using ARMeilleure.Memory; namespace Ryujinx.Cpu.LightningJit { public class LightningJitEngine : ICpuEngine { private readonly ITickSource _tickSource; public LightningJitEngine(ITickSource tickSource) { _tickSource = tickSource; } /// public ICpuContext CreateCpuContext(IMemoryManager memoryManager, bool for64Bit) { return new LightningJitCpuContext(_tickSource, memoryManager, for64Bit); } } }