using Ryujinx.Cpu.LightningJit.State; namespace Ryujinx.Cpu.LightningJit { class NativeContextOffsets { public static int GprBaseOffset => NativeContext.GetXOffset(); public static int FpSimdBaseOffset => NativeContext.GetVOffset(); public static int FlagsBaseOffset => NativeContext.GetFlagsOffset(); public static int FpFlagsBaseOffset => NativeContext.GetFpFlagsOffset(); public static int TpidrEl0Offset => NativeContext.GetTpidrEl0Offset(); public static int TpidrroEl0Offset => NativeContext.GetTpidrroEl0Offset(); public static int RunningOffset => NativeContext.GetRunningOffset(); public static int CounterOffset => NativeContext.GetCounterOffset(); public static int DispatchAddressOffset => NativeContext.GetDispatchAddressOffset(); } }