using Ryujinx.Common.Memory; using System.Runtime.InteropServices; namespace Ryujinx.Horizon.Sdk.Codec.Detail { [StructLayout(LayoutKind.Sequential, Size = 0x118)] struct HardwareOpusMultiStreamDecoderParameterInternalEx { public int SampleRate; public int ChannelsCount; public int NumberOfStreams; public int NumberOfStereoStreams; public OpusDecoderFlags Flags; public uint Reserved; public Array256 ChannelMappings; } }