/src/Ryujinx.Graphics.GAL/Multithreading/Commands/
../
BarrierCommand.cs
BeginTransformFeedbackCommand.cs
Buffer
ClearBufferCommand.cs
ClearRenderTargetColorCommand.cs
ClearRenderTargetDepthStencilCommand.cs
CommandBufferBarrierCommand.cs
CopyBufferCommand.cs
CounterEvent
DispatchComputeCommand.cs
DrawCommand.cs
DrawIndexedCommand.cs
DrawIndexedIndirectCommand.cs
DrawIndexedIndirectCountCommand.cs
DrawIndirectCommand.cs
DrawIndirectCountCommand.cs
DrawTextureCommand.cs
EndHostConditionalRenderingCommand.cs
EndTransformFeedbackCommand.cs
IGALCommand.cs
Program
Renderer
Sampler
SetAlphaTestCommand.cs
SetBlendStateAdvancedCommand.cs
SetBlendStateCommand.cs
SetDepthBiasCommand.cs
SetDepthClampCommand.cs
SetDepthModeCommand.cs
SetDepthTestCommand.cs
SetFaceCullingCommand.cs
SetFrontFaceCommand.cs
SetImageCommand.cs
SetIndexBufferCommand.cs
SetLineParametersCommand.cs
SetLogicOpStateCommand.cs
SetMultisampleStateCommand.cs
SetPatchParametersCommand.cs
SetPointParametersCommand.cs
SetPolygonModeCommand.cs
SetPrimitiveRestartCommand.cs
SetPrimitiveTopologyCommand.cs
SetProgramCommand.cs
SetRasterizerDiscardCommand.cs
SetRenderTargetColorMasksCommand.cs
SetRenderTargetsCommand.cs
SetScissorsCommand.cs
SetStencilTestCommand.cs
SetStorageBuffersCommand.cs
SetTextureAndSamplerCommand.cs
SetTransformFeedbackBuffersCommand.cs
SetUniformBuffersCommand.cs
SetUserClipDistanceCommand.cs
SetVertexAttribsCommand.cs
SetVertexBuffersCommand.cs
SetViewportsCommand.cs
Texture
TextureBarrierCommand.cs
TextureBarrierTiledCommand.cs
TryHostConditionalRenderingCommand.cs
TryHostConditionalRenderingFlushCommand.cs
Window