using Ryujinx.Cpu; using Ryujinx.HLE.HOS.Kernel.Memory; using Ryujinx.HLE.HOS.Services.Time.Clock; using Ryujinx.HLE.HOS.Services.Time.Clock.Types; using Ryujinx.HLE.HOS.Services.Time.Types; using System; using System.Runtime.CompilerServices; using System.Threading; namespace Ryujinx.HLE.HOS.Services.Time { class TimeSharedMemory { private Switch _device; private KSharedMemory _sharedMemory; private SharedMemoryStorage _timeSharedMemoryStorage; private int _timeSharedMemorySize; private const uint SteadyClockContextOffset = 0x00; private const uint LocalSystemClockContextOffset = 0x38; private const uint NetworkSystemClockContextOffset = 0x80; private const uint AutomaticCorrectionEnabledOffset = 0xC8; private const uint ContinuousAdjustmentTimePointOffset = 0xD0; public void Initialize(Switch device, KSharedMemory sharedMemory, SharedMemoryStorage timeSharedMemoryStorage, int timeSharedMemorySize) { _device = device; _sharedMemory = sharedMemory; _timeSharedMemoryStorage = timeSharedMemoryStorage; _timeSharedMemorySize = timeSharedMemorySize; // Clean the shared memory timeSharedMemoryStorage.ZeroFill(); } public KSharedMemory GetSharedMemory() { return _sharedMemory; } public void SetupStandardSteadyClock(ITickSource tickSource, UInt128 clockSourceId, TimeSpanType currentTimePoint) { UpdateSteadyClock(tickSource, clockSourceId, currentTimePoint); } public void SetAutomaticCorrectionEnabled(bool isAutomaticCorrectionEnabled) { // We convert the bool to byte here as a bool in C# takes 4 bytes... WriteObjectToSharedMemory(AutomaticCorrectionEnabledOffset, 0, Convert.ToByte(isAutomaticCorrectionEnabled)); } public void SetSteadyClockRawTimePoint(ITickSource tickSource, TimeSpanType currentTimePoint) { SteadyClockContext context = ReadObjectFromSharedMemory(SteadyClockContextOffset, 4); UpdateSteadyClock(tickSource, context.ClockSourceId, currentTimePoint); } private void UpdateSteadyClock(ITickSource tickSource, UInt128 clockSourceId, TimeSpanType currentTimePoint) { TimeSpanType ticksTimeSpan = TimeSpanType.FromTicks(tickSource.Counter, tickSource.Frequency); ContinuousAdjustmentTimePoint adjustmentTimePoint = new ContinuousAdjustmentTimePoint { ClockOffset = (ulong)ticksTimeSpan.NanoSeconds, Multiplier = 1, DivisorLog2 = 0, Context = new SystemClockContext { Offset = 0, SteadyTimePoint = new SteadyClockTimePoint { ClockSourceId = clockSourceId, TimePoint = 0 } } }; WriteObjectToSharedMemory(ContinuousAdjustmentTimePointOffset, 4, adjustmentTimePoint); SteadyClockContext context = new SteadyClockContext { InternalOffset = (ulong)(currentTimePoint.NanoSeconds - ticksTimeSpan.NanoSeconds), ClockSourceId = clockSourceId }; WriteObjectToSharedMemory(SteadyClockContextOffset, 4, context); } public void UpdateLocalSystemClockContext(SystemClockContext context) { WriteObjectToSharedMemory(LocalSystemClockContextOffset, 4, context); } public void UpdateNetworkSystemClockContext(SystemClockContext context) { WriteObjectToSharedMemory(NetworkSystemClockContextOffset, 4, context); } private T ReadObjectFromSharedMemory(ulong offset, ulong padding) where T : unmanaged { T result; uint index; uint possiblyNewIndex; do { index = _timeSharedMemoryStorage.GetRef(offset); ulong objectOffset = offset + 4 + padding + (ulong)((index & 1) * Unsafe.SizeOf()); result = _timeSharedMemoryStorage.GetRef(objectOffset); Thread.MemoryBarrier(); possiblyNewIndex = _device.Memory.Read(offset); } while (index != possiblyNewIndex); return result; } private void WriteObjectToSharedMemory(ulong offset, ulong padding, T value) where T : unmanaged { uint newIndex = _timeSharedMemoryStorage.GetRef(offset) + 1; ulong objectOffset = offset + 4 + padding + (ulong)((newIndex & 1) * Unsafe.SizeOf()); _timeSharedMemoryStorage.GetRef(objectOffset) = value; Thread.MemoryBarrier(); _timeSharedMemoryStorage.GetRef(offset) = newIndex; } } }