using Ryujinx.HLE.Loaders.Processes; using System; namespace Ryujinx.UI.Common.Helper { public static class TitleHelper { public static string ActiveApplicationTitle(ProcessResult activeProcess, string applicationVersion, string pauseString = "") { if (activeProcess == null) { return String.Empty; } string titleNameSection = string.IsNullOrWhiteSpace(activeProcess.Name) ? string.Empty : $" {activeProcess.Name}"; string titleVersionSection = string.IsNullOrWhiteSpace(activeProcess.DisplayVersion) ? string.Empty : $" v{activeProcess.DisplayVersion}"; string titleIdSection = $" ({activeProcess.ProgramIdText.ToUpper()})"; string titleArchSection = activeProcess.Is64Bit ? " (64-bit)" : " (32-bit)"; string appTitle = $"Ryujinx {applicationVersion} -{titleNameSection}{titleVersionSection}{titleIdSection}{titleArchSection}"; if (!string.IsNullOrEmpty(pauseString)) { appTitle += $" ({pauseString})"; } return appTitle; } } }