namespace Ryujinx.Graphics.Shader.Translation
{
    readonly struct TransformFeedbackOutput
    {
        public readonly bool Valid;
        public readonly int Buffer;
        public readonly int Offset;
        public readonly int Stride;

        public TransformFeedbackOutput(int buffer, int offset, int stride)
        {
            Valid = true;
            Buffer = buffer;
            Offset = offset;
            Stride = stride;
        }
    }
}