此遊戲的使用者存檔嗎?", "IrreversibleActionNote": "此動作將無法復原。", "SaveManagerHeading": "管理 {0} 的存檔", "SaveManagerTitle": "存檔管理員", "Name": "名稱", "Size": "大小", "Search": "搜尋", "UserProfilesRecoverLostAccounts": "復原遺失的帳戶", "Recover": "復原", "UserProfilesRecoverHeading": "發現下列帳戶有一些存檔", "UserProfilesRecoverEmptyList": "無設定檔可復原", "GraphicsAATooltip": "對遊戲繪製進行反鋸齒處理。\n\nFXAA 會模糊大部分圖像,而 SMAA 則會嘗試找出鋸齒邊緣並將其平滑化。\n\n不建議與 FSR 縮放濾鏡一起使用。\n\n此選項可在遊戲執行時透過點選下方的「套用」進行變更;您只需將設定視窗移到一旁,然後進行試驗,直到找到您喜歡的遊戲效果。\n\n如果不確定,請選擇無狀態。", "GraphicsAALabel": "反鋸齒:", "GraphicsScalingFilterLabel": "縮放過濾器:", "GraphicsScalingFilterTooltip": "選擇使用解析度縮放時套用的縮放過濾器。\n\nBilinear (雙線性) 濾鏡適用於 3D 遊戲,是一個安全的預設選項。\n\n建議像素美術遊戲使用 Nearest (最近性) 濾鏡。\n\nFSR 1.0 只是一個銳化濾鏡,不建議與 FXAA 或 SMAA 一起使用。\n\n此選項可在遊戲執行時透過點選下方的「套用」進行變更;您只需將設定視窗移到一旁,然後進行試驗,直到找到您喜歡的遊戲效果。\n\n如果不確定,請保持 Bilinear (雙線) 狀態。", "GraphicsScalingFilterBilinear": "Bilinear", "GraphicsScalingFilterNearest": "Nearest", "GraphicsScalingFilterFsr": "FSR", "GraphicsScalingFilterLevelLabel": "日誌等級", "GraphicsScalingFilterLevelTooltip": "設定 FSR 1.0 銳化等級。越高越清晰。", "SmaaLow": "低階 SMAA", "SmaaMedium": "中階 SMAA", "SmaaHigh": "高階 SMAA", "SmaaUltra": "超高階 SMAA", "UserEditorTitle": "編輯使用者", "UserEditorTitleCreate": "建立使用者", "SettingsTabNetworkInterface": "網路介面:", "NetworkInterfaceTooltip": "用於 LAN/LDN 功能的網路介面。\n\n與 VPN 或 XLink Kai 以及支援區域網路的遊戲配合使用,可用於在網路上偽造同網際網路連線。\n\n如果不確定,請保持預設狀態。", "NetworkInterfaceDefault": "預設", "PackagingShaders": "著色器封裝", "AboutChangelogButton": "在 GitHub 上檢視更新日誌", "AboutChangelogButtonTooltipMessage": "在預設瀏覽器中開啟此版本的更新日誌。", "SettingsTabNetworkMultiplayer": "多人遊戲", "MultiplayerMode": "模式:", "MultiplayerModeTooltip": "變更 LDN 多人遊戲模式。\n\nLdnMitm 將修改遊戲中的本機無線/本機遊戲功能,使其如同區域網路一樣執行,允許與其他安裝了 ldn_mitm 模組的 Ryujinx 實例和已破解的 Nintendo Switch 遊戲機進行本機同網路連線。\n\n多人遊戲要求所有玩家使用相同的遊戲版本 (例如,Super Smash Bros. Ultimate v13.0.1 無法連接 v13.0.0)。\n\n如果不確定,請保持 Disabled (停用) 狀態。", "MultiplayerModeDisabled": "Disabled", "MultiplayerModeLdnMitm": "ldn_mitm" }