using Ryujinx.Common; using Ryujinx.Common.Configuration; using Ryujinx.Common.Configuration.Hid; using Ryujinx.Common.Configuration.Hid.Controller; using Ryujinx.Common.Configuration.Hid.Keyboard; using Ryujinx.Common.Configuration.Multiplayer; using Ryujinx.Common.Logging; using Ryujinx.Ui.Common.Configuration.System; using Ryujinx.Ui.Common.Configuration.Ui; using Ryujinx.Ui.Common.Helper; using System; using System.Collections.Generic; using System.Text.Json.Nodes; namespace Ryujinx.Ui.Common.Configuration { public class ConfigurationState { /// /// UI configuration section /// public class UiSection { public class Columns { public ReactiveObject FavColumn { get; private set; } public ReactiveObject IconColumn { get; private set; } public ReactiveObject AppColumn { get; private set; } public ReactiveObject DevColumn { get; private set; } public ReactiveObject VersionColumn { get; private set; } public ReactiveObject TimePlayedColumn { get; private set; } public ReactiveObject LastPlayedColumn { get; private set; } public ReactiveObject FileExtColumn { get; private set; } public ReactiveObject FileSizeColumn { get; private set; } public ReactiveObject PathColumn { get; private set; } public Columns() { FavColumn = new ReactiveObject(); IconColumn = new ReactiveObject(); AppColumn = new ReactiveObject(); DevColumn = new ReactiveObject(); VersionColumn = new ReactiveObject(); TimePlayedColumn = new ReactiveObject(); LastPlayedColumn = new ReactiveObject(); FileExtColumn = new ReactiveObject(); FileSizeColumn = new ReactiveObject(); PathColumn = new ReactiveObject(); } } public class ColumnSortSettings { public ReactiveObject SortColumnId { get; private set; } public ReactiveObject SortAscending { get; private set; } public ColumnSortSettings() { SortColumnId = new ReactiveObject(); SortAscending = new ReactiveObject(); } } /// /// Used to toggle which file types are shown in the UI /// public class ShownFileTypeSettings { public ReactiveObject NSP { get; private set; } public ReactiveObject PFS0 { get; private set; } public ReactiveObject XCI { get; private set; } public ReactiveObject NCA { get; private set; } public ReactiveObject NRO { get; private set; } public ReactiveObject NSO { get; private set; } public ShownFileTypeSettings() { NSP = new ReactiveObject(); PFS0 = new ReactiveObject(); XCI = new ReactiveObject(); NCA = new ReactiveObject(); NRO = new ReactiveObject(); NSO = new ReactiveObject(); } } // /// Determines main window start-up position, size and state /// public class WindowStartupSettings { public ReactiveObject WindowSizeWidth { get; private set; } public ReactiveObject WindowSizeHeight { get; private set; } public ReactiveObject WindowPositionX { get; private set; } public ReactiveObject WindowPositionY { get; private set; } public ReactiveObject WindowMaximized { get; private set; } public WindowStartupSettings() { WindowSizeWidth = new ReactiveObject(); WindowSizeHeight = new ReactiveObject(); WindowPositionX = new ReactiveObject(); WindowPositionY = new ReactiveObject(); WindowMaximized = new ReactiveObject(); } } /// /// Used to toggle columns in the GUI /// public Columns GuiColumns { get; private set; } /// /// Used to configure column sort settings in the GUI /// public ColumnSortSettings ColumnSort { get; private set; } /// /// A list of directories containing games to be used to load games into the games list /// public ReactiveObject> GameDirs { get; private set; } /// /// A list of file types to be hidden in the games List /// public ShownFileTypeSettings ShownFileTypes { get; private set; } /// /// Determines main window start-up position, size and state /// public WindowStartupSettings WindowStartup { get; private set; } /// /// Language Code for the UI /// public ReactiveObject LanguageCode { get; private set; } /// /// Enable or disable custom themes in the GUI /// public ReactiveObject EnableCustomTheme { get; private set; } /// /// Path to custom GUI theme /// public ReactiveObject CustomThemePath { get; private set; } /// /// Selects the base style /// public ReactiveObject BaseStyle { get; private set; } /// /// Start games in fullscreen mode /// public ReactiveObject StartFullscreen { get; private set; } /// /// Hide / Show Console Window /// public ReactiveObject ShowConsole { get; private set; } /// /// View Mode of the Game list /// public ReactiveObject GameListViewMode { get; private set; } /// /// Show application name in Grid Mode /// public ReactiveObject ShowNames { get; private set; } /// /// Sets App Icon Size in Grid Mode /// public ReactiveObject GridSize { get; private set; } /// /// Sorts Apps in Grid Mode /// public ReactiveObject ApplicationSort { get; private set; } /// /// Sets if Grid is ordered in Ascending Order /// public ReactiveObject IsAscendingOrder { get; private set; } public UiSection() { GuiColumns = new Columns(); ColumnSort = new ColumnSortSettings(); GameDirs = new ReactiveObject>(); ShownFileTypes = new ShownFileTypeSettings(); WindowStartup = new WindowStartupSettings(); EnableCustomTheme = new ReactiveObject(); CustomThemePath = new ReactiveObject(); BaseStyle = new ReactiveObject(); StartFullscreen = new ReactiveObject(); GameListViewMode = new ReactiveObject(); ShowNames = new ReactiveObject(); GridSize = new ReactiveObject(); ApplicationSort = new ReactiveObject(); IsAscendingOrder = new ReactiveObject(); LanguageCode = new ReactiveObject(); ShowConsole = new ReactiveObject(); ShowConsole.Event += static (s, e) => { ConsoleHelper.SetConsoleWindowState(e.NewValue); }; } } /// /// Logger configuration section /// public class LoggerSection { /// /// Enables printing debug log messages /// public ReactiveObject EnableDebug { get; private set; } /// /// Enables printing stub log messages /// public ReactiveObject EnableStub { get; private set; } /// /// Enables printing info log messages /// public ReactiveObject EnableInfo { get; private set; } /// /// Enables printing warning log messages /// public ReactiveObject EnableWarn { get; private set; } /// /// Enables printing error log messages /// public ReactiveObject EnableError { get; private set; } /// /// Enables printing trace log messages /// public ReactiveObject EnableTrace { get; private set; } /// /// Enables printing guest log messages /// public ReactiveObject EnableGuest { get; private set; } /// /// Enables printing FS access log messages /// public ReactiveObject EnableFsAccessLog { get; private set; } /// /// Controls which log messages are written to the log targets /// public ReactiveObject FilteredClasses { get; private set; } /// /// Enables or disables logging to a file on disk /// public ReactiveObject EnableFileLog { get; private set; } /// /// Controls which OpenGL log messages are recorded in the log /// public ReactiveObject GraphicsDebugLevel { get; private set; } public LoggerSection() { EnableDebug = new ReactiveObject(); EnableStub = new ReactiveObject(); EnableInfo = new ReactiveObject(); EnableWarn = new ReactiveObject(); EnableError = new ReactiveObject(); EnableTrace = new ReactiveObject(); EnableGuest = new ReactiveObject(); EnableFsAccessLog = new ReactiveObject(); FilteredClasses = new ReactiveObject(); EnableFileLog = new ReactiveObject(); EnableFileLog.Event += static (sender, e) => LogValueChange(e, nameof(EnableFileLog)); GraphicsDebugLevel = new ReactiveObject(); } } /// /// System configuration section /// public class SystemSection { /// /// Change System Language /// public ReactiveObject Language { get; private set; } /// /// Change System Region /// public ReactiveObject Region { get; private set; } /// /// Change System TimeZone /// public ReactiveObject TimeZone { get; private set; } /// /// System Time Offset in Seconds /// public ReactiveObject SystemTimeOffset { get; private set; } /// /// Enables or disables Docked Mode /// public ReactiveObject EnableDockedMode { get; private set; } /// /// Enables or disables profiled translation cache persistency /// public ReactiveObject EnablePtc { get; private set; } /// /// Enables or disables guest Internet access /// public ReactiveObject EnableInternetAccess { get; private set; } /// /// Enables integrity checks on Game content files /// public ReactiveObject EnableFsIntegrityChecks { get; private set; } /// /// Enables FS access log output to the console. Possible modes are 0-3 /// public ReactiveObject FsGlobalAccessLogMode { get; private set; } /// /// The selected audio backend /// public ReactiveObject AudioBackend { get; private set; } /// /// The audio backend volume /// public ReactiveObject AudioVolume { get; private set; } /// /// The selected memory manager mode /// public ReactiveObject MemoryManagerMode { get; private set; } /// /// Defines the amount of RAM available on the emulated system, and how it is distributed /// public ReactiveObject ExpandRam { get; private set; } /// /// Enable or disable ignoring missing services /// public ReactiveObject IgnoreMissingServices { get; private set; } /// /// Uses Hypervisor over JIT if available /// public ReactiveObject UseHypervisor { get; private set; } public SystemSection() { Language = new ReactiveObject(); Region = new ReactiveObject(); TimeZone = new ReactiveObject(); SystemTimeOffset = new ReactiveObject(); EnableDockedMode = new ReactiveObject(); EnableDockedMode.Event += static (sender, e) => LogValueChange(e, nameof(EnableDockedMode)); EnablePtc = new ReactiveObject(); EnablePtc.Event += static (sender, e) => LogValueChange(e, nameof(EnablePtc)); EnableInternetAccess = new ReactiveObject(); EnableInternetAccess.Event += static (sender, e) => LogValueChange(e, nameof(EnableInternetAccess)); EnableFsIntegrityChecks = new ReactiveObject(); EnableFsIntegrityChecks.Event += static (sender, e) => LogValueChange(e, nameof(EnableFsIntegrityChecks)); FsGlobalAccessLogMode = new ReactiveObject(); FsGlobalAccessLogMode.Event += static (sender, e) => LogValueChange(e, nameof(FsGlobalAccessLogMode)); AudioBackend = new ReactiveObject(); AudioBackend.Event += static (sender, e) => LogValueChange(e, nameof(AudioBackend)); MemoryManagerMode = new ReactiveObject(); MemoryManagerMode.Event += static (sender, e) => LogValueChange(e, nameof(MemoryManagerMode)); ExpandRam = new ReactiveObject(); ExpandRam.Event += static (sender, e) => LogValueChange(e, nameof(ExpandRam)); IgnoreMissingServices = new ReactiveObject(); IgnoreMissingServices.Event += static (sender, e) => LogValueChange(e, nameof(IgnoreMissingServices)); AudioVolume = new ReactiveObject(); AudioVolume.Event += static (sender, e) => LogValueChange(e, nameof(AudioVolume)); UseHypervisor = new ReactiveObject(); UseHypervisor.Event += static (sender, e) => LogValueChange(e, nameof(UseHypervisor)); } } /// /// Hid configuration section /// public class HidSection { /// /// Enable or disable keyboard support (Independent from controllers binding) /// public ReactiveObject EnableKeyboard { get; private set; } /// /// Enable or disable mouse support (Independent from controllers binding) /// public ReactiveObject EnableMouse { get; private set; } /// /// Hotkey Keyboard Bindings /// public ReactiveObject Hotkeys { get; private set; } /// /// Input device configuration. /// NOTE: This ReactiveObject won't issue an event when the List has elements added or removed. /// TODO: Implement a ReactiveList class. /// public ReactiveObject> InputConfig { get; private set; } public HidSection() { EnableKeyboard = new ReactiveObject(); EnableMouse = new ReactiveObject(); Hotkeys = new ReactiveObject(); InputConfig = new ReactiveObject>(); } } /// /// Graphics configuration section /// public class GraphicsSection { /// /// Whether or not backend threading is enabled. The "Auto" setting will determine whether threading should be enabled at runtime. /// public ReactiveObject BackendThreading { get; private set; } /// /// Max Anisotropy. Values range from 0 - 16. Set to -1 to let the game decide. /// public ReactiveObject MaxAnisotropy { get; private set; } /// /// Aspect Ratio applied to the renderer window. /// public ReactiveObject AspectRatio { get; private set; } /// /// Resolution Scale. An integer scale applied to applicable render targets. Values 1-4, or -1 to use a custom floating point scale instead. /// public ReactiveObject ResScale { get; private set; } /// /// Custom Resolution Scale. A custom floating point scale applied to applicable render targets. Only active when Resolution Scale is -1. /// public ReactiveObject ResScaleCustom { get; private set; } /// /// Dumps shaders in this local directory /// public ReactiveObject ShadersDumpPath { get; private set; } /// /// Enables or disables Vertical Sync /// public ReactiveObject EnableVsync { get; private set; } /// /// Enables or disables Shader cache /// public ReactiveObject EnableShaderCache { get; private set; } /// /// Enables or disables texture recompression /// public ReactiveObject EnableTextureRecompression { get; private set; } /// /// Enables or disables Macro high-level emulation /// public ReactiveObject EnableMacroHLE { get; private set; } /// /// Enables or disables color space passthrough, if available. /// public ReactiveObject EnableColorSpacePassthrough { get; private set; } /// /// Graphics backend /// public ReactiveObject GraphicsBackend { get; private set; } /// /// Applies anti-aliasing to the renderer. /// public ReactiveObject AntiAliasing { get; private set; } /// /// Sets the framebuffer upscaling type. /// public ReactiveObject ScalingFilter { get; private set; } /// /// Sets the framebuffer upscaling level. /// public ReactiveObject ScalingFilterLevel { get; private set; } /// /// Preferred GPU /// public ReactiveObject PreferredGpu { get; private set; } public GraphicsSection() { BackendThreading = new ReactiveObject(); BackendThreading.Event += static (sender, e) => LogValueChange(e, nameof(BackendThreading)); ResScale = new ReactiveObject(); ResScale.Event += static (sender, e) => LogValueChange(e, nameof(ResScale)); ResScaleCustom = new ReactiveObject(); ResScaleCustom.Event += static (sender, e) => LogValueChange(e, nameof(ResScaleCustom)); MaxAnisotropy = new ReactiveObject(); MaxAnisotropy.Event += static (sender, e) => LogValueChange(e, nameof(MaxAnisotropy)); AspectRatio = new ReactiveObject(); AspectRatio.Event += static (sender, e) => LogValueChange(e, nameof(AspectRatio)); ShadersDumpPath = new ReactiveObject(); EnableVsync = new ReactiveObject(); EnableVsync.Event += static (sender, e) => LogValueChange(e, nameof(EnableVsync)); EnableShaderCache = new ReactiveObject(); EnableShaderCache.Event += static (sender, e) => LogValueChange(e, nameof(EnableShaderCache)); EnableTextureRecompression = new ReactiveObject(); EnableTextureRecompression.Event += static (sender, e) => LogValueChange(e, nameof(EnableTextureRecompression)); GraphicsBackend = new ReactiveObject(); GraphicsBackend.Event += static (sender, e) => LogValueChange(e, nameof(GraphicsBackend)); PreferredGpu = new ReactiveObject(); PreferredGpu.Event += static (sender, e) => LogValueChange(e, nameof(PreferredGpu)); EnableMacroHLE = new ReactiveObject(); EnableMacroHLE.Event += static (sender, e) => LogValueChange(e, nameof(EnableMacroHLE)); EnableColorSpacePassthrough = new ReactiveObject(); EnableColorSpacePassthrough.Event += static (sender, e) => LogValueChange(e, nameof(EnableColorSpacePassthrough)); AntiAliasing = new ReactiveObject(); AntiAliasing.Event += static (sender, e) => LogValueChange(e, nameof(AntiAliasing)); ScalingFilter = new ReactiveObject(); ScalingFilter.Event += static (sender, e) => LogValueChange(e, nameof(ScalingFilter)); ScalingFilterLevel = new ReactiveObject(); ScalingFilterLevel.Event += static (sender, e) => LogValueChange(e, nameof(ScalingFilterLevel)); } } /// /// Multiplayer configuration section /// public class MultiplayerSection { /// /// GUID for the network interface used by LAN (or 0 for default) /// public ReactiveObject LanInterfaceId { get; private set; } /// /// Multiplayer Mode /// public ReactiveObject Mode { get; private set; } public MultiplayerSection() { LanInterfaceId = new ReactiveObject(); Mode = new ReactiveObject(); Mode.Event += static (_, e) => LogValueChange(e, nameof(MultiplayerMode)); } } /// /// The default configuration instance /// public static ConfigurationState Instance { get; private set; } /// /// The Ui section /// public UiSection Ui { get; private set; } /// /// The Logger section /// public LoggerSection Logger { get; private set; } /// /// The System section /// public SystemSection System { get; private set; } /// /// The Graphics section /// public GraphicsSection Graphics { get; private set; } /// /// The Hid section /// public HidSection Hid { get; private set; } /// /// The Multiplayer section /// public MultiplayerSection Multiplayer { get; private set; } /// /// Enables or disables Discord Rich Presence /// public ReactiveObject EnableDiscordIntegration { get; private set; } /// /// Checks for updates when Ryujinx starts when enabled /// public ReactiveObject CheckUpdatesOnStart { get; private set; } /// /// Show "Confirm Exit" Dialog /// public ReactiveObject ShowConfirmExit { get; private set; } /// /// Hide Cursor on Idle /// public ReactiveObject HideCursor { get; private set; } private ConfigurationState() { Ui = new UiSection(); Logger = new LoggerSection(); System = new SystemSection(); Graphics = new GraphicsSection(); Hid = new HidSection(); Multiplayer = new MultiplayerSection(); EnableDiscordIntegration = new ReactiveObject(); CheckUpdatesOnStart = new ReactiveObject(); ShowConfirmExit = new ReactiveObject(); HideCursor = new ReactiveObject(); } public ConfigurationFileFormat ToFileFormat() { ConfigurationFileFormat configurationFile = new() { Version = ConfigurationFileFormat.CurrentVersion, BackendThreading = Graphics.BackendThreading, EnableFileLog = Logger.EnableFileLog, ResScale = Graphics.ResScale, ResScaleCustom = Graphics.ResScaleCustom, MaxAnisotropy = Graphics.MaxAnisotropy, AspectRatio = Graphics.AspectRatio, AntiAliasing = Graphics.AntiAliasing, ScalingFilter = Graphics.ScalingFilter, ScalingFilterLevel = Graphics.ScalingFilterLevel, GraphicsShadersDumpPath = Graphics.ShadersDumpPath, LoggingEnableDebug = Logger.EnableDebug, LoggingEnableStub = Logger.EnableStub, LoggingEnableInfo = Logger.EnableInfo, LoggingEnableWarn = Logger.EnableWarn, LoggingEnableError = Logger.EnableError, LoggingEnableTrace = Logger.EnableTrace, LoggingEnableGuest = Logger.EnableGuest, LoggingEnableFsAccessLog = Logger.EnableFsAccessLog, LoggingFilteredClasses = Logger.FilteredClasses, LoggingGraphicsDebugLevel = Logger.GraphicsDebugLevel, SystemLanguage = System.Language, SystemRegion = System.Region, SystemTimeZone = System.TimeZone, SystemTimeOffset = System.SystemTimeOffset, DockedMode = System.EnableDockedMode, EnableDiscordIntegration = EnableDiscordIntegration, CheckUpdatesOnStart = CheckUpdatesOnStart, ShowConfirmExit = ShowConfirmExit, HideCursor = HideCursor, EnableVsync = Graphics.EnableVsync, EnableShaderCache = Graphics.EnableShaderCache, EnableTextureRecompression = Graphics.EnableTextureRecompression, EnableMacroHLE = Graphics.EnableMacroHLE, EnableColorSpacePassthrough = Graphics.EnableColorSpacePassthrough, EnablePtc = System.EnablePtc, EnableInternetAccess = System.EnableInternetAccess, EnableFsIntegrityChecks = System.EnableFsIntegrityChecks, FsGlobalAccessLogMode = System.FsGlobalAccessLogMode, AudioBackend = System.AudioBackend, AudioVolume = System.AudioVolume, MemoryManagerMode = System.MemoryManagerMode, ExpandRam = System.ExpandRam, IgnoreMissingServices = System.IgnoreMissingServices, UseHypervisor = System.UseHypervisor, GuiColumns = new GuiColumns { FavColumn = Ui.GuiColumns.FavColumn, IconColumn = Ui.GuiColumns.IconColumn, AppColumn = Ui.GuiColumns.AppColumn, DevColumn = Ui.GuiColumns.DevColumn, VersionColumn = Ui.GuiColumns.VersionColumn, TimePlayedColumn = Ui.GuiColumns.TimePlayedColumn, LastPlayedColumn = Ui.GuiColumns.LastPlayedColumn, FileExtColumn = Ui.GuiColumns.FileExtColumn, FileSizeColumn = Ui.GuiColumns.FileSizeColumn, PathColumn = Ui.GuiColumns.PathColumn, }, ColumnSort = new ColumnSort { SortColumnId = Ui.ColumnSort.SortColumnId, SortAscending = Ui.ColumnSort.SortAscending, }, GameDirs = Ui.GameDirs, ShownFileTypes = new ShownFileTypes { NSP = Ui.ShownFileTypes.NSP, PFS0 = Ui.ShownFileTypes.PFS0, XCI = Ui.ShownFileTypes.XCI, NCA = Ui.ShownFileTypes.NCA, NRO = Ui.ShownFileTypes.NRO, NSO = Ui.ShownFileTypes.NSO, }, WindowStartup = new WindowStartup { WindowSizeWidth = Ui.WindowStartup.WindowSizeWidth, WindowSizeHeight = Ui.WindowStartup.WindowSizeHeight, WindowPositionX = Ui.WindowStartup.WindowPositionX, WindowPositionY = Ui.WindowStartup.WindowPositionY, WindowMaximized = Ui.WindowStartup.WindowMaximized, }, LanguageCode = Ui.LanguageCode, EnableCustomTheme = Ui.EnableCustomTheme, CustomThemePath = Ui.CustomThemePath, BaseStyle = Ui.BaseStyle, GameListViewMode = Ui.GameListViewMode, ShowNames = Ui.ShowNames, GridSize = Ui.GridSize, ApplicationSort = Ui.ApplicationSort, IsAscendingOrder = Ui.IsAscendingOrder, StartFullscreen = Ui.StartFullscreen, ShowConsole = Ui.ShowConsole, EnableKeyboard = Hid.EnableKeyboard, EnableMouse = Hid.EnableMouse, Hotkeys = Hid.Hotkeys, KeyboardConfig = new List(), ControllerConfig = new List(), InputConfig = Hid.InputConfig, GraphicsBackend = Graphics.GraphicsBackend, PreferredGpu = Graphics.PreferredGpu, MultiplayerLanInterfaceId = Multiplayer.LanInterfaceId, MultiplayerMode = Multiplayer.Mode, }; return configurationFile; } public void LoadDefault() { Logger.EnableFileLog.Value = true; Graphics.BackendThreading.Value = BackendThreading.Auto; Graphics.ResScale.Value = 1; Graphics.ResScaleCustom.Value = 1.0f; Graphics.MaxAnisotropy.Value = -1.0f; Graphics.AspectRatio.Value = AspectRatio.Fixed16x9; Graphics.GraphicsBackend.Value = OperatingSystem.IsMacOS() ? GraphicsBackend.Vulkan : GraphicsBackend.OpenGl; Graphics.PreferredGpu.Value = ""; Graphics.ShadersDumpPath.Value = ""; Logger.EnableDebug.Value = false; Logger.EnableStub.Value = true; Logger.EnableInfo.Value = true; Logger.EnableWarn.Value = true; Logger.EnableError.Value = true; Logger.EnableTrace.Value = false; Logger.EnableGuest.Value = true; Logger.EnableFsAccessLog.Value = false; Logger.FilteredClasses.Value = Array.Empty(); Logger.GraphicsDebugLevel.Value = GraphicsDebugLevel.None; System.Language.Value = Language.AmericanEnglish; System.Region.Value = Region.USA; System.TimeZone.Value = "UTC"; System.SystemTimeOffset.Value = 0; System.EnableDockedMode.Value = true; EnableDiscordIntegration.Value = true; CheckUpdatesOnStart.Value = true; ShowConfirmExit.Value = true; HideCursor.Value = HideCursorMode.Never; Graphics.EnableVsync.Value = true; Graphics.EnableShaderCache.Value = true; Graphics.EnableTextureRecompression.Value = false; Graphics.EnableMacroHLE.Value = true; Graphics.EnableColorSpacePassthrough.Value = false; Graphics.AntiAliasing.Value = AntiAliasing.None; Graphics.ScalingFilter.Value = ScalingFilter.Bilinear; Graphics.ScalingFilterLevel.Value = 80; System.EnablePtc.Value = true; System.EnableInternetAccess.Value = false; System.EnableFsIntegrityChecks.Value = true; System.FsGlobalAccessLogMode.Value = 0; System.AudioBackend.Value = AudioBackend.SDL2; System.AudioVolume.Value = 1; System.MemoryManagerMode.Value = MemoryManagerMode.HostMappedUnsafe; System.ExpandRam.Value = false; System.IgnoreMissingServices.Value = false; System.UseHypervisor.Value = true; Multiplayer.LanInterfaceId.Value = "0"; Multiplayer.Mode.Value = MultiplayerMode.Disabled; Ui.GuiColumns.FavColumn.Value = true; Ui.GuiColumns.IconColumn.Value = true; Ui.GuiColumns.AppColumn.Value = true; Ui.GuiColumns.DevColumn.Value = true; Ui.GuiColumns.VersionColumn.Value = true; Ui.GuiColumns.TimePlayedColumn.Value = true; Ui.GuiColumns.LastPlayedColumn.Value = true; Ui.GuiColumns.FileExtColumn.Value = true; Ui.GuiColumns.FileSizeColumn.Value = true; Ui.GuiColumns.PathColumn.Value = true; Ui.ColumnSort.SortColumnId.Value = 0; Ui.ColumnSort.SortAscending.Value = false; Ui.GameDirs.Value = new List(); Ui.ShownFileTypes.NSP.Value = true; Ui.ShownFileTypes.PFS0.Value = true; Ui.ShownFileTypes.XCI.Value = true; Ui.ShownFileTypes.NCA.Value = true; Ui.ShownFileTypes.NRO.Value = true; Ui.ShownFileTypes.NSO.Value = true; Ui.EnableCustomTheme.Value = true; Ui.LanguageCode.Value = "en_US"; Ui.CustomThemePath.Value = ""; Ui.BaseStyle.Value = "Dark"; Ui.GameListViewMode.Value = 0; Ui.ShowNames.Value = true; Ui.GridSize.Value = 2; Ui.ApplicationSort.Value = 0; Ui.IsAscendingOrder.Value = true; Ui.StartFullscreen.Value = false; Ui.ShowConsole.Value = true; Ui.WindowStartup.WindowSizeWidth.Value = 1280; Ui.WindowStartup.WindowSizeHeight.Value = 760; Ui.WindowStartup.WindowPositionX.Value = 0; Ui.WindowStartup.WindowPositionY.Value = 0; Ui.WindowStartup.WindowMaximized.Value = false; Hid.EnableKeyboard.Value = false; Hid.EnableMouse.Value = false; Hid.Hotkeys.Value = new KeyboardHotkeys { ToggleVsync = Key.F1, ToggleMute = Key.F2, Screenshot = Key.F8, ShowUi = Key.F4, Pause = Key.F5, ResScaleUp = Key.Unbound, ResScaleDown = Key.Unbound, VolumeUp = Key.Unbound, VolumeDown = Key.Unbound, }; Hid.InputConfig.Value = new List { new StandardKeyboardInputConfig { Version = InputConfig.CurrentVersion, Backend = InputBackendType.WindowKeyboard, Id = "0", PlayerIndex = PlayerIndex.Player1, ControllerType = ControllerType.JoyconPair, LeftJoycon = new LeftJoyconCommonConfig { DpadUp = Key.Up, DpadDown = Key.Down, DpadLeft = Key.Left, DpadRight = Key.Right, ButtonMinus = Key.Minus, ButtonL = Key.E, ButtonZl = Key.Q, ButtonSl = Key.Unbound, ButtonSr = Key.Unbound, }, LeftJoyconStick = new JoyconConfigKeyboardStick { StickUp = Key.W, StickDown = Key.S, StickLeft = Key.A, StickRight = Key.D, StickButton = Key.F, }, RightJoycon = new RightJoyconCommonConfig { ButtonA = Key.Z, ButtonB = Key.X, ButtonX = Key.C, ButtonY = Key.V, ButtonPlus = Key.Plus, ButtonR = Key.U, ButtonZr = Key.O, ButtonSl = Key.Unbound, ButtonSr = Key.Unbound, }, RightJoyconStick = new JoyconConfigKeyboardStick { StickUp = Key.I, StickDown = Key.K, StickLeft = Key.J, StickRight = Key.L, StickButton = Key.H, }, }, }; } public ConfigurationLoadResult Load(ConfigurationFileFormat configurationFileFormat, string configurationFilePath) { bool configurationFileUpdated = false; if (configurationFileFormat.Version < 0 || configurationFileFormat.Version > ConfigurationFileFormat.CurrentVersion) { Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Unsupported configuration version {configurationFileFormat.Version}, loading default."); LoadDefault(); return ConfigurationLoadResult.NotLoaded; } ConfigurationLoadResult result = ConfigurationLoadResult.Success; if (configurationFileFormat.Version < 2) { Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 2."); configurationFileFormat.SystemRegion = Region.USA; configurationFileUpdated = true; } if (configurationFileFormat.Version < 3) { Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 3."); configurationFileFormat.SystemTimeZone = "UTC"; configurationFileUpdated = true; } if (configurationFileFormat.Version < 4) { Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 4."); configurationFileFormat.MaxAnisotropy = -1; configurationFileUpdated = true; } if (configurationFileFormat.Version < 5) { Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 5."); configurationFileFormat.SystemTimeOffset = 0; configurationFileUpdated = true; } if (configurationFileFormat.Version < 8) { Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 8."); configurationFileFormat.EnablePtc = true; configurationFileUpdated = true; } if (configurationFileFormat.Version < 9) { Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 9."); configurationFileFormat.ColumnSort = new ColumnSort { SortColumnId = 0, SortAscending = false, }; configurationFileFormat.Hotkeys = new KeyboardHotkeys { ToggleVsync = Key.F1, }; configurationFileUpdated = true; } if (configurationFileFormat.Version < 10) { Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 10."); configurationFileFormat.AudioBackend = AudioBackend.OpenAl; configurationFileUpdated = true; } if (configurationFileFormat.Version < 11) { Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 11."); configurationFileFormat.ResScale = 1; configurationFileFormat.ResScaleCustom = 1.0f; configurationFileUpdated = true; } if (configurationFileFormat.Version < 12) { Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 12."); configurationFileFormat.LoggingGraphicsDebugLevel = GraphicsDebugLevel.None; configurationFileUpdated = true; } // configurationFileFormat.Version == 13 -> LDN1 if (configurationFileFormat.Version < 14) { Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 14."); configurationFileFormat.CheckUpdatesOnStart = true; configurationFileUpdated = true; } if (configurationFileFormat.Version < 16) { Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 16."); configurationFileFormat.EnableShaderCache = true; configurationFileUpdated = true; } if (configurationFileFormat.Version < 17) { Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 17."); configurationFileFormat.StartFullscreen = false; configurationFileUpdated = true; } if (configurationFileFormat.Version < 18) { Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 18."); configurationFileFormat.AspectRatio = AspectRatio.Fixed16x9; configurationFileUpdated = true; } // configurationFileFormat.Version == 19 -> LDN2 if (configurationFileFormat.Version < 20) { Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 20."); configurationFileFormat.ShowConfirmExit = true; configurationFileUpdated = true; } if (configurationFileFormat.Version < 21) { Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 21."); // Initialize network config. configurationFileFormat.MultiplayerMode = MultiplayerMode.Disabled; configurationFileFormat.MultiplayerLanInterfaceId = "0"; configurationFileUpdated = true; } if (configurationFileFormat.Version < 22) { Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 22."); configurationFileFormat.HideCursor = HideCursorMode.Never; configurationFileUpdated = true; } if (configurationFileFormat.Version < 24) { Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 24."); configurationFileFormat.InputConfig = new List { new StandardKeyboardInputConfig { Version = InputConfig.CurrentVersion, Backend = InputBackendType.WindowKeyboard, Id = "0", PlayerIndex = PlayerIndex.Player1, ControllerType = ControllerType.JoyconPair, LeftJoycon = new LeftJoyconCommonConfig { DpadUp = Key.Up, DpadDown = Key.Down, DpadLeft = Key.Left, DpadRight = Key.Right, ButtonMinus = Key.Minus, ButtonL = Key.E, ButtonZl = Key.Q, ButtonSl = Key.Unbound, ButtonSr = Key.Unbound, }, LeftJoyconStick = new JoyconConfigKeyboardStick { StickUp = Key.W, StickDown = Key.S, StickLeft = Key.A, StickRight = Key.D, StickButton = Key.F, }, RightJoycon = new RightJoyconCommonConfig { ButtonA = Key.Z, ButtonB = Key.X, ButtonX = Key.C, ButtonY = Key.V, ButtonPlus = Key.Plus, ButtonR = Key.U, ButtonZr = Key.O, ButtonSl = Key.Unbound, ButtonSr = Key.Unbound, }, RightJoyconStick = new JoyconConfigKeyboardStick { StickUp = Key.I, StickDown = Key.K, StickLeft = Key.J, StickRight = Key.L, StickButton = Key.H, }, }, }; configurationFileUpdated = true; } if (configurationFileFormat.Version < 25) { Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 25."); configurationFileUpdated = true; } if (configurationFileFormat.Version < 26) { Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 26."); configurationFileFormat.MemoryManagerMode = MemoryManagerMode.HostMappedUnsafe; configurationFileUpdated = true; } if (configurationFileFormat.Version < 27) { Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 27."); configurationFileFormat.EnableMouse = false; configurationFileUpdated = true; } if (configurationFileFormat.Version < 28) { Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 28."); configurationFileFormat.Hotkeys = new KeyboardHotkeys { ToggleVsync = Key.F1, Screenshot = Key.F8, }; configurationFileUpdated = true; } if (configurationFileFormat.Version < 29) { Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 29."); configurationFileFormat.Hotkeys = new KeyboardHotkeys { ToggleVsync = Key.F1, Screenshot = Key.F8, ShowUi = Key.F4, }; configurationFileUpdated = true; } if (configurationFileFormat.Version < 30) { Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 30."); foreach (InputConfig config in configurationFileFormat.InputConfig) { if (config is StandardControllerInputConfig controllerConfig) { controllerConfig.Rumble = new RumbleConfigController { EnableRumble = false, StrongRumble = 1f, WeakRumble = 1f, }; } } configurationFileUpdated = true; } if (configurationFileFormat.Version < 31) { Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 31."); configurationFileFormat.BackendThreading = BackendThreading.Auto; configurationFileUpdated = true; } if (configurationFileFormat.Version < 32) { Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 32."); configurationFileFormat.Hotkeys = new KeyboardHotkeys { ToggleVsync = configurationFileFormat.Hotkeys.ToggleVsync, Screenshot = configurationFileFormat.Hotkeys.Screenshot, ShowUi = configurationFileFormat.Hotkeys.ShowUi, Pause = Key.F5, }; configurationFileUpdated = true; } if (configurationFileFormat.Version < 33) { Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 33."); configurationFileFormat.Hotkeys = new KeyboardHotkeys { ToggleVsync = configurationFileFormat.Hotkeys.ToggleVsync, Screenshot = configurationFileFormat.Hotkeys.Screenshot, ShowUi = configurationFileFormat.Hotkeys.ShowUi, Pause = configurationFileFormat.Hotkeys.Pause, ToggleMute = Key.F2, }; configurationFileFormat.AudioVolume = 1; configurationFileUpdated = true; } if (configurationFileFormat.Version < 34) { Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 34."); configurationFileFormat.EnableInternetAccess = false; configurationFileUpdated = true; } if (configurationFileFormat.Version < 35) { Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 35."); foreach (InputConfig config in configurationFileFormat.InputConfig) { if (config is StandardControllerInputConfig controllerConfig) { controllerConfig.RangeLeft = 1.0f; controllerConfig.RangeRight = 1.0f; } } configurationFileUpdated = true; } if (configurationFileFormat.Version < 36) { Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 36."); configurationFileFormat.LoggingEnableTrace = false; configurationFileUpdated = true; } if (configurationFileFormat.Version < 37) { Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 37."); configurationFileFormat.ShowConsole = true; configurationFileUpdated = true; } if (configurationFileFormat.Version < 38) { Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 38."); configurationFileFormat.BaseStyle = "Dark"; configurationFileFormat.GameListViewMode = 0; configurationFileFormat.ShowNames = true; configurationFileFormat.GridSize = 2; configurationFileFormat.LanguageCode = "en_US"; configurationFileUpdated = true; } if (configurationFileFormat.Version < 39) { Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 39."); configurationFileFormat.Hotkeys = new KeyboardHotkeys { ToggleVsync = configurationFileFormat.Hotkeys.ToggleVsync, Screenshot = configurationFileFormat.Hotkeys.Screenshot, ShowUi = configurationFileFormat.Hotkeys.ShowUi, Pause = configurationFileFormat.Hotkeys.Pause, ToggleMute = configurationFileFormat.Hotkeys.ToggleMute, ResScaleUp = Key.Unbound, ResScaleDown = Key.Unbound, }; configurationFileUpdated = true; } if (configurationFileFormat.Version < 40) { Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 40."); configurationFileFormat.GraphicsBackend = GraphicsBackend.OpenGl; result |= ConfigurationLoadResult.MigratedFromPreVulkan; configurationFileUpdated = true; } if (configurationFileFormat.Version < 41) { Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 41."); configurationFileFormat.Hotkeys = new KeyboardHotkeys { ToggleVsync = configurationFileFormat.Hotkeys.ToggleVsync, Screenshot = configurationFileFormat.Hotkeys.Screenshot, ShowUi = configurationFileFormat.Hotkeys.ShowUi, Pause = configurationFileFormat.Hotkeys.Pause, ToggleMute = configurationFileFormat.Hotkeys.ToggleMute, ResScaleUp = configurationFileFormat.Hotkeys.ResScaleUp, ResScaleDown = configurationFileFormat.Hotkeys.ResScaleDown, VolumeUp = Key.Unbound, VolumeDown = Key.Unbound, }; } if (configurationFileFormat.Version < 42) { Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 42."); configurationFileFormat.EnableMacroHLE = true; } if (configurationFileFormat.Version < 43) { Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 43."); configurationFileFormat.UseHypervisor = true; } if (configurationFileFormat.Version < 44) { Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 44."); configurationFileFormat.AntiAliasing = AntiAliasing.None; configurationFileFormat.ScalingFilter = ScalingFilter.Bilinear; configurationFileFormat.ScalingFilterLevel = 80; configurationFileUpdated = true; } if (configurationFileFormat.Version < 45) { Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 45."); configurationFileFormat.ShownFileTypes = new ShownFileTypes { NSP = true, PFS0 = true, XCI = true, NCA = true, NRO = true, NSO = true, }; configurationFileUpdated = true; } if (configurationFileFormat.Version < 46) { Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 46."); configurationFileFormat.MultiplayerLanInterfaceId = "0"; configurationFileUpdated = true; } if (configurationFileFormat.Version < 47) { Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 47."); configurationFileFormat.WindowStartup = new WindowStartup { WindowPositionX = 0, WindowPositionY = 0, WindowSizeHeight = 760, WindowSizeWidth = 1280, WindowMaximized = false, }; configurationFileUpdated = true; } if (configurationFileFormat.Version < 48) { Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 48."); configurationFileFormat.EnableColorSpacePassthrough = false; configurationFileUpdated = true; } Logger.EnableFileLog.Value = configurationFileFormat.EnableFileLog; Graphics.ResScale.Value = configurationFileFormat.ResScale; Graphics.ResScaleCustom.Value = configurationFileFormat.ResScaleCustom; Graphics.MaxAnisotropy.Value = configurationFileFormat.MaxAnisotropy; Graphics.AspectRatio.Value = configurationFileFormat.AspectRatio; Graphics.ShadersDumpPath.Value = configurationFileFormat.GraphicsShadersDumpPath; Graphics.BackendThreading.Value = configurationFileFormat.BackendThreading; Graphics.GraphicsBackend.Value = configurationFileFormat.GraphicsBackend; Graphics.PreferredGpu.Value = configurationFileFormat.PreferredGpu; Graphics.AntiAliasing.Value = configurationFileFormat.AntiAliasing; Graphics.ScalingFilter.Value = configurationFileFormat.ScalingFilter; Graphics.ScalingFilterLevel.Value = configurationFileFormat.ScalingFilterLevel; Logger.EnableDebug.Value = configurationFileFormat.LoggingEnableDebug; Logger.EnableStub.Value = configurationFileFormat.LoggingEnableStub; Logger.EnableInfo.Value = configurationFileFormat.LoggingEnableInfo; Logger.EnableWarn.Value = configurationFileFormat.LoggingEnableWarn; Logger.EnableError.Value = configurationFileFormat.LoggingEnableError; Logger.EnableTrace.Value = configurationFileFormat.LoggingEnableTrace; Logger.EnableGuest.Value = configurationFileFormat.LoggingEnableGuest; Logger.EnableFsAccessLog.Value = configurationFileFormat.LoggingEnableFsAccessLog; Logger.FilteredClasses.Value = configurationFileFormat.LoggingFilteredClasses; Logger.GraphicsDebugLevel.Value = configurationFileFormat.LoggingGraphicsDebugLevel; System.Language.Value = configurationFileFormat.SystemLanguage; System.Region.Value = configurationFileFormat.SystemRegion; System.TimeZone.Value = configurationFileFormat.SystemTimeZone; System.SystemTimeOffset.Value = configurationFileFormat.SystemTimeOffset; System.EnableDockedMode.Value = configurationFileFormat.DockedMode; EnableDiscordIntegration.Value = configurationFileFormat.EnableDiscordIntegration; CheckUpdatesOnStart.Value = configurationFileFormat.CheckUpdatesOnStart; ShowConfirmExit.Value = configurationFileFormat.ShowConfirmExit; HideCursor.Value = configurationFileFormat.HideCursor; Graphics.EnableVsync.Value = configurationFileFormat.EnableVsync; Graphics.EnableShaderCache.Value = configurationFileFormat.EnableShaderCache; Graphics.EnableTextureRecompression.Value = configurationFileFormat.EnableTextureRecompression; Graphics.EnableMacroHLE.Value = configurationFileFormat.EnableMacroHLE; Graphics.EnableColorSpacePassthrough.Value = configurationFileFormat.EnableColorSpacePassthrough; System.EnablePtc.Value = configurationFileFormat.EnablePtc; System.EnableInternetAccess.Value = configurationFileFormat.EnableInternetAccess; System.EnableFsIntegrityChecks.Value = configurationFileFormat.EnableFsIntegrityChecks; System.FsGlobalAccessLogMode.Value = configurationFileFormat.FsGlobalAccessLogMode; System.AudioBackend.Value = configurationFileFormat.AudioBackend; System.AudioVolume.Value = configurationFileFormat.AudioVolume; System.MemoryManagerMode.Value = configurationFileFormat.MemoryManagerMode; System.ExpandRam.Value = configurationFileFormat.ExpandRam; System.IgnoreMissingServices.Value = configurationFileFormat.IgnoreMissingServices; System.UseHypervisor.Value = configurationFileFormat.UseHypervisor; Ui.GuiColumns.FavColumn.Value = configurationFileFormat.GuiColumns.FavColumn; Ui.GuiColumns.IconColumn.Value = configurationFileFormat.GuiColumns.IconColumn; Ui.GuiColumns.AppColumn.Value = configurationFileFormat.GuiColumns.AppColumn; Ui.GuiColumns.DevColumn.Value = configurationFileFormat.GuiColumns.DevColumn; Ui.GuiColumns.VersionColumn.Value = configurationFileFormat.GuiColumns.VersionColumn; Ui.GuiColumns.TimePlayedColumn.Value = configurationFileFormat.GuiColumns.TimePlayedColumn; Ui.GuiColumns.LastPlayedColumn.Value = configurationFileFormat.GuiColumns.LastPlayedColumn; Ui.GuiColumns.FileExtColumn.Value = configurationFileFormat.GuiColumns.FileExtColumn; Ui.GuiColumns.FileSizeColumn.Value = configurationFileFormat.GuiColumns.FileSizeColumn; Ui.GuiColumns.PathColumn.Value = configurationFileFormat.GuiColumns.PathColumn; Ui.ColumnSort.SortColumnId.Value = configurationFileFormat.ColumnSort.SortColumnId; Ui.ColumnSort.SortAscending.Value = configurationFileFormat.ColumnSort.SortAscending; Ui.GameDirs.Value = configurationFileFormat.GameDirs; Ui.ShownFileTypes.NSP.Value = configurationFileFormat.ShownFileTypes.NSP; Ui.ShownFileTypes.PFS0.Value = configurationFileFormat.ShownFileTypes.PFS0; Ui.ShownFileTypes.XCI.Value = configurationFileFormat.ShownFileTypes.XCI; Ui.ShownFileTypes.NCA.Value = configurationFileFormat.ShownFileTypes.NCA; Ui.ShownFileTypes.NRO.Value = configurationFileFormat.ShownFileTypes.NRO; Ui.ShownFileTypes.NSO.Value = configurationFileFormat.ShownFileTypes.NSO; Ui.EnableCustomTheme.Value = configurationFileFormat.EnableCustomTheme; Ui.LanguageCode.Value = configurationFileFormat.LanguageCode; Ui.CustomThemePath.Value = configurationFileFormat.CustomThemePath; Ui.BaseStyle.Value = configurationFileFormat.BaseStyle; Ui.GameListViewMode.Value = configurationFileFormat.GameListViewMode; Ui.ShowNames.Value = configurationFileFormat.ShowNames; Ui.IsAscendingOrder.Value = configurationFileFormat.IsAscendingOrder; Ui.GridSize.Value = configurationFileFormat.GridSize; Ui.ApplicationSort.Value = configurationFileFormat.ApplicationSort; Ui.StartFullscreen.Value = configurationFileFormat.StartFullscreen; Ui.ShowConsole.Value = configurationFileFormat.ShowConsole; Ui.WindowStartup.WindowSizeWidth.Value = configurationFileFormat.WindowStartup.WindowSizeWidth; Ui.WindowStartup.WindowSizeHeight.Value = configurationFileFormat.WindowStartup.WindowSizeHeight; Ui.WindowStartup.WindowPositionX.Value = configurationFileFormat.WindowStartup.WindowPositionX; Ui.WindowStartup.WindowPositionY.Value = configurationFileFormat.WindowStartup.WindowPositionY; Ui.WindowStartup.WindowMaximized.Value = configurationFileFormat.WindowStartup.WindowMaximized; Hid.EnableKeyboard.Value = configurationFileFormat.EnableKeyboard; Hid.EnableMouse.Value = configurationFileFormat.EnableMouse; Hid.Hotkeys.Value = configurationFileFormat.Hotkeys; Hid.InputConfig.Value = configurationFileFormat.InputConfig; if (Hid.InputConfig.Value == null) { Hid.InputConfig.Value = new List(); } Multiplayer.LanInterfaceId.Value = configurationFileFormat.MultiplayerLanInterfaceId; Multiplayer.Mode.Value = configurationFileFormat.MultiplayerMode; if (configurationFileUpdated) { ToFileFormat().SaveConfig(configurationFilePath); Ryujinx.Common.Logging.Logger.Notice.Print(LogClass.Application, $"Configuration file updated to version {ConfigurationFileFormat.CurrentVersion}"); } return result; } private static void LogValueChange(ReactiveEventArgs eventArgs, string valueName) { Ryujinx.Common.Logging.Logger.Info?.Print(LogClass.Configuration, $"{valueName} set to: {eventArgs.NewValue}"); } public static void Initialize() { if (Instance != null) { throw new InvalidOperationException("Configuration is already initialized"); } Instance = new ConfigurationState(); } } }