namespace Ryujinx.Graphics.Shader.IntermediateRepresentation { enum IoVariable { Invalid, BackColorDiffuse, BackColorSpecular, BaseInstance, BaseVertex, ClipDistance, CtaId, DrawIndex, FogCoord, FragmentCoord, FragmentOutputColor, FragmentOutputDepth, FragmentOutputIsBgra, // TODO: Remove and use constant buffer access. FrontColorDiffuse, FrontColorSpecular, FrontFacing, InstanceId, InstanceIndex, InvocationId, Layer, PatchVertices, PointCoord, PointSize, Position, PrimitiveId, SubgroupEqMask, SubgroupGeMask, SubgroupGtMask, SubgroupLaneId, SubgroupLeMask, SubgroupLtMask, SupportBlockViewInverse, // TODO: Remove and use constant buffer access. SupportBlockRenderScale, // TODO: Remove and use constant buffer access. TessellationCoord, TessellationLevelInner, TessellationLevelOuter, TextureCoord, ThreadId, ThreadKill, UserDefined, VertexId, VertexIndex, ViewportIndex, ViewportMask } }