using Ryujinx.Graphics.GAL; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; namespace Ryujinx.Graphics.Gpu.Image { /// /// Contains format tables, for texture and vertex attribute formats. /// static class FormatTable { #pragma warning disable IDE0055 // Disable formatting [SuppressMessage("Design", "CA1069: Enums values should not be duplicated")] private enum TextureFormat : uint { // Formats R32G32B32A32 = 0x01, R32G32B32 = 0x02, R16G16B16A16 = 0x03, R32G32 = 0x04, R32B24G8 = 0x05, X8B8G8R8 = 0x07, A8B8G8R8 = 0x08, A2B10G10R10 = 0x09, R16G16 = 0x0c, G8R24 = 0x0d, G24R8 = 0x0e, R32 = 0x0f, A4B4G4R4 = 0x12, A5B5G5R1 = 0x13, A1B5G5R5 = 0x14, B5G6R5 = 0x15, B6G5R5 = 0x16, G8R8 = 0x18, R16 = 0x1b, Y8Video = 0x1c, R8 = 0x1d, G4R4 = 0x1e, R1 = 0x1f, E5B9G9R9SharedExp = 0x20, Bf10Gf11Rf11 = 0x21, G8B8G8R8 = 0x22, B8G8R8G8 = 0x23, Bc1 = 0x24, Bc2 = 0x25, Bc3 = 0x26, Bc4 = 0x27, Bc5 = 0x28, Bc6HSf16 = 0x10, Bc6HUf16 = 0x11, Bc7U = 0x17, Etc2Rgb = 0x06, Etc2RgbPta = 0x0a, Etc2Rgba = 0x0b, Eac = 0x19, Eacx2 = 0x1a, Z24S8 = 0x29, X8Z24 = 0x2a, S8Z24 = 0x2b, X4V4Z24Cov4R4V = 0x2c, X4V4Z24Cov8R8V = 0x2d, V8Z24Cov4R12V = 0x2e, Zf32 = 0x2f, Zf32X24S8 = 0x30, X8Z24X20V4S8Cov4R4V = 0x31, X8Z24X20V4S8Cov8R8V = 0x32, Zf32X20V4X8Cov4R4V = 0x33, Zf32X20V4X8Cov8R8V = 0x34, Zf32X20V4S8Cov4R4V = 0x35, Zf32X20V4S8Cov8R8V = 0x36, X8Z24X16V8S8Cov4R12V = 0x37, Zf32X16V8X8Cov4R12V = 0x38, Zf32X16V8S8Cov4R12V = 0x39, Z16 = 0x3a, V8Z24Cov8R24V = 0x3b, X8Z24X16V8S8Cov8R24V = 0x3c, Zf32X16V8X8Cov8R24V = 0x3d, Zf32X16V8S8Cov8R24V = 0x3e, Astc2D4x4 = 0x40, Astc2D5x4 = 0x50, Astc2D5x5 = 0x41, Astc2D6x5 = 0x51, Astc2D6x6 = 0x42, Astc2D8x5 = 0x55, Astc2D8x6 = 0x52, Astc2D8x8 = 0x44, Astc2D10x5 = 0x56, Astc2D10x6 = 0x57, Astc2D10x8 = 0x53, Astc2D10x10 = 0x45, Astc2D12x10 = 0x54, Astc2D12x12 = 0x46, // Types Snorm = 0x1, Unorm = 0x2, Sint = 0x3, Uint = 0x4, SnormForceFp16 = 0x5, UnormForceFp16 = 0x6, Float = 0x7, // Component Types RSnorm = Snorm << 7, GSnorm = Snorm << 10, BSnorm = Snorm << 13, ASnorm = Snorm << 16, RUnorm = Unorm << 7, GUnorm = Unorm << 10, BUnorm = Unorm << 13, AUnorm = Unorm << 16, RSint = Sint << 7, GSint = Sint << 10, BSint = Sint << 13, ASint = Sint << 16, RUint = Uint << 7, GUint = Uint << 10, BUint = Uint << 13, AUint = Uint << 16, RSnormForceFp16 = SnormForceFp16 << 7, GSnormForceFp16 = SnormForceFp16 << 10, BSnormForceFp16 = SnormForceFp16 << 13, ASnormForceFp16 = SnormForceFp16 << 16, RUnormForceFp16 = UnormForceFp16 << 7, GUnormForceFp16 = UnormForceFp16 << 10, BUnormForceFp16 = UnormForceFp16 << 13, AUnormForceFp16 = UnormForceFp16 << 16, RFloat = Float << 7, GFloat = Float << 10, BFloat = Float << 13, AFloat = Float << 16, Srgb = 0x1 << 19, // Custom encoding // Combinations R8Unorm = R8 | RUnorm | GUnorm | BUnorm | AUnorm, // 0x2491d R8Snorm = R8 | RSnorm | GSnorm | BSnorm | ASnorm, // 0x1249d R8Uint = R8 | RUint | GUint | BUint | AUint, // 0x4921d R8Sint = R8 | RSint | GSint | BSint | ASint, // 0x36d9d R16Float = R16 | RFloat | GFloat | BFloat | AFloat, // 0x7ff9b R16Unorm = R16 | RUnorm | GUnorm | BUnorm | AUnorm, // 0x2491b R16Snorm = R16 | RSnorm | GSnorm | BSnorm | ASnorm, // 0x1249b R16Uint = R16 | RUint | GUint | BUint | AUint, // 0x4921b R16Sint = R16 | RSint | GSint | BSint | ASint, // 0x36d9b R32Float = R32 | RFloat | GFloat | BFloat | AFloat, // 0x7ff8f R32Uint = R32 | RUint | GUint | BUint | AUint, // 0x4920f R32Sint = R32 | RSint | GSint | BSint | ASint, // 0x36d8f G8R8Unorm = G8R8 | RUnorm | GUnorm | BUnorm | AUnorm, // 0x24918 G8R8Snorm = G8R8 | RSnorm | GSnorm | BSnorm | ASnorm, // 0x12498 G8R8Uint = G8R8 | RUint | GUint | BUint | AUint, // 0x49218 G8R8Sint = G8R8 | RSint | GSint | BSint | ASint, // 0x36d98 R16G16Float = R16G16 | RFloat | GFloat | BFloat | AFloat, // 0x7ff8c R16G16Unorm = R16G16 | RUnorm | GUnorm | BUnorm | AUnorm, // 0x2490c R16G16Snorm = R16G16 | RSnorm | GSnorm | BSnorm | ASnorm, // 0x1248c R16G16Uint = R16G16 | RUint | GUint | BUint | AUint, // 0x4920c R16G16Sint = R16G16 | RSint | GSint | BSint | ASint, // 0x36d8c R32G32Float = R32G32 | RFloat | GFloat | BFloat | AFloat, // 0x7ff84 R32G32Uint = R32G32 | RUint | GUint | BUint | AUint, // 0x49204 R32G32Sint = R32G32 | RSint | GSint | BSint | ASint, // 0x36d84 R32G32B32Float = R32G32B32 | RFloat | GFloat | BFloat | AFloat, // 0x7ff82 R32G32B32Uint = R32G32B32 | RUint | GUint | BUint | AUint, // 0x49202 R32G32B32Sint = R32G32B32 | RSint | GSint | BSint | ASint, // 0x36d82 A8B8G8R8Unorm = A8B8G8R8 | RUnorm | GUnorm | BUnorm | AUnorm, // 0x24908 A8B8G8R8Snorm = A8B8G8R8 | RSnorm | GSnorm | BSnorm | ASnorm, // 0x12488 A8B8G8R8Uint = A8B8G8R8 | RUint | GUint | BUint | AUint, // 0x49208 A8B8G8R8Sint = A8B8G8R8 | RSint | GSint | BSint | ASint, // 0x36d88 R16G16B16A16Float = R16G16B16A16 | RFloat | GFloat | BFloat | AFloat, // 0x7ff83 R16G16B16A16Unorm = R16G16B16A16 | RUnorm | GUnorm | BUnorm | AUnorm, // 0x24903 R16G16B16A16Snorm = R16G16B16A16 | RSnorm | GSnorm | BSnorm | ASnorm, // 0x12483 R16G16B16A16Uint = R16G16B16A16 | RUint | GUint | BUint | AUint, // 0x49203 R16G16B16A16Sint = R16G16B16A16 | RSint | GSint | BSint | ASint, // 0x36d83 R32G32B32A32Float = R32G32B32A32 | RFloat | GFloat | BFloat | AFloat, // 0x7ff81 R32G32B32A32Uint = R32G32B32A32 | RUint | GUint | BUint | AUint, // 0x49201 R32G32B32A32Sint = R32G32B32A32 | RSint | GSint | BSint | ASint, // 0x36d81 Z16Unorm = Z16 | RUnorm | GUnorm | BUnorm | AUnorm, // 0x2493a Z16RUnormGUintBUintAUint = Z16 | RUnorm | GUint | BUint | AUint, // 0x4913a Zf32RFloatGUintBUintAUint = Zf32 | RFloat | GUint | BUint | AUint, // 0x493af Zf32Float = Zf32 | RFloat | GFloat | BFloat | AFloat, // 0x7ffaf G24R8RUintGUnormBUnormAUnorm = G24R8 | RUint | GUnorm | BUnorm | AUnorm, // 0x24a0e Z24S8RUintGUnormBUnormAUnorm = Z24S8 | RUint | GUnorm | BUnorm | AUnorm, // 0x24a29 Z24S8RUintGUnormBUintAUint = Z24S8 | RUint | GUnorm | BUint | AUint, // 0x48a29 X8Z24RUnormGUintBUintAUint = X8Z24 | RUnorm | GUint | BUint | AUint, // 0x4912a S8Z24RUnormGUintBUintAUint = S8Z24 | RUnorm | GUint | BUint | AUint, // 0x4912b R32B24G8RFloatGUintBUnormAUnorm = R32B24G8 | RFloat | GUint | BUnorm | AUnorm, // 0x25385 Zf32X24S8RFloatGUintBUnormAUnorm = Zf32X24S8 | RFloat | GUint | BUnorm | AUnorm, // 0x253b0 A8B8G8R8UnormSrgb = A8B8G8R8 | RUnorm | GUnorm | BUnorm | AUnorm | Srgb, // 0xa4908 G4R4Unorm = G4R4 | RUnorm | GUnorm | BUnorm | AUnorm, // 0x2491e A4B4G4R4Unorm = A4B4G4R4 | RUnorm | GUnorm | BUnorm | AUnorm, // 0x24912 A1B5G5R5Unorm = A1B5G5R5 | RUnorm | GUnorm | BUnorm | AUnorm, // 0x24914 B5G6R5Unorm = B5G6R5 | RUnorm | GUnorm | BUnorm | AUnorm, // 0x24915 A2B10G10R10Unorm = A2B10G10R10 | RUnorm | GUnorm | BUnorm | AUnorm, // 0x24909 A2B10G10R10Uint = A2B10G10R10 | RUint | GUint | BUint | AUint, // 0x49209 Bf10Gf11Rf11Float = Bf10Gf11Rf11 | RFloat | GFloat | BFloat | AFloat, // 0x7ffa1 E5B9G9R9SharedExpFloat = E5B9G9R9SharedExp | RFloat | GFloat | BFloat | AFloat, // 0x7ffa0 Bc1Unorm = Bc1 | RUnorm | GUnorm | BUnorm | AUnorm, // 0x24924 Bc2Unorm = Bc2 | RUnorm | GUnorm | BUnorm | AUnorm, // 0x24925 Bc3Unorm = Bc3 | RUnorm | GUnorm | BUnorm | AUnorm, // 0x24926 Bc1UnormSrgb = Bc1 | RUnorm | GUnorm | BUnorm | AUnorm | Srgb, // 0xa4924 Bc2UnormSrgb = Bc2 | RUnorm | GUnorm | BUnorm | AUnorm | Srgb, // 0xa4925 Bc3UnormSrgb = Bc3 | RUnorm | GUnorm | BUnorm | AUnorm | Srgb, // 0xa4926 Bc4Unorm = Bc4 | RUnorm | GUnorm | BUnorm | AUnorm, // 0x24927 Bc4Snorm = Bc4 | RSnorm | GSnorm | BSnorm | ASnorm, // 0x124a7 Bc5Unorm = Bc5 | RUnorm | GUnorm | BUnorm | AUnorm, // 0x24928 Bc5Snorm = Bc5 | RSnorm | GSnorm | BSnorm | ASnorm, // 0x124a8 Bc7UUnorm = Bc7U | RUnorm | GUnorm | BUnorm | AUnorm, // 0x24917 Bc7UUnormSrgb = Bc7U | RUnorm | GUnorm | BUnorm | AUnorm | Srgb, // 0xa4917 Bc6HSf16Float = Bc6HSf16 | RFloat | GFloat | BFloat | AFloat, // 0x7ff90 Bc6HUf16Float = Bc6HUf16 | RFloat | GFloat | BFloat | AFloat, // 0x7ff91 Etc2RgbUnorm = Etc2Rgb | RUnorm | GUnorm | BUnorm | AUnorm, // 0x24906 Etc2RgbPtaUnorm = Etc2RgbPta | RUnorm | GUnorm | BUnorm | AUnorm, // 0x2490a Etc2RgbaUnorm = Etc2Rgba | RUnorm | GUnorm | BUnorm | AUnorm, // 0x2490b Etc2RgbUnormSrgb = Etc2Rgb | RUnorm | GUnorm | BUnorm | AUnorm | Srgb, // 0xa4906 Etc2RgbPtaUnormSrgb = Etc2RgbPta | RUnorm | GUnorm | BUnorm | AUnorm | Srgb, // 0xa490a Etc2RgbaUnormSrgb = Etc2Rgba | RUnorm | GUnorm | BUnorm | AUnorm | Srgb, // 0xa490b Astc2D4x4Unorm = Astc2D4x4 | RUnorm | GUnorm | BUnorm | AUnorm, // 0x24940 Astc2D5x4Unorm = Astc2D5x4 | RUnorm | GUnorm | BUnorm | AUnorm, // 0x24950 Astc2D5x5Unorm = Astc2D5x5 | RUnorm | GUnorm | BUnorm | AUnorm, // 0x24941 Astc2D6x5Unorm = Astc2D6x5 | RUnorm | GUnorm | BUnorm | AUnorm, // 0x24951 Astc2D6x6Unorm = Astc2D6x6 | RUnorm | GUnorm | BUnorm | AUnorm, // 0x24942 Astc2D8x5Unorm = Astc2D8x5 | RUnorm | GUnorm | BUnorm | AUnorm, // 0x24955 Astc2D8x6Unorm = Astc2D8x6 | RUnorm | GUnorm | BUnorm | AUnorm, // 0x24952 Astc2D8x8Unorm = Astc2D8x8 | RUnorm | GUnorm | BUnorm | AUnorm, // 0x24944 Astc2D10x5Unorm = Astc2D10x5 | RUnorm | GUnorm | BUnorm | AUnorm, // 0x24956 Astc2D10x6Unorm = Astc2D10x6 | RUnorm | GUnorm | BUnorm | AUnorm, // 0x24957 Astc2D10x8Unorm = Astc2D10x8 | RUnorm | GUnorm | BUnorm | AUnorm, // 0x24953 Astc2D10x10Unorm = Astc2D10x10 | RUnorm | GUnorm | BUnorm | AUnorm, // 0x24945 Astc2D12x10Unorm = Astc2D12x10 | RUnorm | GUnorm | BUnorm | AUnorm, // 0x24954 Astc2D12x12Unorm = Astc2D12x12 | RUnorm | GUnorm | BUnorm | AUnorm, // 0x24946 Astc2D4x4UnormSrgb = Astc2D4x4 | RUnorm | GUnorm | BUnorm | AUnorm | Srgb, // 0xa4940 Astc2D5x4UnormSrgb = Astc2D5x4 | RUnorm | GUnorm | BUnorm | AUnorm | Srgb, // 0xa4950 Astc2D5x5UnormSrgb = Astc2D5x5 | RUnorm | GUnorm | BUnorm | AUnorm | Srgb, // 0xa4941 Astc2D6x5UnormSrgb = Astc2D6x5 | RUnorm | GUnorm | BUnorm | AUnorm | Srgb, // 0xa4951 Astc2D6x6UnormSrgb = Astc2D6x6 | RUnorm | GUnorm | BUnorm | AUnorm | Srgb, // 0xa4942 Astc2D8x5UnormSrgb = Astc2D8x5 | RUnorm | GUnorm | BUnorm | AUnorm | Srgb, // 0xa4955 Astc2D8x6UnormSrgb = Astc2D8x6 | RUnorm | GUnorm | BUnorm | AUnorm | Srgb, // 0xa4952 Astc2D8x8UnormSrgb = Astc2D8x8 | RUnorm | GUnorm | BUnorm | AUnorm | Srgb, // 0xa4944 Astc2D10x5UnormSrgb = Astc2D10x5 | RUnorm | GUnorm | BUnorm | AUnorm | Srgb, // 0xa4956 Astc2D10x6UnormSrgb = Astc2D10x6 | RUnorm | GUnorm | BUnorm | AUnorm | Srgb, // 0xa4957 Astc2D10x8UnormSrgb = Astc2D10x8 | RUnorm | GUnorm | BUnorm | AUnorm | Srgb, // 0xa4953 Astc2D10x10UnormSrgb = Astc2D10x10 | RUnorm | GUnorm | BUnorm | AUnorm | Srgb, // 0xa4945 Astc2D12x10UnormSrgb = Astc2D12x10 | RUnorm | GUnorm | BUnorm | AUnorm | Srgb, // 0xa4954 Astc2D12x12UnormSrgb = Astc2D12x12 | RUnorm | GUnorm | BUnorm | AUnorm | Srgb, // 0xa4946 A5B5G5R1Unorm = A5B5G5R1 | RUnorm | GUnorm | BUnorm | AUnorm, // 0x24913 } [SuppressMessage("Design", "CA1069: Enums values should not be duplicated")] private enum VertexAttributeFormat : uint { // Width R32G32B32A32 = 0x01, R32G32B32 = 0x02, R16G16B16A16 = 0x03, R32G32 = 0x04, R16G16B16 = 0x05, A8B8G8R8 = 0x2f, R8G8B8A8 = 0x0a, X8B8G8R8 = 0x33, A2B10G10R10 = 0x30, B10G11R11 = 0x31, R16G16 = 0x0f, R32 = 0x12, R8G8B8 = 0x13, G8R8 = 0x32, R8G8 = 0x18, R16 = 0x1b, R8 = 0x1d, A8 = 0x34, // Type Snorm = 0x01, Unorm = 0x02, Sint = 0x03, Uint = 0x04, Uscaled = 0x05, Sscaled = 0x06, Float = 0x07, // Combinations R8Unorm = (R8 << 21) | (Unorm << 27), // 0x13a00000 R8Snorm = (R8 << 21) | (Snorm << 27), // 0x0ba00000 R8Uint = (R8 << 21) | (Uint << 27), // 0x23a00000 R8Sint = (R8 << 21) | (Sint << 27), // 0x1ba00000 R16Float = (R16 << 21) | (Float << 27), // 0x3b600000 R16Unorm = (R16 << 21) | (Unorm << 27), // 0x13600000 R16Snorm = (R16 << 21) | (Snorm << 27), // 0x0b600000 R16Uint = (R16 << 21) | (Uint << 27), // 0x23600000 R16Sint = (R16 << 21) | (Sint << 27), // 0x1b600000 R32Float = (R32 << 21) | (Float << 27), // 0x3a400000 R32Uint = (R32 << 21) | (Uint << 27), // 0x22400000 R32Sint = (R32 << 21) | (Sint << 27), // 0x1a400000 R8G8Unorm = (R8G8 << 21) | (Unorm << 27), // 0x13000000 R8G8Snorm = (R8G8 << 21) | (Snorm << 27), // 0x0b000000 R8G8Uint = (R8G8 << 21) | (Uint << 27), // 0x23000000 R8G8Sint = (R8G8 << 21) | (Sint << 27), // 0x1b000000 R16G16Float = (R16G16 << 21) | (Float << 27), // 0x39e00000 R16G16Unorm = (R16G16 << 21) | (Unorm << 27), // 0x11e00000 R16G16Snorm = (R16G16 << 21) | (Snorm << 27), // 0x09e00000 R16G16Uint = (R16G16 << 21) | (Uint << 27), // 0x21e00000 R16G16Sint = (R16G16 << 21) | (Sint << 27), // 0x19e00000 R32G32Float = (R32G32 << 21) | (Float << 27), // 0x38800000 R32G32Uint = (R32G32 << 21) | (Uint << 27), // 0x20800000 R32G32Sint = (R32G32 << 21) | (Sint << 27), // 0x18800000 R8G8B8Unorm = (R8G8B8 << 21) | (Unorm << 27), // 0x12600000 R8G8B8Snorm = (R8G8B8 << 21) | (Snorm << 27), // 0x0a600000 R8G8B8Uint = (R8G8B8 << 21) | (Uint << 27), // 0x22600000 R8G8B8Sint = (R8G8B8 << 21) | (Sint << 27), // 0x1a600000 R16G16B16Float = (R16G16B16 << 21) | (Float << 27), // 0x38a00000 R16G16B16Unorm = (R16G16B16 << 21) | (Unorm << 27), // 0x10a00000 R16G16B16Snorm = (R16G16B16 << 21) | (Snorm << 27), // 0x08a00000 R16G16B16Uint = (R16G16B16 << 21) | (Uint << 27), // 0x20a00000 R16G16B16Sint = (R16G16B16 << 21) | (Sint << 27), // 0x18a00000 R32G32B32Float = (R32G32B32 << 21) | (Float << 27), // 0x38400000 R32G32B32Uint = (R32G32B32 << 21) | (Uint << 27), // 0x20400000 R32G32B32Sint = (R32G32B32 << 21) | (Sint << 27), // 0x18400000 R8G8B8A8Unorm = (R8G8B8A8 << 21) | (Unorm << 27), // 0x11400000 R8G8B8A8Snorm = (R8G8B8A8 << 21) | (Snorm << 27), // 0x09400000 R8G8B8A8Uint = (R8G8B8A8 << 21) | (Uint << 27), // 0x21400000 R8G8B8A8Sint = (R8G8B8A8 << 21) | (Sint << 27), // 0x19400000 R16G16B16A16Float = (R16G16B16A16 << 21) | (Float << 27), // 0x38600000 R16G16B16A16Unorm = (R16G16B16A16 << 21) | (Unorm << 27), // 0x10600000 R16G16B16A16Snorm = (R16G16B16A16 << 21) | (Snorm << 27), // 0x08600000 R16G16B16A16Uint = (R16G16B16A16 << 21) | (Uint << 27), // 0x20600000 R16G16B16A16Sint = (R16G16B16A16 << 21) | (Sint << 27), // 0x18600000 R32G32B32A32Float = (R32G32B32A32 << 21) | (Float << 27), // 0x38200000 R32G32B32A32Uint = (R32G32B32A32 << 21) | (Uint << 27), // 0x20200000 R32G32B32A32Sint = (R32G32B32A32 << 21) | (Sint << 27), // 0x18200000 A2B10G10R10Unorm = (A2B10G10R10 << 21) | (Unorm << 27), // 0x16000000 A2B10G10R10Uint = (A2B10G10R10 << 21) | (Uint << 27), // 0x26000000 B10G11R11Float = (B10G11R11 << 21) | (Float << 27), // 0x3e200000 R8Uscaled = (R8 << 21) | (Uscaled << 27), // 0x2ba00000 R8Sscaled = (R8 << 21) | (Sscaled << 27), // 0x33a00000 R16Uscaled = (R16 << 21) | (Uscaled << 27), // 0x2b600000 R16Sscaled = (R16 << 21) | (Sscaled << 27), // 0x33600000 R32Uscaled = (R32 << 21) | (Uscaled << 27), // 0x2a400000 R32Sscaled = (R32 << 21) | (Sscaled << 27), // 0x32400000 R8G8Uscaled = (R8G8 << 21) | (Uscaled << 27), // 0x2b000000 R8G8Sscaled = (R8G8 << 21) | (Sscaled << 27), // 0x33000000 R16G16Uscaled = (R16G16 << 21) | (Uscaled << 27), // 0x29e00000 R16G16Sscaled = (R16G16 << 21) | (Sscaled << 27), // 0x31e00000 R32G32Uscaled = (R32G32 << 21) | (Uscaled << 27), // 0x28800000 R32G32Sscaled = (R32G32 << 21) | (Sscaled << 27), // 0x30800000 R8G8B8Uscaled = (R8G8B8 << 21) | (Uscaled << 27), // 0x2a600000 R8G8B8Sscaled = (R8G8B8 << 21) | (Sscaled << 27), // 0x32600000 R16G16B16Uscaled = (R16G16B16 << 21) | (Uscaled << 27), // 0x28a00000 R16G16B16Sscaled = (R16G16B16 << 21) | (Sscaled << 27), // 0x30a00000 R32G32B32Uscaled = (R32G32B32 << 21) | (Uscaled << 27), // 0x28400000 R32G32B32Sscaled = (R32G32B32 << 21) | (Sscaled << 27), // 0x30400000 R8G8B8A8Uscaled = (R8G8B8A8 << 21) | (Uscaled << 27), // 0x29400000 R8G8B8A8Sscaled = (R8G8B8A8 << 21) | (Sscaled << 27), // 0x31400000 R16G16B16A16Uscaled = (R16G16B16A16 << 21) | (Uscaled << 27), // 0x28600000 R16G16B16A16Sscaled = (R16G16B16A16 << 21) | (Sscaled << 27), // 0x30600000 R32G32B32A32Uscaled = (R32G32B32A32 << 21) | (Uscaled << 27), // 0x28200000 R32G32B32A32Sscaled = (R32G32B32A32 << 21) | (Sscaled << 27), // 0x30200000 A2B10G10R10Snorm = (A2B10G10R10 << 21) | (Snorm << 27), // 0x0e000000 A2B10G10R10Sint = (A2B10G10R10 << 21) | (Sint << 27), // 0x1e000000 A2B10G10R10Uscaled = (A2B10G10R10 << 21) | (Uscaled << 27), // 0x2e000000 A2B10G10R10Sscaled = (A2B10G10R10 << 21) | (Sscaled << 27), // 0x36000000 } private static readonly Dictionary _textureFormats = new() { { TextureFormat.R8Unorm, new FormatInfo(Format.R8Unorm, 1, 1, 1, 1) }, { TextureFormat.R8Snorm, new FormatInfo(Format.R8Snorm, 1, 1, 1, 1) }, { TextureFormat.R8Uint, new FormatInfo(Format.R8Uint, 1, 1, 1, 1) }, { TextureFormat.R8Sint, new FormatInfo(Format.R8Sint, 1, 1, 1, 1) }, { TextureFormat.R16Float, new FormatInfo(Format.R16Float, 1, 1, 2, 1) }, { TextureFormat.R16Unorm, new FormatInfo(Format.R16Unorm, 1, 1, 2, 1) }, { TextureFormat.R16Snorm, new FormatInfo(Format.R16Snorm, 1, 1, 2, 1) }, { TextureFormat.R16Uint, new FormatInfo(Format.R16Uint, 1, 1, 2, 1) }, { TextureFormat.R16Sint, new FormatInfo(Format.R16Sint, 1, 1, 2, 1) }, { TextureFormat.R32Float, new FormatInfo(Format.R32Float, 1, 1, 4, 1) }, { TextureFormat.R32Uint, new FormatInfo(Format.R32Uint, 1, 1, 4, 1) }, { TextureFormat.R32Sint, new FormatInfo(Format.R32Sint, 1, 1, 4, 1) }, { TextureFormat.G8R8Unorm, new FormatInfo(Format.R8G8Unorm, 1, 1, 2, 2) }, { TextureFormat.G8R8Snorm, new FormatInfo(Format.R8G8Snorm, 1, 1, 2, 2) }, { TextureFormat.G8R8Uint, new FormatInfo(Format.R8G8Uint, 1, 1, 2, 2) }, { TextureFormat.G8R8Sint, new FormatInfo(Format.R8G8Sint, 1, 1, 2, 2) }, { TextureFormat.R16G16Float, new FormatInfo(Format.R16G16Float, 1, 1, 4, 2) }, { TextureFormat.R16G16Unorm, new FormatInfo(Format.R16G16Unorm, 1, 1, 4, 2) }, { TextureFormat.R16G16Snorm, new FormatInfo(Format.R16G16Snorm, 1, 1, 4, 2) }, { TextureFormat.R16G16Uint, new FormatInfo(Format.R16G16Uint, 1, 1, 4, 2) }, { TextureFormat.R16G16Sint, new FormatInfo(Format.R16G16Sint, 1, 1, 4, 2) }, { TextureFormat.R32G32Float, new FormatInfo(Format.R32G32Float, 1, 1, 8, 2) }, { TextureFormat.R32G32Uint, new FormatInfo(Format.R32G32Uint, 1, 1, 8, 2) }, { TextureFormat.R32G32Sint, new FormatInfo(Format.R32G32Sint, 1, 1, 8, 2) }, { TextureFormat.R32G32B32Float, new FormatInfo(Format.R32G32B32Float, 1, 1, 12, 3) }, { TextureFormat.R32G32B32Uint, new FormatInfo(Format.R32G32B32Uint, 1, 1, 12, 3) }, { TextureFormat.R32G32B32Sint, new FormatInfo(Format.R32G32B32Sint, 1, 1, 12, 3) }, { TextureFormat.A8B8G8R8Unorm, new FormatInfo(Format.R8G8B8A8Unorm, 1, 1, 4, 4) }, { TextureFormat.A8B8G8R8Snorm, new FormatInfo(Format.R8G8B8A8Snorm, 1, 1, 4, 4) }, { TextureFormat.A8B8G8R8Uint, new FormatInfo(Format.R8G8B8A8Uint, 1, 1, 4, 4) }, { TextureFormat.A8B8G8R8Sint, new FormatInfo(Format.R8G8B8A8Sint, 1, 1, 4, 4) }, { TextureFormat.R16G16B16A16Float, new FormatInfo(Format.R16G16B16A16Float, 1, 1, 8, 4) }, { TextureFormat.R16G16B16A16Unorm, new FormatInfo(Format.R16G16B16A16Unorm, 1, 1, 8, 4) }, { TextureFormat.R16G16B16A16Snorm, new FormatInfo(Format.R16G16B16A16Snorm, 1, 1, 8, 4) }, { TextureFormat.R16G16B16A16Uint, new FormatInfo(Format.R16G16B16A16Uint, 1, 1, 8, 4) }, { TextureFormat.R16G16B16A16Sint, new FormatInfo(Format.R16G16B16A16Sint, 1, 1, 8, 4) }, { TextureFormat.R32G32B32A32Float, new FormatInfo(Format.R32G32B32A32Float, 1, 1, 16, 4) }, { TextureFormat.R32G32B32A32Uint, new FormatInfo(Format.R32G32B32A32Uint, 1, 1, 16, 4) }, { TextureFormat.R32G32B32A32Sint, new FormatInfo(Format.R32G32B32A32Sint, 1, 1, 16, 4) }, { TextureFormat.Z16Unorm, new FormatInfo(Format.D16Unorm, 1, 1, 2, 1) }, { TextureFormat.Z16RUnormGUintBUintAUint, new FormatInfo(Format.D16Unorm, 1, 1, 2, 1) }, { TextureFormat.Zf32RFloatGUintBUintAUint, new FormatInfo(Format.D32Float, 1, 1, 4, 1) }, { TextureFormat.Zf32Float, new FormatInfo(Format.D32Float, 1, 1, 4, 1) }, { TextureFormat.G24R8RUintGUnormBUnormAUnorm, new FormatInfo(Format.D24UnormS8Uint, 1, 1, 4, 2) }, { TextureFormat.Z24S8RUintGUnormBUnormAUnorm, new FormatInfo(Format.D24UnormS8Uint, 1, 1, 4, 2) }, { TextureFormat.Z24S8RUintGUnormBUintAUint, new FormatInfo(Format.D24UnormS8Uint, 1, 1, 4, 2) }, { TextureFormat.X8Z24RUnormGUintBUintAUint, new FormatInfo(Format.X8UintD24Unorm, 1, 1, 4, 2) }, { TextureFormat.S8Z24RUnormGUintBUintAUint, new FormatInfo(Format.S8UintD24Unorm, 1, 1, 4, 2) }, { TextureFormat.R32B24G8RFloatGUintBUnormAUnorm, new FormatInfo(Format.D32FloatS8Uint, 1, 1, 8, 2) }, { TextureFormat.Zf32X24S8RFloatGUintBUnormAUnorm, new FormatInfo(Format.D32FloatS8Uint, 1, 1, 8, 2) }, { TextureFormat.A8B8G8R8UnormSrgb, new FormatInfo(Format.R8G8B8A8Srgb, 1, 1, 4, 4) }, { TextureFormat.G4R4Unorm, new FormatInfo(Format.R4G4Unorm, 1, 1, 1, 2) }, { TextureFormat.A4B4G4R4Unorm, new FormatInfo(Format.R4G4B4A4Unorm, 1, 1, 2, 4) }, { TextureFormat.A1B5G5R5Unorm, new FormatInfo(Format.R5G5B5A1Unorm, 1, 1, 2, 4) }, { TextureFormat.B5G6R5Unorm, new FormatInfo(Format.R5G6B5Unorm, 1, 1, 2, 3) }, { TextureFormat.A2B10G10R10Unorm, new FormatInfo(Format.R10G10B10A2Unorm, 1, 1, 4, 4) }, { TextureFormat.A2B10G10R10Uint, new FormatInfo(Format.R10G10B10A2Uint, 1, 1, 4, 4) }, { TextureFormat.Bf10Gf11Rf11Float, new FormatInfo(Format.R11G11B10Float, 1, 1, 4, 3) }, { TextureFormat.E5B9G9R9SharedExpFloat, new FormatInfo(Format.R9G9B9E5Float, 1, 1, 4, 4) }, { TextureFormat.Bc1Unorm, new FormatInfo(Format.Bc1RgbaUnorm, 4, 4, 8, 4) }, { TextureFormat.Bc2Unorm, new FormatInfo(Format.Bc2Unorm, 4, 4, 16, 4) }, { TextureFormat.Bc3Unorm, new FormatInfo(Format.Bc3Unorm, 4, 4, 16, 4) }, { TextureFormat.Bc1UnormSrgb, new FormatInfo(Format.Bc1RgbaSrgb, 4, 4, 8, 4) }, { TextureFormat.Bc2UnormSrgb, new FormatInfo(Format.Bc2Srgb, 4, 4, 16, 4) }, { TextureFormat.Bc3UnormSrgb, new FormatInfo(Format.Bc3Srgb, 4, 4, 16, 4) }, { TextureFormat.Bc4Unorm, new FormatInfo(Format.Bc4Unorm, 4, 4, 8, 1) }, { TextureFormat.Bc4Snorm, new FormatInfo(Format.Bc4Snorm, 4, 4, 8, 1) }, { TextureFormat.Bc5Unorm, new FormatInfo(Format.Bc5Unorm, 4, 4, 16, 2) }, { TextureFormat.Bc5Snorm, new FormatInfo(Format.Bc5Snorm, 4, 4, 16, 2) }, { TextureFormat.Bc7UUnorm, new FormatInfo(Format.Bc7Unorm, 4, 4, 16, 4) }, { TextureFormat.Bc7UUnormSrgb, new FormatInfo(Format.Bc7Srgb, 4, 4, 16, 4) }, { TextureFormat.Bc6HSf16Float, new FormatInfo(Format.Bc6HSfloat, 4, 4, 16, 4) }, { TextureFormat.Bc6HUf16Float, new FormatInfo(Format.Bc6HUfloat, 4, 4, 16, 4) }, { TextureFormat.Etc2RgbUnorm, new FormatInfo(Format.Etc2RgbUnorm, 4, 4, 8, 3) }, { TextureFormat.Etc2RgbPtaUnorm, new FormatInfo(Format.Etc2RgbPtaUnorm, 4, 4, 8, 4) }, { TextureFormat.Etc2RgbaUnorm, new FormatInfo(Format.Etc2RgbaUnorm, 4, 4, 16, 4) }, { TextureFormat.Etc2RgbUnormSrgb, new FormatInfo(Format.Etc2RgbSrgb, 4, 4, 8, 3) }, { TextureFormat.Etc2RgbPtaUnormSrgb, new FormatInfo(Format.Etc2RgbPtaSrgb, 4, 4, 8, 4) }, { TextureFormat.Etc2RgbaUnormSrgb, new FormatInfo(Format.Etc2RgbaSrgb, 4, 4, 16, 4) }, { TextureFormat.Astc2D4x4Unorm, new FormatInfo(Format.Astc4x4Unorm, 4, 4, 16, 4) }, { TextureFormat.Astc2D5x4Unorm, new FormatInfo(Format.Astc5x4Unorm, 5, 4, 16, 4) }, { TextureFormat.Astc2D5x5Unorm, new FormatInfo(Format.Astc5x5Unorm, 5, 5, 16, 4) }, { TextureFormat.Astc2D6x5Unorm, new FormatInfo(Format.Astc6x5Unorm, 6, 5, 16, 4) }, { TextureFormat.Astc2D6x6Unorm, new FormatInfo(Format.Astc6x6Unorm, 6, 6, 16, 4) }, { TextureFormat.Astc2D8x5Unorm, new FormatInfo(Format.Astc8x5Unorm, 8, 5, 16, 4) }, { TextureFormat.Astc2D8x6Unorm, new FormatInfo(Format.Astc8x6Unorm, 8, 6, 16, 4) }, { TextureFormat.Astc2D8x8Unorm, new FormatInfo(Format.Astc8x8Unorm, 8, 8, 16, 4) }, { TextureFormat.Astc2D10x5Unorm, new FormatInfo(Format.Astc10x5Unorm, 10, 5, 16, 4) }, { TextureFormat.Astc2D10x6Unorm, new FormatInfo(Format.Astc10x6Unorm, 10, 6, 16, 4) }, { TextureFormat.Astc2D10x8Unorm, new FormatInfo(Format.Astc10x8Unorm, 10, 8, 16, 4) }, { TextureFormat.Astc2D10x10Unorm, new FormatInfo(Format.Astc10x10Unorm, 10, 10, 16, 4) }, { TextureFormat.Astc2D12x10Unorm, new FormatInfo(Format.Astc12x10Unorm, 12, 10, 16, 4) }, { TextureFormat.Astc2D12x12Unorm, new FormatInfo(Format.Astc12x12Unorm, 12, 12, 16, 4) }, { TextureFormat.Astc2D4x4UnormSrgb, new FormatInfo(Format.Astc4x4Srgb, 4, 4, 16, 4) }, { TextureFormat.Astc2D5x4UnormSrgb, new FormatInfo(Format.Astc5x4Srgb, 5, 4, 16, 4) }, { TextureFormat.Astc2D5x5UnormSrgb, new FormatInfo(Format.Astc5x5Srgb, 5, 5, 16, 4) }, { TextureFormat.Astc2D6x5UnormSrgb, new FormatInfo(Format.Astc6x5Srgb, 6, 5, 16, 4) }, { TextureFormat.Astc2D6x6UnormSrgb, new FormatInfo(Format.Astc6x6Srgb, 6, 6, 16, 4) }, { TextureFormat.Astc2D8x5UnormSrgb, new FormatInfo(Format.Astc8x5Srgb, 8, 5, 16, 4) }, { TextureFormat.Astc2D8x6UnormSrgb, new FormatInfo(Format.Astc8x6Srgb, 8, 6, 16, 4) }, { TextureFormat.Astc2D8x8UnormSrgb, new FormatInfo(Format.Astc8x8Srgb, 8, 8, 16, 4) }, { TextureFormat.Astc2D10x5UnormSrgb, new FormatInfo(Format.Astc10x5Srgb, 10, 5, 16, 4) }, { TextureFormat.Astc2D10x6UnormSrgb, new FormatInfo(Format.Astc10x6Srgb, 10, 6, 16, 4) }, { TextureFormat.Astc2D10x8UnormSrgb, new FormatInfo(Format.Astc10x8Srgb, 10, 8, 16, 4) }, { TextureFormat.Astc2D10x10UnormSrgb, new FormatInfo(Format.Astc10x10Srgb, 10, 10, 16, 4) }, { TextureFormat.Astc2D12x10UnormSrgb, new FormatInfo(Format.Astc12x10Srgb, 12, 10, 16, 4) }, { TextureFormat.Astc2D12x12UnormSrgb, new FormatInfo(Format.Astc12x12Srgb, 12, 12, 16, 4) }, { TextureFormat.A5B5G5R1Unorm, new FormatInfo(Format.A1B5G5R5Unorm, 1, 1, 2, 4) }, }; private static readonly Dictionary _attribFormats = new() { { VertexAttributeFormat.R8Unorm, Format.R8Unorm }, { VertexAttributeFormat.R8Snorm, Format.R8Snorm }, { VertexAttributeFormat.R8Uint, Format.R8Uint }, { VertexAttributeFormat.R8Sint, Format.R8Sint }, { VertexAttributeFormat.R16Float, Format.R16Float }, { VertexAttributeFormat.R16Unorm, Format.R16Unorm }, { VertexAttributeFormat.R16Snorm, Format.R16Snorm }, { VertexAttributeFormat.R16Uint, Format.R16Uint }, { VertexAttributeFormat.R16Sint, Format.R16Sint }, { VertexAttributeFormat.R32Float, Format.R32Float }, { VertexAttributeFormat.R32Uint, Format.R32Uint }, { VertexAttributeFormat.R32Sint, Format.R32Sint }, { VertexAttributeFormat.R8G8Unorm, Format.R8G8Unorm }, { VertexAttributeFormat.R8G8Snorm, Format.R8G8Snorm }, { VertexAttributeFormat.R8G8Uint, Format.R8G8Uint }, { VertexAttributeFormat.R8G8Sint, Format.R8G8Sint }, { VertexAttributeFormat.R16G16Float, Format.R16G16Float }, { VertexAttributeFormat.R16G16Unorm, Format.R16G16Unorm }, { VertexAttributeFormat.R16G16Snorm, Format.R16G16Snorm }, { VertexAttributeFormat.R16G16Uint, Format.R16G16Uint }, { VertexAttributeFormat.R16G16Sint, Format.R16G16Sint }, { VertexAttributeFormat.R32G32Float, Format.R32G32Float }, { VertexAttributeFormat.R32G32Uint, Format.R32G32Uint }, { VertexAttributeFormat.R32G32Sint, Format.R32G32Sint }, { VertexAttributeFormat.R8G8B8Unorm, Format.R8G8B8Unorm }, { VertexAttributeFormat.R8G8B8Snorm, Format.R8G8B8Snorm }, { VertexAttributeFormat.R8G8B8Uint, Format.R8G8B8Uint }, { VertexAttributeFormat.R8G8B8Sint, Format.R8G8B8Sint }, { VertexAttributeFormat.R16G16B16Float, Format.R16G16B16Float }, { VertexAttributeFormat.R16G16B16Unorm, Format.R16G16B16Unorm }, { VertexAttributeFormat.R16G16B16Snorm, Format.R16G16B16Snorm }, { VertexAttributeFormat.R16G16B16Uint, Format.R16G16B16Uint }, { VertexAttributeFormat.R16G16B16Sint, Format.R16G16B16Sint }, { VertexAttributeFormat.R32G32B32Float, Format.R32G32B32Float }, { VertexAttributeFormat.R32G32B32Uint, Format.R32G32B32Uint }, { VertexAttributeFormat.R32G32B32Sint, Format.R32G32B32Sint }, { VertexAttributeFormat.R8G8B8A8Unorm, Format.R8G8B8A8Unorm }, { VertexAttributeFormat.R8G8B8A8Snorm, Format.R8G8B8A8Snorm }, { VertexAttributeFormat.R8G8B8A8Uint, Format.R8G8B8A8Uint }, { VertexAttributeFormat.R8G8B8A8Sint, Format.R8G8B8A8Sint }, { VertexAttributeFormat.R16G16B16A16Float, Format.R16G16B16A16Float }, { VertexAttributeFormat.R16G16B16A16Unorm, Format.R16G16B16A16Unorm }, { VertexAttributeFormat.R16G16B16A16Snorm, Format.R16G16B16A16Snorm }, { VertexAttributeFormat.R16G16B16A16Uint, Format.R16G16B16A16Uint }, { VertexAttributeFormat.R16G16B16A16Sint, Format.R16G16B16A16Sint }, { VertexAttributeFormat.R32G32B32A32Float, Format.R32G32B32A32Float }, { VertexAttributeFormat.R32G32B32A32Uint, Format.R32G32B32A32Uint }, { VertexAttributeFormat.R32G32B32A32Sint, Format.R32G32B32A32Sint }, { VertexAttributeFormat.A2B10G10R10Unorm, Format.R10G10B10A2Unorm }, { VertexAttributeFormat.A2B10G10R10Uint, Format.R10G10B10A2Uint }, { VertexAttributeFormat.B10G11R11Float, Format.R11G11B10Float }, { VertexAttributeFormat.R8Uscaled, Format.R8Uscaled }, { VertexAttributeFormat.R8Sscaled, Format.R8Sscaled }, { VertexAttributeFormat.R16Uscaled, Format.R16Uscaled }, { VertexAttributeFormat.R16Sscaled, Format.R16Sscaled }, { VertexAttributeFormat.R32Uscaled, Format.R32Uscaled }, { VertexAttributeFormat.R32Sscaled, Format.R32Sscaled }, { VertexAttributeFormat.R8G8Uscaled, Format.R8G8Uscaled }, { VertexAttributeFormat.R8G8Sscaled, Format.R8G8Sscaled }, { VertexAttributeFormat.R16G16Uscaled, Format.R16G16Uscaled }, { VertexAttributeFormat.R16G16Sscaled, Format.R16G16Sscaled }, { VertexAttributeFormat.R32G32Uscaled, Format.R32G32Uscaled }, { VertexAttributeFormat.R32G32Sscaled, Format.R32G32Sscaled }, { VertexAttributeFormat.R8G8B8Uscaled, Format.R8G8B8Uscaled }, { VertexAttributeFormat.R8G8B8Sscaled, Format.R8G8B8Sscaled }, { VertexAttributeFormat.R16G16B16Uscaled, Format.R16G16B16Uscaled }, { VertexAttributeFormat.R16G16B16Sscaled, Format.R16G16B16Sscaled }, { VertexAttributeFormat.R32G32B32Uscaled, Format.R32G32B32Uscaled }, { VertexAttributeFormat.R32G32B32Sscaled, Format.R32G32B32Sscaled }, { VertexAttributeFormat.R8G8B8A8Uscaled, Format.R8G8B8A8Uscaled }, { VertexAttributeFormat.R8G8B8A8Sscaled, Format.R8G8B8A8Sscaled }, { VertexAttributeFormat.R16G16B16A16Uscaled, Format.R16G16B16A16Uscaled }, { VertexAttributeFormat.R16G16B16A16Sscaled, Format.R16G16B16A16Sscaled }, { VertexAttributeFormat.R32G32B32A32Uscaled, Format.R32G32B32A32Uscaled }, { VertexAttributeFormat.R32G32B32A32Sscaled, Format.R32G32B32A32Sscaled }, { VertexAttributeFormat.A2B10G10R10Snorm, Format.R10G10B10A2Snorm }, { VertexAttributeFormat.A2B10G10R10Sint, Format.R10G10B10A2Sint }, { VertexAttributeFormat.A2B10G10R10Uscaled, Format.R10G10B10A2Uscaled }, { VertexAttributeFormat.A2B10G10R10Sscaled, Format.R10G10B10A2Sscaled }, }; #pragma warning restore IDE0055 // Note: Some of those formats have been changed and requires conversion on the shader, // as GPUs don't support them when used as buffer texture format. private static readonly Dictionary _singleComponentAttribFormats = new() { { VertexAttributeFormat.R8Unorm, (Format.R8Unorm, 1) }, { VertexAttributeFormat.R8Snorm, (Format.R8Snorm, 1) }, { VertexAttributeFormat.R8Uint, (Format.R8Uint, 1) }, { VertexAttributeFormat.R8Sint, (Format.R8Sint, 1) }, { VertexAttributeFormat.R16Float, (Format.R16Float, 1) }, { VertexAttributeFormat.R16Unorm, (Format.R16Unorm, 1) }, { VertexAttributeFormat.R16Snorm, (Format.R16Snorm, 1) }, { VertexAttributeFormat.R16Uint, (Format.R16Uint, 1) }, { VertexAttributeFormat.R16Sint, (Format.R16Sint, 1) }, { VertexAttributeFormat.R32Float, (Format.R32Float, 1) }, { VertexAttributeFormat.R32Uint, (Format.R32Uint, 1) }, { VertexAttributeFormat.R32Sint, (Format.R32Sint, 1) }, { VertexAttributeFormat.R8G8Unorm, (Format.R8Unorm, 2) }, { VertexAttributeFormat.R8G8Snorm, (Format.R8Snorm, 2) }, { VertexAttributeFormat.R8G8Uint, (Format.R8Uint, 2) }, { VertexAttributeFormat.R8G8Sint, (Format.R8Sint, 2) }, { VertexAttributeFormat.R16G16Float, (Format.R16Float, 2) }, { VertexAttributeFormat.R16G16Unorm, (Format.R16Unorm, 2) }, { VertexAttributeFormat.R16G16Snorm, (Format.R16Snorm, 2) }, { VertexAttributeFormat.R16G16Uint, (Format.R16Uint, 2) }, { VertexAttributeFormat.R16G16Sint, (Format.R16Sint, 2) }, { VertexAttributeFormat.R32G32Float, (Format.R32Float, 2) }, { VertexAttributeFormat.R32G32Uint, (Format.R32Uint, 2) }, { VertexAttributeFormat.R32G32Sint, (Format.R32Sint, 2) }, { VertexAttributeFormat.R8G8B8Unorm, (Format.R8Unorm, 3) }, { VertexAttributeFormat.R8G8B8Snorm, (Format.R8Snorm, 3) }, { VertexAttributeFormat.R8G8B8Uint, (Format.R8Uint, 3) }, { VertexAttributeFormat.R8G8B8Sint, (Format.R8Sint, 3) }, { VertexAttributeFormat.R16G16B16Float, (Format.R16Float, 3) }, { VertexAttributeFormat.R16G16B16Unorm, (Format.R16Unorm, 3) }, { VertexAttributeFormat.R16G16B16Snorm, (Format.R16Snorm, 3) }, { VertexAttributeFormat.R16G16B16Uint, (Format.R16Uint, 3) }, { VertexAttributeFormat.R16G16B16Sint, (Format.R16Sint, 3) }, { VertexAttributeFormat.R32G32B32Float, (Format.R32Float, 3) }, { VertexAttributeFormat.R32G32B32Uint, (Format.R32Uint, 3) }, { VertexAttributeFormat.R32G32B32Sint, (Format.R32Sint, 3) }, { VertexAttributeFormat.R8G8B8A8Unorm, (Format.R8Unorm, 4) }, { VertexAttributeFormat.R8G8B8A8Snorm, (Format.R8Snorm, 4) }, { VertexAttributeFormat.R8G8B8A8Uint, (Format.R8Uint, 4) }, { VertexAttributeFormat.R8G8B8A8Sint, (Format.R8Sint, 4) }, { VertexAttributeFormat.R16G16B16A16Float, (Format.R16Float, 4) }, { VertexAttributeFormat.R16G16B16A16Unorm, (Format.R16Unorm, 4) }, { VertexAttributeFormat.R16G16B16A16Snorm, (Format.R16Snorm, 4) }, { VertexAttributeFormat.R16G16B16A16Uint, (Format.R16Uint, 4) }, { VertexAttributeFormat.R16G16B16A16Sint, (Format.R16Sint, 4) }, { VertexAttributeFormat.R32G32B32A32Float, (Format.R32Float, 4) }, { VertexAttributeFormat.R32G32B32A32Uint, (Format.R32Uint, 4) }, { VertexAttributeFormat.R32G32B32A32Sint, (Format.R32Sint, 4) }, { VertexAttributeFormat.A2B10G10R10Unorm, (Format.R10G10B10A2Unorm, 4) }, { VertexAttributeFormat.A2B10G10R10Uint, (Format.R10G10B10A2Uint, 4) }, { VertexAttributeFormat.B10G11R11Float, (Format.R11G11B10Float, 3) }, { VertexAttributeFormat.R8Uscaled, (Format.R8Uint, 1) }, // Uscaled -> Uint { VertexAttributeFormat.R8Sscaled, (Format.R8Sint, 1) }, // Sscaled -> Sint { VertexAttributeFormat.R16Uscaled, (Format.R16Uint, 1) }, // Uscaled -> Uint { VertexAttributeFormat.R16Sscaled, (Format.R16Sint, 1) }, // Sscaled -> Sint { VertexAttributeFormat.R32Uscaled, (Format.R32Uint, 1) }, // Uscaled -> Uint { VertexAttributeFormat.R32Sscaled, (Format.R32Sint, 1) }, // Sscaled -> Sint { VertexAttributeFormat.R8G8Uscaled, (Format.R8Uint, 2) }, // Uscaled -> Uint { VertexAttributeFormat.R8G8Sscaled, (Format.R8Sint, 2) }, // Sscaled -> Sint { VertexAttributeFormat.R16G16Uscaled, (Format.R16Uint, 2) }, // Uscaled -> Uint { VertexAttributeFormat.R16G16Sscaled, (Format.R16Sint, 2) }, // Sscaled -> Sint { VertexAttributeFormat.R32G32Uscaled, (Format.R32Uint, 2) }, // Uscaled -> Uint { VertexAttributeFormat.R32G32Sscaled, (Format.R32Sint, 2) }, // Sscaled -> Sint { VertexAttributeFormat.R8G8B8Uscaled, (Format.R8Uint, 3) }, // Uscaled -> Uint { VertexAttributeFormat.R8G8B8Sscaled, (Format.R8Sint, 3) }, // Sscaled -> Sint { VertexAttributeFormat.R16G16B16Uscaled, (Format.R16Uint, 3) }, // Uscaled -> Uint { VertexAttributeFormat.R16G16B16Sscaled, (Format.R16Sint, 3) }, // Sscaled -> Sint { VertexAttributeFormat.R32G32B32Uscaled, (Format.R32Uint, 3) }, // Uscaled -> Uint { VertexAttributeFormat.R32G32B32Sscaled, (Format.R32Sint , 3) }, // Sscaled -> Sint { VertexAttributeFormat.R8G8B8A8Uscaled, (Format.R8Uint, 4) }, // Uscaled -> Uint { VertexAttributeFormat.R8G8B8A8Sscaled, (Format.R8Sint, 4) }, // Sscaled -> Sint { VertexAttributeFormat.R16G16B16A16Uscaled, (Format.R16Uint, 4) }, // Uscaled -> Uint { VertexAttributeFormat.R16G16B16A16Sscaled, (Format.R16Sint, 4) }, // Sscaled -> Sint { VertexAttributeFormat.R32G32B32A32Uscaled, (Format.R32Uint, 4) }, // Uscaled -> Uint { VertexAttributeFormat.R32G32B32A32Sscaled, (Format.R32Sint, 4) }, // Sscaled -> Sint { VertexAttributeFormat.A2B10G10R10Snorm, (Format.R10G10B10A2Uint, 4) }, // Snorm -> Uint { VertexAttributeFormat.A2B10G10R10Sint, (Format.R10G10B10A2Uint, 4) }, // Sint -> Uint { VertexAttributeFormat.A2B10G10R10Uscaled, (Format.R10G10B10A2Uint, 4) }, // Uscaled -> Uint { VertexAttributeFormat.A2B10G10R10Sscaled, (Format.R10G10B10A2Sint, 4) } // Sscaled -> Sint }; /// /// Try getting the texture format from an encoded format integer from the Maxwell texture descriptor. /// /// The encoded format integer from the texture descriptor /// Indicates if the format is a sRGB format /// The output texture format /// True if the format is valid, false otherwise public static bool TryGetTextureFormat(uint encoded, bool isSrgb, out FormatInfo format) { bool isPacked = (encoded & 0x80000000u) != 0; if (isPacked) { encoded &= ~0x80000000u; } encoded |= isSrgb ? 1u << 19 : 0u; bool found = _textureFormats.TryGetValue((TextureFormat)encoded, out format); if (found && isPacked && !format.Format.IsDepthOrStencil()) { // If the packed flag is set, then the components of the pixel are tightly packed into the // GPU registers on the shader. // We can get the same behaviour by aliasing the texture as a format with the same amount of // bytes per pixel, but only a single or the lowest possible number of components. format = format.BytesPerPixel switch { 1 => new FormatInfo(Format.R8Unorm, 1, 1, 1, 1), 2 => new FormatInfo(Format.R16Unorm, 1, 1, 2, 1), 4 => new FormatInfo(Format.R32Float, 1, 1, 4, 1), 8 => new FormatInfo(Format.R32G32Float, 1, 1, 8, 2), 16 => new FormatInfo(Format.R32G32B32A32Float, 1, 1, 16, 4), _ => format, }; } return found; } /// /// Try getting the vertex attribute format from an encoded format integer from Maxwell attribute registers. /// /// The encoded format integer from the attribute registers /// The output vertex attribute format /// True if the format is valid, false otherwise public static bool TryGetAttribFormat(uint encoded, out Format format) { return _attribFormats.TryGetValue((VertexAttributeFormat)encoded, out format); } /// /// Try getting a single component vertex attribute format from an encoded format integer from Maxwell attribute registers. /// /// The encoded format integer from the attribute registers /// The output single component vertex attribute format /// Number of components that the format has /// True if the format is valid, false otherwise public static bool TryGetSingleComponentAttribFormat(uint encoded, out Format format, out int componentsCount) { bool result = _singleComponentAttribFormats.TryGetValue((VertexAttributeFormat)encoded, out var tuple); format = tuple.Item1; componentsCount = tuple.Item2; return result; } } }