using Ryujinx.Graphics.Shader.Decoders; using Ryujinx.Graphics.Shader.IntermediateRepresentation; using Ryujinx.Graphics.Shader.Translation; using static Ryujinx.Graphics.Shader.Instructions.InstEmitHelper; using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper; namespace Ryujinx.Graphics.Shader.Instructions { static partial class InstEmit { public static void Fswzadd(EmitterContext context) { InstFswzadd op = context.GetOp(); Operand srcA = GetSrcReg(context, op.SrcA); Operand srcB = GetSrcReg(context, op.SrcB); Operand dest = GetDest(op.Dest); context.Copy(dest, context.FPSwizzleAdd(srcA, srcB, op.PnWord)); InstEmitAluHelper.SetFPZnFlags(context, dest, op.WriteCC); } public static void Shfl(EmitterContext context) { InstShfl op = context.GetOp(); Operand pred = Register(op.DestPred, RegisterType.Predicate); Operand srcA = GetSrcReg(context, op.SrcA); Operand srcB = op.BFixShfl ? Const(op.SrcBImm) : GetSrcReg(context, op.SrcB); Operand srcC = op.CFixShfl ? Const(op.SrcCImm) : GetSrcReg(context, op.SrcC); (Operand res, Operand valid) = op.ShflMode switch { ShflMode.Idx => context.Shuffle(srcA, srcB, srcC), ShflMode.Up => context.ShuffleUp(srcA, srcB, srcC), ShflMode.Down => context.ShuffleDown(srcA, srcB, srcC), ShflMode.Bfly => context.ShuffleXor(srcA, srcB, srcC), _ => (null, null), }; context.Copy(GetDest(op.Dest), res); context.Copy(pred, valid); } public static void Vote(EmitterContext context) { InstVote op = context.GetOp(); Operand pred = GetPredicate(context, op.SrcPred, op.SrcPredInv); Operand res = null; switch (op.VoteMode) { case VoteMode.All: res = context.VoteAll(pred); break; case VoteMode.Any: res = context.VoteAny(pred); break; case VoteMode.Eq: res = context.VoteAllEqual(pred); break; } if (res != null) { context.Copy(Register(op.VpDest, RegisterType.Predicate), res); } else { context.TranslatorContext.GpuAccessor.Log($"Invalid vote operation: {op.VoteMode}."); } if (op.Dest != RegisterConsts.RegisterZeroIndex) { context.Copy(GetDest(op.Dest), context.Ballot(pred)); } } } }