using System; namespace Ryujinx.Cpu.LightningJit.Arm32 { readonly struct InstInfo { public readonly uint Encoding; public readonly InstName Name; public readonly Action EmitFunc; public readonly InstFlags Flags; public InstInfo(uint encoding, InstName name, Action emitFunc, InstFlags flags) { Encoding = encoding; Name = name; EmitFunc = emitFunc; Flags = flags; } } }