namespace Ryujinx.Memory.Range
{
///
/// Range of memory composed of an address and size.
///
public readonly record struct MemoryRange
{
///
/// Special address value used to indicate than an address is invalid.
///
internal const ulong InvalidAddress = ulong.MaxValue;
///
/// An empty memory range, with a null address and zero size.
///
public static MemoryRange Empty => new(0UL, 0);
///
/// Start address of the range.
///
public ulong Address { get; }
///
/// Size of the range in bytes.
///
public ulong Size { get; }
///
/// Address where the range ends (exclusive).
///
public ulong EndAddress => Address + Size;
///
/// Creates a new memory range with the specified address and size.
///
/// Start address
/// Size in bytes
public MemoryRange(ulong address, ulong size)
{
Address = address;
Size = size;
}
///
/// Checks if the range overlaps with another.
///
/// The other range to check for overlap
/// True if the ranges overlap, false otherwise
public bool OverlapsWith(MemoryRange other)
{
ulong thisAddress = Address;
ulong thisEndAddress = EndAddress;
ulong otherAddress = other.Address;
ulong otherEndAddress = other.EndAddress;
// If any of the ranges if invalid (address + size overflows),
// then they are never considered to overlap.
if (thisEndAddress < thisAddress || otherEndAddress < otherAddress)
{
return false;
}
return thisAddress < otherEndAddress && otherAddress < thisEndAddress;
}
///
/// Checks if a given sub-range of memory is invalid.
/// Those are used to represent unmapped memory regions (holes in the region mapping).
///
/// Memory range to check
/// True if the memory range is considered invalid, false otherwise
internal static bool IsInvalid(ref MemoryRange subRange)
{
return subRange.Address == InvalidAddress;
}
///
/// Returns a string summary of the memory range.
///
/// A string summary of the memory range
public override string ToString()
{
if (Address == InvalidAddress)
{
return $"[Unmapped 0x{Size:X}]";
}
return $"[0x{Address:X}, 0x{EndAddress:X})";
}
}
}