using System.Runtime.InteropServices; namespace Ryujinx.Horizon.Sdk.Audio.Detail { [StructLayout(LayoutKind.Sequential, Size = 0x10, Pack = 0x4)] readonly struct FinalOutputRecorderParameterInternal { public readonly uint SampleRate; public readonly uint ChannelCount; public readonly uint UseLargeFrameSize; public readonly uint Padding; public FinalOutputRecorderParameterInternal(uint sampleRate, uint channelCount, uint useLargeFrameSize) { SampleRate = sampleRate; ChannelCount = channelCount; UseLargeFrameSize = useLargeFrameSize; Padding = 0; } } }