using System.IO; namespace Ryujinx.HLE.Loaders.Npdm { public class KernelAccessControl { public int[] Capabilities { get; private set; } /// <exception cref="System.ArgumentException">The stream does not support reading, is <see langword="null"/>, or is already closed.</exception> /// <exception cref="EndOfStreamException">The end of the stream is reached.</exception> /// <exception cref="System.ObjectDisposedException">The stream is closed.</exception> /// <exception cref="IOException">An I/O error occurred.</exception> public KernelAccessControl(Stream stream, int offset, int size) { stream.Seek(offset, SeekOrigin.Begin); Capabilities = new int[size / 4]; BinaryReader reader = new(stream); for (int index = 0; index < Capabilities.Length; index++) { Capabilities[index] = reader.ReadInt32(); } } } }