using Ryujinx.Common;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Configuration.Hid.Controller;
using Ryujinx.Common.Configuration.Hid.Keyboard;
using Ryujinx.Common.Configuration.Multiplayer;
using Ryujinx.Common.Logging;
using Ryujinx.Ui.Common.Configuration.System;
using Ryujinx.Ui.Common.Configuration.Ui;
using Ryujinx.Ui.Common.Helper;
using System;
using System.Collections.Generic;
using System.Text.Json.Nodes;
namespace Ryujinx.Ui.Common.Configuration
{
public class ConfigurationState
{
///
/// UI configuration section
///
public class UiSection
{
public class Columns
{
public ReactiveObject FavColumn { get; private set; }
public ReactiveObject IconColumn { get; private set; }
public ReactiveObject AppColumn { get; private set; }
public ReactiveObject DevColumn { get; private set; }
public ReactiveObject VersionColumn { get; private set; }
public ReactiveObject TimePlayedColumn { get; private set; }
public ReactiveObject LastPlayedColumn { get; private set; }
public ReactiveObject FileExtColumn { get; private set; }
public ReactiveObject FileSizeColumn { get; private set; }
public ReactiveObject PathColumn { get; private set; }
public Columns()
{
FavColumn = new ReactiveObject();
IconColumn = new ReactiveObject();
AppColumn = new ReactiveObject();
DevColumn = new ReactiveObject();
VersionColumn = new ReactiveObject();
TimePlayedColumn = new ReactiveObject();
LastPlayedColumn = new ReactiveObject();
FileExtColumn = new ReactiveObject();
FileSizeColumn = new ReactiveObject();
PathColumn = new ReactiveObject();
}
}
public class ColumnSortSettings
{
public ReactiveObject SortColumnId { get; private set; }
public ReactiveObject SortAscending { get; private set; }
public ColumnSortSettings()
{
SortColumnId = new ReactiveObject();
SortAscending = new ReactiveObject();
}
}
///
/// Used to toggle which file types are shown in the UI
///
public class ShownFileTypeSettings
{
public ReactiveObject NSP { get; private set; }
public ReactiveObject PFS0 { get; private set; }
public ReactiveObject XCI { get; private set; }
public ReactiveObject NCA { get; private set; }
public ReactiveObject NRO { get; private set; }
public ReactiveObject NSO { get; private set; }
public ShownFileTypeSettings()
{
NSP = new ReactiveObject();
PFS0 = new ReactiveObject();
XCI = new ReactiveObject();
NCA = new ReactiveObject();
NRO = new ReactiveObject();
NSO = new ReactiveObject();
}
}
//
/// Determines main window start-up position, size and state
///
public class WindowStartupSettings
{
public ReactiveObject WindowSizeWidth { get; private set; }
public ReactiveObject WindowSizeHeight { get; private set; }
public ReactiveObject WindowPositionX { get; private set; }
public ReactiveObject WindowPositionY { get; private set; }
public ReactiveObject WindowMaximized { get; private set; }
public WindowStartupSettings()
{
WindowSizeWidth = new ReactiveObject();
WindowSizeHeight = new ReactiveObject();
WindowPositionX = new ReactiveObject();
WindowPositionY = new ReactiveObject();
WindowMaximized = new ReactiveObject();
}
}
///
/// Used to toggle columns in the GUI
///
public Columns GuiColumns { get; private set; }
///
/// Used to configure column sort settings in the GUI
///
public ColumnSortSettings ColumnSort { get; private set; }
///
/// A list of directories containing games to be used to load games into the games list
///
public ReactiveObject> GameDirs { get; private set; }
///
/// A list of file types to be hidden in the games List
///
public ShownFileTypeSettings ShownFileTypes { get; private set; }
///
/// Determines main window start-up position, size and state
///
public WindowStartupSettings WindowStartup { get; private set; }
///
/// Language Code for the UI
///
public ReactiveObject LanguageCode { get; private set; }
///
/// Enable or disable custom themes in the GUI
///
public ReactiveObject EnableCustomTheme { get; private set; }
///
/// Path to custom GUI theme
///
public ReactiveObject CustomThemePath { get; private set; }
///
/// Selects the base style
///
public ReactiveObject BaseStyle { get; private set; }
///
/// Start games in fullscreen mode
///
public ReactiveObject StartFullscreen { get; private set; }
///
/// Hide / Show Console Window
///
public ReactiveObject ShowConsole { get; private set; }
///
/// View Mode of the Game list
///
public ReactiveObject GameListViewMode { get; private set; }
///
/// Show application name in Grid Mode
///
public ReactiveObject ShowNames { get; private set; }
///
/// Sets App Icon Size in Grid Mode
///
public ReactiveObject GridSize { get; private set; }
///
/// Sorts Apps in Grid Mode
///
public ReactiveObject ApplicationSort { get; private set; }
///
/// Sets if Grid is ordered in Ascending Order
///
public ReactiveObject IsAscendingOrder { get; private set; }
public UiSection()
{
GuiColumns = new Columns();
ColumnSort = new ColumnSortSettings();
GameDirs = new ReactiveObject>();
ShownFileTypes = new ShownFileTypeSettings();
WindowStartup = new WindowStartupSettings();
EnableCustomTheme = new ReactiveObject();
CustomThemePath = new ReactiveObject();
BaseStyle = new ReactiveObject();
StartFullscreen = new ReactiveObject();
GameListViewMode = new ReactiveObject();
ShowNames = new ReactiveObject();
GridSize = new ReactiveObject();
ApplicationSort = new ReactiveObject();
IsAscendingOrder = new ReactiveObject();
LanguageCode = new ReactiveObject();
ShowConsole = new ReactiveObject();
ShowConsole.Event += static (s, e) => { ConsoleHelper.SetConsoleWindowState(e.NewValue); };
}
}
///
/// Logger configuration section
///
public class LoggerSection
{
///
/// Enables printing debug log messages
///
public ReactiveObject EnableDebug { get; private set; }
///
/// Enables printing stub log messages
///
public ReactiveObject EnableStub { get; private set; }
///
/// Enables printing info log messages
///
public ReactiveObject EnableInfo { get; private set; }
///
/// Enables printing warning log messages
///
public ReactiveObject EnableWarn { get; private set; }
///
/// Enables printing error log messages
///
public ReactiveObject EnableError { get; private set; }
///
/// Enables printing trace log messages
///
public ReactiveObject EnableTrace { get; private set; }
///
/// Enables printing guest log messages
///
public ReactiveObject EnableGuest { get; private set; }
///
/// Enables printing FS access log messages
///
public ReactiveObject EnableFsAccessLog { get; private set; }
///
/// Controls which log messages are written to the log targets
///
public ReactiveObject FilteredClasses { get; private set; }
///
/// Enables or disables logging to a file on disk
///
public ReactiveObject EnableFileLog { get; private set; }
///
/// Controls which OpenGL log messages are recorded in the log
///
public ReactiveObject GraphicsDebugLevel { get; private set; }
public LoggerSection()
{
EnableDebug = new ReactiveObject();
EnableStub = new ReactiveObject();
EnableInfo = new ReactiveObject();
EnableWarn = new ReactiveObject();
EnableError = new ReactiveObject();
EnableTrace = new ReactiveObject();
EnableGuest = new ReactiveObject();
EnableFsAccessLog = new ReactiveObject();
FilteredClasses = new ReactiveObject();
EnableFileLog = new ReactiveObject();
EnableFileLog.Event += static (sender, e) => LogValueChange(e, nameof(EnableFileLog));
GraphicsDebugLevel = new ReactiveObject();
}
}
///
/// System configuration section
///
public class SystemSection
{
///
/// Change System Language
///
public ReactiveObject Language { get; private set; }
///
/// Change System Region
///
public ReactiveObject Region { get; private set; }
///
/// Change System TimeZone
///
public ReactiveObject TimeZone { get; private set; }
///
/// System Time Offset in Seconds
///
public ReactiveObject SystemTimeOffset { get; private set; }
///
/// Enables or disables Docked Mode
///
public ReactiveObject EnableDockedMode { get; private set; }
///
/// Enables or disables profiled translation cache persistency
///
public ReactiveObject EnablePtc { get; private set; }
///
/// Enables or disables guest Internet access
///
public ReactiveObject EnableInternetAccess { get; private set; }
///
/// Enables integrity checks on Game content files
///
public ReactiveObject EnableFsIntegrityChecks { get; private set; }
///
/// Enables FS access log output to the console. Possible modes are 0-3
///
public ReactiveObject FsGlobalAccessLogMode { get; private set; }
///
/// The selected audio backend
///
public ReactiveObject AudioBackend { get; private set; }
///
/// The audio backend volume
///
public ReactiveObject AudioVolume { get; private set; }
///
/// The selected memory manager mode
///
public ReactiveObject MemoryManagerMode { get; private set; }
///
/// Defines the amount of RAM available on the emulated system, and how it is distributed
///
public ReactiveObject ExpandRam { get; private set; }
///
/// Enable or disable ignoring missing services
///
public ReactiveObject IgnoreMissingServices { get; private set; }
///
/// Uses Hypervisor over JIT if available
///
public ReactiveObject UseHypervisor { get; private set; }
public SystemSection()
{
Language = new ReactiveObject();
Region = new ReactiveObject();
TimeZone = new ReactiveObject();
SystemTimeOffset = new ReactiveObject();
EnableDockedMode = new ReactiveObject();
EnableDockedMode.Event += static (sender, e) => LogValueChange(e, nameof(EnableDockedMode));
EnablePtc = new ReactiveObject();
EnablePtc.Event += static (sender, e) => LogValueChange(e, nameof(EnablePtc));
EnableInternetAccess = new ReactiveObject();
EnableInternetAccess.Event += static (sender, e) => LogValueChange(e, nameof(EnableInternetAccess));
EnableFsIntegrityChecks = new ReactiveObject();
EnableFsIntegrityChecks.Event += static (sender, e) => LogValueChange(e, nameof(EnableFsIntegrityChecks));
FsGlobalAccessLogMode = new ReactiveObject();
FsGlobalAccessLogMode.Event += static (sender, e) => LogValueChange(e, nameof(FsGlobalAccessLogMode));
AudioBackend = new ReactiveObject();
AudioBackend.Event += static (sender, e) => LogValueChange(e, nameof(AudioBackend));
MemoryManagerMode = new ReactiveObject();
MemoryManagerMode.Event += static (sender, e) => LogValueChange(e, nameof(MemoryManagerMode));
ExpandRam = new ReactiveObject();
ExpandRam.Event += static (sender, e) => LogValueChange(e, nameof(ExpandRam));
IgnoreMissingServices = new ReactiveObject();
IgnoreMissingServices.Event += static (sender, e) => LogValueChange(e, nameof(IgnoreMissingServices));
AudioVolume = new ReactiveObject();
AudioVolume.Event += static (sender, e) => LogValueChange(e, nameof(AudioVolume));
UseHypervisor = new ReactiveObject();
UseHypervisor.Event += static (sender, e) => LogValueChange(e, nameof(UseHypervisor));
}
}
///
/// Hid configuration section
///
public class HidSection
{
///
/// Enable or disable keyboard support (Independent from controllers binding)
///
public ReactiveObject EnableKeyboard { get; private set; }
///
/// Enable or disable mouse support (Independent from controllers binding)
///
public ReactiveObject EnableMouse { get; private set; }
///
/// Hotkey Keyboard Bindings
///
public ReactiveObject Hotkeys { get; private set; }
///
/// Input device configuration.
/// NOTE: This ReactiveObject won't issue an event when the List has elements added or removed.
/// TODO: Implement a ReactiveList class.
///
public ReactiveObject> InputConfig { get; private set; }
public HidSection()
{
EnableKeyboard = new ReactiveObject();
EnableMouse = new ReactiveObject();
Hotkeys = new ReactiveObject();
InputConfig = new ReactiveObject>();
}
}
///
/// Graphics configuration section
///
public class GraphicsSection
{
///
/// Whether or not backend threading is enabled. The "Auto" setting will determine whether threading should be enabled at runtime.
///
public ReactiveObject BackendThreading { get; private set; }
///
/// Max Anisotropy. Values range from 0 - 16. Set to -1 to let the game decide.
///
public ReactiveObject MaxAnisotropy { get; private set; }
///
/// Aspect Ratio applied to the renderer window.
///
public ReactiveObject AspectRatio { get; private set; }
///
/// Resolution Scale. An integer scale applied to applicable render targets. Values 1-4, or -1 to use a custom floating point scale instead.
///
public ReactiveObject ResScale { get; private set; }
///
/// Custom Resolution Scale. A custom floating point scale applied to applicable render targets. Only active when Resolution Scale is -1.
///
public ReactiveObject ResScaleCustom { get; private set; }
///
/// Dumps shaders in this local directory
///
public ReactiveObject ShadersDumpPath { get; private set; }
///
/// Enables or disables Vertical Sync
///
public ReactiveObject EnableVsync { get; private set; }
///
/// Enables or disables Shader cache
///
public ReactiveObject EnableShaderCache { get; private set; }
///
/// Enables or disables texture recompression
///
public ReactiveObject EnableTextureRecompression { get; private set; }
///
/// Enables or disables Macro high-level emulation
///
public ReactiveObject EnableMacroHLE { get; private set; }
///
/// Enables or disables color space passthrough, if available.
///
public ReactiveObject EnableColorSpacePassthrough { get; private set; }
///
/// Graphics backend
///
public ReactiveObject GraphicsBackend { get; private set; }
///
/// Applies anti-aliasing to the renderer.
///
public ReactiveObject AntiAliasing { get; private set; }
///
/// Sets the framebuffer upscaling type.
///
public ReactiveObject ScalingFilter { get; private set; }
///
/// Sets the framebuffer upscaling level.
///
public ReactiveObject ScalingFilterLevel { get; private set; }
///
/// Preferred GPU
///
public ReactiveObject PreferredGpu { get; private set; }
public GraphicsSection()
{
BackendThreading = new ReactiveObject();
BackendThreading.Event += static (sender, e) => LogValueChange(e, nameof(BackendThreading));
ResScale = new ReactiveObject();
ResScale.Event += static (sender, e) => LogValueChange(e, nameof(ResScale));
ResScaleCustom = new ReactiveObject();
ResScaleCustom.Event += static (sender, e) => LogValueChange(e, nameof(ResScaleCustom));
MaxAnisotropy = new ReactiveObject();
MaxAnisotropy.Event += static (sender, e) => LogValueChange(e, nameof(MaxAnisotropy));
AspectRatio = new ReactiveObject();
AspectRatio.Event += static (sender, e) => LogValueChange(e, nameof(AspectRatio));
ShadersDumpPath = new ReactiveObject();
EnableVsync = new ReactiveObject();
EnableVsync.Event += static (sender, e) => LogValueChange(e, nameof(EnableVsync));
EnableShaderCache = new ReactiveObject();
EnableShaderCache.Event += static (sender, e) => LogValueChange(e, nameof(EnableShaderCache));
EnableTextureRecompression = new ReactiveObject();
EnableTextureRecompression.Event += static (sender, e) => LogValueChange(e, nameof(EnableTextureRecompression));
GraphicsBackend = new ReactiveObject();
GraphicsBackend.Event += static (sender, e) => LogValueChange(e, nameof(GraphicsBackend));
PreferredGpu = new ReactiveObject();
PreferredGpu.Event += static (sender, e) => LogValueChange(e, nameof(PreferredGpu));
EnableMacroHLE = new ReactiveObject();
EnableMacroHLE.Event += static (sender, e) => LogValueChange(e, nameof(EnableMacroHLE));
EnableColorSpacePassthrough = new ReactiveObject();
EnableColorSpacePassthrough.Event += static (sender, e) => LogValueChange(e, nameof(EnableColorSpacePassthrough));
AntiAliasing = new ReactiveObject();
AntiAliasing.Event += static (sender, e) => LogValueChange(e, nameof(AntiAliasing));
ScalingFilter = new ReactiveObject();
ScalingFilter.Event += static (sender, e) => LogValueChange(e, nameof(ScalingFilter));
ScalingFilterLevel = new ReactiveObject();
ScalingFilterLevel.Event += static (sender, e) => LogValueChange(e, nameof(ScalingFilterLevel));
}
}
///
/// Multiplayer configuration section
///
public class MultiplayerSection
{
///
/// GUID for the network interface used by LAN (or 0 for default)
///
public ReactiveObject LanInterfaceId { get; private set; }
///
/// Multiplayer Mode
///
public ReactiveObject Mode { get; private set; }
public MultiplayerSection()
{
LanInterfaceId = new ReactiveObject();
Mode = new ReactiveObject();
Mode.Event += static (_, e) => LogValueChange(e, nameof(MultiplayerMode));
}
}
///
/// The default configuration instance
///
public static ConfigurationState Instance { get; private set; }
///
/// The Ui section
///
public UiSection Ui { get; private set; }
///
/// The Logger section
///
public LoggerSection Logger { get; private set; }
///
/// The System section
///
public SystemSection System { get; private set; }
///
/// The Graphics section
///
public GraphicsSection Graphics { get; private set; }
///
/// The Hid section
///
public HidSection Hid { get; private set; }
///
/// The Multiplayer section
///
public MultiplayerSection Multiplayer { get; private set; }
///
/// Enables or disables Discord Rich Presence
///
public ReactiveObject EnableDiscordIntegration { get; private set; }
///
/// Checks for updates when Ryujinx starts when enabled
///
public ReactiveObject CheckUpdatesOnStart { get; private set; }
///
/// Show "Confirm Exit" Dialog
///
public ReactiveObject ShowConfirmExit { get; private set; }
///
/// Hide Cursor on Idle
///
public ReactiveObject HideCursor { get; private set; }
private ConfigurationState()
{
Ui = new UiSection();
Logger = new LoggerSection();
System = new SystemSection();
Graphics = new GraphicsSection();
Hid = new HidSection();
Multiplayer = new MultiplayerSection();
EnableDiscordIntegration = new ReactiveObject();
CheckUpdatesOnStart = new ReactiveObject();
ShowConfirmExit = new ReactiveObject();
HideCursor = new ReactiveObject();
}
public ConfigurationFileFormat ToFileFormat()
{
ConfigurationFileFormat configurationFile = new()
{
Version = ConfigurationFileFormat.CurrentVersion,
BackendThreading = Graphics.BackendThreading,
EnableFileLog = Logger.EnableFileLog,
ResScale = Graphics.ResScale,
ResScaleCustom = Graphics.ResScaleCustom,
MaxAnisotropy = Graphics.MaxAnisotropy,
AspectRatio = Graphics.AspectRatio,
AntiAliasing = Graphics.AntiAliasing,
ScalingFilter = Graphics.ScalingFilter,
ScalingFilterLevel = Graphics.ScalingFilterLevel,
GraphicsShadersDumpPath = Graphics.ShadersDumpPath,
LoggingEnableDebug = Logger.EnableDebug,
LoggingEnableStub = Logger.EnableStub,
LoggingEnableInfo = Logger.EnableInfo,
LoggingEnableWarn = Logger.EnableWarn,
LoggingEnableError = Logger.EnableError,
LoggingEnableTrace = Logger.EnableTrace,
LoggingEnableGuest = Logger.EnableGuest,
LoggingEnableFsAccessLog = Logger.EnableFsAccessLog,
LoggingFilteredClasses = Logger.FilteredClasses,
LoggingGraphicsDebugLevel = Logger.GraphicsDebugLevel,
SystemLanguage = System.Language,
SystemRegion = System.Region,
SystemTimeZone = System.TimeZone,
SystemTimeOffset = System.SystemTimeOffset,
DockedMode = System.EnableDockedMode,
EnableDiscordIntegration = EnableDiscordIntegration,
CheckUpdatesOnStart = CheckUpdatesOnStart,
ShowConfirmExit = ShowConfirmExit,
HideCursor = HideCursor,
EnableVsync = Graphics.EnableVsync,
EnableShaderCache = Graphics.EnableShaderCache,
EnableTextureRecompression = Graphics.EnableTextureRecompression,
EnableMacroHLE = Graphics.EnableMacroHLE,
EnableColorSpacePassthrough = Graphics.EnableColorSpacePassthrough,
EnablePtc = System.EnablePtc,
EnableInternetAccess = System.EnableInternetAccess,
EnableFsIntegrityChecks = System.EnableFsIntegrityChecks,
FsGlobalAccessLogMode = System.FsGlobalAccessLogMode,
AudioBackend = System.AudioBackend,
AudioVolume = System.AudioVolume,
MemoryManagerMode = System.MemoryManagerMode,
ExpandRam = System.ExpandRam,
IgnoreMissingServices = System.IgnoreMissingServices,
UseHypervisor = System.UseHypervisor,
GuiColumns = new GuiColumns
{
FavColumn = Ui.GuiColumns.FavColumn,
IconColumn = Ui.GuiColumns.IconColumn,
AppColumn = Ui.GuiColumns.AppColumn,
DevColumn = Ui.GuiColumns.DevColumn,
VersionColumn = Ui.GuiColumns.VersionColumn,
TimePlayedColumn = Ui.GuiColumns.TimePlayedColumn,
LastPlayedColumn = Ui.GuiColumns.LastPlayedColumn,
FileExtColumn = Ui.GuiColumns.FileExtColumn,
FileSizeColumn = Ui.GuiColumns.FileSizeColumn,
PathColumn = Ui.GuiColumns.PathColumn,
},
ColumnSort = new ColumnSort
{
SortColumnId = Ui.ColumnSort.SortColumnId,
SortAscending = Ui.ColumnSort.SortAscending,
},
GameDirs = Ui.GameDirs,
ShownFileTypes = new ShownFileTypes
{
NSP = Ui.ShownFileTypes.NSP,
PFS0 = Ui.ShownFileTypes.PFS0,
XCI = Ui.ShownFileTypes.XCI,
NCA = Ui.ShownFileTypes.NCA,
NRO = Ui.ShownFileTypes.NRO,
NSO = Ui.ShownFileTypes.NSO,
},
WindowStartup = new WindowStartup
{
WindowSizeWidth = Ui.WindowStartup.WindowSizeWidth,
WindowSizeHeight = Ui.WindowStartup.WindowSizeHeight,
WindowPositionX = Ui.WindowStartup.WindowPositionX,
WindowPositionY = Ui.WindowStartup.WindowPositionY,
WindowMaximized = Ui.WindowStartup.WindowMaximized,
},
LanguageCode = Ui.LanguageCode,
EnableCustomTheme = Ui.EnableCustomTheme,
CustomThemePath = Ui.CustomThemePath,
BaseStyle = Ui.BaseStyle,
GameListViewMode = Ui.GameListViewMode,
ShowNames = Ui.ShowNames,
GridSize = Ui.GridSize,
ApplicationSort = Ui.ApplicationSort,
IsAscendingOrder = Ui.IsAscendingOrder,
StartFullscreen = Ui.StartFullscreen,
ShowConsole = Ui.ShowConsole,
EnableKeyboard = Hid.EnableKeyboard,
EnableMouse = Hid.EnableMouse,
Hotkeys = Hid.Hotkeys,
KeyboardConfig = new List(),
ControllerConfig = new List(),
InputConfig = Hid.InputConfig,
GraphicsBackend = Graphics.GraphicsBackend,
PreferredGpu = Graphics.PreferredGpu,
MultiplayerLanInterfaceId = Multiplayer.LanInterfaceId,
MultiplayerMode = Multiplayer.Mode,
};
return configurationFile;
}
public void LoadDefault()
{
Logger.EnableFileLog.Value = true;
Graphics.BackendThreading.Value = BackendThreading.Auto;
Graphics.ResScale.Value = 1;
Graphics.ResScaleCustom.Value = 1.0f;
Graphics.MaxAnisotropy.Value = -1.0f;
Graphics.AspectRatio.Value = AspectRatio.Fixed16x9;
Graphics.GraphicsBackend.Value = OperatingSystem.IsMacOS() ? GraphicsBackend.Vulkan : GraphicsBackend.OpenGl;
Graphics.PreferredGpu.Value = "";
Graphics.ShadersDumpPath.Value = "";
Logger.EnableDebug.Value = false;
Logger.EnableStub.Value = true;
Logger.EnableInfo.Value = true;
Logger.EnableWarn.Value = true;
Logger.EnableError.Value = true;
Logger.EnableTrace.Value = false;
Logger.EnableGuest.Value = true;
Logger.EnableFsAccessLog.Value = false;
Logger.FilteredClasses.Value = Array.Empty();
Logger.GraphicsDebugLevel.Value = GraphicsDebugLevel.None;
System.Language.Value = Language.AmericanEnglish;
System.Region.Value = Region.USA;
System.TimeZone.Value = "UTC";
System.SystemTimeOffset.Value = 0;
System.EnableDockedMode.Value = true;
EnableDiscordIntegration.Value = true;
CheckUpdatesOnStart.Value = true;
ShowConfirmExit.Value = true;
HideCursor.Value = HideCursorMode.OnIdle;
Graphics.EnableVsync.Value = true;
Graphics.EnableShaderCache.Value = true;
Graphics.EnableTextureRecompression.Value = false;
Graphics.EnableMacroHLE.Value = true;
Graphics.EnableColorSpacePassthrough.Value = false;
Graphics.AntiAliasing.Value = AntiAliasing.None;
Graphics.ScalingFilter.Value = ScalingFilter.Bilinear;
Graphics.ScalingFilterLevel.Value = 80;
System.EnablePtc.Value = true;
System.EnableInternetAccess.Value = false;
System.EnableFsIntegrityChecks.Value = true;
System.FsGlobalAccessLogMode.Value = 0;
System.AudioBackend.Value = AudioBackend.SDL2;
System.AudioVolume.Value = 1;
System.MemoryManagerMode.Value = MemoryManagerMode.HostMappedUnsafe;
System.ExpandRam.Value = false;
System.IgnoreMissingServices.Value = false;
System.UseHypervisor.Value = true;
Multiplayer.LanInterfaceId.Value = "0";
Multiplayer.Mode.Value = MultiplayerMode.Disabled;
Ui.GuiColumns.FavColumn.Value = true;
Ui.GuiColumns.IconColumn.Value = true;
Ui.GuiColumns.AppColumn.Value = true;
Ui.GuiColumns.DevColumn.Value = true;
Ui.GuiColumns.VersionColumn.Value = true;
Ui.GuiColumns.TimePlayedColumn.Value = true;
Ui.GuiColumns.LastPlayedColumn.Value = true;
Ui.GuiColumns.FileExtColumn.Value = true;
Ui.GuiColumns.FileSizeColumn.Value = true;
Ui.GuiColumns.PathColumn.Value = true;
Ui.ColumnSort.SortColumnId.Value = 0;
Ui.ColumnSort.SortAscending.Value = false;
Ui.GameDirs.Value = new List();
Ui.ShownFileTypes.NSP.Value = true;
Ui.ShownFileTypes.PFS0.Value = true;
Ui.ShownFileTypes.XCI.Value = true;
Ui.ShownFileTypes.NCA.Value = true;
Ui.ShownFileTypes.NRO.Value = true;
Ui.ShownFileTypes.NSO.Value = true;
Ui.EnableCustomTheme.Value = true;
Ui.LanguageCode.Value = "en_US";
Ui.CustomThemePath.Value = "";
Ui.BaseStyle.Value = "Dark";
Ui.GameListViewMode.Value = 0;
Ui.ShowNames.Value = true;
Ui.GridSize.Value = 2;
Ui.ApplicationSort.Value = 0;
Ui.IsAscendingOrder.Value = true;
Ui.StartFullscreen.Value = false;
Ui.ShowConsole.Value = true;
Ui.WindowStartup.WindowSizeWidth.Value = 1280;
Ui.WindowStartup.WindowSizeHeight.Value = 760;
Ui.WindowStartup.WindowPositionX.Value = 0;
Ui.WindowStartup.WindowPositionY.Value = 0;
Ui.WindowStartup.WindowMaximized.Value = false;
Hid.EnableKeyboard.Value = false;
Hid.EnableMouse.Value = false;
Hid.Hotkeys.Value = new KeyboardHotkeys
{
ToggleVsync = Key.F1,
ToggleMute = Key.F2,
Screenshot = Key.F8,
ShowUi = Key.F4,
Pause = Key.F5,
ResScaleUp = Key.Unbound,
ResScaleDown = Key.Unbound,
VolumeUp = Key.Unbound,
VolumeDown = Key.Unbound,
};
Hid.InputConfig.Value = new List
{
new StandardKeyboardInputConfig
{
Version = InputConfig.CurrentVersion,
Backend = InputBackendType.WindowKeyboard,
Id = "0",
PlayerIndex = PlayerIndex.Player1,
ControllerType = ControllerType.JoyconPair,
LeftJoycon = new LeftJoyconCommonConfig
{
DpadUp = Key.Up,
DpadDown = Key.Down,
DpadLeft = Key.Left,
DpadRight = Key.Right,
ButtonMinus = Key.Minus,
ButtonL = Key.E,
ButtonZl = Key.Q,
ButtonSl = Key.Unbound,
ButtonSr = Key.Unbound,
},
LeftJoyconStick = new JoyconConfigKeyboardStick
{
StickUp = Key.W,
StickDown = Key.S,
StickLeft = Key.A,
StickRight = Key.D,
StickButton = Key.F,
},
RightJoycon = new RightJoyconCommonConfig
{
ButtonA = Key.Z,
ButtonB = Key.X,
ButtonX = Key.C,
ButtonY = Key.V,
ButtonPlus = Key.Plus,
ButtonR = Key.U,
ButtonZr = Key.O,
ButtonSl = Key.Unbound,
ButtonSr = Key.Unbound,
},
RightJoyconStick = new JoyconConfigKeyboardStick
{
StickUp = Key.I,
StickDown = Key.K,
StickLeft = Key.J,
StickRight = Key.L,
StickButton = Key.H,
},
},
};
}
public ConfigurationLoadResult Load(ConfigurationFileFormat configurationFileFormat, string configurationFilePath)
{
bool configurationFileUpdated = false;
if (configurationFileFormat.Version < 0 || configurationFileFormat.Version > ConfigurationFileFormat.CurrentVersion)
{
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Unsupported configuration version {configurationFileFormat.Version}, loading default.");
LoadDefault();
return ConfigurationLoadResult.NotLoaded;
}
ConfigurationLoadResult result = ConfigurationLoadResult.Success;
if (configurationFileFormat.Version < 2)
{
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 2.");
configurationFileFormat.SystemRegion = Region.USA;
configurationFileUpdated = true;
}
if (configurationFileFormat.Version < 3)
{
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 3.");
configurationFileFormat.SystemTimeZone = "UTC";
configurationFileUpdated = true;
}
if (configurationFileFormat.Version < 4)
{
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 4.");
configurationFileFormat.MaxAnisotropy = -1;
configurationFileUpdated = true;
}
if (configurationFileFormat.Version < 5)
{
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 5.");
configurationFileFormat.SystemTimeOffset = 0;
configurationFileUpdated = true;
}
if (configurationFileFormat.Version < 8)
{
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 8.");
configurationFileFormat.EnablePtc = true;
configurationFileUpdated = true;
}
if (configurationFileFormat.Version < 9)
{
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 9.");
configurationFileFormat.ColumnSort = new ColumnSort
{
SortColumnId = 0,
SortAscending = false,
};
configurationFileFormat.Hotkeys = new KeyboardHotkeys
{
ToggleVsync = Key.F1,
};
configurationFileUpdated = true;
}
if (configurationFileFormat.Version < 10)
{
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 10.");
configurationFileFormat.AudioBackend = AudioBackend.OpenAl;
configurationFileUpdated = true;
}
if (configurationFileFormat.Version < 11)
{
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 11.");
configurationFileFormat.ResScale = 1;
configurationFileFormat.ResScaleCustom = 1.0f;
configurationFileUpdated = true;
}
if (configurationFileFormat.Version < 12)
{
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 12.");
configurationFileFormat.LoggingGraphicsDebugLevel = GraphicsDebugLevel.None;
configurationFileUpdated = true;
}
// configurationFileFormat.Version == 13 -> LDN1
if (configurationFileFormat.Version < 14)
{
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 14.");
configurationFileFormat.CheckUpdatesOnStart = true;
configurationFileUpdated = true;
}
if (configurationFileFormat.Version < 16)
{
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 16.");
configurationFileFormat.EnableShaderCache = true;
configurationFileUpdated = true;
}
if (configurationFileFormat.Version < 17)
{
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 17.");
configurationFileFormat.StartFullscreen = false;
configurationFileUpdated = true;
}
if (configurationFileFormat.Version < 18)
{
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 18.");
configurationFileFormat.AspectRatio = AspectRatio.Fixed16x9;
configurationFileUpdated = true;
}
// configurationFileFormat.Version == 19 -> LDN2
if (configurationFileFormat.Version < 20)
{
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 20.");
configurationFileFormat.ShowConfirmExit = true;
configurationFileUpdated = true;
}
if (configurationFileFormat.Version < 21)
{
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 21.");
// Initialize network config.
configurationFileFormat.MultiplayerMode = MultiplayerMode.Disabled;
configurationFileFormat.MultiplayerLanInterfaceId = "0";
configurationFileUpdated = true;
}
if (configurationFileFormat.Version < 22)
{
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 22.");
configurationFileFormat.HideCursor = HideCursorMode.Never;
configurationFileUpdated = true;
}
if (configurationFileFormat.Version < 24)
{
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 24.");
configurationFileFormat.InputConfig = new List
{
new StandardKeyboardInputConfig
{
Version = InputConfig.CurrentVersion,
Backend = InputBackendType.WindowKeyboard,
Id = "0",
PlayerIndex = PlayerIndex.Player1,
ControllerType = ControllerType.JoyconPair,
LeftJoycon = new LeftJoyconCommonConfig
{
DpadUp = Key.Up,
DpadDown = Key.Down,
DpadLeft = Key.Left,
DpadRight = Key.Right,
ButtonMinus = Key.Minus,
ButtonL = Key.E,
ButtonZl = Key.Q,
ButtonSl = Key.Unbound,
ButtonSr = Key.Unbound,
},
LeftJoyconStick = new JoyconConfigKeyboardStick
{
StickUp = Key.W,
StickDown = Key.S,
StickLeft = Key.A,
StickRight = Key.D,
StickButton = Key.F,
},
RightJoycon = new RightJoyconCommonConfig
{
ButtonA = Key.Z,
ButtonB = Key.X,
ButtonX = Key.C,
ButtonY = Key.V,
ButtonPlus = Key.Plus,
ButtonR = Key.U,
ButtonZr = Key.O,
ButtonSl = Key.Unbound,
ButtonSr = Key.Unbound,
},
RightJoyconStick = new JoyconConfigKeyboardStick
{
StickUp = Key.I,
StickDown = Key.K,
StickLeft = Key.J,
StickRight = Key.L,
StickButton = Key.H,
},
},
};
configurationFileUpdated = true;
}
if (configurationFileFormat.Version < 25)
{
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 25.");
configurationFileUpdated = true;
}
if (configurationFileFormat.Version < 26)
{
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 26.");
configurationFileFormat.MemoryManagerMode = MemoryManagerMode.HostMappedUnsafe;
configurationFileUpdated = true;
}
if (configurationFileFormat.Version < 27)
{
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 27.");
configurationFileFormat.EnableMouse = false;
configurationFileUpdated = true;
}
if (configurationFileFormat.Version < 28)
{
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 28.");
configurationFileFormat.Hotkeys = new KeyboardHotkeys
{
ToggleVsync = Key.F1,
Screenshot = Key.F8,
};
configurationFileUpdated = true;
}
if (configurationFileFormat.Version < 29)
{
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 29.");
configurationFileFormat.Hotkeys = new KeyboardHotkeys
{
ToggleVsync = Key.F1,
Screenshot = Key.F8,
ShowUi = Key.F4,
};
configurationFileUpdated = true;
}
if (configurationFileFormat.Version < 30)
{
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 30.");
foreach (InputConfig config in configurationFileFormat.InputConfig)
{
if (config is StandardControllerInputConfig controllerConfig)
{
controllerConfig.Rumble = new RumbleConfigController
{
EnableRumble = false,
StrongRumble = 1f,
WeakRumble = 1f,
};
}
}
configurationFileUpdated = true;
}
if (configurationFileFormat.Version < 31)
{
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 31.");
configurationFileFormat.BackendThreading = BackendThreading.Auto;
configurationFileUpdated = true;
}
if (configurationFileFormat.Version < 32)
{
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 32.");
configurationFileFormat.Hotkeys = new KeyboardHotkeys
{
ToggleVsync = configurationFileFormat.Hotkeys.ToggleVsync,
Screenshot = configurationFileFormat.Hotkeys.Screenshot,
ShowUi = configurationFileFormat.Hotkeys.ShowUi,
Pause = Key.F5,
};
configurationFileUpdated = true;
}
if (configurationFileFormat.Version < 33)
{
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 33.");
configurationFileFormat.Hotkeys = new KeyboardHotkeys
{
ToggleVsync = configurationFileFormat.Hotkeys.ToggleVsync,
Screenshot = configurationFileFormat.Hotkeys.Screenshot,
ShowUi = configurationFileFormat.Hotkeys.ShowUi,
Pause = configurationFileFormat.Hotkeys.Pause,
ToggleMute = Key.F2,
};
configurationFileFormat.AudioVolume = 1;
configurationFileUpdated = true;
}
if (configurationFileFormat.Version < 34)
{
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 34.");
configurationFileFormat.EnableInternetAccess = false;
configurationFileUpdated = true;
}
if (configurationFileFormat.Version < 35)
{
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 35.");
foreach (InputConfig config in configurationFileFormat.InputConfig)
{
if (config is StandardControllerInputConfig controllerConfig)
{
controllerConfig.RangeLeft = 1.0f;
controllerConfig.RangeRight = 1.0f;
}
}
configurationFileUpdated = true;
}
if (configurationFileFormat.Version < 36)
{
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 36.");
configurationFileFormat.LoggingEnableTrace = false;
configurationFileUpdated = true;
}
if (configurationFileFormat.Version < 37)
{
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 37.");
configurationFileFormat.ShowConsole = true;
configurationFileUpdated = true;
}
if (configurationFileFormat.Version < 38)
{
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 38.");
configurationFileFormat.BaseStyle = "Dark";
configurationFileFormat.GameListViewMode = 0;
configurationFileFormat.ShowNames = true;
configurationFileFormat.GridSize = 2;
configurationFileFormat.LanguageCode = "en_US";
configurationFileUpdated = true;
}
if (configurationFileFormat.Version < 39)
{
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 39.");
configurationFileFormat.Hotkeys = new KeyboardHotkeys
{
ToggleVsync = configurationFileFormat.Hotkeys.ToggleVsync,
Screenshot = configurationFileFormat.Hotkeys.Screenshot,
ShowUi = configurationFileFormat.Hotkeys.ShowUi,
Pause = configurationFileFormat.Hotkeys.Pause,
ToggleMute = configurationFileFormat.Hotkeys.ToggleMute,
ResScaleUp = Key.Unbound,
ResScaleDown = Key.Unbound,
};
configurationFileUpdated = true;
}
if (configurationFileFormat.Version < 40)
{
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 40.");
configurationFileFormat.GraphicsBackend = GraphicsBackend.OpenGl;
result |= ConfigurationLoadResult.MigratedFromPreVulkan;
configurationFileUpdated = true;
}
if (configurationFileFormat.Version < 41)
{
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 41.");
configurationFileFormat.Hotkeys = new KeyboardHotkeys
{
ToggleVsync = configurationFileFormat.Hotkeys.ToggleVsync,
Screenshot = configurationFileFormat.Hotkeys.Screenshot,
ShowUi = configurationFileFormat.Hotkeys.ShowUi,
Pause = configurationFileFormat.Hotkeys.Pause,
ToggleMute = configurationFileFormat.Hotkeys.ToggleMute,
ResScaleUp = configurationFileFormat.Hotkeys.ResScaleUp,
ResScaleDown = configurationFileFormat.Hotkeys.ResScaleDown,
VolumeUp = Key.Unbound,
VolumeDown = Key.Unbound,
};
}
if (configurationFileFormat.Version < 42)
{
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 42.");
configurationFileFormat.EnableMacroHLE = true;
}
if (configurationFileFormat.Version < 43)
{
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 43.");
configurationFileFormat.UseHypervisor = true;
}
if (configurationFileFormat.Version < 44)
{
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 44.");
configurationFileFormat.AntiAliasing = AntiAliasing.None;
configurationFileFormat.ScalingFilter = ScalingFilter.Bilinear;
configurationFileFormat.ScalingFilterLevel = 80;
configurationFileUpdated = true;
}
if (configurationFileFormat.Version < 45)
{
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 45.");
configurationFileFormat.ShownFileTypes = new ShownFileTypes
{
NSP = true,
PFS0 = true,
XCI = true,
NCA = true,
NRO = true,
NSO = true,
};
configurationFileUpdated = true;
}
if (configurationFileFormat.Version < 46)
{
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 46.");
configurationFileFormat.MultiplayerLanInterfaceId = "0";
configurationFileUpdated = true;
}
if (configurationFileFormat.Version < 47)
{
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 47.");
configurationFileFormat.WindowStartup = new WindowStartup
{
WindowPositionX = 0,
WindowPositionY = 0,
WindowSizeHeight = 760,
WindowSizeWidth = 1280,
WindowMaximized = false,
};
configurationFileUpdated = true;
}
if (configurationFileFormat.Version < 48)
{
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 48.");
configurationFileFormat.EnableColorSpacePassthrough = false;
configurationFileUpdated = true;
}
Logger.EnableFileLog.Value = configurationFileFormat.EnableFileLog;
Graphics.ResScale.Value = configurationFileFormat.ResScale;
Graphics.ResScaleCustom.Value = configurationFileFormat.ResScaleCustom;
Graphics.MaxAnisotropy.Value = configurationFileFormat.MaxAnisotropy;
Graphics.AspectRatio.Value = configurationFileFormat.AspectRatio;
Graphics.ShadersDumpPath.Value = configurationFileFormat.GraphicsShadersDumpPath;
Graphics.BackendThreading.Value = configurationFileFormat.BackendThreading;
Graphics.GraphicsBackend.Value = configurationFileFormat.GraphicsBackend;
Graphics.PreferredGpu.Value = configurationFileFormat.PreferredGpu;
Graphics.AntiAliasing.Value = configurationFileFormat.AntiAliasing;
Graphics.ScalingFilter.Value = configurationFileFormat.ScalingFilter;
Graphics.ScalingFilterLevel.Value = configurationFileFormat.ScalingFilterLevel;
Logger.EnableDebug.Value = configurationFileFormat.LoggingEnableDebug;
Logger.EnableStub.Value = configurationFileFormat.LoggingEnableStub;
Logger.EnableInfo.Value = configurationFileFormat.LoggingEnableInfo;
Logger.EnableWarn.Value = configurationFileFormat.LoggingEnableWarn;
Logger.EnableError.Value = configurationFileFormat.LoggingEnableError;
Logger.EnableTrace.Value = configurationFileFormat.LoggingEnableTrace;
Logger.EnableGuest.Value = configurationFileFormat.LoggingEnableGuest;
Logger.EnableFsAccessLog.Value = configurationFileFormat.LoggingEnableFsAccessLog;
Logger.FilteredClasses.Value = configurationFileFormat.LoggingFilteredClasses;
Logger.GraphicsDebugLevel.Value = configurationFileFormat.LoggingGraphicsDebugLevel;
System.Language.Value = configurationFileFormat.SystemLanguage;
System.Region.Value = configurationFileFormat.SystemRegion;
System.TimeZone.Value = configurationFileFormat.SystemTimeZone;
System.SystemTimeOffset.Value = configurationFileFormat.SystemTimeOffset;
System.EnableDockedMode.Value = configurationFileFormat.DockedMode;
EnableDiscordIntegration.Value = configurationFileFormat.EnableDiscordIntegration;
CheckUpdatesOnStart.Value = configurationFileFormat.CheckUpdatesOnStart;
ShowConfirmExit.Value = configurationFileFormat.ShowConfirmExit;
HideCursor.Value = configurationFileFormat.HideCursor;
Graphics.EnableVsync.Value = configurationFileFormat.EnableVsync;
Graphics.EnableShaderCache.Value = configurationFileFormat.EnableShaderCache;
Graphics.EnableTextureRecompression.Value = configurationFileFormat.EnableTextureRecompression;
Graphics.EnableMacroHLE.Value = configurationFileFormat.EnableMacroHLE;
Graphics.EnableColorSpacePassthrough.Value = configurationFileFormat.EnableColorSpacePassthrough;
System.EnablePtc.Value = configurationFileFormat.EnablePtc;
System.EnableInternetAccess.Value = configurationFileFormat.EnableInternetAccess;
System.EnableFsIntegrityChecks.Value = configurationFileFormat.EnableFsIntegrityChecks;
System.FsGlobalAccessLogMode.Value = configurationFileFormat.FsGlobalAccessLogMode;
System.AudioBackend.Value = configurationFileFormat.AudioBackend;
System.AudioVolume.Value = configurationFileFormat.AudioVolume;
System.MemoryManagerMode.Value = configurationFileFormat.MemoryManagerMode;
System.ExpandRam.Value = configurationFileFormat.ExpandRam;
System.IgnoreMissingServices.Value = configurationFileFormat.IgnoreMissingServices;
System.UseHypervisor.Value = configurationFileFormat.UseHypervisor;
Ui.GuiColumns.FavColumn.Value = configurationFileFormat.GuiColumns.FavColumn;
Ui.GuiColumns.IconColumn.Value = configurationFileFormat.GuiColumns.IconColumn;
Ui.GuiColumns.AppColumn.Value = configurationFileFormat.GuiColumns.AppColumn;
Ui.GuiColumns.DevColumn.Value = configurationFileFormat.GuiColumns.DevColumn;
Ui.GuiColumns.VersionColumn.Value = configurationFileFormat.GuiColumns.VersionColumn;
Ui.GuiColumns.TimePlayedColumn.Value = configurationFileFormat.GuiColumns.TimePlayedColumn;
Ui.GuiColumns.LastPlayedColumn.Value = configurationFileFormat.GuiColumns.LastPlayedColumn;
Ui.GuiColumns.FileExtColumn.Value = configurationFileFormat.GuiColumns.FileExtColumn;
Ui.GuiColumns.FileSizeColumn.Value = configurationFileFormat.GuiColumns.FileSizeColumn;
Ui.GuiColumns.PathColumn.Value = configurationFileFormat.GuiColumns.PathColumn;
Ui.ColumnSort.SortColumnId.Value = configurationFileFormat.ColumnSort.SortColumnId;
Ui.ColumnSort.SortAscending.Value = configurationFileFormat.ColumnSort.SortAscending;
Ui.GameDirs.Value = configurationFileFormat.GameDirs;
Ui.ShownFileTypes.NSP.Value = configurationFileFormat.ShownFileTypes.NSP;
Ui.ShownFileTypes.PFS0.Value = configurationFileFormat.ShownFileTypes.PFS0;
Ui.ShownFileTypes.XCI.Value = configurationFileFormat.ShownFileTypes.XCI;
Ui.ShownFileTypes.NCA.Value = configurationFileFormat.ShownFileTypes.NCA;
Ui.ShownFileTypes.NRO.Value = configurationFileFormat.ShownFileTypes.NRO;
Ui.ShownFileTypes.NSO.Value = configurationFileFormat.ShownFileTypes.NSO;
Ui.EnableCustomTheme.Value = configurationFileFormat.EnableCustomTheme;
Ui.LanguageCode.Value = configurationFileFormat.LanguageCode;
Ui.CustomThemePath.Value = configurationFileFormat.CustomThemePath;
Ui.BaseStyle.Value = configurationFileFormat.BaseStyle;
Ui.GameListViewMode.Value = configurationFileFormat.GameListViewMode;
Ui.ShowNames.Value = configurationFileFormat.ShowNames;
Ui.IsAscendingOrder.Value = configurationFileFormat.IsAscendingOrder;
Ui.GridSize.Value = configurationFileFormat.GridSize;
Ui.ApplicationSort.Value = configurationFileFormat.ApplicationSort;
Ui.StartFullscreen.Value = configurationFileFormat.StartFullscreen;
Ui.ShowConsole.Value = configurationFileFormat.ShowConsole;
Ui.WindowStartup.WindowSizeWidth.Value = configurationFileFormat.WindowStartup.WindowSizeWidth;
Ui.WindowStartup.WindowSizeHeight.Value = configurationFileFormat.WindowStartup.WindowSizeHeight;
Ui.WindowStartup.WindowPositionX.Value = configurationFileFormat.WindowStartup.WindowPositionX;
Ui.WindowStartup.WindowPositionY.Value = configurationFileFormat.WindowStartup.WindowPositionY;
Ui.WindowStartup.WindowMaximized.Value = configurationFileFormat.WindowStartup.WindowMaximized;
Hid.EnableKeyboard.Value = configurationFileFormat.EnableKeyboard;
Hid.EnableMouse.Value = configurationFileFormat.EnableMouse;
Hid.Hotkeys.Value = configurationFileFormat.Hotkeys;
Hid.InputConfig.Value = configurationFileFormat.InputConfig;
if (Hid.InputConfig.Value == null)
{
Hid.InputConfig.Value = new List();
}
Multiplayer.LanInterfaceId.Value = configurationFileFormat.MultiplayerLanInterfaceId;
Multiplayer.Mode.Value = configurationFileFormat.MultiplayerMode;
if (configurationFileUpdated)
{
ToFileFormat().SaveConfig(configurationFilePath);
Ryujinx.Common.Logging.Logger.Notice.Print(LogClass.Application, $"Configuration file updated to version {ConfigurationFileFormat.CurrentVersion}");
}
return result;
}
private static void LogValueChange(ReactiveEventArgs eventArgs, string valueName)
{
Ryujinx.Common.Logging.Logger.Info?.Print(LogClass.Configuration, $"{valueName} set to: {eventArgs.NewValue}");
}
public static void Initialize()
{
if (Instance != null)
{
throw new InvalidOperationException("Configuration is already initialized");
}
Instance = new ConfigurationState();
}
}
}