using System;

namespace Ryujinx.Graphics.Shader.StructuredIr
{
    [Flags]
    enum HelperFunctionsMask
    {
        MultiplyHighS32 = 1 << 2,
        MultiplyHighU32 = 1 << 3,
        Shuffle = 1 << 4,
        ShuffleDown = 1 << 5,
        ShuffleUp = 1 << 6,
        ShuffleXor = 1 << 7,
        SwizzleAdd = 1 << 10,
        FSI = 1 << 11,
    }
}