namespace Ryujinx.Memory.Range { /// <summary> /// Range of memory that can be split in two. /// </summary> interface INonOverlappingRange : IRange { /// <summary> /// Split this region into two, around the specified address. /// This region is updated to end at the split address, and a new region is created to represent past that point. /// </summary> /// <param name="splitAddress">Address to split the region around</param> /// <returns>The second part of the split region, with start address at the given split.</returns> public INonOverlappingRange Split(ulong splitAddress); } }