using Ryujinx.HLE.HOS.Applets.SoftwareKeyboard; namespace Ryujinx.HLE.HOS.Applets { public struct SoftwareKeyboardUiArgs { public KeyboardMode KeyboardMode; public string HeaderText; public string SubtitleText; public string InitialText; public string GuideText; public string SubmitText; public int StringLengthMin; public int StringLengthMax; } }