// This file was auto-generated from NVIDIA official Maxwell definitions. namespace Ryujinx.Graphics.Gpu.Engine.InlineToMemory { /// /// Notify type. /// enum NotifyType { WriteOnly = 0, WriteThenAwaken = 1, } /// /// Width in GOBs of the destination texture. /// enum SetDstBlockSizeWidth { OneGob = 0, } /// /// Height in GOBs of the destination texture. /// enum SetDstBlockSizeHeight { OneGob = 0, TwoGobs = 1, FourGobs = 2, EightGobs = 3, SixteenGobs = 4, ThirtytwoGobs = 5, } /// /// Depth in GOBs of the destination texture. /// enum SetDstBlockSizeDepth { OneGob = 0, TwoGobs = 1, FourGobs = 2, EightGobs = 3, SixteenGobs = 4, ThirtytwoGobs = 5, } /// /// Memory layout of the destination texture. /// enum LaunchDmaDstMemoryLayout { Blocklinear = 0, Pitch = 1, } /// /// DMA completion type. /// enum LaunchDmaCompletionType { FlushDisable = 0, FlushOnly = 1, ReleaseSemaphore = 2, } /// /// DMA interrupt type. /// enum LaunchDmaInterruptType { None = 0, Interrupt = 1, } /// /// DMA semaphore structure size. /// enum LaunchDmaSemaphoreStructSize { FourWords = 0, OneWord = 1, } /// /// DMA semaphore reduction operation. /// enum LaunchDmaReductionOp { RedAdd = 0, RedMin = 1, RedMax = 2, RedInc = 3, RedDec = 4, RedAnd = 5, RedOr = 6, RedXor = 7, } /// /// DMA semaphore reduction format. /// enum LaunchDmaReductionFormat { Unsigned32 = 0, Signed32 = 1, } /// /// Inline-to-Memory class state. /// unsafe struct InlineToMemoryClassState { #pragma warning disable CS0649 public uint SetObject; public int SetObjectClassId => (int)(SetObject & 0xFFFF); public int SetObjectEngineId => (int)((SetObject >> 16) & 0x1F); public fixed uint Reserved04[63]; public uint NoOperation; public uint SetNotifyA; public int SetNotifyAAddressUpper => (int)(SetNotifyA & 0xFF); public uint SetNotifyB; public uint Notify; public NotifyType NotifyType => (NotifyType)(Notify); public uint WaitForIdle; public fixed uint Reserved114[7]; public uint SetGlobalRenderEnableA; public int SetGlobalRenderEnableAOffsetUpper => (int)(SetGlobalRenderEnableA & 0xFF); public uint SetGlobalRenderEnableB; public uint SetGlobalRenderEnableC; public int SetGlobalRenderEnableCMode => (int)(SetGlobalRenderEnableC & 0x7); public uint SendGoIdle; public uint PmTrigger; public uint PmTriggerWfi; public fixed uint Reserved148[2]; public uint SetInstrumentationMethodHeader; public uint SetInstrumentationMethodData; public fixed uint Reserved158[10]; public uint LineLengthIn; public uint LineCount; public uint OffsetOutUpper; public int OffsetOutUpperValue => (int)(OffsetOutUpper & 0xFF); public uint OffsetOut; public uint PitchOut; public uint SetDstBlockSize; public SetDstBlockSizeWidth SetDstBlockSizeWidth => (SetDstBlockSizeWidth)(SetDstBlockSize & 0xF); public SetDstBlockSizeHeight SetDstBlockSizeHeight => (SetDstBlockSizeHeight)((SetDstBlockSize >> 4) & 0xF); public SetDstBlockSizeDepth SetDstBlockSizeDepth => (SetDstBlockSizeDepth)((SetDstBlockSize >> 8) & 0xF); public uint SetDstWidth; public uint SetDstHeight; public uint SetDstDepth; public uint SetDstLayer; public uint SetDstOriginBytesX; public int SetDstOriginBytesXV => (int)(SetDstOriginBytesX & 0xFFFFF); public uint SetDstOriginSamplesY; public int SetDstOriginSamplesYV => (int)(SetDstOriginSamplesY & 0xFFFF); public uint LaunchDma; public LaunchDmaDstMemoryLayout LaunchDmaDstMemoryLayout => (LaunchDmaDstMemoryLayout)(LaunchDma & 0x1); public LaunchDmaCompletionType LaunchDmaCompletionType => (LaunchDmaCompletionType)((LaunchDma >> 4) & 0x3); public LaunchDmaInterruptType LaunchDmaInterruptType => (LaunchDmaInterruptType)((LaunchDma >> 8) & 0x3); public LaunchDmaSemaphoreStructSize LaunchDmaSemaphoreStructSize => (LaunchDmaSemaphoreStructSize)((LaunchDma >> 12) & 0x1); public bool LaunchDmaReductionEnable => (LaunchDma & 0x2) != 0; public LaunchDmaReductionOp LaunchDmaReductionOp => (LaunchDmaReductionOp)((LaunchDma >> 13) & 0x7); public LaunchDmaReductionFormat LaunchDmaReductionFormat => (LaunchDmaReductionFormat)((LaunchDma >> 2) & 0x3); public bool LaunchDmaSysmembarDisable => (LaunchDma & 0x40) != 0; public uint LoadInlineData; public fixed uint Reserved1B8[9]; public uint SetI2mSemaphoreA; public int SetI2mSemaphoreAOffsetUpper => (int)(SetI2mSemaphoreA & 0xFF); public uint SetI2mSemaphoreB; public uint SetI2mSemaphoreC; public fixed uint Reserved1E8[2]; public uint SetI2mSpareNoop00; public uint SetI2mSpareNoop01; public uint SetI2mSpareNoop02; public uint SetI2mSpareNoop03; public fixed uint Reserved200[3200]; public MmeShadowScratch SetMmeShadowScratch; #pragma warning restore CS0649 } }