namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard { /// <summary> /// Possible states for the software keyboard when running in inline mode. /// </summary> enum InlineKeyboardState : uint { /// <summary> /// The software keyboard has just been created or finalized and is uninitialized. /// </summary> Uninitialized = 0x0, /// <summary> /// The software keyboard is initialized, but it is not visible and not processing input. /// </summary> Initialized = 0x1, /// <summary> /// The software keyboard is transitioning to a visible state. /// </summary> Appearing = 0x2, /// <summary> /// The software keyboard is visible and receiving processing input. /// </summary> Shown = 0x3, /// <summary> /// software keyboard is transitioning to a hidden state because the user pressed either OK or Cancel. /// </summary> Disappearing = 0x4 } }