{ "Language": "简体中文", "MenuBarFileOpenApplet": "打开小程序", "MenuBarFileOpenAppletOpenMiiAppletToolTip": "打开独立的 Mii 小程序", "SettingsTabInputDirectMouseAccess": "直通鼠标操作", "SettingsTabSystemMemoryManagerMode": "内存管理模式:", "SettingsTabSystemMemoryManagerModeSoftware": "软件管理", "SettingsTabSystemMemoryManagerModeHost": "本机映射 (较快)", "SettingsTabSystemMemoryManagerModeHostUnchecked": "跳过检查的本机映射 (最快,但不安全)", "SettingsTabSystemUseHypervisor": "使用 Hypervisor 虚拟化", "MenuBarFile": "文件", "MenuBarFileOpenFromFile": "加载游戏文件", "MenuBarFileOpenUnpacked": "加载解包后的游戏", "MenuBarFileOpenEmuFolder": "打开 Ryujinx 系统目录", "MenuBarFileOpenLogsFolder": "打开日志目录", "MenuBarFileExit": "退出", "MenuBarOptions": "选项", "MenuBarOptionsToggleFullscreen": "切换全屏", "MenuBarOptionsStartGamesInFullscreen": "全屏模式启动游戏", "MenuBarOptionsStopEmulation": "停止模拟", "MenuBarOptionsSettings": "设置", "MenuBarOptionsManageUserProfiles": "管理用户账户", "MenuBarActions": "操作", "MenuBarOptionsSimulateWakeUpMessage": "模拟唤醒消息", "MenuBarActionsScanAmiibo": "扫描 Amiibo", "MenuBarTools": "工具", "MenuBarToolsInstallFirmware": "安装系统固件", "MenuBarFileToolsInstallFirmwareFromFile": "从 XCI 或 ZIP 文件中安装系统固件", "MenuBarFileToolsInstallFirmwareFromDirectory": "从文件夹中安装系统固件", "MenuBarToolsManageFileTypes": "管理文件扩展名", "MenuBarToolsInstallFileTypes": "关联文件扩展名", "MenuBarToolsUninstallFileTypes": "取消关联扩展名", "MenuBarHelp": "帮助", "MenuBarHelpCheckForUpdates": "检查更新", "MenuBarHelpAbout": "关于", "MenuSearch": "搜索…", "GameListHeaderFavorite": "收藏", "GameListHeaderIcon": "图标", "GameListHeaderApplication": "名称", "GameListHeaderDeveloper": "制作商", "GameListHeaderVersion": "版本", "GameListHeaderTimePlayed": "游玩时长", "GameListHeaderLastPlayed": "最近游玩", "GameListHeaderFileExtension": "扩展名", "GameListHeaderFileSize": "大小", "GameListHeaderPath": "路径", "GameListContextMenuOpenUserSaveDirectory": "打开用户存档目录", "GameListContextMenuOpenUserSaveDirectoryToolTip": "打开储存游戏用户存档的目录", "GameListContextMenuOpenDeviceSaveDirectory": "打开系统数据目录", "GameListContextMenuOpenDeviceSaveDirectoryToolTip": "打开储存游戏系统数据的目录", "GameListContextMenuOpenBcatSaveDirectory": "打开 BCAT 数据目录", "GameListContextMenuOpenBcatSaveDirectoryToolTip": "打开储存游戏 BCAT 数据的目录", "GameListContextMenuManageTitleUpdates": "管理游戏更新", "GameListContextMenuManageTitleUpdatesToolTip": "打开游戏更新管理窗口", "GameListContextMenuManageDlc": "管理 DLC", "GameListContextMenuManageDlcToolTip": "打开 DLC 管理窗口", "GameListContextMenuCacheManagement": "缓存管理", "GameListContextMenuCacheManagementPurgePptc": "清除 PPTC 缓存文件", "GameListContextMenuCacheManagementPurgePptcToolTip": "删除游戏的 PPTC 缓存文件,下次启动游戏时重新编译生成 PPTC 缓存文件", "GameListContextMenuCacheManagementPurgeShaderCache": "清除着色器缓存文件", "GameListContextMenuCacheManagementPurgeShaderCacheToolTip": "删除游戏的着色器缓存文件,下次启动游戏时重新生成着色器缓存文件", "GameListContextMenuCacheManagementOpenPptcDirectory": "打开 PPTC 缓存目录", "GameListContextMenuCacheManagementOpenPptcDirectoryToolTip": "打开储存游戏 PPTC 缓存文件的目录", "GameListContextMenuCacheManagementOpenShaderCacheDirectory": "打开着色器缓存目录", "GameListContextMenuCacheManagementOpenShaderCacheDirectoryToolTip": "打开储存游戏着色器缓存文件的目录", "GameListContextMenuExtractData": "提取数据", "GameListContextMenuExtractDataExeFS": "ExeFS", "GameListContextMenuExtractDataExeFSToolTip": "从游戏的当前状态中提取 ExeFS 分区 (包括更新)", "GameListContextMenuExtractDataRomFS": "RomFS", "GameListContextMenuExtractDataRomFSToolTip": "从游戏的当前状态中提取 RomFS 分区 (包括更新)", "GameListContextMenuExtractDataLogo": "图标", "GameListContextMenuExtractDataLogoToolTip": "从游戏的当前状态中提取图标 (包括更新)", "GameListContextMenuCreateShortcut": "创建游戏快捷方式", "GameListContextMenuCreateShortcutToolTip": "创建一个直接启动此游戏的桌面快捷方式", "GameListContextMenuCreateShortcutToolTipMacOS": "在 macOS 的应用程序目录中创建一个直接启动此游戏的快捷方式", "GameListContextMenuOpenModsDirectory": "打开 MOD 目录", "GameListContextMenuOpenModsDirectoryToolTip": "打开存放游戏 MOD 的目录", "GameListContextMenuOpenSdModsDirectory": "打开大气层系统 MOD 目录", "GameListContextMenuOpenSdModsDirectoryToolTip": "打开存放适用于大气层系统的游戏 MOD 的目录,对于为真实硬件打包的 MOD 非常有用", "StatusBarGamesLoaded": "{0}/{1} 游戏加载完成", "StatusBarSystemVersion": "系统固件版本:{0}", "LinuxVmMaxMapCountDialogTitle": "检测到操作系统内存映射最大数量被设置的过低", "LinuxVmMaxMapCountDialogTextPrimary": "你想要将操作系统 vm.max_map_count 的值增加到 {0} 吗", "LinuxVmMaxMapCountDialogTextSecondary": "有些游戏可能会尝试创建超过当前系统允许的内存映射最大数量,若超过当前最大数量,Ryujinx 模拟器将会闪退。", "LinuxVmMaxMapCountDialogButtonUntilRestart": "确定,临时保存(重启后失效)", "LinuxVmMaxMapCountDialogButtonPersistent": "确定,永久保存", "LinuxVmMaxMapCountWarningTextPrimary": "内存映射的最大数量低于推荐值。", "LinuxVmMaxMapCountWarningTextSecondary": "vm.max_map_count ({0}) 的当前值小于 {1}。 有些游戏可能会尝试创建超过当前系统允许的内存映射最大数量,若超过当前最大数量,Ryujinx 模拟器将会闪退。\n\n你可以手动增加内存映射最大数量,或者安装 pkexec,它可以辅助 Ryujinx 完成内存映射最大数量的修改操作。", "Settings": "设置", "SettingsTabGeneral": "用户界面", "SettingsTabGeneralGeneral": "常规", "SettingsTabGeneralEnableDiscordRichPresence": "启用 Discord 在线状态展示", "SettingsTabGeneralCheckUpdatesOnLaunch": "启动时检查更新", "SettingsTabGeneralShowConfirmExitDialog": "退出游戏时需要确认", "SettingsTabGeneralHideCursor": "隐藏鼠标指针:", "SettingsTabGeneralHideCursorNever": "从不隐藏", "SettingsTabGeneralHideCursorOnIdle": "自动隐藏", "SettingsTabGeneralHideCursorAlways": "始终隐藏", "SettingsTabGeneralGameDirectories": "游戏目录", "SettingsTabGeneralAdd": "添加", "SettingsTabGeneralRemove": "删除", "SettingsTabSystem": "系统", "SettingsTabSystemCore": "核心", "SettingsTabSystemSystemRegion": "系统区域:", "SettingsTabSystemSystemRegionJapan": "日本", "SettingsTabSystemSystemRegionUSA": "美国", "SettingsTabSystemSystemRegionEurope": "欧洲", "SettingsTabSystemSystemRegionAustralia": "澳大利亚", "SettingsTabSystemSystemRegionChina": "中国", "SettingsTabSystemSystemRegionKorea": "韩国", "SettingsTabSystemSystemRegionTaiwan": "台湾地区", "SettingsTabSystemSystemLanguage": "系统语言:", "SettingsTabSystemSystemLanguageJapanese": "日语", "SettingsTabSystemSystemLanguageAmericanEnglish": "英语(美国)", "SettingsTabSystemSystemLanguageFrench": "法语", "SettingsTabSystemSystemLanguageGerman": "德语", "SettingsTabSystemSystemLanguageItalian": "意大利语", "SettingsTabSystemSystemLanguageSpanish": "西班牙语", "SettingsTabSystemSystemLanguageChinese": "中文(简体)——无效", "SettingsTabSystemSystemLanguageKorean": "韩语", "SettingsTabSystemSystemLanguageDutch": "荷兰语", "SettingsTabSystemSystemLanguagePortuguese": "葡萄牙语", "SettingsTabSystemSystemLanguageRussian": "俄语", "SettingsTabSystemSystemLanguageTaiwanese": "中文(繁体)——无效", "SettingsTabSystemSystemLanguageBritishEnglish": "英语(英国)", "SettingsTabSystemSystemLanguageCanadianFrench": "加拿大法语", "SettingsTabSystemSystemLanguageLatinAmericanSpanish": "拉美西班牙语", "SettingsTabSystemSystemLanguageSimplifiedChinese": "简体中文(推荐)", "SettingsTabSystemSystemLanguageTraditionalChinese": "繁体中文(推荐)", "SettingsTabSystemSystemTimeZone": "系统时区:", "SettingsTabSystemSystemTime": "系统时钟:", "SettingsTabSystemEnableVsync": "启用垂直同步", "SettingsTabSystemEnablePptc": "开启 PPTC 缓存", "SettingsTabSystemEnableFsIntegrityChecks": "启用文件系统完整性检查", "SettingsTabSystemAudioBackend": "音频处理引擎:", "SettingsTabSystemAudioBackendDummy": "无", "SettingsTabSystemAudioBackendOpenAL": "OpenAL", "SettingsTabSystemAudioBackendSoundIO": "SoundIO", "SettingsTabSystemAudioBackendSDL2": "SDL2", "SettingsTabSystemHacks": "修改", "SettingsTabSystemHacksNote": "会导致模拟器不稳定", "SettingsTabSystemExpandDramSize": "使用开发机的内存布局(开发人员使用)", "SettingsTabSystemIgnoreMissingServices": "忽略缺失的服务", "SettingsTabGraphics": "图形", "SettingsTabGraphicsAPI": "图形 API", "SettingsTabGraphicsEnableShaderCache": "启用着色器缓存", "SettingsTabGraphicsAnisotropicFiltering": "各向异性过滤:", "SettingsTabGraphicsAnisotropicFilteringAuto": "自动", "SettingsTabGraphicsAnisotropicFiltering2x": "2x", "SettingsTabGraphicsAnisotropicFiltering4x": "4x", "SettingsTabGraphicsAnisotropicFiltering8x": "8x", "SettingsTabGraphicsAnisotropicFiltering16x": "16x", "SettingsTabGraphicsResolutionScale": "分辨率缩放:", "SettingsTabGraphicsResolutionScaleCustom": "自定义(不推荐)", "SettingsTabGraphicsResolutionScaleNative": "原生 (720p/1080p)", "SettingsTabGraphicsResolutionScale2x": "2 倍 (1440p/2160p)", "SettingsTabGraphicsResolutionScale3x": "3 倍 (2160p/3240p)", "SettingsTabGraphicsResolutionScale4x": "4 倍 (2880p/4320p) (不推荐)", "SettingsTabGraphicsAspectRatio": "宽高比:", "SettingsTabGraphicsAspectRatio4x3": "4:3", "SettingsTabGraphicsAspectRatio16x9": "16:9", "SettingsTabGraphicsAspectRatio16x10": "16:10", "SettingsTabGraphicsAspectRatio21x9": "21:9", "SettingsTabGraphicsAspectRatio32x9": "32:9", "SettingsTabGraphicsAspectRatioStretch": "拉伸以适应窗口", "SettingsTabGraphicsDeveloperOptions": "开发者选项", "SettingsTabGraphicsShaderDumpPath": "图形着色器转储路径:", "SettingsTabLogging": "日志", "SettingsTabLoggingLogging": "日志", "SettingsTabLoggingEnableLoggingToFile": "将日志写入文件", "SettingsTabLoggingEnableStubLogs": "启用存根日志", "SettingsTabLoggingEnableInfoLogs": "启用信息日志", "SettingsTabLoggingEnableWarningLogs": "启用警告日志", "SettingsTabLoggingEnableErrorLogs": "启用错误日志", "SettingsTabLoggingEnableTraceLogs": "启用跟踪日志", "SettingsTabLoggingEnableGuestLogs": "启用访客日志", "SettingsTabLoggingEnableFsAccessLogs": "启用文件访问日志", "SettingsTabLoggingFsGlobalAccessLogMode": "文件系统全局访问日志模式:", "SettingsTabLoggingDeveloperOptions": "开发者选项", "SettingsTabLoggingDeveloperOptionsNote": "警告:会降低模拟器性能", "SettingsTabLoggingGraphicsBackendLogLevel": "图形引擎日志级别:", "SettingsTabLoggingGraphicsBackendLogLevelNone": "无", "SettingsTabLoggingGraphicsBackendLogLevelError": "错误", "SettingsTabLoggingGraphicsBackendLogLevelPerformance": "减速", "SettingsTabLoggingGraphicsBackendLogLevelAll": "全部", "SettingsTabLoggingEnableDebugLogs": "启用调试日志", "SettingsTabInput": "输入", "SettingsTabInputEnableDockedMode": "主机模式", "SettingsTabInputDirectKeyboardAccess": "直通键盘控制", "SettingsButtonSave": "保存", "SettingsButtonClose": "关闭", "SettingsButtonOk": "确定", "SettingsButtonCancel": "取消", "SettingsButtonApply": "应用", "ControllerSettingsPlayer": "玩家", "ControllerSettingsPlayer1": "玩家 1", "ControllerSettingsPlayer2": "玩家 2", "ControllerSettingsPlayer3": "玩家 3", "ControllerSettingsPlayer4": "玩家 4", "ControllerSettingsPlayer5": "玩家 5", "ControllerSettingsPlayer6": "玩家 6", "ControllerSettingsPlayer7": "玩家 7", "ControllerSettingsPlayer8": "玩家 8", "ControllerSettingsHandheld": "掌机模式", "ControllerSettingsInputDevice": "输入设备", "ControllerSettingsRefresh": "刷新", "ControllerSettingsDeviceDisabled": "禁用", "ControllerSettingsControllerType": "手柄类型", "ControllerSettingsControllerTypeHandheld": "掌机", "ControllerSettingsControllerTypeProController": "Pro 手柄", "ControllerSettingsControllerTypeJoyConPair": "双 JoyCon 手柄", "ControllerSettingsControllerTypeJoyConLeft": "左 JoyCon 手柄", "ControllerSettingsControllerTypeJoyConRight": "右 JoyCon 手柄", "ControllerSettingsProfile": "配置文件", "ControllerSettingsProfileDefault": "默认设置", "ControllerSettingsLoad": "加载", "ControllerSettingsAdd": "新建", "ControllerSettingsRemove": "删除", "ControllerSettingsButtons": "基础按键", "ControllerSettingsButtonA": "A", "ControllerSettingsButtonB": "B", "ControllerSettingsButtonX": "X", "ControllerSettingsButtonY": "Y", "ControllerSettingsButtonPlus": "+", "ControllerSettingsButtonMinus": "-", "ControllerSettingsDPad": "方向键", "ControllerSettingsDPadUp": "上", "ControllerSettingsDPadDown": "下", "ControllerSettingsDPadLeft": "左", "ControllerSettingsDPadRight": "右", "ControllerSettingsStickButton": "按下摇杆", "ControllerSettingsStickUp": "上", "ControllerSettingsStickDown": "下", "ControllerSettingsStickLeft": "左", "ControllerSettingsStickRight": "右", "ControllerSettingsStickStick": "摇杆", "ControllerSettingsStickInvertXAxis": "摇杆左右反转", "ControllerSettingsStickInvertYAxis": "摇杆上下反转", "ControllerSettingsStickDeadzone": "死区:", "ControllerSettingsLStick": "左摇杆", "ControllerSettingsRStick": "右摇杆", "ControllerSettingsTriggersLeft": "左扳机", "ControllerSettingsTriggersRight": "右扳机", "ControllerSettingsTriggersButtonsLeft": "左扳机键", "ControllerSettingsTriggersButtonsRight": "右扳机键", "ControllerSettingsTriggers": "扳机", "ControllerSettingsTriggerL": "L", "ControllerSettingsTriggerR": "R", "ControllerSettingsTriggerZL": "ZL", "ControllerSettingsTriggerZR": "ZR", "ControllerSettingsLeftSL": "SL", "ControllerSettingsLeftSR": "SR", "ControllerSettingsRightSL": "SL", "ControllerSettingsRightSR": "SR", "ControllerSettingsExtraButtonsLeft": "左背键", "ControllerSettingsExtraButtonsRight": "右背键", "ControllerSettingsMisc": "其他", "ControllerSettingsTriggerThreshold": "扳机阈值:", "ControllerSettingsMotion": "体感", "ControllerSettingsMotionUseCemuhookCompatibleMotion": "使用 CemuHook 兼容的体感协议", "ControllerSettingsMotionControllerSlot": "手柄槽位:", "ControllerSettingsMotionMirrorInput": "镜像操作", "ControllerSettingsMotionRightJoyConSlot": "右 JoyCon 槽位:", "ControllerSettingsMotionServerHost": "服务器地址:", "ControllerSettingsMotionGyroSensitivity": "陀螺仪敏感度:", "ControllerSettingsMotionGyroDeadzone": "陀螺仪死区:", "ControllerSettingsSave": "保存", "ControllerSettingsClose": "关闭", "UserProfilesSelectedUserProfile": "选定的用户账户:", "UserProfilesSaveProfileName": "保存名称", "UserProfilesChangeProfileImage": "更换头像", "UserProfilesAvailableUserProfiles": "现有用户账户:", "UserProfilesAddNewProfile": "新建账户", "UserProfilesDelete": "删除", "UserProfilesClose": "关闭", "ProfileNameSelectionWatermark": "输入昵称", "ProfileImageSelectionTitle": "选择头像", "ProfileImageSelectionHeader": "选择合适的头像图片", "ProfileImageSelectionNote": "您可以导入自定义头像,或从模拟器系统固件中选择预设头像", "ProfileImageSelectionImportImage": "导入图像文件", "ProfileImageSelectionSelectAvatar": "选择预设头像", "InputDialogTitle": "输入对话框", "InputDialogOk": "完成", "InputDialogCancel": "取消", "InputDialogAddNewProfileTitle": "选择用户名称", "InputDialogAddNewProfileHeader": "请输入账户名称", "InputDialogAddNewProfileSubtext": "(最大长度:{0})", "AvatarChoose": "保存选定头像", "AvatarSetBackgroundColor": "设置背景色", "AvatarClose": "关闭", "ControllerSettingsLoadProfileToolTip": "加载配置文件", "ControllerSettingsAddProfileToolTip": "新增配置文件", "ControllerSettingsRemoveProfileToolTip": "删除配置文件", "ControllerSettingsSaveProfileToolTip": "保存配置文件", "MenuBarFileToolsTakeScreenshot": "保存截屏", "MenuBarFileToolsHideUi": "隐藏菜单栏和状态栏", "GameListContextMenuRunApplication": "启动游戏", "GameListContextMenuToggleFavorite": "收藏", "GameListContextMenuToggleFavoriteToolTip": "切换游戏的收藏状态", "SettingsTabGeneralTheme": "主题:", "SettingsTabGeneralThemeDark": "深色(暗黑)", "SettingsTabGeneralThemeLight": "浅色(亮色)", "ControllerSettingsConfigureGeneral": "配置", "ControllerSettingsRumble": "震动", "ControllerSettingsRumbleStrongMultiplier": "强震动幅度", "ControllerSettingsRumbleWeakMultiplier": "弱震动幅度", "DialogMessageSaveNotAvailableMessage": "没有{0} [{1:x16}]的游戏存档", "DialogMessageSaveNotAvailableCreateSaveMessage": "是否创建该游戏的存档?", "DialogConfirmationTitle": "Ryujinx - 确认", "DialogUpdaterTitle": "Ryujinx - 更新", "DialogErrorTitle": "Ryujinx - 错误", "DialogWarningTitle": "Ryujinx - 警告", "DialogExitTitle": "Ryujinx - 退出", "DialogErrorMessage": "Ryujinx 模拟器发生错误", "DialogExitMessage": "是否关闭 Ryujinx 模拟器?", "DialogExitSubMessage": "未保存的进度将会丢失!", "DialogMessageCreateSaveErrorMessage": "创建指定存档时出错:{0}", "DialogMessageFindSaveErrorMessage": "查找指定存档时出错:{0}", "FolderDialogExtractTitle": "选择要提取到的文件夹", "DialogNcaExtractionMessage": "提取 {1} 的 {0} 分区...", "DialogNcaExtractionTitle": "Ryujinx - NCA 分区提取", "DialogNcaExtractionMainNcaNotFoundErrorMessage": "提取失败,所选文件中没有 NCA 文件", "DialogNcaExtractionCheckLogErrorMessage": "提取失败,请查看日志文件获取详情", "DialogNcaExtractionSuccessMessage": "提取成功!", "DialogUpdaterConvertFailedMessage": "无法切换当前 Ryujinx 版本。", "DialogUpdaterCancelUpdateMessage": "取消更新!", "DialogUpdaterAlreadyOnLatestVersionMessage": "您使用的 Ryujinx 模拟器是最新版本。", "DialogUpdaterFailedToGetVersionMessage": "尝试从 Github 获取版本信息时无效,可能由于 GitHub Actions 正在编译新版本。\n请过一会再试。", "DialogUpdaterConvertFailedGithubMessage": "无法切换至从 Github 接收到的新版 Ryujinx 模拟器。", "DialogUpdaterDownloadingMessage": "下载更新中...", "DialogUpdaterExtractionMessage": "正在提取更新...", "DialogUpdaterRenamingMessage": "正在重命名更新...", "DialogUpdaterAddingFilesMessage": "安装更新中...", "DialogUpdaterCompleteMessage": "更新成功!", "DialogUpdaterRestartMessage": "是否立即重启 Ryujinx 模拟器?", "DialogUpdaterNoInternetMessage": "没有连接到网络", "DialogUpdaterNoInternetSubMessage": "请确保互联网连接正常。", "DialogUpdaterDirtyBuildMessage": "无法更新非官方版本的 Ryujinx 模拟器!", "DialogUpdaterDirtyBuildSubMessage": "如果想使用受支持的版本,请您在 https://ryujinx.org/ 下载官方版本。", "DialogRestartRequiredMessage": "需要重启模拟器", "DialogThemeRestartMessage": "主题设置已保存,需要重启模拟器才能生效。", "DialogThemeRestartSubMessage": "是否要重启模拟器?", "DialogFirmwareInstallEmbeddedMessage": "要安装游戏文件中内嵌的系统固件吗?(固件版本 {0})", "DialogFirmwareInstallEmbeddedSuccessMessage": "Ryujinx 模拟器已经从当前游戏文件中安装了系统固件 {0} 。\n模拟器现在可以正常运行了。", "DialogFirmwareNoFirmwareInstalledMessage": "未安装系统固件", "DialogFirmwareInstalledMessage": "已安装系统固件 {0}", "DialogInstallFileTypesSuccessMessage": "关联文件类型成功!", "DialogInstallFileTypesErrorMessage": "关联文件类型失败!", "DialogUninstallFileTypesSuccessMessage": "成功解除文件类型关联!", "DialogUninstallFileTypesErrorMessage": "解除文件类型关联失败!", "DialogOpenSettingsWindowLabel": "打开设置窗口", "DialogControllerAppletTitle": "控制器小窗口", "DialogMessageDialogErrorExceptionMessage": "显示消息对话框时出错:{0}", "DialogSoftwareKeyboardErrorExceptionMessage": "显示软件键盘时出错:{0}", "DialogErrorAppletErrorExceptionMessage": "显示错误对话框时出错:{0}", "DialogUserErrorDialogMessage": "{0}: {1}", "DialogUserErrorDialogInfoMessage": "\n有关修复此错误的更多信息,可以查看我们的安装指南。", "DialogUserErrorDialogTitle": "Ryujinx 错误 ({0})", "DialogAmiiboApiTitle": "Amiibo API", "DialogAmiiboApiFailFetchMessage": "从 API 获取信息时出错。", "DialogAmiiboApiConnectErrorMessage": "无法连接到 Amiibo API 服务器,服务可能已关闭,或者没有连接互联网。", "DialogProfileInvalidProfileErrorMessage": "配置文件 {0} 与当前输入配置系统不兼容。", "DialogProfileDefaultProfileOverwriteErrorMessage": "不允许覆盖默认配置文件", "DialogProfileDeleteProfileTitle": "删除配置文件", "DialogProfileDeleteProfileMessage": "删除后不可恢复,确认删除吗?", "DialogWarning": "警告", "DialogPPTCDeletionMessage": "您即将删除:\n\n{0} 的 PPTC 缓存文件\n\n确定吗?", "DialogPPTCDeletionErrorMessage": "清除 {0} 的 PPTC 缓存文件时出错:{1}", "DialogShaderDeletionMessage": "您即将删除:\n\n{0} 的着色器缓存文件\n\n确定吗?", "DialogShaderDeletionErrorMessage": "清除 {0} 的着色器缓存文件时出错:{1}", "DialogRyujinxErrorMessage": "Ryujinx 模拟器发生错误", "DialogInvalidTitleIdErrorMessage": "用户界面错误:所选游戏没有有效的游戏 ID", "DialogFirmwareInstallerFirmwareNotFoundErrorMessage": "在路径 {0} 中找不到有效的 Switch 系统固件。", "DialogFirmwareInstallerFirmwareInstallTitle": "安装系统固件 {0}", "DialogFirmwareInstallerFirmwareInstallMessage": "即将安装系统固件版本 {0} 。", "DialogFirmwareInstallerFirmwareInstallSubMessage": "\n\n替换当前系统固件版本 {0} 。", "DialogFirmwareInstallerFirmwareInstallConfirmMessage": "\n\n是否继续?", "DialogFirmwareInstallerFirmwareInstallWaitMessage": "安装系统固件中...", "DialogFirmwareInstallerFirmwareInstallSuccessMessage": "成功安装系统固件版本 {0} 。", "DialogUserProfileDeletionWarningMessage": "删除后将没有可用的账户", "DialogUserProfileDeletionConfirmMessage": "是否删除所选账户", "DialogUserProfileUnsavedChangesTitle": "警告 - 有未保存的更改", "DialogUserProfileUnsavedChangesMessage": "您对该账户的更改尚未保存。", "DialogUserProfileUnsavedChangesSubMessage": "确定要放弃更改吗?", "DialogControllerSettingsModifiedConfirmMessage": "当前的输入设置已更新", "DialogControllerSettingsModifiedConfirmSubMessage": "是否保存?", "DialogLoadFileErrorMessage": "{0}. 错误的文件:{1}", "DialogModAlreadyExistsMessage": "MOD 已存在", "DialogModInvalidMessage": "指定的目录找不到 MOD 文件!", "DialogModDeleteNoParentMessage": "删除失败:找不到 MOD 的父目录“{0}”!", "DialogDlcNoDlcErrorMessage": "选择的文件不是当前游戏的 DLC!", "DialogPerformanceCheckLoggingEnabledMessage": "您启用了跟踪日志,该功能仅供开发人员使用。", "DialogPerformanceCheckLoggingEnabledConfirmMessage": "为了获得最佳性能,建议禁用跟踪日志记录。您是否要立即禁用?", "DialogPerformanceCheckShaderDumpEnabledMessage": "您启用了着色器转储,该功能仅供开发人员使用。", "DialogPerformanceCheckShaderDumpEnabledConfirmMessage": "为了获得最佳性能,建议禁用着色器转储。您是否要立即禁用?", "DialogLoadAppGameAlreadyLoadedMessage": "游戏已经启动", "DialogLoadAppGameAlreadyLoadedSubMessage": "请停止模拟或关闭模拟器,再启动另一个游戏。", "DialogUpdateAddUpdateErrorMessage": "选择的文件不是当前游戏的更新!", "DialogSettingsBackendThreadingWarningTitle": "警告 - 图形引擎多线程", "DialogSettingsBackendThreadingWarningMessage": "更改此选项后,必须重启 Ryujinx 模拟器才能生效。\n\n当启用图形引擎多线程时,根据显卡不同,您可能需要手动禁用显卡驱动程序自身的多线程(线程优化)。", "DialogModManagerDeletionWarningMessage": "您即将删除 MOD:{0} \n\n确定吗?", "DialogModManagerDeletionAllWarningMessage": "您即将删除该游戏的所有 MOD,\n\n确定吗?", "SettingsTabGraphicsFeaturesOptions": "功能", "SettingsTabGraphicsBackendMultithreading": "图形引擎多线程:", "CommonAuto": "自动(推荐)", "CommonOff": "关闭", "CommonOn": "打开", "InputDialogYes": "是", "InputDialogNo": "否", "DialogProfileInvalidProfileNameErrorMessage": "文件名包含无效字符,请重试。", "MenuBarOptionsPauseEmulation": "暂停", "MenuBarOptionsResumeEmulation": "继续", "AboutUrlTooltipMessage": "在浏览器中打开 Ryujinx 模拟器官网。", "AboutDisclaimerMessage": "Ryujinx 与 Nintendo™ 以及其合作伙伴没有任何关联。", "AboutAmiiboDisclaimerMessage": "我们的 Amiibo 模拟使用了\nAmiiboAPI (www.amiiboapi.com)。", "AboutPatreonUrlTooltipMessage": "在浏览器中打开 Ryujinx 的 Patreon 赞助页。", "AboutGithubUrlTooltipMessage": "在浏览器中打开 Ryujinx 的 GitHub 代码库。", "AboutDiscordUrlTooltipMessage": "在浏览器中打开 Ryujinx 的 Discord 邀请链接。", "AboutTwitterUrlTooltipMessage": "在浏览器中打开 Ryujinx 的 Twitter 主页。", "AboutRyujinxAboutTitle": "关于:", "AboutRyujinxAboutContent": "Ryujinx 是一款 Nintendo Switch™ 模拟器。\n您可以在 Patreon 上赞助 Ryujinx。\n关注 Twitter 或 Discord 可以获取模拟器最新动态。\n如果您对开发感兴趣,欢迎来 GitHub 或 Discord 加入我们!", "AboutRyujinxMaintainersTitle": "开发维护人员名单:", "AboutRyujinxMaintainersContentTooltipMessage": "在浏览器中打开贡献者页面", "AboutRyujinxSupprtersTitle": "感谢 Patreon 上的赞助者:", "AmiiboSeriesLabel": "Amiibo 系列", "AmiiboCharacterLabel": "角色", "AmiiboScanButtonLabel": "扫描", "AmiiboOptionsShowAllLabel": "显示所有 Amiibo", "AmiiboOptionsUsRandomTagLabel": "修改:使用随机生成的Amiibo ID", "DlcManagerTableHeadingEnabledLabel": "已启用", "DlcManagerTableHeadingTitleIdLabel": "游戏 ID", "DlcManagerTableHeadingContainerPathLabel": "容器路径", "DlcManagerTableHeadingFullPathLabel": "完整路径", "DlcManagerRemoveAllButton": "全部删除", "DlcManagerEnableAllButton": "全部启用", "DlcManagerDisableAllButton": "全部停用", "ModManagerDeleteAllButton": "全部刪除", "MenuBarOptionsChangeLanguage": "更改界面语言", "MenuBarShowFileTypes": "主页显示的文件类型", "CommonSort": "排序", "CommonShowNames": "显示名称", "CommonFavorite": "收藏", "OrderAscending": "升序", "OrderDescending": "降序", "SettingsTabGraphicsFeatures": "功能与优化", "ErrorWindowTitle": "错误窗口", "ToggleDiscordTooltip": "选择是否在 Discord 中显示您的游玩状态", "AddGameDirBoxTooltip": "输入要添加的游戏目录", "AddGameDirTooltip": "添加游戏目录到列表中", "RemoveGameDirTooltip": "移除选中的目录", "CustomThemeCheckTooltip": "使用自定义的 Avalonia 主题作为模拟器菜单的外观", "CustomThemePathTooltip": "自定义主题的目录", "CustomThemeBrowseTooltip": "查找自定义主题", "DockModeToggleTooltip": "启用 Switch 的主机模式(电视模式、底座模式),就是模拟 Switch 连接底座的情况;若禁用主机模式,则使用 Switch 的掌机模式,就是模拟手持 Switch 运行游戏的情况。\n对于绝大多数游戏而言,主机模式会比掌机模式,画质更高,同时性能消耗也更高。\n\n简而言之,想要更好画质则启用主机模式;电脑硬件性能不足则禁用主机模式。\n\n如果使用主机模式,请选择“玩家 1”的手柄设置;如果使用掌机模式,请选择“掌机模式”的手柄设置。\n\n如果不确定,请保持开启状态。", "DirectKeyboardTooltip": "直接键盘访问(HID)支持,游戏可以直接访问键盘作为文本输入设备。\n\n仅适用于在 Switch 硬件上原生支持键盘的游戏。\n\n如果不确定,请保持关闭状态。", "DirectMouseTooltip": "直接鼠标访问(HID)支持,游戏可以直接访问鼠标作为指针输入设备。\n\n只适用于在 Switch 硬件上原生支持鼠标控制的游戏,这种游戏很少。\n\n启用后,触屏功能可能无法正常工作。\n\n如果不确定,请保持关闭状态。", "RegionTooltip": "更改系统区域", "LanguageTooltip": "更改系统语言", "TimezoneTooltip": "更改系统时区", "TimeTooltip": "更改系统时间", "VSyncToggleTooltip": "模拟控制台的垂直同步,开启后会降低大部分游戏的帧率。关闭后,可以获得更高的帧率,但也可能导致游戏画面加载耗时更长或卡住。\n\n在游戏中可以使用热键进行切换(默认为 F1 键)。\n\n如果不确定,请保持开启状态。", "PptcToggleTooltip": "缓存已编译的游戏指令,这样每次游戏加载时就无需重新编译。\n\n可以减少卡顿和启动时间,提高游戏响应速度。\n\n如果不确定,请保持开启状态。", "FsIntegrityToggleTooltip": "启动游戏时检查游戏文件的完整性,并在日志中记录损坏的文件。\n\n对性能没有影响,用于排查故障。\n\n如果不确定,请保持开启状态。", "AudioBackendTooltip": "更改音频处理引擎。\n\n推荐选择“SDL2”,另外“OpenAL”和“SoundIO”可以作为备选,选择“无”将没有声音。\n\n如果不确定,请设置为“SDL2”。", "MemoryManagerTooltip": "更改模拟器内存映射和访问的方式,对模拟器 CPU 的性能影响很大。\n\n如果不确定,请设置为“跳过检查的本机映射”。", "MemoryManagerSoftwareTooltip": "使用软件内存页进行内存地址映射,最准确但是速度最慢。", "MemoryManagerHostTooltip": "直接映射内存页到电脑内存,使得即时编译和执行的效率更高。", "MemoryManagerUnsafeTooltip": "直接映射内存页到电脑内存,并且不检查内存溢出,使得效率更高,但牺牲了安全。\n游戏程序可以访问模拟器内存的任意地址,所以不安全。\n建议此模式下只运行您信任的游戏程序。", "UseHypervisorTooltip": "使用 Hypervisor 虚拟机代替即时编译,在可用的情况下能大幅提高性能,但目前可能还不稳定。", "DRamTooltip": "模拟 Switch 开发机的内存布局。\n\n不会提高性能,某些高清纹理包或 4k 分辨率 MOD 可能需要使用此选项。\n\n如果不确定,请保持关闭状态。", "IgnoreMissingServicesTooltip": "开启后,游戏会忽略未实现的系统服务,从而继续运行。\n少部分新发布的游戏由于使用了新的未知系统服务,可能需要此选项来避免闪退。\n模拟器更新完善系统服务之后,则无需开启此选项。\n\n如果不确定,请保持关闭状态。", "GraphicsBackendThreadingTooltip": "在第二个线程上执行图形引擎指令。\n\n可以加速着色器编译,减少卡顿,提高 GPU 的性能。\n\n如果不确定,请设置为“自动”。", "GalThreadingTooltip": "在第二个线程上执行图形引擎指令。\n\n可以加速着色器编译,减少卡顿,提高 GPU 的性能。\n\n如果不确定,请设置为“自动”。", "ShaderCacheToggleTooltip": "模拟器将已编译的着色器保存到硬盘,可以减少游戏再次渲染相同图形导致的卡顿。\n\n如果不确定,请保持开启状态。", "ResolutionScaleTooltip": "将游戏的渲染分辨率乘以一个倍数。\n\n有些游戏可能不适用这项设置,而且即使提高了分辨率仍然看起来像素化;对于这些游戏,您可能需要找到移除抗锯齿或提高内部渲染分辨率的 MOD。当使用这些 MOD 时,建议设置为“原生”。\n\n在游戏运行时,通过点击下面的“应用”按钮可以使设置生效;你可以将设置窗口移开,并试验找到您喜欢的游戏画面效果。\n\n请记住,对于几乎所有人而言,4倍分辨率都是过度的。", "ResolutionScaleEntryTooltip": "建议设置为整数倍,带小数的分辨率缩放倍数(例如1.5),非整数倍的缩放容易导致问题或闪退。", "AnisotropyTooltip": "各向异性过滤等级,可以提高倾斜视角纹理的清晰度。\n当设置为“自动”时,使用游戏自身设定的等级。", "AspectRatioTooltip": "游戏渲染窗口的宽高比。\n\n只有当游戏使用了修改宽高比的 MOD 时才需要修改这个设置,否则图像会被拉伸。\n\n如果不确定,请保持为“16:9”。", "ShaderDumpPathTooltip": "转储图形着色器的路径", "FileLogTooltip": "将控制台日志保存到硬盘文件,不影响性能。", "StubLogTooltip": "在控制台中显示存根日志,不影响性能。", "InfoLogTooltip": "在控制台中显示信息日志,不影响性能。", "WarnLogTooltip": "在控制台中显示警告日志,不影响性能。", "ErrorLogTooltip": "在控制台中显示错误日志,不影响性能。", "TraceLogTooltip": "在控制台中显示跟踪日志。", "GuestLogTooltip": "在控制台中显示访客日志,不影响性能。", "FileAccessLogTooltip": "在控制台中显示文件访问日志。", "FSAccessLogModeTooltip": "在控制台中显示文件系统访问日志,可选模式为 0-3。", "DeveloperOptionTooltip": "请谨慎使用", "OpenGlLogLevel": "需要启用适当的日志级别", "DebugLogTooltip": "在控制台中显示调试日志。\n\n仅在特别需要时使用此功能,因为它会导致日志信息难以阅读,并降低模拟器性能。", "LoadApplicationFileTooltip": "选择 Switch 游戏文件并加载", "LoadApplicationFolderTooltip": "选择解包后的 Switch 游戏目录并加载", "OpenRyujinxFolderTooltip": "打开 Ryujinx 模拟器系统目录", "OpenRyujinxLogsTooltip": "打开日志存放的目录", "ExitTooltip": "退出 Ryujinx 模拟器", "OpenSettingsTooltip": "打开设置窗口", "OpenProfileManagerTooltip": "打开用户账户管理窗口", "StopEmulationTooltip": "停止运行当前游戏,并回到主界面", "CheckUpdatesTooltip": "检查 Ryujinx 新版本", "OpenAboutTooltip": "打开关于窗口", "GridSize": "网格尺寸", "GridSizeTooltip": "调整网格项目的大小", "SettingsTabSystemSystemLanguageBrazilianPortuguese": "巴西葡萄牙语", "AboutRyujinxContributorsButtonHeader": "查看所有贡献者", "SettingsTabSystemAudioVolume": "音量:", "AudioVolumeTooltip": "调节音量", "SettingsTabSystemEnableInternetAccess": "启用网络连接(局域网)", "EnableInternetAccessTooltip": "允许模拟的游戏程序访问网络。\n\n当多个模拟器或实体 Switch 连接到同一个网络时,带有局域网模式的游戏便可以相互通信。\n\n即使开启此选项也无法访问 Nintendo 服务器,有可能导致某些尝试联网的游戏闪退。\n\n如果不确定,请保持关闭状态。", "GameListContextMenuManageCheatToolTip": "管理当前游戏的金手指", "GameListContextMenuManageCheat": "管理金手指", "GameListContextMenuManageModToolTip": "管理当前游戏的 MOD", "GameListContextMenuManageMod": "管理 MOD", "ControllerSettingsStickRange": "范围:", "DialogStopEmulationTitle": "Ryujinx - 停止模拟", "DialogStopEmulationMessage": "确定要停止模拟?", "SettingsTabCpu": "CPU", "SettingsTabAudio": "音频", "SettingsTabNetwork": "网络", "SettingsTabNetworkConnection": "网络连接", "SettingsTabCpuCache": "CPU 缓存", "SettingsTabCpuMemory": "CPU 模式", "DialogUpdaterFlatpakNotSupportedMessage": "请通过 FlatHub 更新 Ryujinx 模拟器。", "UpdaterDisabledWarningTitle": "已禁用更新!", "ControllerSettingsRotate90": "顺时针旋转 90°", "IconSize": "图标尺寸", "IconSizeTooltip": "更改游戏图标的显示尺寸", "MenuBarOptionsShowConsole": "显示控制台", "ShaderCachePurgeError": "清除 {0} 的着色器缓存文件时出错:{1}", "UserErrorNoKeys": "找不到密钥Keys", "UserErrorNoFirmware": "未安装系统固件", "UserErrorFirmwareParsingFailed": "固件文件解析出错", "UserErrorApplicationNotFound": "找不到游戏程序", "UserErrorUnknown": "未知错误", "UserErrorUndefined": "未定义错误", "UserErrorNoKeysDescription": "Ryujinx 模拟器找不到“prod.keys”密钥文件", "UserErrorNoFirmwareDescription": "Ryujinx 模拟器未安装 Switch 系统固件", "UserErrorFirmwareParsingFailedDescription": "Ryujinx 模拟器无法解密当前固件,一般是由于使用了旧版的密钥导致的。", "UserErrorApplicationNotFoundDescription": "Ryujinx 模拟器在所选路径中找不到有效的游戏程序。", "UserErrorUnknownDescription": "出现未知错误!", "UserErrorUndefinedDescription": "出现未定义错误!此类错误不应出现,请联系开发者!", "OpenSetupGuideMessage": "打开安装指南", "NoUpdate": "无更新(或不加载游戏更新)", "TitleUpdateVersionLabel": "游戏更新的版本 {0}", "RyujinxInfo": "Ryujinx - 信息", "RyujinxConfirm": "Ryujinx - 确认", "FileDialogAllTypes": "全部类型", "Never": "从不", "SwkbdMinCharacters": "不少于 {0} 个字符", "SwkbdMinRangeCharacters": "必须为 {0}-{1} 个字符", "SoftwareKeyboard": "软键盘", "SoftwareKeyboardModeNumeric": "只能输入 0-9 或 \".\"", "SoftwareKeyboardModeAlphabet": "仅支持非中文字符", "SoftwareKeyboardModeASCII": "仅支持 ASCII 字符", "ControllerAppletControllers": "支持的手柄:", "ControllerAppletPlayers": "玩家:", "ControllerAppletDescription": "您当前的输入配置无效。打开设置并重新设置您的输入选项。", "ControllerAppletDocked": "已经设置为主机模式,应禁用掌机手柄操控。", "UpdaterRenaming": "正在重命名旧文件...", "UpdaterRenameFailed": "更新过程中无法重命名文件:{0}", "UpdaterAddingFiles": "安装更新中...", "UpdaterExtracting": "正在提取更新...", "UpdaterDownloading": "下载更新中...", "Game": "游戏", "Docked": "主机模式", "Handheld": "掌机模式", "ConnectionError": "连接错误。", "AboutPageDeveloperListMore": "{0} 等开发者...", "ApiError": "API 错误。", "LoadingHeading": "正在启动 {0}", "CompilingPPTC": "编译 PPTC 缓存中", "CompilingShaders": "编译着色器中", "AllKeyboards": "所有键盘", "OpenFileDialogTitle": "选择支持的游戏文件并加载", "OpenFolderDialogTitle": "选择包含解包游戏的目录并加载", "AllSupportedFormats": "所有支持的格式", "RyujinxUpdater": "Ryujinx 更新", "SettingsTabHotkeys": "快捷键", "SettingsTabHotkeysHotkeys": "键盘快捷键", "SettingsTabHotkeysToggleVsyncHotkey": "开启或关闭垂直同步:", "SettingsTabHotkeysScreenshotHotkey": "保存截屏:", "SettingsTabHotkeysShowUiHotkey": "隐藏菜单栏和状态栏:", "SettingsTabHotkeysPauseHotkey": "暂停:", "SettingsTabHotkeysToggleMuteHotkey": "静音:", "ControllerMotionTitle": "体感设置", "ControllerRumbleTitle": "震动设置", "SettingsSelectThemeFileDialogTitle": "选择主题文件", "SettingsXamlThemeFile": "Xaml 主题文件", "AvatarWindowTitle": "管理账户 - 头像", "Amiibo": "Amiibo", "Unknown": "未知", "Usage": "用法", "Writable": "可写入", "SelectDlcDialogTitle": "选择 DLC 文件", "SelectUpdateDialogTitle": "选择更新文件", "SelectModDialogTitle": "选择 MOD 目录", "UserProfileWindowTitle": "管理用户账户", "CheatWindowTitle": "金手指管理器", "DlcWindowTitle": "管理 {0} ({1}) 的 DLC", "UpdateWindowTitle": "游戏更新管理器", "CheatWindowHeading": "适用于 {0} [{1}] 的金手指", "BuildId": "游戏版本 ID:", "DlcWindowHeading": "{0} 个 DLC", "ModWindowHeading": "{0} 个 MOD", "UserProfilesEditProfile": "编辑所选", "Cancel": "取消", "Save": "保存", "Discard": "放弃", "Paused": "已暂停", "UserProfilesSetProfileImage": "选择头像", "UserProfileEmptyNameError": "必须输入名称", "UserProfileNoImageError": "必须设置头像", "GameUpdateWindowHeading": "管理 {0} ({1}) 的更新", "SettingsTabHotkeysResScaleUpHotkey": "提高分辨率:", "SettingsTabHotkeysResScaleDownHotkey": "降低分辨率:", "UserProfilesName": "名称:", "UserProfilesUserId": "用户 ID:", "SettingsTabGraphicsBackend": "图形渲染引擎:", "SettingsTabGraphicsBackendTooltip": "选择模拟器中使用的图像渲染引擎。\n\n安装了最新显卡驱动程序的所有现代显卡基本都支持 Vulkan,Vulkan 能够提供更快的着色器编译(较少的卡顿)。\n\n在旧版 Nvidia 显卡上、Linux 上的旧版 AMD 显卡,或者显存较低的显卡上,OpenGL 可能会取得更好的效果,但着色器编译更慢(更多的卡顿)。\n\n如果不确定,请设置为“Vulkan”。如果您的 GPU 已安装了最新显卡驱动程序也不支持 Vulkan,那请设置为“OpenGL”。", "SettingsEnableTextureRecompression": "启用纹理压缩", "SettingsEnableTextureRecompressionTooltip": "压缩 ASTC 纹理以减少 VRAM (显存)的占用。\n\n使用此纹理格式的游戏包括:异界锁链(Astral Chain),蓓优妮塔3(Bayonetta 3),火焰纹章Engage(Fire Emblem Engage),密特罗德 究极(Metroid Prime Remased),超级马力欧兄弟 惊奇(Super Mario Bros. Wonder)以及塞尔达传说 王国之泪(The Legend of Zelda: Tears of the Kingdom)。\n\n显存小于4GB的显卡在运行这些游戏时可能会偶发闪退。\n\n只有当您在上述游戏中的显存不足时才需要启用此选项。\n\n如果不确定,请保持关闭状态。", "SettingsTabGraphicsPreferredGpu": "首选 GPU:", "SettingsTabGraphicsPreferredGpuTooltip": "选择 Vulkan 图形引擎使用的 GPU。\n\n此选项不会影响 OpenGL 使用的 GPU。\n\n如果不确定,建议选择\"独立显卡(dGPU)\"。如果没有独立显卡,则无需改动此选项。", "SettingsAppRequiredRestartMessage": "Ryujinx 模拟器需要重启", "SettingsGpuBackendRestartMessage": "您修改了图形引擎或 GPU 设置,需要重启模拟器才能生效", "SettingsGpuBackendRestartSubMessage": "是否要立即重启模拟器?", "RyujinxUpdaterMessage": "是否更新 Ryujinx 到最新的版本?", "SettingsTabHotkeysVolumeUpHotkey": "音量加:", "SettingsTabHotkeysVolumeDownHotkey": "音量减:", "SettingsEnableMacroHLE": "启用 HLE 宏加速", "SettingsEnableMacroHLETooltip": "GPU 宏指令的高级模拟。\n\n提高性能表现,但一些游戏可能会出现图形错误。\n\n如果不确定,请保持开启状态。", "SettingsEnableColorSpacePassthrough": "色彩空间直通", "SettingsEnableColorSpacePassthroughTooltip": "使 Vulkan 图形引擎直接传输原始色彩信息。对于宽色域 (例如 DCI-P3) 显示器的用户来说,可以产生更鲜艳的颜色,代价是会损失部分色彩准确度。", "VolumeShort": "音量", "UserProfilesManageSaves": "管理存档", "DeleteUserSave": "确定删除此游戏的用户存档吗?", "IrreversibleActionNote": "删除后不可恢复。", "SaveManagerHeading": "管理 {0} ({1}) 的存档", "SaveManagerTitle": "存档管理器", "Name": "名称", "Size": "大小", "Search": "搜索", "UserProfilesRecoverLostAccounts": "恢复丢失的账户", "Recover": "恢复", "UserProfilesRecoverHeading": "找到了这些用户的存档数据", "UserProfilesRecoverEmptyList": "没有可以恢复的用户数据", "GraphicsAATooltip": "抗锯齿是一种图形处理技术,用于减少图像边缘的锯齿状现象,使图像更加平滑。\n\nFXAA(快速近似抗锯齿)是一种性能开销相对较小的抗锯齿方法,但可能会使得整体图像看起来有些模糊。\n\nSMAA(增强型子像素抗锯齿)则更加精细,它会尝试找到锯齿边缘并平滑它们,相比 FXAA 有更好的图像质量,但性能开销可能会稍大一些。\n\n如果开启了 FSR(FidelityFX Super Resolution,超级分辨率锐画技术)来提高性能或图像质量,不建议再启用抗锯齿,因为它们会产生不必要的图形处理开销,或者相互之间效果不协调。\n\n在游戏运行时,通过点击下面的“应用”按钮可以使设置生效;你可以将设置窗口移开,并试验找到您喜欢的游戏画面效果。\n\n如果不确定,请保持为“无”。", "GraphicsAALabel": "抗锯齿:", "GraphicsScalingFilterLabel": "缩放过滤:", "GraphicsScalingFilterTooltip": "选择在分辨率缩放时将使用的缩放过滤器。\n\nBilinear(双线性过滤)对于3D游戏效果较好,是一个安全的默认选项。\n\nNearest(最近邻过滤)推荐用于像素艺术游戏。\n\nFSR(超级分辨率锐画)只是一个锐化过滤器,不推荐与 FXAA 或 SMAA 抗锯齿一起使用。\n\n在游戏运行时,通过点击下面的“应用”按钮可以使设置生效;你可以将设置窗口移开,并试验找到您喜欢的游戏画面效果。\n\n如果不确定,请保持为“Bilinear(双线性过滤)”。", "GraphicsScalingFilterBilinear": "Bilinear(双线性过滤)", "GraphicsScalingFilterNearest": "Nearest(最近邻过滤)", "GraphicsScalingFilterFsr": "FSR(超级分辨率锐画技术)", "GraphicsScalingFilterLevelLabel": "等级", "GraphicsScalingFilterLevelTooltip": "设置 FSR 1.0 的锐化等级,数值越高,图像越锐利。", "SmaaLow": "SMAA 低质量", "SmaaMedium": "SMAA 中质量", "SmaaHigh": "SMAA 高质量", "SmaaUltra": "SMAA 超高质量", "UserEditorTitle": "编辑用户", "UserEditorTitleCreate": "创建用户", "SettingsTabNetworkInterface": "网络接口:", "NetworkInterfaceTooltip": "用于局域网(LAN)/本地网络发现(LDN)功能的网络接口。\n\n结合 VPN 或 XLink Kai 以及支持局域网功能的游戏,可以在互联网上伪造为同一网络连接。\n\n如果不确定,请保持为“默认”。", "NetworkInterfaceDefault": "默认", "PackagingShaders": "整合着色器中", "AboutChangelogButton": "在 Github 上查看更新日志", "AboutChangelogButtonTooltipMessage": "点击这里在浏览器中打开此版本的更新日志。", "SettingsTabNetworkMultiplayer": "多人联机游玩", "MultiplayerMode": "联机模式:", "MultiplayerModeTooltip": "修改 LDN 多人联机游玩模式。\n\nldn_mitm 联机插件将修改游戏中的本地无线和本地游玩功能,使其表现得像局域网一样,允许和其他安装了 ldn_mitm 插件的 Ryujinx 模拟器和破解的任天堂 Switch 主机在同一网络下进行本地连接,实现多人联机游玩。\n\n多人联机游玩要求所有玩家必须运行相同的游戏版本(例如,任天堂明星大乱斗特别版 v13.0.1 无法与 v13.0.0 版本联机)。\n\n如果不确定,请保持为“禁用”。", "MultiplayerModeDisabled": "禁用", "MultiplayerModeLdnMitm": "ldn_mitm" }