namespace Ryujinx.Graphics.Shader.Translation { class HostCapabilities { public readonly bool ReducedPrecision; public readonly bool SupportsFragmentShaderInterlock; public readonly bool SupportsFragmentShaderOrderingIntel; public readonly bool SupportsGeometryShaderPassthrough; public readonly bool SupportsShaderBallot; public readonly bool SupportsShaderBarrierDivergence; public readonly bool SupportsTextureShadowLod; public readonly bool SupportsViewportMask; public HostCapabilities( bool reducedPrecision, bool supportsFragmentShaderInterlock, bool supportsFragmentShaderOrderingIntel, bool supportsGeometryShaderPassthrough, bool supportsShaderBallot, bool supportsShaderBarrierDivergence, bool supportsTextureShadowLod, bool supportsViewportMask) { ReducedPrecision = reducedPrecision; SupportsFragmentShaderInterlock = supportsFragmentShaderInterlock; SupportsFragmentShaderOrderingIntel = supportsFragmentShaderOrderingIntel; SupportsGeometryShaderPassthrough = supportsGeometryShaderPassthrough; SupportsShaderBallot = supportsShaderBallot; SupportsShaderBarrierDivergence = supportsShaderBarrierDivergence; SupportsTextureShadowLod = supportsTextureShadowLod; SupportsViewportMask = supportsViewportMask; } } }