using ARMeilleure.Memory; using Ryujinx.Memory; namespace Ryujinx.Cpu.Jit { public class JitMemoryAllocator : IJitMemoryAllocator { private readonly MemoryAllocationFlags _jitFlag; public JitMemoryAllocator(bool forJit = false) { _jitFlag = forJit ? MemoryAllocationFlags.Jit : MemoryAllocationFlags.None; } public IJitMemoryBlock Allocate(ulong size) => new JitMemoryBlock(size, MemoryAllocationFlags.None); public IJitMemoryBlock Reserve(ulong size) => new JitMemoryBlock(size, MemoryAllocationFlags.Reserve | _jitFlag); } }