// This file was auto-generated from NVIDIA official Maxwell definitions. namespace Ryujinx.Graphics.Gpu.Engine.GPFifo { enum Entry0Fetch { Unconditional = 0, Conditional = 1, } enum Entry1Priv { User = 0, Kernel = 1, } enum Entry1Level { Main = 0, Subroutine = 1, } enum Entry1Sync { Proceed = 0, Wait = 1, } enum Entry1Opcode { Nop = 0, Illegal = 1, Crc = 2, PbCrc = 3, } struct GPEntry { #pragma warning disable CS0649 public uint Entry0; #pragma warning restore CS0649 public Entry0Fetch Entry0Fetch => (Entry0Fetch)(Entry0 & 0x1); public int Entry0Get => (int)((Entry0 >> 2) & 0x3FFFFFFF); public int Entry0Operand => (int)(Entry0); #pragma warning disable CS0649 public uint Entry1; #pragma warning restore CS0649 public int Entry1GetHi => (int)(Entry1 & 0xFF); public Entry1Priv Entry1Priv => (Entry1Priv)((Entry1 >> 8) & 0x1); public Entry1Level Entry1Level => (Entry1Level)((Entry1 >> 9) & 0x1); public int Entry1Length => (int)((Entry1 >> 10) & 0x1FFFFF); public Entry1Sync Entry1Sync => (Entry1Sync)((Entry1 >> 31) & 0x1); public Entry1Opcode Entry1Opcode => (Entry1Opcode)(Entry1 & 0xFF); } }