using System; namespace Ryujinx.Graphics.Gpu.Image { /// /// Texture search flags, defines texture information comparison rules. /// [Flags] enum TextureSearchFlags { None = 0, ForSampler = 1 << 1, ForCopy = 1 << 2, DepthAlias = 1 << 3, WithUpscale = 1 << 4, NoCreate = 1 << 5, } }