using LibHac.Ns; using Ryujinx.Common; using Ryujinx.Common.Configuration.Multiplayer; using Ryujinx.Common.Logging; using Ryujinx.Common.Memory; using Ryujinx.Common.Utilities; using Ryujinx.Cpu; using Ryujinx.HLE.HOS.Ipc; using Ryujinx.HLE.HOS.Kernel.Threading; using Ryujinx.HLE.HOS.Services.Ldn.Types; using Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.RyuLdn; using Ryujinx.Horizon.Common; using Ryujinx.Memory; using System; using System.IO; using System.Net; using System.Net.NetworkInformation; using System.Runtime.InteropServices; namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator { class IUserLocalCommunicationService : IpcService, IDisposable { public INetworkClient NetworkClient { get; private set; } private const int NifmRequestID = 90; private const string DefaultIPAddress = "127.0.0.1"; private const string DefaultSubnetMask = "255.255.255.0"; private const bool IsDevelopment = false; private readonly KEvent _stateChangeEvent; private NetworkState _state; private DisconnectReason _disconnectReason; private ResultCode _nifmResultCode; private AccessPoint _accessPoint; private Station _station; public IUserLocalCommunicationService(ServiceCtx context) { _stateChangeEvent = new KEvent(context.Device.System.KernelContext); _state = NetworkState.None; _disconnectReason = DisconnectReason.None; } private ushort CheckDevelopmentChannel(ushort channel) { return (ushort)(!IsDevelopment ? 0 : channel); } private SecurityMode CheckDevelopmentSecurityMode(SecurityMode securityMode) { return !IsDevelopment ? SecurityMode.Retail : securityMode; } private bool CheckLocalCommunicationIdPermission(ServiceCtx context, ulong localCommunicationIdChecked) { // TODO: Call nn::arp::GetApplicationControlProperty here when implemented. ApplicationControlProperty controlProperty = context.Device.Processes.ActiveApplication.ApplicationControlProperties; foreach (var localCommunicationId in controlProperty.LocalCommunicationId.ItemsRo) { if (localCommunicationId == localCommunicationIdChecked) { return true; } } return false; } [CommandCmif(0)] // GetState() -> s32 state public ResultCode GetState(ServiceCtx context) { if (_nifmResultCode != ResultCode.Success) { context.ResponseData.Write((int)NetworkState.Error); return ResultCode.Success; } // NOTE: Returns ResultCode.InvalidArgument if _state is null, doesn't occur in our case. context.ResponseData.Write((int)_state); return ResultCode.Success; } public void SetState() { _stateChangeEvent.WritableEvent.Signal(); } public void SetState(NetworkState state) { _state = state; SetState(); } [CommandCmif(1)] // GetNetworkInfo() -> buffer, 0x1a> public ResultCode GetNetworkInfo(ServiceCtx context) { ulong bufferPosition = context.Request.RecvListBuff[0].Position; MemoryHelper.FillWithZeros(context.Memory, bufferPosition, 0x480); if (_nifmResultCode != ResultCode.Success) { return _nifmResultCode; } ResultCode resultCode = GetNetworkInfoImpl(out NetworkInfo networkInfo); if (resultCode != ResultCode.Success) { return resultCode; } ulong infoSize = MemoryHelper.Write(context.Memory, bufferPosition, networkInfo); context.Response.PtrBuff[0] = context.Response.PtrBuff[0].WithSize(infoSize); return ResultCode.Success; } private ResultCode GetNetworkInfoImpl(out NetworkInfo networkInfo) { if (_state == NetworkState.StationConnected) { networkInfo = _station.NetworkInfo; } else if (_state == NetworkState.AccessPointCreated) { networkInfo = _accessPoint.NetworkInfo; } else { networkInfo = new NetworkInfo(); return ResultCode.InvalidState; } return ResultCode.Success; } private NodeLatestUpdate[] GetNodeLatestUpdateImpl(int count) { if (_state == NetworkState.StationConnected) { return _station.LatestUpdates.ConsumeLatestUpdate(count); } else if (_state == NetworkState.AccessPointCreated) { return _accessPoint.LatestUpdates.ConsumeLatestUpdate(count); } else { return Array.Empty(); } } [CommandCmif(2)] // GetIpv4Address() -> (u32 ip_address, u32 subnet_mask) public ResultCode GetIpv4Address(ServiceCtx context) { if (_nifmResultCode != ResultCode.Success) { return _nifmResultCode; } // NOTE: Return ResultCode.InvalidArgument if ip_address and subnet_mask are null, doesn't occur in our case. if (_state == NetworkState.AccessPointCreated || _state == NetworkState.StationConnected) { (_, UnicastIPAddressInformation unicastAddress) = NetworkHelpers.GetLocalInterface(context.Device.Configuration.MultiplayerLanInterfaceId); if (unicastAddress == null) { context.ResponseData.Write(NetworkHelpers.ConvertIpv4Address(DefaultIPAddress)); context.ResponseData.Write(NetworkHelpers.ConvertIpv4Address(DefaultSubnetMask)); } else { Logger.Info?.Print(LogClass.ServiceLdn, $"Console's LDN IP is \"{unicastAddress.Address}\"."); context.ResponseData.Write(NetworkHelpers.ConvertIpv4Address(unicastAddress.Address)); context.ResponseData.Write(NetworkHelpers.ConvertIpv4Address(unicastAddress.IPv4Mask)); } } else { return ResultCode.InvalidArgument; } return ResultCode.Success; } [CommandCmif(3)] // GetDisconnectReason() -> u16 disconnect_reason public ResultCode GetDisconnectReason(ServiceCtx context) { // NOTE: Returns ResultCode.InvalidArgument if _disconnectReason is null, doesn't occur in our case. context.ResponseData.Write((short)_disconnectReason); return ResultCode.Success; } public void SetDisconnectReason(DisconnectReason reason) { if (_state != NetworkState.Initialized) { _disconnectReason = reason; SetState(NetworkState.Initialized); } } [CommandCmif(4)] // GetSecurityParameter() -> bytes<0x20, 1> security_parameter public ResultCode GetSecurityParameter(ServiceCtx context) { if (_nifmResultCode != ResultCode.Success) { return _nifmResultCode; } ResultCode resultCode = GetNetworkInfoImpl(out NetworkInfo networkInfo); if (resultCode != ResultCode.Success) { return resultCode; } SecurityParameter securityParameter = new() { Data = new Array16(), SessionId = networkInfo.NetworkId.SessionId, }; context.ResponseData.WriteStruct(securityParameter); return ResultCode.Success; } [CommandCmif(5)] // GetNetworkConfig() -> bytes<0x20, 8> network_config public ResultCode GetNetworkConfig(ServiceCtx context) { if (_nifmResultCode != ResultCode.Success) { return _nifmResultCode; } ResultCode resultCode = GetNetworkInfoImpl(out NetworkInfo networkInfo); if (resultCode != ResultCode.Success) { return resultCode; } NetworkConfig networkConfig = new() { IntentId = networkInfo.NetworkId.IntentId, Channel = networkInfo.Common.Channel, NodeCountMax = networkInfo.Ldn.NodeCountMax, LocalCommunicationVersion = networkInfo.Ldn.Nodes[0].LocalCommunicationVersion, Reserved2 = new Array10(), }; context.ResponseData.WriteStruct(networkConfig); return ResultCode.Success; } [CommandCmif(100)] // AttachStateChangeEvent() -> handle public ResultCode AttachStateChangeEvent(ServiceCtx context) { if (context.Process.HandleTable.GenerateHandle(_stateChangeEvent.ReadableEvent, out int stateChangeEventHandle) != Result.Success) { throw new InvalidOperationException("Out of handles!"); } context.Response.HandleDesc = IpcHandleDesc.MakeCopy(stateChangeEventHandle); // Returns ResultCode.InvalidArgument if handle is null, doesn't occur in our case since we already throw an Exception. return ResultCode.Success; } [CommandCmif(101)] // GetNetworkInfoLatestUpdate() -> (buffer, 0x1a>, buffer) public ResultCode GetNetworkInfoLatestUpdate(ServiceCtx context) { ulong bufferPosition = context.Request.RecvListBuff[0].Position; MemoryHelper.FillWithZeros(context.Memory, bufferPosition, 0x480); if (_nifmResultCode != ResultCode.Success) { return _nifmResultCode; } ResultCode resultCode = GetNetworkInfoImpl(out NetworkInfo networkInfo); if (resultCode != ResultCode.Success) { return resultCode; } ulong outputPosition = context.Request.RecvListBuff[0].Position; ulong outputSize = context.Request.RecvListBuff[0].Size; ulong latestUpdateSize = (ulong)Marshal.SizeOf(); int count = (int)(outputSize / latestUpdateSize); NodeLatestUpdate[] latestUpdate = GetNodeLatestUpdateImpl(count); MemoryHelper.FillWithZeros(context.Memory, outputPosition, (int)outputSize); foreach (NodeLatestUpdate node in latestUpdate) { MemoryHelper.Write(context.Memory, outputPosition, node); outputPosition += latestUpdateSize; } ulong infoSize = MemoryHelper.Write(context.Memory, bufferPosition, networkInfo); context.Response.PtrBuff[0] = context.Response.PtrBuff[0].WithSize(infoSize); return ResultCode.Success; } [CommandCmif(102)] // Scan(u16 channel, bytes<0x60, 8> scan_filter) -> (u16 count, buffer) public ResultCode Scan(ServiceCtx context) { return ScanImpl(context); } [CommandCmif(103)] // ScanPrivate(u16 channel, bytes<0x60, 8> scan_filter) -> (u16 count, buffer) public ResultCode ScanPrivate(ServiceCtx context) { return ScanImpl(context, true); } private ResultCode ScanImpl(ServiceCtx context, bool isPrivate = false) { ushort channel = (ushort)context.RequestData.ReadUInt64(); ScanFilter scanFilter = context.RequestData.ReadStruct(); (ulong bufferPosition, ulong bufferSize) = context.Request.GetBufferType0x22(0); if (_nifmResultCode != ResultCode.Success) { return _nifmResultCode; } if (!isPrivate) { channel = CheckDevelopmentChannel(channel); } ResultCode resultCode = ResultCode.InvalidArgument; if (bufferSize != 0) { if (bufferPosition != 0) { ScanFilterFlag scanFilterFlag = scanFilter.Flag; if (!scanFilterFlag.HasFlag(ScanFilterFlag.NetworkType) || scanFilter.NetworkType <= NetworkType.All) { if (scanFilterFlag.HasFlag(ScanFilterFlag.Ssid)) { if (scanFilter.Ssid.Length <= 31) { return resultCode; } } if (!scanFilterFlag.HasFlag(ScanFilterFlag.MacAddress)) { if (scanFilterFlag > ScanFilterFlag.All) { return resultCode; } if (_state - 3 >= NetworkState.AccessPoint) { resultCode = ResultCode.InvalidState; } else { if (scanFilter.NetworkId.IntentId.LocalCommunicationId == -1) { // TODO: Call nn::arp::GetApplicationControlProperty here when implemented. ApplicationControlProperty controlProperty = context.Device.Processes.ActiveApplication.ApplicationControlProperties; scanFilter.NetworkId.IntentId.LocalCommunicationId = (long)controlProperty.LocalCommunicationId[0]; } resultCode = ScanInternal(context.Memory, channel, scanFilter, bufferPosition, bufferSize, out ulong counter); context.ResponseData.Write(counter); } } else { throw new NotSupportedException(); } } } } return resultCode; } private ResultCode ScanInternal(IVirtualMemoryManager memory, ushort channel, ScanFilter scanFilter, ulong bufferPosition, ulong bufferSize, out ulong counter) { ulong networkInfoSize = (ulong)Marshal.SizeOf(typeof(NetworkInfo)); ulong maxGames = bufferSize / networkInfoSize; MemoryHelper.FillWithZeros(memory, bufferPosition, (int)bufferSize); NetworkInfo[] availableGames = NetworkClient.Scan(channel, scanFilter); counter = 0; foreach (NetworkInfo networkInfo in availableGames) { MemoryHelper.Write(memory, bufferPosition + (networkInfoSize * counter), networkInfo); if (++counter >= maxGames) { break; } } return ResultCode.Success; } [CommandCmif(104)] // 5.0.0+ // SetWirelessControllerRestriction(u32 wireless_controller_restriction) public ResultCode SetWirelessControllerRestriction(ServiceCtx context) { // NOTE: Return ResultCode.InvalidArgument if an internal IPAddress is null, doesn't occur in our case. uint wirelessControllerRestriction = context.RequestData.ReadUInt32(); if (wirelessControllerRestriction > 1) { return ResultCode.InvalidArgument; } if (_state != NetworkState.Initialized) { return ResultCode.InvalidState; } // NOTE: WirelessControllerRestriction value is used for the btm service in SetWlanMode call. // Since we use our own implementation we can do nothing here. return ResultCode.Success; } [CommandCmif(200)] // OpenAccessPoint() public ResultCode OpenAccessPoint(ServiceCtx context) { if (_nifmResultCode != ResultCode.Success) { return _nifmResultCode; } if (_state != NetworkState.Initialized) { return ResultCode.InvalidState; } CloseStation(); SetState(NetworkState.AccessPoint); _accessPoint = new AccessPoint(this); // NOTE: Calls nifm service and return related result codes. // Since we use our own implementation we can return ResultCode.Success. return ResultCode.Success; } [CommandCmif(201)] // CloseAccessPoint() public ResultCode CloseAccessPoint(ServiceCtx context) { if (_nifmResultCode != ResultCode.Success) { return _nifmResultCode; } if (_state == NetworkState.AccessPoint || _state == NetworkState.AccessPointCreated) { DestroyNetworkImpl(DisconnectReason.DestroyedByUser); } else { return ResultCode.InvalidState; } SetState(NetworkState.Initialized); return ResultCode.Success; } private void CloseAccessPoint() { _accessPoint?.Dispose(); _accessPoint = null; } [CommandCmif(202)] // CreateNetwork(bytes<0x44, 2> security_config, bytes<0x30, 1> user_config, bytes<0x20, 8> network_config) public ResultCode CreateNetwork(ServiceCtx context) { return CreateNetworkImpl(context); } [CommandCmif(203)] // CreateNetworkPrivate(bytes<0x44, 2> security_config, bytes<0x20, 1> security_parameter, bytes<0x30, 1>, bytes<0x20, 8> network_config, buffer address_entry, int count) public ResultCode CreateNetworkPrivate(ServiceCtx context) { return CreateNetworkImpl(context, true); } public ResultCode CreateNetworkImpl(ServiceCtx context, bool isPrivate = false) { SecurityConfig securityConfig = context.RequestData.ReadStruct(); SecurityParameter securityParameter = isPrivate ? context.RequestData.ReadStruct() : new SecurityParameter(); UserConfig userConfig = context.RequestData.ReadStruct(); context.RequestData.BaseStream.Seek(4, SeekOrigin.Current); // Alignment? NetworkConfig networkConfig = context.RequestData.ReadStruct(); if (networkConfig.IntentId.LocalCommunicationId == -1) { // TODO: Call nn::arp::GetApplicationControlProperty here when implemented. ApplicationControlProperty controlProperty = context.Device.Processes.ActiveApplication.ApplicationControlProperties; networkConfig.IntentId.LocalCommunicationId = (long)controlProperty.LocalCommunicationId[0]; } bool isLocalCommunicationIdValid = CheckLocalCommunicationIdPermission(context, (ulong)networkConfig.IntentId.LocalCommunicationId); if (!isLocalCommunicationIdValid) { return ResultCode.InvalidObject; } if (_nifmResultCode != ResultCode.Success) { return _nifmResultCode; } networkConfig.Channel = CheckDevelopmentChannel(networkConfig.Channel); securityConfig.SecurityMode = CheckDevelopmentSecurityMode(securityConfig.SecurityMode); if (networkConfig.NodeCountMax <= 8) { if ((((ulong)networkConfig.LocalCommunicationVersion) & 0x80000000) == 0) { if (securityConfig.SecurityMode <= SecurityMode.Retail) { if (securityConfig.Passphrase.Length <= 0x40) { if (_state == NetworkState.AccessPoint) { if (isPrivate) { ulong bufferPosition = context.Request.PtrBuff[0].Position; ulong bufferSize = context.Request.PtrBuff[0].Size; byte[] addressListBytes = new byte[bufferSize]; context.Memory.Read(bufferPosition, addressListBytes); AddressList addressList = MemoryMarshal.Cast(addressListBytes)[0]; _accessPoint.CreateNetworkPrivate(securityConfig, securityParameter, userConfig, networkConfig, addressList); } else { _accessPoint.CreateNetwork(securityConfig, userConfig, networkConfig); } return ResultCode.Success; } else { return ResultCode.InvalidState; } } } } } return ResultCode.InvalidArgument; } [CommandCmif(204)] // DestroyNetwork() public ResultCode DestroyNetwork(ServiceCtx context) { return DestroyNetworkImpl(DisconnectReason.DestroyedByUser); } private ResultCode DestroyNetworkImpl(DisconnectReason disconnectReason) { if (_nifmResultCode != ResultCode.Success) { return _nifmResultCode; } if (disconnectReason - 3 <= DisconnectReason.DisconnectedByUser) { if (_state == NetworkState.AccessPointCreated) { CloseAccessPoint(); SetState(NetworkState.AccessPoint); return ResultCode.Success; } CloseAccessPoint(); return ResultCode.InvalidState; } return ResultCode.InvalidArgument; } [CommandCmif(205)] // Reject(u32 node_id) public ResultCode Reject(ServiceCtx context) { uint nodeId = context.RequestData.ReadUInt32(); return RejectImpl(DisconnectReason.Rejected, nodeId); } private ResultCode RejectImpl(DisconnectReason disconnectReason, uint nodeId) { if (_nifmResultCode != ResultCode.Success) { return _nifmResultCode; } if (_state != NetworkState.AccessPointCreated) { return ResultCode.InvalidState; // Must be network host to reject nodes. } return NetworkClient.Reject(disconnectReason, nodeId); } [CommandCmif(206)] // SetAdvertiseData(buffer) public ResultCode SetAdvertiseData(ServiceCtx context) { (ulong bufferPosition, ulong bufferSize) = context.Request.GetBufferType0x21(0); if (_nifmResultCode != ResultCode.Success) { return _nifmResultCode; } if (bufferSize == 0 || bufferSize > 0x180) { return ResultCode.InvalidArgument; } if (_state == NetworkState.AccessPoint || _state == NetworkState.AccessPointCreated) { byte[] advertiseData = new byte[bufferSize]; context.Memory.Read(bufferPosition, advertiseData); return _accessPoint.SetAdvertiseData(advertiseData); } else { return ResultCode.InvalidState; } } [CommandCmif(207)] // SetStationAcceptPolicy(u8 accept_policy) public ResultCode SetStationAcceptPolicy(ServiceCtx context) { AcceptPolicy acceptPolicy = (AcceptPolicy)context.RequestData.ReadByte(); if (_nifmResultCode != ResultCode.Success) { return _nifmResultCode; } if (acceptPolicy > AcceptPolicy.WhiteList) { return ResultCode.InvalidArgument; } if (_state == NetworkState.AccessPoint || _state == NetworkState.AccessPointCreated) { return _accessPoint.SetStationAcceptPolicy(acceptPolicy); } else { return ResultCode.InvalidState; } } [CommandCmif(208)] // AddAcceptFilterEntry(bytes<6, 1> mac_address) public ResultCode AddAcceptFilterEntry(ServiceCtx context) { if (_nifmResultCode != ResultCode.Success) { return _nifmResultCode; } // TODO return ResultCode.Success; } [CommandCmif(209)] // ClearAcceptFilter() public ResultCode ClearAcceptFilter(ServiceCtx context) { if (_nifmResultCode != ResultCode.Success) { return _nifmResultCode; } // TODO return ResultCode.Success; } [CommandCmif(300)] // OpenStation() public ResultCode OpenStation(ServiceCtx context) { if (_nifmResultCode != ResultCode.Success) { return _nifmResultCode; } if (_state != NetworkState.Initialized) { return ResultCode.InvalidState; } CloseAccessPoint(); SetState(NetworkState.Station); _station?.Dispose(); _station = new Station(this); // NOTE: Calls nifm service and returns related result codes. // Since we use our own implementation we can return ResultCode.Success. return ResultCode.Success; } [CommandCmif(301)] // CloseStation() public ResultCode CloseStation(ServiceCtx context) { if (_nifmResultCode != ResultCode.Success) { return _nifmResultCode; } if (_state == NetworkState.Station || _state == NetworkState.StationConnected) { DisconnectImpl(DisconnectReason.DisconnectedByUser); } else { return ResultCode.InvalidState; } SetState(NetworkState.Initialized); return ResultCode.Success; } private void CloseStation() { _station?.Dispose(); _station = null; } [CommandCmif(302)] // Connect(bytes<0x44, 2> security_config, bytes<0x30, 1> user_config, u32 local_communication_version, u32 option_unknown, buffer, 0x19>) public ResultCode Connect(ServiceCtx context) { return ConnectImpl(context); } [CommandCmif(303)] // ConnectPrivate(bytes<0x44, 2> security_config, bytes<0x20, 1> security_parameter, bytes<0x30, 1> user_config, u32 local_communication_version, u32 option_unknown, bytes<0x20, 8> network_config) public ResultCode ConnectPrivate(ServiceCtx context) { return ConnectImpl(context, true); } private ResultCode ConnectImpl(ServiceCtx context, bool isPrivate = false) { SecurityConfig securityConfig = context.RequestData.ReadStruct(); SecurityParameter securityParameter = isPrivate ? context.RequestData.ReadStruct() : new SecurityParameter(); UserConfig userConfig = context.RequestData.ReadStruct(); uint localCommunicationVersion = context.RequestData.ReadUInt32(); uint optionUnknown = context.RequestData.ReadUInt32(); NetworkConfig networkConfig = new(); NetworkInfo networkInfo = new(); if (isPrivate) { context.RequestData.ReadUInt32(); // Padding. networkConfig = context.RequestData.ReadStruct(); } else { ulong bufferPosition = context.Request.PtrBuff[0].Position; ulong bufferSize = context.Request.PtrBuff[0].Size; byte[] networkInfoBytes = new byte[bufferSize]; context.Memory.Read(bufferPosition, networkInfoBytes); networkInfo = MemoryMarshal.Cast(networkInfoBytes)[0]; } if (networkInfo.NetworkId.IntentId.LocalCommunicationId == -1) { // TODO: Call nn::arp::GetApplicationControlProperty here when implemented. ApplicationControlProperty controlProperty = context.Device.Processes.ActiveApplication.ApplicationControlProperties; networkInfo.NetworkId.IntentId.LocalCommunicationId = (long)controlProperty.LocalCommunicationId[0]; } bool isLocalCommunicationIdValid = CheckLocalCommunicationIdPermission(context, (ulong)networkInfo.NetworkId.IntentId.LocalCommunicationId); if (!isLocalCommunicationIdValid) { return ResultCode.InvalidObject; } if (_nifmResultCode != ResultCode.Success) { return _nifmResultCode; } securityConfig.SecurityMode = CheckDevelopmentSecurityMode(securityConfig.SecurityMode); ResultCode resultCode = ResultCode.InvalidArgument; if (securityConfig.SecurityMode - 1 <= SecurityMode.Debug) { if (optionUnknown <= 1 && (localCommunicationVersion >> 15) == 0 && securityConfig.PassphraseSize <= 64) { resultCode = ResultCode.VersionTooLow; if (localCommunicationVersion >= 0) { resultCode = ResultCode.VersionTooHigh; if (localCommunicationVersion <= short.MaxValue) { if (_state != NetworkState.Station) { resultCode = ResultCode.InvalidState; } else { if (isPrivate) { resultCode = _station.ConnectPrivate(securityConfig, securityParameter, userConfig, localCommunicationVersion, optionUnknown, networkConfig); } else { resultCode = _station.Connect(securityConfig, userConfig, localCommunicationVersion, optionUnknown, networkInfo); } } } } } } return resultCode; } [CommandCmif(304)] // Disconnect() public ResultCode Disconnect(ServiceCtx context) { return DisconnectImpl(DisconnectReason.DisconnectedByUser); } private ResultCode DisconnectImpl(DisconnectReason disconnectReason) { if (_nifmResultCode != ResultCode.Success) { return _nifmResultCode; } if (disconnectReason <= DisconnectReason.DisconnectedBySystem) { if (_state == NetworkState.StationConnected) { SetState(NetworkState.Station); CloseStation(); _disconnectReason = disconnectReason; return ResultCode.Success; } CloseStation(); return ResultCode.InvalidState; } return ResultCode.InvalidArgument; } [CommandCmif(400)] // InitializeOld(pid) public ResultCode InitializeOld(ServiceCtx context) { return InitializeImpl(context, context.Process.Pid, NifmRequestID); } [CommandCmif(401)] // Finalize() public ResultCode Finalize(ServiceCtx context) { if (_nifmResultCode != ResultCode.Success) { return _nifmResultCode; } // NOTE: Use true when its called in nn::ldn::detail::ISystemLocalCommunicationService ResultCode resultCode = FinalizeImpl(false); if (resultCode == ResultCode.Success) { SetDisconnectReason(DisconnectReason.None); } return resultCode; } private ResultCode FinalizeImpl(bool isCausedBySystem) { DisconnectReason disconnectReason; switch (_state) { case NetworkState.None: return ResultCode.Success; case NetworkState.AccessPoint: { CloseAccessPoint(); break; } case NetworkState.AccessPointCreated: { if (isCausedBySystem) { disconnectReason = DisconnectReason.DestroyedBySystem; } else { disconnectReason = DisconnectReason.DestroyedByUser; } DestroyNetworkImpl(disconnectReason); break; } case NetworkState.Station: { CloseStation(); break; } case NetworkState.StationConnected: { if (isCausedBySystem) { disconnectReason = DisconnectReason.DisconnectedBySystem; } else { disconnectReason = DisconnectReason.DisconnectedByUser; } DisconnectImpl(disconnectReason); break; } } SetState(NetworkState.None); NetworkClient?.DisconnectAndStop(); NetworkClient = null; return ResultCode.Success; } [CommandCmif(402)] // 7.0.0+ // Initialize(u64 ip_addresses, pid) public ResultCode Initialize(ServiceCtx context) { _ = new IPAddress(context.RequestData.ReadUInt32()); _ = new IPAddress(context.RequestData.ReadUInt32()); // NOTE: It seems the guest can get ip_address and subnet_mask from nifm service and pass it through the initialize. // This calls InitializeImpl() twice: The first time with NIFM_REQUEST_ID, and if it fails, a second time with nifm_request_id = 1. return InitializeImpl(context, context.Process.Pid, NifmRequestID); } public ResultCode InitializeImpl(ServiceCtx context, ulong pid, int nifmRequestId) { ResultCode resultCode = ResultCode.InvalidArgument; if (nifmRequestId <= 255) { if (_state != NetworkState.Initialized) { // NOTE: Service calls nn::ldn::detail::NetworkInterfaceManager::NetworkInterfaceMonitor::Initialize() with nifmRequestId as argument, // then it stores the result code of it in a global variable. Since we use our own implementation, we can just check the connection // and return related error codes. if (System.Net.NetworkInformation.NetworkInterface.GetIsNetworkAvailable()) { MultiplayerMode mode = context.Device.Configuration.MultiplayerMode; switch (mode) { case MultiplayerMode.Disabled: NetworkClient = new DisabledLdnClient(); break; } // TODO: Call nn::arp::GetApplicationLaunchProperty here when implemented. NetworkClient.SetGameVersion(context.Device.Processes.ActiveApplication.ApplicationControlProperties.DisplayVersion.Items.ToArray()); resultCode = ResultCode.Success; _nifmResultCode = resultCode; SetState(NetworkState.Initialized); } else { // NOTE: Service returns differents ResultCode here related to the nifm ResultCode. resultCode = ResultCode.DeviceDisabled; _nifmResultCode = resultCode; } } } return resultCode; } public void Dispose() { if (NetworkClient != null) { _station?.Dispose(); _accessPoint?.Dispose(); NetworkClient.DisconnectAndStop(); } NetworkClient = null; } } }